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Active: 518 users

Warsow - a free FPS game

Forum Index > General Games
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1 2 3 4 Next All
MiLktoast
Profile Joined June 2006
United States257 Posts
Last Edited: 2006-06-28 18:05:28
June 27 2006 17:26 GMT
#1
I don't know who all here has heard of Warsow, but this game is EXTREMELY sweet and it's free. For those of you who are familiar deathmatch games like QuakeWorld, Quake 2, Quake 3, Quake 4, PainKiller, Unreal Tournament 2003, Unreal Tournament 2004, and Quake 3: CPMA, you're probably going to enjoy Warsow quite a bit.

http://www.warsow.net is currently down, but thanks to Google's amazing Cache feature, I was able to obtain the download link to the installation .zip. Here it is:

http://ftp.club-internet.fr/pub/games/nofrag/warsow/warsow_0.12_win32.zip

Simply extract the contents of the .zip to a folder of your choice, like "C:\Warsow\", and load Warsow.exe

Also, included in the package is a server browser, located in the Warsow directory, named WSWBrowser.bat. This is what you'll want to use to find servers that you ping well to.

I'm currently in the server 69.118.140.152:28000 so if you respond quickly enough you might be able to catch a few games with me before I head out.

To join a server, simply type "connect ip: port" in console, so if you wanted to join the server I was in, you'd type "connect 69.118.140.152:28000". To bring down the console, simply press the ` button on your keyboard.

If anyone has any questions or anything please let me know and I'll do what I can to answer them.

Oh yeah, and for anyone wanting to see some high level Warsow gaming, there was a tournament recently that was won by Vo0 (the 2nd place CPL World Tour PainKiller player) and he released the demo package of each game he played. To watch his demos (demos=FPS replays), simply download the following RAR archive and extract the contents to the demos folder located in your basewsw folder inside your Warsow folder. (sorry the TL.net forum code wouldn't let me type it normally with folders separated by backward slashes), and then load Warsow.exe, click on "Demos", and choose which demo you'd like to view.

The RAR archive containing his demos can be found here:
http://www.vo0.nl/files/Excellocup_demos_Vo0.rar

Enjoy!

The following people are looking for people to play against. Given enough people, we might want to start a little mini-tournament here at TL.net. I'm curious to see if anyone here is as crazy at deathmatch games as I am.

If you want to be added to the list - just state so.

People looking for people to play with:
Myself (MiLktoast)
choboPEon
tec27
JaySmurff
jacen
Profile Blog Joined April 2004
Austria3644 Posts
Last Edited: 2006-06-27 20:33:00
June 27 2006 20:32 GMT
#2
i played warsow in one of the very early alphas, where you didn't even have a dash button.
but i agree, its very nice.

in the other forum i tend to post one coder and 2 mappers of the project are also active members, so we get first hand info on new maps/releases.


/edit:
after they introduced the dash function, i gave up playing as the movent grew to complex for me. its just to fast, to open ... holy crap you can do stuff with this ...
(micronesia) lol we aren't going to just permban you (micronesia) "we" excludes Jinro
MiLktoast
Profile Joined June 2006
United States257 Posts
June 27 2006 20:52 GMT
#3
Yeah it's pretty crazy, but the implementation of the dash function allows for so much more control of your movement. I mean, to me, this is pretty unprecedented for any FPS game so far - that is - being able to move so perfectly in whichever way you want. You can hop around, go to pick up an item that's in it's own corner, and then turn around and keep jumping without losing momentum. It's really, really nice. I just hope more people get into it and that it becomes bigger, because the current medium for FPS dueling (Quake 4) is just plain fucking terrible.
Sfydjklm
Profile Blog Joined April 2005
United States9218 Posts
June 28 2006 06:04 GMT
#4
thats sounds awfully like painkiller;)
twitter.com/therealdhalism | "Trying out Z = lots of losses vs inferior players until you figure out how to do it well (if it even works)."- Liquid'Tyler
imRadu
Profile Blog Joined September 2002
1798 Posts
June 28 2006 06:27 GMT
#5
I have been playing it for a couple of days and all I can say is that it rocks. Thx for the vo0 demo links his movement as allways is insane .
Its really good to see that some people dont let education get in the way of their ignorance
NewbSaibot
Profile Joined May 2004
3849 Posts
June 28 2006 07:08 GMT
#6
I downloaded this a lil while back, couldnt find anybody to play with. For those of you interested but too lazy to check it out, one of the selling points is the game is cel-shaded, and you can jump off walls.
I went to the chippy last night and only orderd chips because I knew I could get fish from her bushy plate.
Locked
Profile Joined September 2004
United States4182 Posts
June 28 2006 08:12 GMT
#7
so how good does your comp have to be to run this =x
UMS map pack http://teamliquid.net/forum/viewmessage.php?topic_id=50442
NewbSaibot
Profile Joined May 2004
3849 Posts
June 28 2006 08:37 GMT
#8
well it's based on the q2 engine i think.. probably anything around 1ghz would run it fine
I went to the chippy last night and only orderd chips because I knew I could get fish from her bushy plate.
Eatme
Profile Blog Joined June 2003
Switzerland3919 Posts
June 28 2006 09:02 GMT
#9
Hmm I have a huge problem with the setup. I cant look around or strafe when using backpedal. Really annoying and makes it impossible for me to even play.
I have the best fucking lawyers in the country including the man they call the Malmis.
MiLktoast
Profile Joined June 2006
United States257 Posts
June 28 2006 10:28 GMT
#10
"thats sounds awfully like painkiller"

Heh, yeah. If you watch those Vo0 demos you'll notice exactly what I did: that he moves around a lot like he did when he played PainKiller. He does this thing (that I've started to do as well) where he does a 180 in mid-jump and then holds down space so that he immediately shoots in the opposite direction without losing momentum. The only game I can think of that's done that kind of movement before is PainKiller.

"so how good does your comp have to be to run this =x"

Not very good at all. You can turn down the graphics a lot inside the menu, and you can also use commands like r_picmip 5 to make things a lot faster. I have a GeForce 7800 GT and I have my stuff running on really low quality not because I'm worried in the least about not getting maximum fps, but because everyone does this in deathmatch games so they can better see their opponent.

"Hmm I have a huge problem with the setup. I cant look around or strafe when using backpedal. Really annoying and makes it impossible for me to even play."

Can you explain further please? Possibly look around on Google for something similar to this?
Yogurt
Profile Blog Joined June 2005
United States4258 Posts
June 28 2006 11:19 GMT
#11
On June 28 2006 17:37 NewbSaibot wrote:
well it's based on the q2 engine i think.. probably anything around 1ghz would run it fine


256 ram ok?
ok dont not so good something is something ok ok ok gogogo
Cygnus
Profile Joined February 2004
United States845 Posts
June 28 2006 12:40 GMT
#12
I downloaded it and think I can figure this out, anyone wanta play?
chobopeon
Profile Blog Joined May 2003
United States7342 Posts
June 28 2006 13:05 GMT
#13
im downloading it and about to play. anyone playing? gimmie an ip.
:O
Cygnus
Profile Joined February 2004
United States845 Posts
Last Edited: 2006-06-28 13:29:45
June 28 2006 13:09 GMT
#14
Maybe we can setup a TL.net game on this later.
Eatme
Profile Blog Joined June 2003
Switzerland3919 Posts
June 28 2006 13:18 GMT
#15
On June 28 2006 19:28 MiLktoast wrote:
"Hmm I have a huge problem with the setup. I cant look around or strafe when using backpedal. Really annoying and makes it impossible for me to even play."

Can you explain further please? Possibly look around on Google for something similar to this?
As I started (and stopped) to play fps in the 90's I use ,. for strafe and - for jump ect as the old standard default keys for most games at the time. Due to that I use alt+gr (displayed as shift at the settings) as back. I'm used to circlestrafe and backing while playng but I can only back then turn/strafe ect. I've got the same problem in counterstrike.
I have the best fucking lawyers in the country including the man they call the Malmis.
tec27
Profile Blog Joined June 2004
United States3700 Posts
June 28 2006 13:44 GMT
#16
Downloaded it tonight and played a game with bots, still trying to figure it out a bit more I'll be playing some more tomorrow though, we need to get a game going
Can you jam with the console cowboys in cyberspace?
Yogurt
Profile Blog Joined June 2005
United States4258 Posts
June 28 2006 13:57 GMT
#17
Kinda weird. As far as i know, there was no single player =(

ok dont not so good something is something ok ok ok gogogo
IntoTheWow
Profile Blog Joined May 2004
is awesome32274 Posts
June 28 2006 13:59 GMT
#18
http://en.wikipedia.org/wiki/Warsow

http://www.mobygames.com/game/windows/warow/

Sounds like GunZ + Quake II to me
Moderator<:3-/-<
jacen
Profile Blog Joined April 2004
Austria3644 Posts
Last Edited: 2006-06-28 17:15:56
June 28 2006 17:15 GMT
#19
On June 28 2006 17:12 Locked wrote:
so how good does your comp have to be to run this =x


for flawless performance i recommend:
cpu: 1 to 1.2ghz
ram: 256mb ddr (be sure to close other apps ...)
gfx card: gf3ti500 or above (gf4mx will be to low .. my old gf4 4200 ti can play it damn fine)

with this setup you should get 125fps in duel situations at all times. but for tdm (don't know if its allready supportet) you will need 1.6ghz or above and even maybe additional ram to maintain >100fps at all time.
(micronesia) lol we aren't going to just permban you (micronesia) "we" excludes Jinro
MiLktoast
Profile Joined June 2006
United States257 Posts
June 28 2006 17:41 GMT
#20
"Sounds like GunZ + Quake II to me"

GunZ is a terribly shitty game, and just because it's based on Quake 2's engine doesn't mean it's all that similar to Quake 2. This game is most similar to Quake 3: CPMA (the movement is nearly identical) as well as the gameplay style (mega health respawns 20 seconds after it dies).

"Kinda weird. As far as i know, there was no single player =("

Yeah there's no single player. You just play against bots on LAN or you can look for servers to play against people on.

"As I started (and stopped) to play fps in the 90's I use ,. for strafe and - for jump ect as the old standard default keys for most games at the time. Due to that I use alt+gr (displayed as shift at the settings) as back. I'm used to circlestrafe and backing while playng but I can only back then turn/strafe ect. I've got the same problem in counterstrike."

Wow. I can't believe you use those keys for movement. I've heard of people that used to play with really fucked up keys, and they had to practice for a few days before they got used to the now standard ASDW style. I'm afraid you're on your own for this one - you can search around forums and whatnot for a solution or you can try to get used to the normal way. For the record, the people who tried to get used to the normal style haven't regretted it and were very comfortable after the initial frustration.
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