|
On June 09 2013 02:52 Capped wrote:Show nested quote +On June 09 2013 02:48 Roggay wrote: I'm playing on a vanilla (french) private server at the moment, and raiding with my guild the evening. It's really really fun to have a guild and progress through the raids again. The PvP however is really bad in vanilla (getting one shotted or one shot someone, pvp trinket does nothing, lack of abilities etc...), and when I want to do PvP I go to the Feenix TBC server where I have some well geared PvP chars. So how many players does a server like this have? I looked on feenix and vanilla gaming and i found no substantial proof of what number their active player base is.
Feenix peak hours is usually around 14-1600 people. Every raid is pugged besides AQ40/Naxx, mostly on the weekends. BWL has multiple GDKP runs. MC/AQ20/ZG have pure pugs going most of the week.
ALl in all, if you want to play a vanilla server, play feenix
|
Yeah i just found out they have a 1x server, i looked it up earlier and they didnt advertise it lol.
Ima download naow.
^ at the above, what server is that, 1x or 16x or 12x or their "instant 60" server? Would love the 1x to have a good playerbase
|
On June 09 2013 06:40 deth2munkies wrote:Show nested quote +On June 09 2013 05:58 Judicator wrote:On June 09 2013 05:20 deth2munkies wrote:On June 09 2013 01:31 xMiragex wrote:On June 09 2013 01:03 deth2munkies wrote: Here's the problem: Vanilla WoW and TBC were great by nostalgia standards, but people tend to forget how inconvenient and utterly retarded some of the mechanics were.
Rep grinding is an ENORMOUS pain in the ass in both places, spending 50+ hours killing Furblogs is not my idea of fun.
Transportation is a nightmare, flight paths are few and far between, you don't get a mount till 40 (and that's if you have more money than is likely for you to have at that point because quests don't give hardly any money), AND on top of it flight paths connect in such a way that you have to discover all of them in order to get to certain places.
Resist gear is a pain in the ass to farm and relies on luck to get a lot of the patterns/materials.
Blackrock Fucking Depths still fucking sucks fucking ass yet you have to do it a billion times.
40 people, 4-5 purples per boss, and most people can't use them.
Tons of specs are not only suboptimal, but completely unviable: non-holy paladins (prot was fixed in TBC), Feral/Balance druids, Demonology/Affliction heavy locks, etc. For many classes there was exactly 1 good raid build.
Raid attunements: there's always one jackass who forgot to do the quest.
Vanilla questing was horrible: often times the questgivers were extremely far from their quests or on the opposite sides of the same area where all were completed, horribly inefficient.
At the time, you couldn't expect much better from a game, now we can, and the oldness will show. I think it might be interesting to try for a bit out of nostalgia, but be forewarned that most of you will get bored very fast with it once you remember how boring it could get. Questing/Transportation were actually really good imo. It encouraged exploring and all, not just having everything spoonfed to you (or "streamlined"). The raid drops were...i don't know, the only thing that was horrible about it was pally/shammy gear dropping for the opposite faction. Vanilla wasn't better at everything but i think overall it was still better...even with stupid BRD (it wasn't THAT bad when you didn't PUG it but everybody hated that place it was rare to get good runs there).. Not really, there are vast areas of the map where there is literally no point to go there other than one quest that starts from a chain in a different zone. Add to it you're walking at slow ass walking speed for the majority of it (and can't run past monsters until you get a mount, so you have a bunch of pointless fights) and it gets really annoying. As far as questing, let me just point out one of the less egregious examples: Ragefire Chasm had quests from every major Horde city that you had to run around and get before you did it. It was like that for nearly every dungeon, and even some zones didn't have very many quests IN them, but had quests to GO TO them. That wasn't as bad as you think, it was bad for new players, but it wasn't that bad once sites like allakhazam/wowhead came out where you can start mapping your quest lines out and minimize your travel. Very true, but it's still culture shock to see such a step back in game design. Say what you want about Wrath/Cata, their leveling and questing were far superior to anything that came before it. Also, got on the server advertised in this post and was lvl 5 before I finished the lvl 1 Kobold killing quest in Elwynn...yeah, fuck it.
Yep, the quest were somewhat better building a story, i totally agree with you. But that is also way easier for content of 10lvls with a more experienced team.
You see a step back in game design, why exactly ?
It forces you to read the quests to know where to look for them and what it is really asking you for, to explore the map and the zones to actually find them instead of just following the dot, to know the NPC's names, to realize that quest hubs are not totally streamlined. And if it pains you, you have addons or websites to look for them.
I beg to differ on what is good game design when it comes to MMORPGs, specially since all that aid, turns off the immersion just so we, the players, can go mindlessly through the content.
Same for insta travels and flying mounts. They are a convenience, not something you need, and they diminish the value of the "real world" when you can just do everything from one place.
|
I started playing on the feenix 1x server 2 days ago.WOW.I couldnt belive my eyes! Even the low lvl quests zones had a lot of players.AH is full of stuff.U can always find helpful players (im on horde side donno about ally).Im currently lvl 15 ud priest.Hell of a fun.
I cant wait to get to STV! OH boy ) I havent played wow in years,but this server rocks,feels almost like the original one! come and join us,if u dare ^^
And to all those bitching about flightpaths and whatnot:suck it up! This is definetly not for u
|
im up for playing with others on 1x feenix vanilla server. Lets make or join a guild together . Be social and help like it was in the OLD DAYS. I'm horde btw
|
Is the 1x server down right ? Or am i doing something wrong because i don't see it on the server list.
|
i just played on it, tho there might've been a dc. just wait and keep trying
|
Think i'm going to have a look at the BC server after exams :D
|
Vanilla was epic, but I think TBC was even more epic for me (before they nerfed heroics and raids and took away the epic long Alterac Valley games which was my absolute favorite as a hunter racking up kills for hours without dying. Kinda sad to say this but I think I enjoyed WoW more than anything...and i've traveled the world and partied a lot..still doesnt compare for me. Now I wouldn't play it though.
|
On June 09 2013 08:56 Copymizer wrote:im up for playing with others on 1x feenix vanilla server. Lets make or join a guild together  . Be social and help like it was in the OLD DAYS. I'm horde btw I am playing alliance on the Feenix 1x server (Emerald Dream) under the name Svelte if anyone wants to add me.
The server is being DDoSed so it's unstable atm.
|
Shame, i started on the horde. I can't play anything that isn't undead, my nick is Yipikayey :D
|
I started WoW back in the beginning of TBC, and would prefer to play TBC again.
Vanilla WoW seems a little too much for me.
|
Dont't play on Vanilla WoW servers. I've played nearly 3 years on ~10 different vanilla servers (including feenix, vanillagaming) and they are all either bugged or underpopulated.
Seriously, don't play on feenix, it is mindblowingly bad.
The best Vanilla server out there atm script wise is probably http://www.twinstar.cz/?lang=en, but last time I checked it was pretty dead sadly. Their tbc server is pretty good aswell (and not dead), but sadly mainly czech speaking
|
On June 09 2013 07:44 Godwrath wrote:Show nested quote +On June 09 2013 06:40 deth2munkies wrote:On June 09 2013 05:58 Judicator wrote:On June 09 2013 05:20 deth2munkies wrote:On June 09 2013 01:31 xMiragex wrote:On June 09 2013 01:03 deth2munkies wrote: Here's the problem: Vanilla WoW and TBC were great by nostalgia standards, but people tend to forget how inconvenient and utterly retarded some of the mechanics were.
Rep grinding is an ENORMOUS pain in the ass in both places, spending 50+ hours killing Furblogs is not my idea of fun.
Transportation is a nightmare, flight paths are few and far between, you don't get a mount till 40 (and that's if you have more money than is likely for you to have at that point because quests don't give hardly any money), AND on top of it flight paths connect in such a way that you have to discover all of them in order to get to certain places.
Resist gear is a pain in the ass to farm and relies on luck to get a lot of the patterns/materials.
Blackrock Fucking Depths still fucking sucks fucking ass yet you have to do it a billion times.
40 people, 4-5 purples per boss, and most people can't use them.
Tons of specs are not only suboptimal, but completely unviable: non-holy paladins (prot was fixed in TBC), Feral/Balance druids, Demonology/Affliction heavy locks, etc. For many classes there was exactly 1 good raid build.
Raid attunements: there's always one jackass who forgot to do the quest.
Vanilla questing was horrible: often times the questgivers were extremely far from their quests or on the opposite sides of the same area where all were completed, horribly inefficient.
At the time, you couldn't expect much better from a game, now we can, and the oldness will show. I think it might be interesting to try for a bit out of nostalgia, but be forewarned that most of you will get bored very fast with it once you remember how boring it could get. Questing/Transportation were actually really good imo. It encouraged exploring and all, not just having everything spoonfed to you (or "streamlined"). The raid drops were...i don't know, the only thing that was horrible about it was pally/shammy gear dropping for the opposite faction. Vanilla wasn't better at everything but i think overall it was still better...even with stupid BRD (it wasn't THAT bad when you didn't PUG it but everybody hated that place it was rare to get good runs there).. Not really, there are vast areas of the map where there is literally no point to go there other than one quest that starts from a chain in a different zone. Add to it you're walking at slow ass walking speed for the majority of it (and can't run past monsters until you get a mount, so you have a bunch of pointless fights) and it gets really annoying. As far as questing, let me just point out one of the less egregious examples: Ragefire Chasm had quests from every major Horde city that you had to run around and get before you did it. It was like that for nearly every dungeon, and even some zones didn't have very many quests IN them, but had quests to GO TO them. That wasn't as bad as you think, it was bad for new players, but it wasn't that bad once sites like allakhazam/wowhead came out where you can start mapping your quest lines out and minimize your travel. Very true, but it's still culture shock to see such a step back in game design. Say what you want about Wrath/Cata, their leveling and questing were far superior to anything that came before it. Also, got on the server advertised in this post and was lvl 5 before I finished the lvl 1 Kobold killing quest in Elwynn...yeah, fuck it. Yep, the quest were somewhat better building a story, i totally agree with you. But that is also way easier for content of 10lvls with a more experienced team. You see a step back in game design, why exactly ? It forces you to read the quests to know where to look for them and what it is really asking you for, to explore the map and the zones to actually find them instead of just following the dot, to know the NPC's names, to realize that quest hubs are not totally streamlined. And if it pains you, you have addons or websites to look for them. I beg to differ on what is good game design when it comes to MMORPGs, specially since all that aid, turns off the immersion just so we, the players, can go mindlessly through the content. Same for insta travels and flying mounts. They are a convenience, not something you need, and they diminish the value of the "real world" when you can just do everything from one place.
Totally agree. The world just felt much bigger when you couldnt insta-travel to any given location. Going from Org to BRM took at least 15 mins if you got lucky with the zeppelin, hehe. The only quest I could never complete was the infamous Mankriks Wife.
|
On June 09 2013 21:04 DaCruise wrote:Show nested quote +On June 09 2013 07:44 Godwrath wrote:On June 09 2013 06:40 deth2munkies wrote:On June 09 2013 05:58 Judicator wrote:On June 09 2013 05:20 deth2munkies wrote:On June 09 2013 01:31 xMiragex wrote:On June 09 2013 01:03 deth2munkies wrote: Here's the problem: Vanilla WoW and TBC were great by nostalgia standards, but people tend to forget how inconvenient and utterly retarded some of the mechanics were.
Rep grinding is an ENORMOUS pain in the ass in both places, spending 50+ hours killing Furblogs is not my idea of fun.
Transportation is a nightmare, flight paths are few and far between, you don't get a mount till 40 (and that's if you have more money than is likely for you to have at that point because quests don't give hardly any money), AND on top of it flight paths connect in such a way that you have to discover all of them in order to get to certain places.
Resist gear is a pain in the ass to farm and relies on luck to get a lot of the patterns/materials.
Blackrock Fucking Depths still fucking sucks fucking ass yet you have to do it a billion times.
40 people, 4-5 purples per boss, and most people can't use them.
Tons of specs are not only suboptimal, but completely unviable: non-holy paladins (prot was fixed in TBC), Feral/Balance druids, Demonology/Affliction heavy locks, etc. For many classes there was exactly 1 good raid build.
Raid attunements: there's always one jackass who forgot to do the quest.
Vanilla questing was horrible: often times the questgivers were extremely far from their quests or on the opposite sides of the same area where all were completed, horribly inefficient.
At the time, you couldn't expect much better from a game, now we can, and the oldness will show. I think it might be interesting to try for a bit out of nostalgia, but be forewarned that most of you will get bored very fast with it once you remember how boring it could get. Questing/Transportation were actually really good imo. It encouraged exploring and all, not just having everything spoonfed to you (or "streamlined"). The raid drops were...i don't know, the only thing that was horrible about it was pally/shammy gear dropping for the opposite faction. Vanilla wasn't better at everything but i think overall it was still better...even with stupid BRD (it wasn't THAT bad when you didn't PUG it but everybody hated that place it was rare to get good runs there).. Not really, there are vast areas of the map where there is literally no point to go there other than one quest that starts from a chain in a different zone. Add to it you're walking at slow ass walking speed for the majority of it (and can't run past monsters until you get a mount, so you have a bunch of pointless fights) and it gets really annoying. As far as questing, let me just point out one of the less egregious examples: Ragefire Chasm had quests from every major Horde city that you had to run around and get before you did it. It was like that for nearly every dungeon, and even some zones didn't have very many quests IN them, but had quests to GO TO them. That wasn't as bad as you think, it was bad for new players, but it wasn't that bad once sites like allakhazam/wowhead came out where you can start mapping your quest lines out and minimize your travel. Very true, but it's still culture shock to see such a step back in game design. Say what you want about Wrath/Cata, their leveling and questing were far superior to anything that came before it. Also, got on the server advertised in this post and was lvl 5 before I finished the lvl 1 Kobold killing quest in Elwynn...yeah, fuck it. Yep, the quest were somewhat better building a story, i totally agree with you. But that is also way easier for content of 10lvls with a more experienced team. You see a step back in game design, why exactly ? It forces you to read the quests to know where to look for them and what it is really asking you for, to explore the map and the zones to actually find them instead of just following the dot, to know the NPC's names, to realize that quest hubs are not totally streamlined. And if it pains you, you have addons or websites to look for them. I beg to differ on what is good game design when it comes to MMORPGs, specially since all that aid, turns off the immersion just so we, the players, can go mindlessly through the content. Same for insta travels and flying mounts. They are a convenience, not something you need, and they diminish the value of the "real world" when you can just do everything from one place. Totally agree. The world just felt much bigger when you couldnt insta-travel to any given location. Going from Org to BRM took at least 15 mins if you got lucky with the zeppelin, hehe. The only quest I could never complete was the infamous Mankriks Wife.
Exacctlyyyyyy. It was a fucking world. If you had a quest, it was a quest. Not an errand. You walked through the valleys and the mountains and found your target, then went back. Where is the immersion in flying from point a to point b, hopping off your mount to kill a few boars, then flying back?
The way people want the game now, they might as well just watch videos of other people playing. There's no challenge, no involvement. You're just following your arrows. It's not bad game design to take 15 minutes to get to a different fucking /continent/ in the game world.
|
On June 09 2013 21:01 krutopatkin wrote:Dont't play on Vanilla WoW servers. I've played nearly 3 years on ~10 different vanilla servers (including feenix, vanillagaming) and they are all either bugged or underpopulated. Seriously, don't play on feenix, it is mindblowingly bad. The best Vanilla server out there atm script wise is probably http://www.twinstar.cz/?lang=en, but last time I checked it was pretty dead sadly. Their tbc server is pretty good aswell (and not dead), but sadly mainly czech speaking
I wonder what makes u say that. Right now the servers are being moved (got Ddosed or something),therefore we experience a lot of laggs and dc.Apart from that,there is nothing wrong with it.
|
Yeah i played on a private server back i nthe day (during actual vanilla) when i was too poor to afford the sub. It was absolute shit in comparison, completely borked shell of the game.
To find its not much different after 7 years is pathetically bad really, i expected it to be perfected.
2 manning BWL, Kazzak, 4 world boss dragons anyone? DId that shit daily. I guess they sorted balanced more by now, but damn it doesnt seem much better with rampant pathing issues still a problem
|
On June 09 2013 21:27 pokerface wrote:Show nested quote +On June 09 2013 21:01 krutopatkin wrote:Dont't play on Vanilla WoW servers. I've played nearly 3 years on ~10 different vanilla servers (including feenix, vanillagaming) and they are all either bugged or underpopulated. Seriously, don't play on feenix, it is mindblowingly bad. The best Vanilla server out there atm script wise is probably http://www.twinstar.cz/?lang=en, but last time I checked it was pretty dead sadly. Their tbc server is pretty good aswell (and not dead), but sadly mainly czech speaking I wonder what makes u say that. Right now the servers are being moved (got Ddosed or something),therefore we experience a lot of laggs and dc.Apart from that,there is nothing wrong with it.
~30 days played time on feenix makes me say that. r14 for dozens of people back when the honor system was broken makes me say that. totally broken fury warrior makes me say that. not a single working instance working properly makes me say that.
|
On June 09 2013 21:31 krutopatkin wrote:Show nested quote +On June 09 2013 21:27 pokerface wrote:On June 09 2013 21:01 krutopatkin wrote:Dont't play on Vanilla WoW servers. I've played nearly 3 years on ~10 different vanilla servers (including feenix, vanillagaming) and they are all either bugged or underpopulated. Seriously, don't play on feenix, it is mindblowingly bad. The best Vanilla server out there atm script wise is probably http://www.twinstar.cz/?lang=en, but last time I checked it was pretty dead sadly. Their tbc server is pretty good aswell (and not dead), but sadly mainly czech speaking I wonder what makes u say that. Right now the servers are being moved (got Ddosed or something),therefore we experience a lot of laggs and dc.Apart from that,there is nothing wrong with it. ~30 days played time on feenix makes me say that. r14 for dozens of people back when the honor system was broken makes me say that. totally broken fury warrior makes me say that. not a single working instance working properly makes me say that. Have u even checked whats happening on the ED feenix server latley? Im guessing not. I donno,i shouldnt even argue,if u dont want to play then dont do it.Its just that what ur saying dosnt even make sense ^^
|
On June 09 2013 21:43 pokerface wrote:Show nested quote +On June 09 2013 21:31 krutopatkin wrote:On June 09 2013 21:27 pokerface wrote:On June 09 2013 21:01 krutopatkin wrote:Dont't play on Vanilla WoW servers. I've played nearly 3 years on ~10 different vanilla servers (including feenix, vanillagaming) and they are all either bugged or underpopulated. Seriously, don't play on feenix, it is mindblowingly bad. The best Vanilla server out there atm script wise is probably http://www.twinstar.cz/?lang=en, but last time I checked it was pretty dead sadly. Their tbc server is pretty good aswell (and not dead), but sadly mainly czech speaking I wonder what makes u say that. Right now the servers are being moved (got Ddosed or something),therefore we experience a lot of laggs and dc.Apart from that,there is nothing wrong with it. ~30 days played time on feenix makes me say that. r14 for dozens of people back when the honor system was broken makes me say that. totally broken fury warrior makes me say that. not a single working instance working properly makes me say that. Have u even checked whats happening on the ED feenix server latley? Im guessing not. I donno,i shouldnt even argue,if u dont want to play then dont do it.Its just that what ur saying dosnt even make sense ^^
uhm a friend of mine had a level 60 there ~4 months ago and according to him you couldn't even run scholo without a warlock due to script bugs, also headmaster did nothing but casting arcane missiles.
|
|
|
|