• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 07:49
CEST 13:49
KST 20:49
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!9[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Evil Geniuses - shutting down14ISSL (IntoTheTV x SOOP SC2 League): Premier5Weekly Cups (October 12-18): 5.0.17 era begins1[$1250] International ShieldBattery League56Weekly Cups (October 5-11): Farewell to 5.0.167
StarCraft 2
General
REPORT: StarCraft 2: Remastered In Development Evil Geniuses - shutting down How do you feel about the mass reverts in the 5.0.17 PTR? No more SC2 streamers on team liquid? Daily SC2 Player Grid - feedback wanted
Tourneys
ScienceCraft (October 24-25) - Live Event RSL goes to London! 2026 Offline Finals Nov 21-22 ISSL (IntoTheTV x SOOP SC2 League): Premier Sparkling Tuna Cup - Weekly Open Tournament WORTEX Challenger Series — Open SC2 LAN in Budapes
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps [A] Nemrods 1/4 players [M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
Mutation # 548 Shining Bright The PondCast: SC2 News & Results Mutation # 547 Temple Of Terror Mutation # 546 Catch the Train
Brood War
General
Bot on ladder Do we even care about balance? Young Players Tournament Announced by SOOP Starcraft player cRuZa Passed away. Rollback Netcode in Brood War
Tourneys
[$1250] International ShieldBattery League Small VOD Thread 2.0 2v2v2v2 Tournament [BSL23] RO24 Group C
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) 50,000-Word Terran Builds Memo 2026-10-22 Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Armies of Exigo - YesYes? General RTS Discussion Thread Dawn of War IV
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Artificial Intelligence Thread Canadian Politics Mega-thread Russo-Ukrainian War Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion!
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
How Much Genes Contribute to…
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 10404 users

The XBox Thread - Page 144

Forum Index > General Games
Post a Reply
Prev 1 142 143 144 145 146 221 Next
TheRabidDeer
Profile Blog Joined May 2003
United States3806 Posts
June 13 2013 21:19 GMT
#2861
On June 14 2013 06:16 jinorazi wrote:
ms can do whatever they wish but for example, people in the military will not be happy. ms is taking a calculated risk of having control over everything of smaller demographic, instead of having less control over bigger demographic. what will happen, we'll just have to wait and see. but initial pre-order sales and reactions do say ms pissed a lot of people off.

do understand all the anger is justified, just like how it was with bw going to sc2.
hardcore bw fans who knew the game the better than developers and new players were get shunned off like scrubs, "dont like sc2? go play bw"
same shit. at least we have a choice with this one.

The area that they are focused on feels too narrow to be successful. The only areas that can use the xbone are people with internet in western europe and NA.
Fruscainte
Profile Blog Joined December 2009
4596 Posts
Last Edited: 2013-06-13 21:21:32
June 13 2013 21:21 GMT
#2862
On June 14 2013 06:19 TheRabidDeer wrote:
Show nested quote +
On June 14 2013 06:16 jinorazi wrote:
ms can do whatever they wish but for example, people in the military will not be happy. ms is taking a calculated risk of having control over everything of smaller demographic, instead of having less control over bigger demographic. what will happen, we'll just have to wait and see. but initial pre-order sales and reactions do say ms pissed a lot of people off.

do understand all the anger is justified, just like how it was with bw going to sc2.
hardcore bw fans who knew the game the better than developers and new players were get shunned off like scrubs, "dont like sc2? go play bw"
same shit. at least we have a choice with this one.

The area that they are focused on feels too narrow to be successful. The only areas that can use the xbone are people with internet in western europe and NA.


And to think they expect to sell 1 billion units considering the combined population of the 21 countries it's allowed to be played in is 930 million.
Ljas
Profile Joined July 2012
Finland725 Posts
June 13 2013 21:22 GMT
#2863
People are arguing about the stability of connections in households, but that's beside the point.
I'm willing to bet money on Microsoft's authentication server crashing on the console's launch week. If EA, Ubisoft and Blizzard were unable to keep their servers up with single games, how can Microsoft with the worldwide launch of a new console?
Fruscainte
Profile Blog Joined December 2009
4596 Posts
June 13 2013 21:24 GMT
#2864
On June 14 2013 06:22 Ljas wrote:
People are arguing about the stability of connections in households, but that's beside the point.
I'm willing to bet money on Microsoft's authentication server crashing on the console's launch week. If EA, Ubisoft and Blizzard were unable to keep their servers up with single games, how can Microsoft with the worldwide launch of a new console?


Pretty sure that's why they are limiting the access to said Western European countries (except Portugal!) and North America + Australia.
rezoacken
Profile Joined April 2010
Canada2719 Posts
June 13 2013 21:25 GMT
#2865
On June 14 2013 06:18 maartendq wrote:
Show nested quote +
On June 14 2013 06:00 Fruscainte wrote:
On June 14 2013 05:56 maartendq wrote:
On June 14 2013 05:52 Fruscainte wrote:
On June 14 2013 05:50 maartendq wrote:
On June 14 2013 05:40 Fruscainte wrote:
On June 14 2013 05:27 takingbackoj wrote:
On June 14 2013 05:21 Masheyoon wrote:
[spoiler][image loading]



I hope M$ likes where you live...

The price issue is accurate and a large blow to Xbox One.
PS4 allows and leaves the decision of DRM up to third party developers.
Does the Kinect watch you? Take the tinfoil hat off. Its no different than a cell phone.
Requires internet. True and that is bad.
Features that probably wont work? Lol, pathetic reach.
If your internet dies its useless? See ONCE A DAY check in. And I would have never guess there were so many people with such bad internet to where they couldn't check in every 24 hours but still have enough internet to troll forums and complain about not having internet. Too funny.
If I transport it to India? Hahaha, the comedy of the internet rage crowd is an amazing cross between funny and pitiful.


Are you being paid for this?

Serious question, considering the patents Microsoft filed say the explicit purpose of the Kinect is to watch you and data mine you so it can generate ad data specifically for you.

Also, U.S. has the worst internet infrastructure in the developed world. I'd say having forced internet is quite a legitimate concern for its citizens.

So, you mean like google does every time you use one of their search tools? Or like facebook does every time you "like" something. Or twitter, or pretty much anything on the internet? Even the ads on teamliquid are personalised (for those who don't run adblock, of course).

And for the umpteenth time, there is no such thing as forced internet. All you have to do is ping microsoft once every 24 hours. I have this feeling that the majority of the people complaining about the online portion of the xbone are people who are online 24/7, be it on their computer, tablet or smartphone, and it's getting a bit annoying.


So if you don't access the Xbox One with an internet connection once every 24 hours, you will be denied access to playing the games you purchased with your money? Even if it's a physical disc?

That sounds like forced internet to me, chief.

Yes, just like Blizzard does with Starcraft 2 (albeit after a week or so) and Steam does for its service as well. Besides, if you're a EU or US citizen, you'd have to literally be living in the middle of nowhere to not have an internet connection of some sort.

It's quite ironic, actually, the vast majority of people complaining about the internet requirement belong to a generation that hasn't even lived in a pre-internet world.


Except that's wrong. I logged into Steam just fine after booting my Desktop without any internet connection. In fact I played all of my singleplayer games just fine from Steam while completely offline. I don't know where you're getting this notion from that Steam locks you out if you don't "check in" online. Also, I live dead center in Orlando. Right next to UCF, you know, a major college. I also lived in the middle of Miami at one point in my life, also dealt with internet outages regularly during the summer there.

You guys are whining that you want a more intellectual honest discussion but here you go again saying that the only reason anyone ever would not have internet is when they're in a third world country in a village that hasn't discovered it yet. As if there aren't dozens of places in the developed world where you can't access internet where you'd want to play an Xbox One and there are dozens of situations that would leave you without internet for a prolonged period of time.

I fail to see how your last sentence is even remotely relevant to the situation at hand. If anything it seems like a half attempt at an ad hominem.

You seem to just keep falling back on this idea that Microsoft says people who want to play without internet just aren't the customers for them and they should get a PS4 instead. What I don't understand is why Microsoft is doing this in the first freaking place. There's actually no reason other than forcing people to stay online so the Kinect can spy on you some more.

EDIT:

Google saving that I typed in "Asian Ass Porn" one day so that it knows I like asian ass porn for when it advertises to me is just a bit different, just slightly though, than a camera being put in my room that monitors my heartbeat, my emotions, my facial expressions, my personality, and scans my rooms for products to know what I enjoy so it can target advertisements toward me.

Microft does this because it looks to long-term development, just like it did with Windows 8. It strongly believes that "more internet-based stuff" is what the future is going to be all about, and since the internet and its various applications have been continuingly expanding over the past twenty years, they have very good reason to believe that said trend will continue.


And I'd agree with that. Do promote great internet feature. Why should it mean 24h checks, region locks and whatever else ?

It's not like PS4 won't get online features.
Either we are alone in the Universe or we are not. Both are equally terrifying.
OuchyDathurts
Profile Joined September 2010
United States4588 Posts
June 13 2013 21:26 GMT
#2866
On June 14 2013 06:22 Ljas wrote:
People are arguing about the stability of connections in households, but that's beside the point.
I'm willing to bet money on Microsoft's authentication server crashing on the console's launch week. If EA, Ubisoft and Blizzard were unable to keep their servers up with single games, how can Microsoft with the worldwide launch of a new console?


I'm going to take a wild ass guess and also assume some group of hackers are going to go absolutely out of their way to crush the authentication servers at launch as well. The whole system is begging for someone to make a mockery of it.
LiquidDota Staff
Fruscainte
Profile Blog Joined December 2009
4596 Posts
June 13 2013 21:26 GMT
#2867
On June 14 2013 06:25 rezoacken wrote:
Show nested quote +
On June 14 2013 06:18 maartendq wrote:
On June 14 2013 06:00 Fruscainte wrote:
On June 14 2013 05:56 maartendq wrote:
On June 14 2013 05:52 Fruscainte wrote:
On June 14 2013 05:50 maartendq wrote:
On June 14 2013 05:40 Fruscainte wrote:
On June 14 2013 05:27 takingbackoj wrote:
On June 14 2013 05:21 Masheyoon wrote:
[spoiler][image loading]



I hope M$ likes where you live...

The price issue is accurate and a large blow to Xbox One.
PS4 allows and leaves the decision of DRM up to third party developers.
Does the Kinect watch you? Take the tinfoil hat off. Its no different than a cell phone.
Requires internet. True and that is bad.
Features that probably wont work? Lol, pathetic reach.
If your internet dies its useless? See ONCE A DAY check in. And I would have never guess there were so many people with such bad internet to where they couldn't check in every 24 hours but still have enough internet to troll forums and complain about not having internet. Too funny.
If I transport it to India? Hahaha, the comedy of the internet rage crowd is an amazing cross between funny and pitiful.


Are you being paid for this?

Serious question, considering the patents Microsoft filed say the explicit purpose of the Kinect is to watch you and data mine you so it can generate ad data specifically for you.

Also, U.S. has the worst internet infrastructure in the developed world. I'd say having forced internet is quite a legitimate concern for its citizens.

So, you mean like google does every time you use one of their search tools? Or like facebook does every time you "like" something. Or twitter, or pretty much anything on the internet? Even the ads on teamliquid are personalised (for those who don't run adblock, of course).

And for the umpteenth time, there is no such thing as forced internet. All you have to do is ping microsoft once every 24 hours. I have this feeling that the majority of the people complaining about the online portion of the xbone are people who are online 24/7, be it on their computer, tablet or smartphone, and it's getting a bit annoying.


So if you don't access the Xbox One with an internet connection once every 24 hours, you will be denied access to playing the games you purchased with your money? Even if it's a physical disc?

That sounds like forced internet to me, chief.

Yes, just like Blizzard does with Starcraft 2 (albeit after a week or so) and Steam does for its service as well. Besides, if you're a EU or US citizen, you'd have to literally be living in the middle of nowhere to not have an internet connection of some sort.

It's quite ironic, actually, the vast majority of people complaining about the internet requirement belong to a generation that hasn't even lived in a pre-internet world.


Except that's wrong. I logged into Steam just fine after booting my Desktop without any internet connection. In fact I played all of my singleplayer games just fine from Steam while completely offline. I don't know where you're getting this notion from that Steam locks you out if you don't "check in" online. Also, I live dead center in Orlando. Right next to UCF, you know, a major college. I also lived in the middle of Miami at one point in my life, also dealt with internet outages regularly during the summer there.

You guys are whining that you want a more intellectual honest discussion but here you go again saying that the only reason anyone ever would not have internet is when they're in a third world country in a village that hasn't discovered it yet. As if there aren't dozens of places in the developed world where you can't access internet where you'd want to play an Xbox One and there are dozens of situations that would leave you without internet for a prolonged period of time.

I fail to see how your last sentence is even remotely relevant to the situation at hand. If anything it seems like a half attempt at an ad hominem.

You seem to just keep falling back on this idea that Microsoft says people who want to play without internet just aren't the customers for them and they should get a PS4 instead. What I don't understand is why Microsoft is doing this in the first freaking place. There's actually no reason other than forcing people to stay online so the Kinect can spy on you some more.

EDIT:

Google saving that I typed in "Asian Ass Porn" one day so that it knows I like asian ass porn for when it advertises to me is just a bit different, just slightly though, than a camera being put in my room that monitors my heartbeat, my emotions, my facial expressions, my personality, and scans my rooms for products to know what I enjoy so it can target advertisements toward me.

Microft does this because it looks to long-term development, just like it did with Windows 8. It strongly believes that "more internet-based stuff" is what the future is going to be all about, and since the internet and its various applications have been continuingly expanding over the past twenty years, they have very good reason to believe that said trend will continue.


And I'd agree with that. Do promote great internet feature. Why should it mean 24h checks, region locks and whatever else ?

It's not like PS4 won't get online features.


I'd argue that the PS4 has better online features, but that's not really the purpose of this thread.

It seems MS is trying to be futuristic for the sake of being futuristic, not because there's actual progress.
Infernal_dream
Profile Joined September 2011
United States2359 Posts
June 13 2013 21:29 GMT
#2868
On June 14 2013 06:18 maartendq wrote:
Show nested quote +
On June 14 2013 06:00 Fruscainte wrote:
On June 14 2013 05:56 maartendq wrote:
On June 14 2013 05:52 Fruscainte wrote:
On June 14 2013 05:50 maartendq wrote:
On June 14 2013 05:40 Fruscainte wrote:
On June 14 2013 05:27 takingbackoj wrote:
On June 14 2013 05:21 Masheyoon wrote:
[spoiler][image loading]



I hope M$ likes where you live...

The price issue is accurate and a large blow to Xbox One.
PS4 allows and leaves the decision of DRM up to third party developers.
Does the Kinect watch you? Take the tinfoil hat off. Its no different than a cell phone.
Requires internet. True and that is bad.
Features that probably wont work? Lol, pathetic reach.
If your internet dies its useless? See ONCE A DAY check in. And I would have never guess there were so many people with such bad internet to where they couldn't check in every 24 hours but still have enough internet to troll forums and complain about not having internet. Too funny.
If I transport it to India? Hahaha, the comedy of the internet rage crowd is an amazing cross between funny and pitiful.


Are you being paid for this?

Serious question, considering the patents Microsoft filed say the explicit purpose of the Kinect is to watch you and data mine you so it can generate ad data specifically for you.

Also, U.S. has the worst internet infrastructure in the developed world. I'd say having forced internet is quite a legitimate concern for its citizens.

So, you mean like google does every time you use one of their search tools? Or like facebook does every time you "like" something. Or twitter, or pretty much anything on the internet? Even the ads on teamliquid are personalised (for those who don't run adblock, of course).

And for the umpteenth time, there is no such thing as forced internet. All you have to do is ping microsoft once every 24 hours. I have this feeling that the majority of the people complaining about the online portion of the xbone are people who are online 24/7, be it on their computer, tablet or smartphone, and it's getting a bit annoying.


So if you don't access the Xbox One with an internet connection once every 24 hours, you will be denied access to playing the games you purchased with your money? Even if it's a physical disc?

That sounds like forced internet to me, chief.

Yes, just like Blizzard does with Starcraft 2 (albeit after a week or so) and Steam does for its service as well. Besides, if you're a EU or US citizen, you'd have to literally be living in the middle of nowhere to not have an internet connection of some sort.

It's quite ironic, actually, the vast majority of people complaining about the internet requirement belong to a generation that hasn't even lived in a pre-internet world.


Except that's wrong. I logged into Steam just fine after booting my Desktop without any internet connection. In fact I played all of my singleplayer games just fine from Steam while completely offline. I don't know where you're getting this notion from that Steam locks you out if you don't "check in" online. Also, I live dead center in Orlando. Right next to UCF, you know, a major college. I also lived in the middle of Miami at one point in my life, also dealt with internet outages regularly during the summer there.

You guys are whining that you want a more intellectual honest discussion but here you go again saying that the only reason anyone ever would not have internet is when they're in a third world country in a village that hasn't discovered it yet. As if there aren't dozens of places in the developed world where you can't access internet where you'd want to play an Xbox One and there are dozens of situations that would leave you without internet for a prolonged period of time.

I fail to see how your last sentence is even remotely relevant to the situation at hand. If anything it seems like a half attempt at an ad hominem.

You seem to just keep falling back on this idea that Microsoft says people who want to play without internet just aren't the customers for them and they should get a PS4 instead. What I don't understand is why Microsoft is doing this in the first freaking place. There's actually no reason other than forcing people to stay online so the Kinect can spy on you some more.

EDIT:

Google saving that I typed in "Asian Ass Porn" one day so that it knows I like asian ass porn for when it advertises to me is just a bit different, just slightly though, than a camera being put in my room that monitors my heartbeat, my emotions, my facial expressions, my personality, and scans my rooms for products to know what I enjoy so it can target advertisements toward me.

Microft does this because it looks to long-term development, just like it did with Windows 8. It strongly believes that "more internet-based stuff" is what the future is going to be all about, and since the internet and its various applications have been continuingly expanding over the past twenty years, they have very good reason to believe that said trend will continue.


That's cool if you want to add more internet based things. Nobody is going to criticize your company for that. However you FORCING it upon people is bad. Consumers want options. That's extremely simple. We want integration that's positive not negative. Forcing me to do things is negative.
jinorazi
Profile Joined October 2004
Korea (South)4948 Posts
Last Edited: 2013-06-13 21:32:07
June 13 2013 21:30 GMT
#2869
i'm completely fine with always online and it does have its goods, the problem is you can't opt out.
i mean shit, does your computer games become completely useless without internet?
you can still play vs ai or something, watch replays...but ms is saying "nope, no internet for 24 hours = no game"
why couldnt they just say leave it online for full experience but you can unplug it if you'd like. why have this requirement? only thing i can think of is the little piracy scene that exists. or the super futuristic cloud computing, maybe something similar to what simcity 5 did to greatly impress us. (but no, it was for anti-piracy)
age: 84 | location: california | sex: 잘함
TheRabidDeer
Profile Blog Joined May 2003
United States3806 Posts
June 13 2013 21:33 GMT
#2870
On June 14 2013 06:22 Ljas wrote:
People are arguing about the stability of connections in households, but that's beside the point.
I'm willing to bet money on Microsoft's authentication server crashing on the console's launch week. If EA, Ubisoft and Blizzard were unable to keep their servers up with single games, how can Microsoft with the worldwide launch of a new console?

To be fair, people have to buy the console for this to happen.

In seriousness, if they really get up to 300k servers by launch they should be able to handle authentication.
Fruscainte
Profile Blog Joined December 2009
4596 Posts
June 13 2013 21:33 GMT
#2871
On June 14 2013 06:30 jinorazi wrote:
i'm completely fine with always online and it does have its goods, the problem is you can't opt out.
i mean shit, does your computer games become completely useless without internet?
you can still play vs ai or something, watch replays...but ms is saying "nope, no internet for 24 hours = no game"
why couldnt they just say leave it online for full experience but you can unplug it if you'd like. why have this requirement? only thing i can think of is the little piracy scene that exists.


There is no benefit to always online unless literally everyone in the world has access to internet consistently. There is not a single thing positive about forcing consumers to stay online to use your product, thus limiting Eastern Europe, the entirety of Asia (including Japan), the entirety of the Middle East, the entirety of Africa, and most of Central America and South of America from using your product.

As for why they're doing it, they want you to make sure you Kinect is connected to the server so it can transfer ad data to them. It's a bit tin foily but I'm pretty sure they're limiting access to Western European countries and North America because they want to see how the flow of data will be and have some early testing in that regard.
Ljas
Profile Joined July 2012
Finland725 Posts
June 13 2013 21:35 GMT
#2872
On June 14 2013 06:30 jinorazi wrote:
maybe something similar to what simcity 5 did to greatly impress us

I can't say I was too impressed with what SimCity did. All that severside AI calculation was just hogwash, the game sent a small packet every now and then to check that it's still connected to their authentication server.
jinorazi
Profile Joined October 2004
Korea (South)4948 Posts
Last Edited: 2013-06-13 21:36:40
June 13 2013 21:36 GMT
#2873
i do see benefit in always online, automatic updates so it updates on its own and not when i turn it on to play.
pre-orders automatically being installed, cloud that can be synced for music or whatever, etc.

but the option to simply turn it off should be there.

*simcity comment was sarcasm XD
age: 84 | location: california | sex: 잘함
Ljas
Profile Joined July 2012
Finland725 Posts
June 13 2013 21:37 GMT
#2874
On June 14 2013 06:36 jinorazi wrote:
i do see benefit in always online, automatic updates so it updates on its own and not when i turn it on to play.
pre-orders automatically being installed, cloud that can be synced for music or whatever, etc.

You can do all those things whenever the user connects to the server, without forcing him to be online all the time.
jinorazi
Profile Joined October 2004
Korea (South)4948 Posts
Last Edited: 2013-06-13 21:42:10
June 13 2013 21:38 GMT
#2875
On June 14 2013 06:37 Ljas wrote:
Show nested quote +
On June 14 2013 06:36 jinorazi wrote:
i do see benefit in always online, automatic updates so it updates on its own and not when i turn it on to play.
pre-orders automatically being installed, cloud that can be synced for music or whatever, etc.

You can do all those things whenever the user connects to the server, without forcing him to be online all the time.


"but the option to simply turn it off should be there." as in update whenever i want
age: 84 | location: california | sex: 잘함
Klondikebar
Profile Joined October 2011
United States2227 Posts
June 13 2013 21:38 GMT
#2876
On June 14 2013 06:33 TheRabidDeer wrote:
Show nested quote +
On June 14 2013 06:22 Ljas wrote:
People are arguing about the stability of connections in households, but that's beside the point.
I'm willing to bet money on Microsoft's authentication server crashing on the console's launch week. If EA, Ubisoft and Blizzard were unable to keep their servers up with single games, how can Microsoft with the worldwide launch of a new console?

To be fair, people have to buy the console for this to happen.

In seriousness, if they really get up to 300k servers by launch they should be able to handle authentication.


They're not going to have 300k servers. They're only going to have a fraction of that in terms of machines and then split them all into 300k virtual servers.
#2throwed
SatelliteNoodles
Profile Joined June 2011
220 Posts
June 13 2013 21:39 GMT
#2877
On June 14 2013 03:15 takingbackoj wrote:
Show nested quote +
On June 14 2013 03:05 OuchyDathurts wrote:
The online connectivity is a damning issue for the Xbone though. The price and DRM might be arguably larger issues but that is a major strike against it. Microsoft decided to shit the bed so hard here it's mind blowing. The internet infrastructure is pretty awful in the US, let alone places where soldiers might be deployed, which is an actual problem.

If the Xbone and PS4 were exactly the same besides the connectivity why would anyone in their right mind buy the Xbone? The 360 was great, much better than the PS3 IMO, my PS3 has been collecting dust forever. But they fucking ruined themselves this time around. Once you add all the other shitty "features" no one asked for there is no logical reason to buy one. I'll buy Titanfall on PC thx, now you have nothing I'm remotely interested in.

It's not that the PS4 is some amazing, life saving, god touched contraption, it's that the Xbone is such a piece of shit as to be laughable.

And technically an Xbox employee could fix it. An executive could say "ok, this is retarded guys, we need to backtrack here." But you're never going to fully undo the image you've made of yourselves and odds are that's not going to happen. But they've made their bed, now they'll have to lie in it for ~7 years and try again.

But they couldn't fix it without changing everything else about it. Online check-in is essential for most of it's other feature to work properly. And they arent going to shelve the Xbox One and rework it completely because of the people without internet. They have a specific direction they want to go and the online check in is necessary for that direction.

And yes it is damning to those that don't have internet, I agree with you, but what is the point in discussing it? If you don't have internet then you shouldn't buy it, discussing it on a forum isn't going to fix your issue, you arent going to "see the light" and buy it because it wouldn't work for you. Again, thats cut and dry.


If it were price, maybe you could be swayed, or drm or exclusives but online check in isn't going to change so if you don't have internet, it would be dumb to buy an Xbox One plain and simple. But obviously this isn't about actual issues for most. As I have said before, PS4 is the better option in my opinion but all of these people coming out of the woodwork without internet are ridiculous and the majority are just looking to jump on the rage train going on. Either that are a large portion of internet users somehow don't have internet.


Offer free internet?
GIVE ME COMMAND... - Yell0w ­­­
Ljas
Profile Joined July 2012
Finland725 Posts
June 13 2013 21:41 GMT
#2878
On June 14 2013 06:38 jinorazi wrote:
Show nested quote +
On June 14 2013 06:37 Ljas wrote:
On June 14 2013 06:36 jinorazi wrote:
i do see benefit in always online, automatic updates so it updates on its own and not when i turn it on to play.
pre-orders automatically being installed, cloud that can be synced for music or whatever, etc.

You can do all those things whenever the user connects to the server, without forcing him to be online all the time.


"but the option to simply turn it off should be there."

It still doesn't make the first paragraph true. Those are not benefits of always online, they're just benefits of having an internet connection of any sort.
Klondikebar
Profile Joined October 2011
United States2227 Posts
Last Edited: 2013-06-13 21:44:30
June 13 2013 21:43 GMT
#2879
On June 14 2013 06:35 Ljas wrote:
Show nested quote +
On June 14 2013 06:30 jinorazi wrote:
maybe something similar to what simcity 5 did to greatly impress us

I can't say I was too impressed with what SimCity did. All that severside AI calculation was just hogwash, the game sent a small packet every now and then to check that it's still connected to their authentication server.


Yeah, things like "cloud computing" and "cloud rendering" are horseshit. If they even exist we don't have the internet infrastructure in the U.S. to use them. I mean, WoW relegates all of it's server power to doing simple arithmetic and dice rolls, all the other stuff is client side. Do we honestly think that we can be pumping the computation required to do HD graphics rendering through "the cloud" without heinous latency?
#2throwed
jinorazi
Profile Joined October 2004
Korea (South)4948 Posts
Last Edited: 2013-06-13 21:45:25
June 13 2013 21:43 GMT
#2880
On June 14 2013 06:41 Ljas wrote:
Show nested quote +
On June 14 2013 06:38 jinorazi wrote:
On June 14 2013 06:37 Ljas wrote:
On June 14 2013 06:36 jinorazi wrote:
i do see benefit in always online, automatic updates so it updates on its own and not when i turn it on to play.
pre-orders automatically being installed, cloud that can be synced for music or whatever, etc.

You can do all those things whenever the user connects to the server, without forcing him to be online all the time.


"but the option to simply turn it off should be there."

It still doesn't make the first paragraph true. Those are not benefits of always online, they're just benefits of having an internet connection of any sort.


but only possible if its always online, or during the time period that i'm not using the device, so it doesnt get in the way when i'm trying to play a game or watch movies. i always get annoyed when i try to play a game and it says "game must be updated". so, always online would help in this matter, if implemented correctly.
age: 84 | location: california | sex: 잘함
Prev 1 142 143 144 145 146 221 Next
Please log in or register to reply.
Live Events Refresh
FEL
18:00
ScienceCraft - Day 1
RotterdaM462
IndyStarCraft 428
3DClanTV 61
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 462
IndyStarCraft 428
StarCraft: Brood War
Britney 51222
Horang2 1837
Bisu 1058
Hyuk 762
Shuttle 678
BeSt 648
Stork 520
firebathero 409
Mini 285
Hyun 282
[ Show more ]
EffOrt 204
Zeus 203
Last 137
hero 120
Rush 120
Barracks 112
ggaemo 90
Pusan 69
Mong 65
Shinee 55
Bale 42
Trap 34
Sacsri 28
Noble 20
Free 19
Aegong 16
yabsab 14
zelot 13
Sexy 9
Dota 2
Gorgc13943
XcaliburYe119
Counter-Strike
fl0m1451
Other Games
singsing1805
B2W.Neo890
Lowko274
crisheroes256
mouzStarbuck235
Pyrionflax221
Happy197
DeMusliM180
BRAT_OK 19
MindelVK9
Organizations
Counter-Strike
PGL19323
Other Games
gamesdonequick865
StarCraft: Brood War
UltimateBattle 20
lovetv 6
[ Show 11 non-featured ]
StarCraft 2
• Dystopia_ 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 2862
• WagamamaTV533
Upcoming Events
Patches Events
1h 11m
AI Arena Tournament
5h 11m
FEL
22h 11m
Sparkling Tuna Cup
22h 11m
Replay Cast
1d 11h
WardiTV Weekly
1d 23h
IntoTheTV X SOOP
2 days
ByuN vs Lambo
MaxPax vs Bunny
PiGosaur Cup
3 days
The PondCast
3 days
Kung Fu Cup
3 days
[ Show More ]
IntoTheTV X SOOP
4 days
SHIN vs GuMiho
Clem vs Classic
WardiTV Invitational
6 days
Epic.LAN
6 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

Acropolis #5 - GSC
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
BSL Season 23
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

IPSL Winter 2026-27
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.