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[wow] Warlords of Draenor - Page 246

Forum Index > General Games
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Add yourself to the player list
Boonbag
Profile Blog Joined March 2008
France3318 Posts
November 16 2014 09:25 GMT
#4901
On November 16 2014 18:22 Kipsate wrote:
How long does it take to level approx? Leveling in MOP was some of the worst shit I have ever done


they said about 12 hours i think
Cyro
Profile Blog Joined June 2011
United Kingdom20285 Posts
Last Edited: 2014-11-16 09:31:47
November 16 2014 09:25 GMT
#4902
On November 16 2014 18:22 Kipsate wrote:
How long does it take to level approx? Leveling in MOP was some of the worst shit I have ever done


4 hours if you know exactly what you're doing and you're godly fast.

12 if you don't but kinda push yourself a little

48 if you have huge periods of downtime, queues, server having 300-20'000 ping 80% of the time and the original 8 hours for first 2 levels because of phasing issues, a few quests that are very hard for multiple people to do being done by 1000 people at once (literally)

(:

You shouldn't have most of these issues now. Stuff seems to KIND OF work and they fixed some of the huge problems, 95% of the players have passed through so you can get the very basic stuff like garrison and then level however you want.

My leveling experience was very good, the zones are nice, there are too many rewarding quests plus bonus objectives, rares and stuff to find everywhere, several mechanics to get rare or epic loot at random for stuff like quest hand-ins so, lag aside, it was probably better than my TBC, WOTLK or Cata launch experience. One of my only complaints is lack of reward for doing dungeons, you kinda have to queue random and then it takes like 2+ hours to level (~11 dungeon runs for 1 level, though the initial dungeons are very easy) which is unacceptable next to the exp and general development from questing. I miss the higher exp rates and ESPECIALLY the dungeon quests from previous expansions, particularly TBC and WOTLK. The Garrison gives some dungeon quests, but you have to buy the Inn and they are very "meh" quests that don't give rewards really worth mentioning or even more EXP than regular quests.

Now that the dust has settled (no queue at 8am) i'm pretty impressed. Avoid peak times if your server has a population though, even with higher capacities, yesterday i saw reports of a 15 hour queue and i've personally seen 5-6 hour on three occasions myself on off-peak-ish night hours (starting from ~9:00-11:30pm)
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Teoita
Profile Blog Joined January 2011
Italy12246 Posts
November 16 2014 09:31 GMT
#4903
Fuck i'm getting older, was gonna hit 100 last night but i ended up calling it a night like half a level away because i was tired for playing so much
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
Cyro
Profile Blog Joined June 2011
United Kingdom20285 Posts
November 16 2014 09:35 GMT
#4904
GOGO DING!

EU peeps, especially lvl 100 or soon to be lvl 100's add me at Cyro#2465 - also pm if you want skype
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Kipsate
Profile Blog Joined July 2010
Netherlands45349 Posts
November 16 2014 09:55 GMT
#4905
my character was on Sylvanas

so I prolly have to work with like 15h ques.
WriterXiao8~~
Cyro
Profile Blog Joined June 2011
United Kingdom20285 Posts
Last Edited: 2014-11-16 10:35:42
November 16 2014 10:35 GMT
#4906
PSA: If your class has multiple potential roles, you can easily purchase a second ring for the legendary questline (epic i640) for ~450g and the game will AFAIK treat it as if you have both of your rings at i640 for the purposes of queuing etc (you can't equip because while they're not unique equipped, there is a check to prevent multiple items of the same type equipped at once)
"oh my god my overclock... I got a single WHEA error on the 23rd hour, 9 minutes" -Belial88
Cixah
Profile Joined July 2010
United States11285 Posts
November 16 2014 11:02 GMT
#4907
Currently sitting at 97 going into spires. I have 100% completion on the story so far so we'll go from there. More than likely going to hit 100 before even setting foot in Nagrand.
Hug The Goat! Hug the Goat! Hug the Goat!
Firebolt145
Profile Blog Joined May 2010
Lalalaland34491 Posts
November 16 2014 11:10 GMT
#4908
[image loading]

Ahahaha

Anyway I'm taking my time and actually indulging myself in the zones, which is not something I've ever done in an MMO before. Almost level 97 and just started in Spires. Thoroughly enjoying it.
Moderator
SixStrings
Profile Blog Joined August 2013
Germany2046 Posts
November 16 2014 12:13 GMT
#4909
I didn't enjoy the first zone too much, because it felt like an interactive film.

But I'm in love with the first 25% or so of the second zone, really enjoyed the questing so far.
akatama
Profile Blog Joined July 2010
Romania982 Posts
November 16 2014 12:54 GMT
#4910
On November 16 2014 19:35 Cyro wrote:
PSA: If your class has multiple potential roles, you can easily purchase a second ring for the legendary questline (epic i640) for ~450g and the game will AFAIK treat it as if you have both of your rings at i640 for the purposes of queuing etc (you can't equip because while they're not unique equipped, there is a check to prevent multiple items of the same type equipped at once)

Also works with the Highmaul PvP gear for wargames-only. It's ilvl 660 gear that is disabled purchasable with 50g/piece from an ogre near the Highmaul meeting stone. The catch is that it is disabled outside Wargames, but if you equip and remove the items a bunch of times it eventually bugs out and registers their ilvl. Swap to normal gear afterwards and enjoy heroics!
crappen
Profile Joined April 2010
Norway1546 Posts
November 16 2014 13:18 GMT
#4911
My subscription is running out tomorrow, and I won't renew it. Yesterday I had great experience, cause they lowered the server cap quite a bit, so that I could play lagfree. Then today, I can barely gank people, cause the game lags and stutter all the time.

Probably coming back in March next year due to vacation etc. Atleast then I can know which classes are nerfed to oblivion, and who still functions great in the new meta.
qanik
Profile Joined May 2010
Denmark1899 Posts
November 16 2014 13:41 GMT
#4912
Are world bosses in yet? I know that seals aren't, so probably not?
Best Teemo World
Catch]22
Profile Blog Joined July 2009
Sweden2683 Posts
November 16 2014 14:37 GMT
#4913
The few parts where I have been able to play it, I am really enjoying this expansion. Much moreso than MoP
Squat
Profile Joined September 2013
Sweden7978 Posts
November 16 2014 14:41 GMT
#4914
Talador was the best for me so far, the quests around Shattrath and the + Show Spoiler +
big finale with Blackhand and Yrel on the boat
was pretty cool. I liked the story pacing in that zone, looking forward to Nagrand when I hit 98.
"Digital. They have digital. What is digital?" - Donald J Trump
Noocta
Profile Joined June 2010
France12578 Posts
November 16 2014 15:02 GMT
#4915
The Arakkoa region was actually very cool, I really enjoyed it.
" I'm not gonna fight you. I'm gonna kick your ass ! "
Duka08
Profile Blog Joined July 2010
3391 Posts
November 16 2014 16:59 GMT
#4916
Anyone that's been 100 for a bit already (or played beta) have generic suggestions with regards to medium and large plots in the garrison? Which are solid for basically anybody / which are probably the most useless / which should you prioritize upgrading and which should you not / etc?

Saw someone mention on the other page that lumber mill upgrades are not necessarily useful at the moment because you can maintain the work orders daily (i.e. there's no need for 14 when you can only do 6 every 24 hours, assuming you're focusing on one character for the time being). Things like that. I really can't decide on my second large building, and I was leaning toward the Inn for my second medium plot but I'm really not sure.
Alventenie
Profile Joined July 2007
United States2147 Posts
November 16 2014 17:23 GMT
#4917
On November 17 2014 01:59 Duka08 wrote:
Anyone that's been 100 for a bit already (or played beta) have generic suggestions with regards to medium and large plots in the garrison? Which are solid for basically anybody / which are probably the most useless / which should you prioritize upgrading and which should you not / etc?

Saw someone mention on the other page that lumber mill upgrades are not necessarily useful at the moment because you can maintain the work orders daily (i.e. there's no need for 14 when you can only do 6 every 24 hours, assuming you're focusing on one character for the time being). Things like that. I really can't decide on my second large building, and I was leaning toward the Inn for my second medium plot but I'm really not sure.


I think a lot of buildings have merit to them depending on what you are looking for. Obviously an Inn gives you more options for followers to fill in what you are missing for skills (Like I have one guy who can deal with massive blows out of 21 people -.-).

I like the lumber mill because it gives steady garrison resources and at level 3 gives 30 per work order instead of 20.

I will probably aim for the bunker or salvage yard once i get more space because they allow for bettering your followers or giving more resources to upgrade faster.

I have some extra books for blue prints im saving until I make my final decision though to save on having to buy blueprints.
DCRed
Profile Joined May 2011
Finland435 Posts
November 16 2014 17:28 GMT
#4918
On November 17 2014 01:59 Duka08 wrote:
Anyone that's been 100 for a bit already (or played beta) have generic suggestions with regards to medium and large plots in the garrison? Which are solid for basically anybody / which are probably the most useless / which should you prioritize upgrading and which should you not / etc?

Saw someone mention on the other page that lumber mill upgrades are not necessarily useful at the moment because you can maintain the work orders daily (i.e. there's no need for 14 when you can only do 6 every 24 hours, assuming you're focusing on one character for the time being). Things like that. I really can't decide on my second large building, and I was leaning toward the Inn for my second medium plot but I'm really not sure.


Depends what you do in the game. Check http://www.mmo-champion.com/threads/1599068 for very detailed guide for garrisons
deth2munkies
Profile Blog Joined April 2010
United States4051 Posts
November 16 2014 17:40 GMT
#4919
On November 17 2014 02:23 Alventenie wrote:
Show nested quote +
On November 17 2014 01:59 Duka08 wrote:
Anyone that's been 100 for a bit already (or played beta) have generic suggestions with regards to medium and large plots in the garrison? Which are solid for basically anybody / which are probably the most useless / which should you prioritize upgrading and which should you not / etc?

Saw someone mention on the other page that lumber mill upgrades are not necessarily useful at the moment because you can maintain the work orders daily (i.e. there's no need for 14 when you can only do 6 every 24 hours, assuming you're focusing on one character for the time being). Things like that. I really can't decide on my second large building, and I was leaning toward the Inn for my second medium plot but I'm really not sure.


I think a lot of buildings have merit to them depending on what you are looking for. Obviously an Inn gives you more options for followers to fill in what you are missing for skills (Like I have one guy who can deal with massive blows out of 21 people -.-).

I like the lumber mill because it gives steady garrison resources and at level 3 gives 30 per work order instead of 20.

I will probably aim for the bunker or salvage yard once i get more space because they allow for bettering your followers or giving more resources to upgrade faster.

I have some extra books for blue prints im saving until I make my final decision though to save on having to buy blueprints.

This is true. What I said was that lvl 2 Lumber Mill isn't worth it pre-lvl 3 Garrison. Lvl 3 lumber mill gives you more + an additional follower (who functions as a 50% increase in productivity).
Duka08
Profile Blog Joined July 2010
3391 Posts
Last Edited: 2014-11-16 21:21:11
November 16 2014 18:15 GMT
#4920
I was mostly looking at the Inn for the quests/toys, less so the follower thing, but now that I see the list I feel like it's not enough. And that trading post looks pretty important. And for large plots I liked stables for more mounts, but are those character-specific or account-bound? And that one free roll from lvl3 bunker looks REALLY helpful based on what it takes to get the tokens each week this time around.

It's mostly just a case of indecision. Typical for me. If I had four 100s already I'd have no problem splitting it all up and planning it out. But I have no idea what I want to do yet heh; level more toons, focus on one, farm gold, etc...? New content always so overwhelming!

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