[wow] Warlords of Draenor - Page 340
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Yorkie
United States12612 Posts
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Cixah
United States11285 Posts
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Valenius
United Kingdom1266 Posts
On December 16 2014 01:43 Cixah wrote: Does China/Korea still have the slightly inflated iLVLs like that did in Pandas? Nope, it's all equal now. They also have the same raid lockouts. Cyro, i'll take a look at that video when im home from work, although from the descriptions you've given it does sound like its taking too much time to stack up/dps them down (Not that im an expert!). Oh, and mythic kargath felt quite a bit easier than hc margok, could be worth trying to kill him for a few more gear drops If your guild takes logs on wcl, the replay function can be pretty useful for analysing positioning. For anyone who's not aware, the garrison missions for highmaul loot (if you have 2+ followers at 645) seem to require 15 kills at a certain difficulty to give you loot from the above difficulty. Tonight will be spent killing hc kargath a few times! | ||
Thorakh
Netherlands1788 Posts
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Kipsate
Netherlands45349 Posts
Fuuuuuuuuuck Ive been hogging everything with 1 rofl | ||
Popkiller
3415 Posts
On December 16 2014 01:50 Valenius wrote: Nope, it's all equal now. They also have the same raid lockouts. Cyro, i'll take a look at that video when im home from work, although from the descriptions you've given it does sound like its taking too much time to stack up/dps them down (Not that im an expert!). Oh, and mythic kargath felt quite a bit easier than hc margok, could be worth trying to kill him for a few more gear drops If your guild takes logs on wcl, the replay function can be pretty useful for analysing positioning. For anyone who's not aware, the garrison missions for highmaul loot (if you have 2+ followers at 645) seem to require 15 kills at a certain difficulty to give you loot from the above difficulty. Tonight will be spent killing hc kargath a few times! I thought it was just getting the achievement for killing Imperator and finishing the raid. | ||
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Teoita
Italy12246 Posts
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Warri
Germany3208 Posts
On December 16 2014 03:29 Popkiller wrote: I thought it was just getting the achievement for killing Imperator and finishing the raid. i havent seen a bluepost on it yet, so all the data is anecdotal. | ||
Nixer
2774 Posts
On December 16 2014 03:21 Kipsate wrote: Wait u need 2 lvl 645ers? Fuuuuuuuuuck Ive been hogging everything with 1 rofl That's not usually a good idea either, it's better to keep it as spread out as possible. | ||
dravernor
Netherlands6187 Posts
On December 16 2014 00:13 Yorkie wrote: Two more Chinese guilds at 6/7 let's goooooo You too Yorkie? T_T | ||
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Kipsate
Netherlands45349 Posts
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Valenius
United Kingdom1266 Posts
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Yomi.Doom
United States383 Posts
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Kipsate
Netherlands45349 Posts
The balls aren't really a problem. | ||
Azuzu
United States340 Posts
I've been playing a 2h frost dk and I think I'm finally getting comfortable with it. The rotation seems simple enough but optimizing the different procs actually seems super hard. I don't know the numbers so I hope I'm not sacrificing too much compared to dualweild/unholy. Is there a major reason to switch? | ||
Duvon
Sweden2360 Posts
Boils down to a lot of 2-3 target fights->UH beats frost hard due to diseases. | ||
Popkiller
3415 Posts
Right now I'm saving them for heroic and maaaybe a normal if the boss drops a weapon or something good. | ||
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Pandemona
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Charlie Sheens House51493 Posts
On December 16 2014 06:41 Kipsate wrote: Tips for Ko'grah on HC? Adds, shadow and severe aoe dmg in general are destroying us The balls aren't really a problem. Spread last phase (After transition with 3rd big ogre) and use cooldowns when you blow mini adds up and SURVIVE. Then it should be a kill. | ||
bo1b
Australia12814 Posts
On December 16 2014 06:41 Kipsate wrote: Tips for Ko'grah on HC? Adds, shadow and severe aoe dmg in general are destroying us The balls aren't really a problem. Spread on the expel fire a little, then stack up so you can place the trample better. Pop tranq or something when shadow goes out. The adds have to die in the silence thing, they don't have a lot of health so just wait for them all then smash them out in a few seconds. The adds dying out of the silence is most likely killing you guys. On December 16 2014 07:37 Pandemona wrote: Spread last phase (After transition with 3rd big ogre) and use cooldowns when you blow mini adds up and SURVIVE. Then it should be a kill. Das margok mate | ||
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Pandemona
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Charlie Sheens House51493 Posts
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