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On July 09 2015 01:59 ref4 wrote:Show nested quote +On July 09 2015 01:12 Seuss wrote:He's not claiming 200k per month, just that he's bought 12 tokens and has 200k left over. Depending on what he defines as garrison-income that's not unreasonable. For my part I only measure mission gold and gains from vendoring salvage. Anything involving the AH, invasions, or daily quests is another category, even though it tangentially related to the garrison. On July 09 2015 00:52 Cyro wrote:So we are long away from the 200K then. My horde DK got 120k in like 3 months, starting from ~3-4 treasure hunters and doing nothing but treasure missions and opening the garrison mission boxes (only got mats and a few items worth like 8k each) the people doing it since launch day on 11 or even on 5-8 characters are long since millionaires In terms of profits I've made roughly 1.6 million gold so far. Barring further nerfs I expect to have another 3 million or so earned before the next expansion, but either way I'm in "I got mine" territory. damn so you can essentially play for free for the next 100 - 150 months or so (assuming tokens remain ~20 - 30K gold) how much do tokens go for nowadays anyway? EU is at 47.5k US at 25.5.
To show, I make a little under a token every week off of garrison missions + AH (2 garrison gardens for flasks, 1 tailor for bags, 1 Jewelcrafter for gems) with 2 characters.
Playing WoW for free is very much possible these days and doesnt even take all that much time. Missions + garden + mine is like 10 minutes a day per character.
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On July 09 2015 02:06 Gorsameth wrote:Show nested quote +On July 09 2015 01:59 ref4 wrote:On July 09 2015 01:12 Seuss wrote:He's not claiming 200k per month, just that he's bought 12 tokens and has 200k left over. Depending on what he defines as garrison-income that's not unreasonable. For my part I only measure mission gold and gains from vendoring salvage. Anything involving the AH, invasions, or daily quests is another category, even though it tangentially related to the garrison. On July 09 2015 00:52 Cyro wrote:So we are long away from the 200K then. My horde DK got 120k in like 3 months, starting from ~3-4 treasure hunters and doing nothing but treasure missions and opening the garrison mission boxes (only got mats and a few items worth like 8k each) the people doing it since launch day on 11 or even on 5-8 characters are long since millionaires In terms of profits I've made roughly 1.6 million gold so far. Barring further nerfs I expect to have another 3 million or so earned before the next expansion, but either way I'm in "I got mine" territory. damn so you can essentially play for free for the next 100 - 150 months or so (assuming tokens remain ~20 - 30K gold) how much do tokens go for nowadays anyway? EU is at 47.5k US at 25.5. To show, I make a little under a token every week off of garrison missions + AH (2 garrison gardens for flasks, 1 tailor for bags, 1 Jewelcrafter for gems) with 2 characters. Playing WoW for free is very much possible these days and doesnt even take all that much time. Missions + garden + mine is like 10 minutes a day per character.
I can't believe Blizzard actually thinks this whole token system is a good idea with how easy it is for players to make gold. Wouldn't this just plunge them into the negatives?
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On July 09 2015 02:21 ref4 wrote:Show nested quote +On July 09 2015 02:06 Gorsameth wrote:On July 09 2015 01:59 ref4 wrote:On July 09 2015 01:12 Seuss wrote:He's not claiming 200k per month, just that he's bought 12 tokens and has 200k left over. Depending on what he defines as garrison-income that's not unreasonable. For my part I only measure mission gold and gains from vendoring salvage. Anything involving the AH, invasions, or daily quests is another category, even though it tangentially related to the garrison. On July 09 2015 00:52 Cyro wrote:So we are long away from the 200K then. My horde DK got 120k in like 3 months, starting from ~3-4 treasure hunters and doing nothing but treasure missions and opening the garrison mission boxes (only got mats and a few items worth like 8k each) the people doing it since launch day on 11 or even on 5-8 characters are long since millionaires In terms of profits I've made roughly 1.6 million gold so far. Barring further nerfs I expect to have another 3 million or so earned before the next expansion, but either way I'm in "I got mine" territory. damn so you can essentially play for free for the next 100 - 150 months or so (assuming tokens remain ~20 - 30K gold) how much do tokens go for nowadays anyway? EU is at 47.5k US at 25.5. To show, I make a little under a token every week off of garrison missions + AH (2 garrison gardens for flasks, 1 tailor for bags, 1 Jewelcrafter for gems) with 2 characters. Playing WoW for free is very much possible these days and doesnt even take all that much time. Missions + garden + mine is like 10 minutes a day per character. I can't believe Blizzard actually thinks this whole token system is a good idea with how easy it is for players to make gold. Wouldn't this just plunge them into the negatives?
Someone still has to buy the tokens with RL money for them to appear on the AH. If nobody is buying tokens, the system just shuts down by itself.
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On July 09 2015 02:06 Gorsameth wrote:Show nested quote +On July 09 2015 01:59 ref4 wrote:On July 09 2015 01:12 Seuss wrote:He's not claiming 200k per month, just that he's bought 12 tokens and has 200k left over. Depending on what he defines as garrison-income that's not unreasonable. For my part I only measure mission gold and gains from vendoring salvage. Anything involving the AH, invasions, or daily quests is another category, even though it tangentially related to the garrison. On July 09 2015 00:52 Cyro wrote:So we are long away from the 200K then. My horde DK got 120k in like 3 months, starting from ~3-4 treasure hunters and doing nothing but treasure missions and opening the garrison mission boxes (only got mats and a few items worth like 8k each) the people doing it since launch day on 11 or even on 5-8 characters are long since millionaires In terms of profits I've made roughly 1.6 million gold so far. Barring further nerfs I expect to have another 3 million or so earned before the next expansion, but either way I'm in "I got mine" territory. damn so you can essentially play for free for the next 100 - 150 months or so (assuming tokens remain ~20 - 30K gold) how much do tokens go for nowadays anyway? EU is at 47.5k US at 25.5. To show, I make a little under a token every week off of garrison missions + AH (2 garrison gardens for flasks, 1 tailor for bags, 1 Jewelcrafter for gems) with 2 characters. Playing WoW for free is very much possible these days and doesnt even take all that much time. Missions + garden + mine is like 10 minutes a day per character.
The mine and herb garden stop being worth it at some point before 11 characters, but then you can just turn excess GR into whatever trade goods you need so it doesn't matter.
On July 09 2015 02:25 Acrofales wrote:Show nested quote +On July 09 2015 02:21 ref4 wrote:On July 09 2015 02:06 Gorsameth wrote:On July 09 2015 01:59 ref4 wrote:On July 09 2015 01:12 Seuss wrote:He's not claiming 200k per month, just that he's bought 12 tokens and has 200k left over. Depending on what he defines as garrison-income that's not unreasonable. For my part I only measure mission gold and gains from vendoring salvage. Anything involving the AH, invasions, or daily quests is another category, even though it tangentially related to the garrison. On July 09 2015 00:52 Cyro wrote:So we are long away from the 200K then. My horde DK got 120k in like 3 months, starting from ~3-4 treasure hunters and doing nothing but treasure missions and opening the garrison mission boxes (only got mats and a few items worth like 8k each) the people doing it since launch day on 11 or even on 5-8 characters are long since millionaires In terms of profits I've made roughly 1.6 million gold so far. Barring further nerfs I expect to have another 3 million or so earned before the next expansion, but either way I'm in "I got mine" territory. damn so you can essentially play for free for the next 100 - 150 months or so (assuming tokens remain ~20 - 30K gold) how much do tokens go for nowadays anyway? EU is at 47.5k US at 25.5. To show, I make a little under a token every week off of garrison missions + AH (2 garrison gardens for flasks, 1 tailor for bags, 1 Jewelcrafter for gems) with 2 characters. Playing WoW for free is very much possible these days and doesnt even take all that much time. Missions + garden + mine is like 10 minutes a day per character. I can't believe Blizzard actually thinks this whole token system is a good idea with how easy it is for players to make gold. Wouldn't this just plunge them into the negatives? Someone still has to buy the tokens with RL money for them to appear on the AH. If nobody is buying tokens, the system just shuts down by itself.
Right, Blizzard is actually making at least +$5 per player who uses tokens, since their subscription is essentially $20 a month.
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Yep. Every token sub actually earns blizzard money, pretty smart system from a business standpoint.
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On July 09 2015 01:12 Seuss wrote: He's not claiming 200k per month, just that he's bought 12 tokens and has 200k left over. Depending on what he defines as garrison-income that's not unreasonable.
For my part I only measure mission gold and gains from vendoring salvage. Anything involving the AH, invasions, or daily quests is another category, even though it tangentially related to the garrison.
Yeah I included gold made from selling weapon/armor upgrades (steelforged essence etc) on the ah. That made me actually way more than the mission gold. Cant make as much with that anymore though.
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United Kingdom20291 Posts
On July 09 2015 02:21 ref4 wrote:Show nested quote +On July 09 2015 02:06 Gorsameth wrote:On July 09 2015 01:59 ref4 wrote:On July 09 2015 01:12 Seuss wrote:He's not claiming 200k per month, just that he's bought 12 tokens and has 200k left over. Depending on what he defines as garrison-income that's not unreasonable. For my part I only measure mission gold and gains from vendoring salvage. Anything involving the AH, invasions, or daily quests is another category, even though it tangentially related to the garrison. On July 09 2015 00:52 Cyro wrote:So we are long away from the 200K then. My horde DK got 120k in like 3 months, starting from ~3-4 treasure hunters and doing nothing but treasure missions and opening the garrison mission boxes (only got mats and a few items worth like 8k each) the people doing it since launch day on 11 or even on 5-8 characters are long since millionaires In terms of profits I've made roughly 1.6 million gold so far. Barring further nerfs I expect to have another 3 million or so earned before the next expansion, but either way I'm in "I got mine" territory. damn so you can essentially play for free for the next 100 - 150 months or so (assuming tokens remain ~20 - 30K gold) how much do tokens go for nowadays anyway? EU is at 47.5k US at 25.5. To show, I make a little under a token every week off of garrison missions + AH (2 garrison gardens for flasks, 1 tailor for bags, 1 Jewelcrafter for gems) with 2 characters. Playing WoW for free is very much possible these days and doesnt even take all that much time. Missions + garden + mine is like 10 minutes a day per character. I can't believe Blizzard actually thinks this whole token system is a good idea with how easy it is for players to make gold. Wouldn't this just plunge them into the negatives?
Every token used instead of a sub gives blizzard £15 instead of £10.(sub price).
it's just highlighting the gold and income disparity between the top 10% and bottom 90% that it exists and runs the way it does. All those people buying 25k for $20..
The more shocking thing is that most of it is caused by lack of knowledge, not by time or skill. They just have not looked up what to do to get a lot of income.
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On July 09 2015 04:09 Cyro wrote:Show nested quote +On July 09 2015 02:21 ref4 wrote:On July 09 2015 02:06 Gorsameth wrote:On July 09 2015 01:59 ref4 wrote:On July 09 2015 01:12 Seuss wrote:He's not claiming 200k per month, just that he's bought 12 tokens and has 200k left over. Depending on what he defines as garrison-income that's not unreasonable. For my part I only measure mission gold and gains from vendoring salvage. Anything involving the AH, invasions, or daily quests is another category, even though it tangentially related to the garrison. On July 09 2015 00:52 Cyro wrote:So we are long away from the 200K then. My horde DK got 120k in like 3 months, starting from ~3-4 treasure hunters and doing nothing but treasure missions and opening the garrison mission boxes (only got mats and a few items worth like 8k each) the people doing it since launch day on 11 or even on 5-8 characters are long since millionaires In terms of profits I've made roughly 1.6 million gold so far. Barring further nerfs I expect to have another 3 million or so earned before the next expansion, but either way I'm in "I got mine" territory. damn so you can essentially play for free for the next 100 - 150 months or so (assuming tokens remain ~20 - 30K gold) how much do tokens go for nowadays anyway? EU is at 47.5k US at 25.5. To show, I make a little under a token every week off of garrison missions + AH (2 garrison gardens for flasks, 1 tailor for bags, 1 Jewelcrafter for gems) with 2 characters. Playing WoW for free is very much possible these days and doesnt even take all that much time. Missions + garden + mine is like 10 minutes a day per character. I can't believe Blizzard actually thinks this whole token system is a good idea with how easy it is for players to make gold. Wouldn't this just plunge them into the negatives? Every token used instead of a sub gives blizzard £15 instead of £10.(sub price). it's just highlighting the gold and income disparity between the top 10% and bottom 90% that it exists and runs the way it does. All those people buying 25k for $20.. The more shocking thing is that most of it is caused by lack of knowledge, not by time or skill. They just have not looked up what to do to get a lot of income. Well it also highlights the income disparity in real life. :D I guess those that buy gold with money simply dont care about the €/$ since they have enough of them. So no reason to feel bad for them.
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United Kingdom20291 Posts
I bought them before, mostly for a lack of ability to generate 50k gold in a short amount of hours. I had a lot of income, but it took weeks to do anything.
with 6.2 it's better
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On July 09 2015 04:09 Cyro wrote:Show nested quote +On July 09 2015 02:21 ref4 wrote:On July 09 2015 02:06 Gorsameth wrote:On July 09 2015 01:59 ref4 wrote:On July 09 2015 01:12 Seuss wrote:He's not claiming 200k per month, just that he's bought 12 tokens and has 200k left over. Depending on what he defines as garrison-income that's not unreasonable. For my part I only measure mission gold and gains from vendoring salvage. Anything involving the AH, invasions, or daily quests is another category, even though it tangentially related to the garrison. On July 09 2015 00:52 Cyro wrote:So we are long away from the 200K then. My horde DK got 120k in like 3 months, starting from ~3-4 treasure hunters and doing nothing but treasure missions and opening the garrison mission boxes (only got mats and a few items worth like 8k each) the people doing it since launch day on 11 or even on 5-8 characters are long since millionaires In terms of profits I've made roughly 1.6 million gold so far. Barring further nerfs I expect to have another 3 million or so earned before the next expansion, but either way I'm in "I got mine" territory. damn so you can essentially play for free for the next 100 - 150 months or so (assuming tokens remain ~20 - 30K gold) how much do tokens go for nowadays anyway? EU is at 47.5k US at 25.5. To show, I make a little under a token every week off of garrison missions + AH (2 garrison gardens for flasks, 1 tailor for bags, 1 Jewelcrafter for gems) with 2 characters. Playing WoW for free is very much possible these days and doesnt even take all that much time. Missions + garden + mine is like 10 minutes a day per character. I can't believe Blizzard actually thinks this whole token system is a good idea with how easy it is for players to make gold. Wouldn't this just plunge them into the negatives? Every token used instead of a sub gives blizzard £15 instead of £10.(sub price). it's just highlighting the gold and income disparity between the top 10% and bottom 90% that it exists and runs the way it does. All those people buying 25k for $20.. The more shocking thing is that most of it is caused by lack of knowledge, not by time or skill. They just have not looked up what to do to get a lot of income.
I put a fair chunk of the blame on the garrison itself. Despite being a defining feature of the expansion it's really poorly explained, so it's very easy to end up at level 100 with a garrison that yields very little because you didn't intuit that you needed to build a Salvage Yard and level up your followers.
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On July 09 2015 03:45 Redox wrote:Show nested quote +On July 09 2015 01:12 Seuss wrote: He's not claiming 200k per month, just that he's bought 12 tokens and has 200k left over. Depending on what he defines as garrison-income that's not unreasonable.
For my part I only measure mission gold and gains from vendoring salvage. Anything involving the AH, invasions, or daily quests is another category, even though it tangentially related to the garrison.
Yeah I included gold made from selling weapon/armor upgrades (steelforged essence etc) on the ah. That made me actually way more than the mission gold. Cant make as much with that anymore though.
OH ok that make a lot more sense
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On July 09 2015 02:25 Acrofales wrote:Show nested quote +On July 09 2015 02:21 ref4 wrote:On July 09 2015 02:06 Gorsameth wrote:On July 09 2015 01:59 ref4 wrote:On July 09 2015 01:12 Seuss wrote:He's not claiming 200k per month, just that he's bought 12 tokens and has 200k left over. Depending on what he defines as garrison-income that's not unreasonable. For my part I only measure mission gold and gains from vendoring salvage. Anything involving the AH, invasions, or daily quests is another category, even though it tangentially related to the garrison. On July 09 2015 00:52 Cyro wrote:So we are long away from the 200K then. My horde DK got 120k in like 3 months, starting from ~3-4 treasure hunters and doing nothing but treasure missions and opening the garrison mission boxes (only got mats and a few items worth like 8k each) the people doing it since launch day on 11 or even on 5-8 characters are long since millionaires In terms of profits I've made roughly 1.6 million gold so far. Barring further nerfs I expect to have another 3 million or so earned before the next expansion, but either way I'm in "I got mine" territory. damn so you can essentially play for free for the next 100 - 150 months or so (assuming tokens remain ~20 - 30K gold) how much do tokens go for nowadays anyway? EU is at 47.5k US at 25.5. To show, I make a little under a token every week off of garrison missions + AH (2 garrison gardens for flasks, 1 tailor for bags, 1 Jewelcrafter for gems) with 2 characters. Playing WoW for free is very much possible these days and doesnt even take all that much time. Missions + garden + mine is like 10 minutes a day per character. I can't believe Blizzard actually thinks this whole token system is a good idea with how easy it is for players to make gold. Wouldn't this just plunge them into the negatives? Someone still has to buy the tokens with RL money for them to appear on the AH. If nobody is buying tokens, the system just shuts down by itself. If nobody buys tokens the gold price for them will simply go up and it'll be more attractive again fo people to buy them. It's quite clever.
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On July 09 2015 19:07 RvB wrote:Show nested quote +On July 09 2015 02:25 Acrofales wrote:On July 09 2015 02:21 ref4 wrote:On July 09 2015 02:06 Gorsameth wrote:On July 09 2015 01:59 ref4 wrote:On July 09 2015 01:12 Seuss wrote:He's not claiming 200k per month, just that he's bought 12 tokens and has 200k left over. Depending on what he defines as garrison-income that's not unreasonable. For my part I only measure mission gold and gains from vendoring salvage. Anything involving the AH, invasions, or daily quests is another category, even though it tangentially related to the garrison. On July 09 2015 00:52 Cyro wrote:So we are long away from the 200K then. My horde DK got 120k in like 3 months, starting from ~3-4 treasure hunters and doing nothing but treasure missions and opening the garrison mission boxes (only got mats and a few items worth like 8k each) the people doing it since launch day on 11 or even on 5-8 characters are long since millionaires In terms of profits I've made roughly 1.6 million gold so far. Barring further nerfs I expect to have another 3 million or so earned before the next expansion, but either way I'm in "I got mine" territory. damn so you can essentially play for free for the next 100 - 150 months or so (assuming tokens remain ~20 - 30K gold) how much do tokens go for nowadays anyway? EU is at 47.5k US at 25.5. To show, I make a little under a token every week off of garrison missions + AH (2 garrison gardens for flasks, 1 tailor for bags, 1 Jewelcrafter for gems) with 2 characters. Playing WoW for free is very much possible these days and doesnt even take all that much time. Missions + garden + mine is like 10 minutes a day per character. I can't believe Blizzard actually thinks this whole token system is a good idea with how easy it is for players to make gold. Wouldn't this just plunge them into the negatives? Someone still has to buy the tokens with RL money for them to appear on the AH. If nobody is buying tokens, the system just shuts down by itself. If nobody buys tokens the gold price for them will simply go up and it'll be more attractive again fo people to buy them. It's quite clever.
horray the free market at work!
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The annoying part about it in that so many different countries play on Europe that you kinda get screwed if you want to buy it with gold in western europe. A lot of countries have literally no reason to buy them for real money ( Russia, Maghreb, eastern europe ) so the demand is a lot bigger than the supply overall here, thus the price. ( 50k gold ish )
I know a lot of people I play with ( French server ) don't bother at all with the token in gold unless they're filthy gold rich.
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I bought a token for ~50k for the patch, then sold 4 of those 1000 rep items for 20k-30k in a couple of days... I'm fine with it :D
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On July 09 2015 05:21 Seuss wrote:Show nested quote +On July 09 2015 04:09 Cyro wrote:On July 09 2015 02:21 ref4 wrote:On July 09 2015 02:06 Gorsameth wrote:On July 09 2015 01:59 ref4 wrote:On July 09 2015 01:12 Seuss wrote:He's not claiming 200k per month, just that he's bought 12 tokens and has 200k left over. Depending on what he defines as garrison-income that's not unreasonable. For my part I only measure mission gold and gains from vendoring salvage. Anything involving the AH, invasions, or daily quests is another category, even though it tangentially related to the garrison. On July 09 2015 00:52 Cyro wrote:So we are long away from the 200K then. My horde DK got 120k in like 3 months, starting from ~3-4 treasure hunters and doing nothing but treasure missions and opening the garrison mission boxes (only got mats and a few items worth like 8k each) the people doing it since launch day on 11 or even on 5-8 characters are long since millionaires In terms of profits I've made roughly 1.6 million gold so far. Barring further nerfs I expect to have another 3 million or so earned before the next expansion, but either way I'm in "I got mine" territory. damn so you can essentially play for free for the next 100 - 150 months or so (assuming tokens remain ~20 - 30K gold) how much do tokens go for nowadays anyway? EU is at 47.5k US at 25.5. To show, I make a little under a token every week off of garrison missions + AH (2 garrison gardens for flasks, 1 tailor for bags, 1 Jewelcrafter for gems) with 2 characters. Playing WoW for free is very much possible these days and doesnt even take all that much time. Missions + garden + mine is like 10 minutes a day per character. I can't believe Blizzard actually thinks this whole token system is a good idea with how easy it is for players to make gold. Wouldn't this just plunge them into the negatives? Every token used instead of a sub gives blizzard £15 instead of £10.(sub price). it's just highlighting the gold and income disparity between the top 10% and bottom 90% that it exists and runs the way it does. All those people buying 25k for $20.. The more shocking thing is that most of it is caused by lack of knowledge, not by time or skill. They just have not looked up what to do to get a lot of income. I put a fair chunk of the blame on the garrison itself. Despite being a defining feature of the expansion it's really poorly explained, so it's very easy to end up at level 100 with a garrison that yields very little because you didn't intuit that you needed to build a Salvage Yard and level up your followers.
With the nerf to Salvage Yard is it really still worth building for alts you plan to use as gold generators?
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On July 10 2015 10:39 Amarok wrote:Show nested quote +On July 09 2015 05:21 Seuss wrote:On July 09 2015 04:09 Cyro wrote:On July 09 2015 02:21 ref4 wrote:On July 09 2015 02:06 Gorsameth wrote:On July 09 2015 01:59 ref4 wrote:On July 09 2015 01:12 Seuss wrote:He's not claiming 200k per month, just that he's bought 12 tokens and has 200k left over. Depending on what he defines as garrison-income that's not unreasonable. For my part I only measure mission gold and gains from vendoring salvage. Anything involving the AH, invasions, or daily quests is another category, even though it tangentially related to the garrison. On July 09 2015 00:52 Cyro wrote:So we are long away from the 200K then. My horde DK got 120k in like 3 months, starting from ~3-4 treasure hunters and doing nothing but treasure missions and opening the garrison mission boxes (only got mats and a few items worth like 8k each) the people doing it since launch day on 11 or even on 5-8 characters are long since millionaires In terms of profits I've made roughly 1.6 million gold so far. Barring further nerfs I expect to have another 3 million or so earned before the next expansion, but either way I'm in "I got mine" territory. damn so you can essentially play for free for the next 100 - 150 months or so (assuming tokens remain ~20 - 30K gold) how much do tokens go for nowadays anyway? EU is at 47.5k US at 25.5. To show, I make a little under a token every week off of garrison missions + AH (2 garrison gardens for flasks, 1 tailor for bags, 1 Jewelcrafter for gems) with 2 characters. Playing WoW for free is very much possible these days and doesnt even take all that much time. Missions + garden + mine is like 10 minutes a day per character. I can't believe Blizzard actually thinks this whole token system is a good idea with how easy it is for players to make gold. Wouldn't this just plunge them into the negatives? Every token used instead of a sub gives blizzard £15 instead of £10.(sub price). it's just highlighting the gold and income disparity between the top 10% and bottom 90% that it exists and runs the way it does. All those people buying 25k for $20.. The more shocking thing is that most of it is caused by lack of knowledge, not by time or skill. They just have not looked up what to do to get a lot of income. I put a fair chunk of the blame on the garrison itself. Despite being a defining feature of the expansion it's really poorly explained, so it's very easy to end up at level 100 with a garrison that yields very little because you didn't intuit that you needed to build a Salvage Yard and level up your followers. With the nerf to Salvage Yard is it really still worth building for alts you plan to use as gold generators?
Yes, I never bother selling greens on AH (time investment for me is not worth looking up every green I get) and simply vendor right there. Even with very few gold missions I can make upwards of 1-2k a log in or so off of my 6(?) salvage yards.
If I actually spent time AHing most of the SY stuff I would make way way more than I do currently, I'm just trying not to take too long per login cycle.
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On July 10 2015 12:21 las91 wrote:Show nested quote +On July 10 2015 10:39 Amarok wrote:On July 09 2015 05:21 Seuss wrote:On July 09 2015 04:09 Cyro wrote:On July 09 2015 02:21 ref4 wrote:On July 09 2015 02:06 Gorsameth wrote:On July 09 2015 01:59 ref4 wrote:On July 09 2015 01:12 Seuss wrote:He's not claiming 200k per month, just that he's bought 12 tokens and has 200k left over. Depending on what he defines as garrison-income that's not unreasonable. For my part I only measure mission gold and gains from vendoring salvage. Anything involving the AH, invasions, or daily quests is another category, even though it tangentially related to the garrison. On July 09 2015 00:52 Cyro wrote:So we are long away from the 200K then. My horde DK got 120k in like 3 months, starting from ~3-4 treasure hunters and doing nothing but treasure missions and opening the garrison mission boxes (only got mats and a few items worth like 8k each) the people doing it since launch day on 11 or even on 5-8 characters are long since millionaires In terms of profits I've made roughly 1.6 million gold so far. Barring further nerfs I expect to have another 3 million or so earned before the next expansion, but either way I'm in "I got mine" territory. damn so you can essentially play for free for the next 100 - 150 months or so (assuming tokens remain ~20 - 30K gold) how much do tokens go for nowadays anyway? EU is at 47.5k US at 25.5. To show, I make a little under a token every week off of garrison missions + AH (2 garrison gardens for flasks, 1 tailor for bags, 1 Jewelcrafter for gems) with 2 characters. Playing WoW for free is very much possible these days and doesnt even take all that much time. Missions + garden + mine is like 10 minutes a day per character. I can't believe Blizzard actually thinks this whole token system is a good idea with how easy it is for players to make gold. Wouldn't this just plunge them into the negatives? Every token used instead of a sub gives blizzard £15 instead of £10.(sub price). it's just highlighting the gold and income disparity between the top 10% and bottom 90% that it exists and runs the way it does. All those people buying 25k for $20.. The more shocking thing is that most of it is caused by lack of knowledge, not by time or skill. They just have not looked up what to do to get a lot of income. I put a fair chunk of the blame on the garrison itself. Despite being a defining feature of the expansion it's really poorly explained, so it's very easy to end up at level 100 with a garrison that yields very little because you didn't intuit that you needed to build a Salvage Yard and level up your followers. With the nerf to Salvage Yard is it really still worth building for alts you plan to use as gold generators? Yes, I never bother selling greens on AH (time investment for me is not worth looking up every green I get) and simply vendor right there. Even with very few gold missions I can make upwards of 1-2k a log in or so off of my 6(?) salvage yards. If I actually spent time AHing most of the SY stuff I would make way way more than I do currently, I'm just trying not to take too long per login cycle.
You should just get TSM and learn it if you're short on time when logging in. Warning : playing the AH when you know TSM can become very addictive..
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On July 10 2015 10:39 Amarok wrote:Show nested quote +On July 09 2015 05:21 Seuss wrote:On July 09 2015 04:09 Cyro wrote:On July 09 2015 02:21 ref4 wrote:On July 09 2015 02:06 Gorsameth wrote:On July 09 2015 01:59 ref4 wrote:On July 09 2015 01:12 Seuss wrote:He's not claiming 200k per month, just that he's bought 12 tokens and has 200k left over. Depending on what he defines as garrison-income that's not unreasonable. For my part I only measure mission gold and gains from vendoring salvage. Anything involving the AH, invasions, or daily quests is another category, even though it tangentially related to the garrison. On July 09 2015 00:52 Cyro wrote:So we are long away from the 200K then. My horde DK got 120k in like 3 months, starting from ~3-4 treasure hunters and doing nothing but treasure missions and opening the garrison mission boxes (only got mats and a few items worth like 8k each) the people doing it since launch day on 11 or even on 5-8 characters are long since millionaires In terms of profits I've made roughly 1.6 million gold so far. Barring further nerfs I expect to have another 3 million or so earned before the next expansion, but either way I'm in "I got mine" territory. damn so you can essentially play for free for the next 100 - 150 months or so (assuming tokens remain ~20 - 30K gold) how much do tokens go for nowadays anyway? EU is at 47.5k US at 25.5. To show, I make a little under a token every week off of garrison missions + AH (2 garrison gardens for flasks, 1 tailor for bags, 1 Jewelcrafter for gems) with 2 characters. Playing WoW for free is very much possible these days and doesnt even take all that much time. Missions + garden + mine is like 10 minutes a day per character. I can't believe Blizzard actually thinks this whole token system is a good idea with how easy it is for players to make gold. Wouldn't this just plunge them into the negatives? Every token used instead of a sub gives blizzard £15 instead of £10.(sub price). it's just highlighting the gold and income disparity between the top 10% and bottom 90% that it exists and runs the way it does. All those people buying 25k for $20.. The more shocking thing is that most of it is caused by lack of knowledge, not by time or skill. They just have not looked up what to do to get a lot of income. I put a fair chunk of the blame on the garrison itself. Despite being a defining feature of the expansion it's really poorly explained, so it's very easy to end up at level 100 with a garrison that yields very little because you didn't intuit that you needed to build a Salvage Yard and level up your followers. With the nerf to Salvage Yard is it really still worth building for alts you plan to use as gold generators?
It is for two reasons.
1. You get roughly 10g per crate post-nerf, which is still a significant amount. 2. If you're still working on getting your alt up and running you're going to need the follower upgrades. Some of the best Treasure Missions are iLvl 675.
There's also the point Noocta made about transmog and TSM, but I hate the AH.
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United Kingdom20291 Posts
Just boosted some guy in skyreach normal 10x, i guess geared DPS can solo any normal 5-man now
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