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On December 05 2014 05:35 FakeSteve[TPR] wrote: ok so my info is just skewed, thanks!
here's another question, I have 4 characters over level 82 and none at 100. Would it be worthwhile to get all 4 to their garrison to just... i dunno, like fast expanding? They'd generate passive resources (plus the mine) while I'm levelling my actual main and alt and other-server main. Waste of time or potential economic advantage? Mostly wondering because what the fuck is True Iron Ore for? Why do I have so much? I'd rather have 4 forges at this rate. depends if you need/want gold. garrisons are really only useful for generating gold. depending on your server pool, you can get about 3k per garrison per day with 5 min of effort. more if you actively do follower missions. but with the raids now being out i expect crafted items to drop in price heavily.
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21k dps as a demo lock lol, was 635 ilvl so I'm not doing awfully
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On December 05 2014 05:32 Cyro wrote:Show nested quote +On December 05 2014 05:28 FakeSteve[TPR] wrote: Dps numbers are strange right now. I see people saying theyre doing 12-14k in endgame gear, while I'm doing 9k single target at level 94. whats that about. 12-14k is pretty bad in engame gear, pre-raid my sims were telling me that i could do 16k single target with no buffs at all. I'm hitting 17k on the fights here and it really should be 20.
are u taking np for tectus
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Aww yeah, Kargath down in a pug. What an accomplishment. Topped the meters at 15k. Took us nearly 8 minutes.
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Healer mana is so brutal in 630 gear lol. I'm having a great time, but it's also a bit stressful to be oom at 60% boss health. I don't know how Paladins are doing, but everyone except mistweavers seem to have serious trouble and our MW doesn't heal nearly as much as the rest.
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Now that I levelled my ally alt to 100 and got lvl 3 garrison I'm stunned how much better their garrison is compared to horde. Mind blown how such a crucial feature can be so much different.
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Human is just always the best race if you want to PvP since they got Every man for himself.
Also, I should really find a better raid group with my friends because we only managed to kill Kargath and wiped a bunch on Butcher and Brakenspore. I swear everytime I read this thread I feel like shit about my progression. I'm not bad geared either, 640 hunter hitting 20k sooo
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Netherlands45349 Posts
Had to heal as disc and with my winged hourglass and off cd pwsolace spam and shielding instead of poh I very rarely went oom if I just used a mana pot.
Then again discs feel incredibly powerful now, equal or slightly below restos
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Italy12246 Posts
Frost spec is so so much more enjoyable with Thermal Void instead of Prismatic Crystal, goddamn
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United Kingdom20275 Posts
![[image loading]](http://i.imgur.com/qoUSKwt.jpg)
this fucking boss
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Italy12246 Posts
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United Kingdom20275 Posts
It's normal. I got the BIS weapon with bonus rool (:
![[image loading]](http://i.imgur.com/0RhsRbi.jpg)
It's 655 ilvl and not heroic, mythic or socketed/warforged but it's the one with the itemization that's not shit
6/7 normal down, 1/7 HC. We might kill another boss or two still in the first raid
edit: Nop, called it there, pretty nice raid though
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United Kingdom20275 Posts
On December 05 2014 05:28 FakeSteve[TPR] wrote: Dps numbers are strange right now. I see people saying theyre doing 12-14k in endgame gear, while I'm doing 9k single target at level 94. whats that about.
Here's some numbers for you opening against first boss HC using bloodlust on pull (we 2shot that fight, was nice but second one is really hard on healers on HC)
![[image loading]](http://i.imgur.com/bIA7LYG.png)
I'd kinda like an Unholy DK 101 or some good resource links from anyone who plays the class, i'm pretty lost singletarget
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Well, our guild ended up doing 6/7 on normal in one night, gonna push the first 2-3 on heroic on sunday/monday. Overall our dps was pretty ok, ranged from 16-24k dps (fucking ret is bullshit good atm lol). Then again I'm prioritising giving pretty much all the loot to dps at this point, next week I'll probably have to give some to healers tanks, but at this point the faster the better.
I really like brackenspore as a boss, I think that is going to be seriously difficult come mythic.
I'm glad I stuck around with demo, a lot of the problems with it are aleviated with gear. If you play a lock, get a copeland's clarity asap as well.
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United Kingdom20275 Posts
On December 05 2014 11:13 bo1b wrote: Well, our guild ended up doing 6/7 on normal in one night, gonna push the first 2-3 on heroic on sunday/monday. Overall our dps was pretty ok, ranged from 16-24k dps (fucking ret is bullshit good atm lol). Then again I'm prioritising giving pretty much all the loot to dps at this point, next week I'll probably have to give some to healers tanks, but at this point the faster the better.
I really like brackenspore as a boss, I think that is going to be seriously difficult come mythic.
I'm glad I stuck around with demo, a lot of the problems with it are aleviated with gear. If you play a lock, get a copeland's clarity asap as well.
With the difficulty of second boss on HC (our healers couldn't seem to handle it, as a DPS taking stacks i was blowing multiple defensive cooldowns and then dieing when they ran out) and then third boss being among the hardest in the whole raid, it's probably easier to finish off normal first
i think hc is tuned for 650, dropping ~670-679?
This is the mechanic:
Every few seconds, The Butcher will detect the largest clump of players within melee range and cast Cleave on them, applying a stack of Gushing Wounds, a moderate bleed that lasts for fifteen seconds or until refreshed.
it simply hits for like, 90k plus bleed and is applied quite often to groups of ~4 people
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On December 05 2014 11:13 bo1b wrote: Well, our guild ended up doing 6/7 on normal in one night, gonna push the first 2-3 on heroic on sunday/monday. Overall our dps was pretty ok, ranged from 16-24k dps (fucking ret is bullshit good atm lol). Then again I'm prioritising giving pretty much all the loot to dps at this point, next week I'll probably have to give some to healers tanks, but at this point the faster the better.
I really like brackenspore as a boss, I think that is going to be seriously difficult come mythic.
I'm glad I stuck around with demo, a lot of the problems with it are aleviated with gear. If you play a lock, get a copeland's clarity asap as well.
I would definitely like one of those. Alchy stone and 615 trinket are better than the 630s, but really crimping my DPS 
Was ranging from 15-19k on Tectus, 17-18k on Butcher/Kargath (not in chain group). I know I can do a bit better with the rotations (clipped some Haunts, ran outta Soul Shards right before DS came back up, let my DoTs fall off while running from red shit around a pillar on Tectus, etc.). But I think that's about as good as my current gear is going to get.
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Sounds like a few of you are doing really well in Highmaul. Looking forward to this weekend, going to try it out with some guildies.
I am hoping to get at least 4 bosses down, but it will depend on who shows up and how many pugs we have to take. We are a pretty casual guild, with a lot of players only recently coming back. A lot are really good players, but we also have some people who are not that great (friends of guildies etc) and some people who haven't made much effort to gear up.
On the bright side I know we have at least 2 Healers, 2 DPS and 1 Tank who I would consider excellent players showing up who are all around ~630+. Which is a decent enough place to start building the raid around.
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On December 05 2014 11:20 Cyro wrote:Show nested quote +On December 05 2014 11:13 bo1b wrote: Well, our guild ended up doing 6/7 on normal in one night, gonna push the first 2-3 on heroic on sunday/monday. Overall our dps was pretty ok, ranged from 16-24k dps (fucking ret is bullshit good atm lol). Then again I'm prioritising giving pretty much all the loot to dps at this point, next week I'll probably have to give some to healers tanks, but at this point the faster the better.
I really like brackenspore as a boss, I think that is going to be seriously difficult come mythic.
I'm glad I stuck around with demo, a lot of the problems with it are aleviated with gear. If you play a lock, get a copeland's clarity asap as well. With the difficulty of second boss on HC (our healers couldn't seem to handle it, as a DPS taking stacks i was blowing multiple defensive cooldowns and then dieing when they ran out) and then third boss being among the hardest in the whole raid, it's probably easier to finish off normal first i think hc is tuned for 650, dropping ~670-679? This is the mechanic: Show nested quote +Every few seconds, The Butcher will detect the largest clump of players within melee range and cast Cleave on them, applying a stack of Gushing Wounds, a moderate bleed that lasts for fifteen seconds or until refreshed. it simply hits for like, 90k plus bleed and is applied quite often to groups of ~4 people
Cleave damage is a set amount divided by amount of players in the stack. In a group of 4 on normal I would take 60-65k (11 man raid). If i got hit alone it was like 260k.
If you have a large raid group you should probably put more people in the group to disperse some of that damage, but also know that then you will be having to heal more bleed as well. I think 6 people is sufficient and in a larger raid group should be easier to heal with more healers.
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United Kingdom20275 Posts
On December 05 2014 12:27 Alventenie wrote:Show nested quote +On December 05 2014 11:20 Cyro wrote:On December 05 2014 11:13 bo1b wrote: Well, our guild ended up doing 6/7 on normal in one night, gonna push the first 2-3 on heroic on sunday/monday. Overall our dps was pretty ok, ranged from 16-24k dps (fucking ret is bullshit good atm lol). Then again I'm prioritising giving pretty much all the loot to dps at this point, next week I'll probably have to give some to healers tanks, but at this point the faster the better.
I really like brackenspore as a boss, I think that is going to be seriously difficult come mythic.
I'm glad I stuck around with demo, a lot of the problems with it are aleviated with gear. If you play a lock, get a copeland's clarity asap as well. With the difficulty of second boss on HC (our healers couldn't seem to handle it, as a DPS taking stacks i was blowing multiple defensive cooldowns and then dieing when they ran out) and then third boss being among the hardest in the whole raid, it's probably easier to finish off normal first i think hc is tuned for 650, dropping ~670-679? This is the mechanic: Every few seconds, The Butcher will detect the largest clump of players within melee range and cast Cleave on them, applying a stack of Gushing Wounds, a moderate bleed that lasts for fifteen seconds or until refreshed. it simply hits for like, 90k plus bleed and is applied quite often to groups of ~4 people Cleave damage is a set amount divided by amount of players in the stack. In a group of 4 on normal I would take 60-65k (11 man raid). If i got hit alone it was like 260k. If you have a large raid group you should probably put more people in the group to disperse some of that damage, but also know that then you will be having to heal more bleed as well. I think 6 people is sufficient and in a larger raid group should be easier to heal with more healers.
We tried 4 and 5, we even oneshot the boss on normal but it was a brick wall on HC with the same gear, at least without a bunch of pulls and optimization
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