• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 03:00
CEST 09:00
KST 16:00
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team Liquid Map Contest #22: Results and Winners5Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview5[ASL21] Finals Preview: Two Legacies21
Community News
[BSL22] Non-Korean Championship from 13 to 28 June2Weekly Cups (May 25-31): Clem doubles, 2v2 circuit heads toward finale0StarCraft II 5.0.16 PTR Patch Notes may 26th151Weekly Cups (May 18-24): MaxPax wins doubles0Crank Gathers Season 4: BW vs SC2 Team League6
StarCraft 2
General
TL Poll: How do you feel about the 5.0.16 PTR balance changes? Team Liquid Map Contest #22: Results and Winners TL.net Map Contest #22 - Voting & Ladder Map Selection Oliveira Would Have Returned If EWC Continued Code S Season 2 (2026): RO4 and Finals Preview
Tourneys
Sea Duckling Open (Global, Bronze-Diamond) Douyu Cup 2026 Maestros of The Game 2 announcement and schedule ! GSL Code S Season 2 (2026) Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[G] Having the right mentality to improve
Custom Maps
[D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 529 Opportunities Unleashed Mutation # 528 Infection Detected Welcome to the External Content forum
Brood War
General
Data needed Quality of life changes in BW that you will like ? BGH Auto Balance -> http://bghmmr.eu/ BW fans in southern Sweden, look here! 25 Years Since Brood War Patch 1.08
Tourneys
[ASL21] Grand Finals [BSL22] Grand Finals - Sunday 21:00 CEST [Megathread] Daily Proleagues Escore Tournament StarCraft Season 2
Strategy
Why doesn't anyone use restoration? Any training maps people recommend? Muta micro map competition [G] Hydra ZvZ: An Introduction
Other Games
General Games
Stormgate/Frost Giant Megathread PC Games Sales Thread Nintendo Switch Thread ZeroSpace Megathread Summer Games Done Quick 2026!
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia
Community
General
US Politics Mega-thread Trading/Investing Thread Canadian Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine
Fan Clubs
The herO Fan Club!
Media & Entertainment
Movie Discussion! [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion [Manga] One Piece
Sports
2024 - 2026 Football Thread Cricket [SPORT] NBA General Discussion McBoner: A hockey love story Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
How Streaming Impacts Game P…
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
Why RTS gamers make better f…
gosubay
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 30588 users

The XBox Thread - Page 132

Forum Index > General Games
Post a Reply
Prev 1 130 131 132 133 134 221 Next
Partha
Profile Joined May 2013
New Zealand163 Posts
June 12 2013 05:29 GMT
#2621
On June 12 2013 14:21 takingbackoj wrote:
Show nested quote +
On June 12 2013 13:31 screamingpalm wrote:
On June 12 2013 13:15 takingbackoj wrote:
On June 12 2013 11:06 TheRabidDeer wrote:
On June 12 2013 10:25 SnipedSoul wrote:
How is all this cloud networking stuff going to work anyway? How am I going to download games when I have 5 Mbps internet?

Slowly. Also, they should still have disc based games you just have to install them to the HDD like you do on a PC

I actually, I believe this could be a saving grace for Xbox One down the road. Now they won't be able to use it to affect anything dynamic in game but there are several applications that are possible at least in the future. Small things like weather, stuff that doesn't change once loaded you know.

But also bigger picture, with the power the cloud brings, you could store almost unlimited data to create the most realistic npc's ever seen. Being able to store dialogue, NPC actions, behaviors, etc on the cloud, so many that you would be able to play through a game like Elder Scrolls without ever hearing the same thing twice or seeing NPC's do so many more variations of tasks in different ways. Or how about maps? Being able to store so many different locations that you could literally create a whole world for a game. You could literally race across Europe or in Elder Scrolls case, create Tamriel and Akavir without scaling down. Morrowind would be as big as it was in Morrowind. Skyrim could be as large as it was in the last one. Even bigger if they wanted. They could create an actual Elder Scrolls MMO where the gameplay is just like the single player, but with the most realistic NPC's ever, doing so many different tasks and changing the world instead of just walking back and forth from building to building. They could all have their own personalities, looks, and actions. That possibility is incredible to me and is something that is exclusive to Xbox One.

Now of course that technology isn't out yet but it is possible with the cloud from a data storage standpoint. Another issue would be that it could only really be used in Xbox exclusives since PS4 doesn't have that capability. But that is why I have been saying that while PS4 is the front runner now, the ceiling is much higher for XBox one. Its really up to if MS wants to put in the effort or not.


I'm confused... I thought the PS4 will have cloud gaming as well (and will even enable backward compatibility with it). What is better or exclusive about XB on this?

While Sony will have cloud features, saving, syncing, and allowing players to buy PS1,2, and 3 games (giving the option of backwards compatibility) and will also allow PS4 users to update their games and even possibly stream games before they download them. All great features really.

But, MS is upping their servers from currently 15,000, to 300,000. PS4 Gaikai wont come anywhere close to that remaining near the standard of today. Xbox is going all in by hoping game makers will produce games that utilize the clouds capabilities as like the ones I stated above. Some people have stated that it will be like running 300,000 xbox's at one time which is untrue because you can't use cloud gaming to compute instantly. It has to be used more so for graphics, or lighting, or stuff like that. Nothing dynamic but it will be used to affect the actual gameplay.

So PS4 will have cloud gaming features (not at launch but all they have said so far is expect it in 2014) but it will be a disc based system that is augmented by Gaikai but not used to amplify the games itself. Xbox One is completely intergrated cloud gaming in its system and has really gone to a whole new level with it. Now does this necessarily mean that it will ever be used to the full extent? No, but if MS has any sense it will be and I think, from listening to their pressers and statements, that is what they intend on doing. The biggest issue will be convincing companies to buy into it and put forth the effort to lead the way in Cloud gaming. Something that is easier said than done considering expenses and time. But the possibilities are there for Xbox.


I would ignore this guy, I've been following this thread very very closely and this guy is a stealth MS fan boy. I believe it was a few pages ago where he was ardently defending the price tag of the XBone by saying most people (He is a single, military personnel) would be able to afford both consoles which is a stupid remark on its own but some of the defenses he makes on behalf the XBone is actually quite hilarious.
Flash - Fantasy- JangBi - Jaedong - Stork - Bisu - Life
Hitch-22
Profile Blog Joined February 2013
Canada753 Posts
June 12 2013 05:35 GMT
#2622
On June 12 2013 14:26 takingbackoj wrote:
Show nested quote +
On June 12 2013 13:28 Hitch-22 wrote:
On June 12 2013 13:24 takingbackoj wrote:
On June 12 2013 13:21 Hitch-22 wrote:
On June 12 2013 11:11 Mortal wrote:
On June 12 2013 10:04 {CC}StealthBlue wrote:
Aaaaaaaaaaand you're fired.



What a fucking entitled douche.

I couldn't help but laugh that he just said to a Naval officer/npc that it's to bad you are serving the country, I don't know what it means, you buy xbo360.


Come on man! He didn't say that at all haha. I get it, Xbox is having a rough go right now but lets keep it reasonable.


Did he not allude to it? I've been one of the biggest defenders of the Xbox in this thread (accused of being a MS employee) and I still stand behind my comments but he blatantly said to bad, buy a xbox360 if you're overseas or without a connection. What about anyone living in a rural area with bad connection? Or going on a trip?

The reporter should have said "Do you mean buy a Ps4 if you want to buy a next gen console"?

As has been said already, what did you want him to say? It requires you to be online. If you don't have internet then you're SOL. Should he lie? Also, a bad connection wont affect anything. You don't need to connect with other players and play games, you just need an internet connection to update games. It doesn't need to be fast. You just have to have one.

Are their people without internet connections around the world? Sure, but the fact is, if you dont have internet then you probably arent interested in an xbox anyway. And for those living in areas where internet isn't available, then it sucks for them I guess. I guarantee MS wasn't banking on the northern Alaskan demographics to buy their system either way.


I think many people would disagree with this assertion... Power goes out for a few days, playing games on backup generator but THEN nope... Go on a trip with friends for the weekend, bring xbox along, then NOPE... Go over seas for 6 months where you go in and out of connection for weeks at a time, then NOPE!

As I said earlier, I was defending the Xbox but don't defend or join the stupidity by saying "people without connection every 24 hours aren't interested in an xbox" because, one, your generalizing and finally you're wrong.
"We all let our sword do the talking for us once in awhile I guess" - Bregor, the legendary critical striker and critical misser who triple crits 2 horses with 1 arrow but lands 3 1's in a row
Integra
Profile Blog Joined January 2008
Sweden5626 Posts
June 12 2013 05:36 GMT
#2623
On June 12 2013 14:29 Partha wrote:
Show nested quote +
On June 12 2013 14:21 takingbackoj wrote:
On June 12 2013 13:31 screamingpalm wrote:
On June 12 2013 13:15 takingbackoj wrote:
On June 12 2013 11:06 TheRabidDeer wrote:
On June 12 2013 10:25 SnipedSoul wrote:
How is all this cloud networking stuff going to work anyway? How am I going to download games when I have 5 Mbps internet?

Slowly. Also, they should still have disc based games you just have to install them to the HDD like you do on a PC

I actually, I believe this could be a saving grace for Xbox One down the road. Now they won't be able to use it to affect anything dynamic in game but there are several applications that are possible at least in the future. Small things like weather, stuff that doesn't change once loaded you know.

But also bigger picture, with the power the cloud brings, you could store almost unlimited data to create the most realistic npc's ever seen. Being able to store dialogue, NPC actions, behaviors, etc on the cloud, so many that you would be able to play through a game like Elder Scrolls without ever hearing the same thing twice or seeing NPC's do so many more variations of tasks in different ways. Or how about maps? Being able to store so many different locations that you could literally create a whole world for a game. You could literally race across Europe or in Elder Scrolls case, create Tamriel and Akavir without scaling down. Morrowind would be as big as it was in Morrowind. Skyrim could be as large as it was in the last one. Even bigger if they wanted. They could create an actual Elder Scrolls MMO where the gameplay is just like the single player, but with the most realistic NPC's ever, doing so many different tasks and changing the world instead of just walking back and forth from building to building. They could all have their own personalities, looks, and actions. That possibility is incredible to me and is something that is exclusive to Xbox One.

Now of course that technology isn't out yet but it is possible with the cloud from a data storage standpoint. Another issue would be that it could only really be used in Xbox exclusives since PS4 doesn't have that capability. But that is why I have been saying that while PS4 is the front runner now, the ceiling is much higher for XBox one. Its really up to if MS wants to put in the effort or not.


I'm confused... I thought the PS4 will have cloud gaming as well (and will even enable backward compatibility with it). What is better or exclusive about XB on this?

While Sony will have cloud features, saving, syncing, and allowing players to buy PS1,2, and 3 games (giving the option of backwards compatibility) and will also allow PS4 users to update their games and even possibly stream games before they download them. All great features really.

But, MS is upping their servers from currently 15,000, to 300,000. PS4 Gaikai wont come anywhere close to that remaining near the standard of today. Xbox is going all in by hoping game makers will produce games that utilize the clouds capabilities as like the ones I stated above. Some people have stated that it will be like running 300,000 xbox's at one time which is untrue because you can't use cloud gaming to compute instantly. It has to be used more so for graphics, or lighting, or stuff like that. Nothing dynamic but it will be used to affect the actual gameplay.

So PS4 will have cloud gaming features (not at launch but all they have said so far is expect it in 2014) but it will be a disc based system that is augmented by Gaikai but not used to amplify the games itself. Xbox One is completely intergrated cloud gaming in its system and has really gone to a whole new level with it. Now does this necessarily mean that it will ever be used to the full extent? No, but if MS has any sense it will be and I think, from listening to their pressers and statements, that is what they intend on doing. The biggest issue will be convincing companies to buy into it and put forth the effort to lead the way in Cloud gaming. Something that is easier said than done considering expenses and time. But the possibilities are there for Xbox.


I would ignore this guy, I've been following this thread very very closely and this guy is a stealth MS fan boy. I believe it was a few pages ago where he was ardently defending the price tag of the XBone by saying most people (He is a single, military personnel) would be able to afford both consoles which is a stupid remark on its own but some of the defenses he makes on behalf the XBone is actually quite hilarious.

Nothing wrong with being a MS Fan or of the Xbox Live console if you considering the thread they are posting it in.
"Dark Pleasure" | | I survived the Locust war of May 3, 2014
screamingpalm
Profile Joined October 2011
United States1527 Posts
June 12 2013 05:36 GMT
#2624
On June 12 2013 14:21 takingbackoj wrote:
Show nested quote +
On June 12 2013 13:31 screamingpalm wrote:
On June 12 2013 13:15 takingbackoj wrote:
On June 12 2013 11:06 TheRabidDeer wrote:
On June 12 2013 10:25 SnipedSoul wrote:
How is all this cloud networking stuff going to work anyway? How am I going to download games when I have 5 Mbps internet?

Slowly. Also, they should still have disc based games you just have to install them to the HDD like you do on a PC

I actually, I believe this could be a saving grace for Xbox One down the road. Now they won't be able to use it to affect anything dynamic in game but there are several applications that are possible at least in the future. Small things like weather, stuff that doesn't change once loaded you know.

But also bigger picture, with the power the cloud brings, you could store almost unlimited data to create the most realistic npc's ever seen. Being able to store dialogue, NPC actions, behaviors, etc on the cloud, so many that you would be able to play through a game like Elder Scrolls without ever hearing the same thing twice or seeing NPC's do so many more variations of tasks in different ways. Or how about maps? Being able to store so many different locations that you could literally create a whole world for a game. You could literally race across Europe or in Elder Scrolls case, create Tamriel and Akavir without scaling down. Morrowind would be as big as it was in Morrowind. Skyrim could be as large as it was in the last one. Even bigger if they wanted. They could create an actual Elder Scrolls MMO where the gameplay is just like the single player, but with the most realistic NPC's ever, doing so many different tasks and changing the world instead of just walking back and forth from building to building. They could all have their own personalities, looks, and actions. That possibility is incredible to me and is something that is exclusive to Xbox One.

Now of course that technology isn't out yet but it is possible with the cloud from a data storage standpoint. Another issue would be that it could only really be used in Xbox exclusives since PS4 doesn't have that capability. But that is why I have been saying that while PS4 is the front runner now, the ceiling is much higher for XBox one. Its really up to if MS wants to put in the effort or not.


I'm confused... I thought the PS4 will have cloud gaming as well (and will even enable backward compatibility with it). What is better or exclusive about XB on this?

While Sony will have cloud features, saving, syncing, and allowing players to buy PS1,2, and 3 games (giving the option of backwards compatibility) and will also allow PS4 users to update their games and even possibly stream games before they download them. All great features really.

But, MS is upping their servers from currently 15,000, to 300,000. PS4 Gaikai wont come anywhere close to that remaining near the standard of today. Xbox is going all in by hoping game makers will produce games that utilize the clouds capabilities as like the ones I stated above. Some people have stated that it will be like running 300,000 xbox's at one time which is untrue because you can't use cloud gaming to compute instantly. It has to be used more so for graphics, or lighting, or stuff like that. Nothing dynamic but it will be used to affect the actual gameplay.

So PS4 will have cloud gaming features (not at launch but all they have said so far is expect it in 2014) but it will be a disc based system that is augmented by Gaikai but not used to amplify the games itself. Xbox One is completely intergrated cloud gaming in its system and has really gone to a whole new level with it. Now does this necessarily mean that it will ever be used to the full extent? No, but if MS has any sense it will be and I think, from listening to their pressers and statements, that is what they intend on doing. The biggest issue will be convincing companies to buy into it and put forth the effort to lead the way in Cloud gaming. Something that is easier said than done considering expenses and time. But the possibilities are there for Xbox.


Thanks for explaining, sorry I'm a bit behind the curve on some of this new technology. :D
MMT University is coming! http://www.mmtuniversity.org/
TheRabidDeer
Profile Blog Joined May 2003
United States3806 Posts
June 12 2013 05:38 GMT
#2625
On June 12 2013 14:21 takingbackoj wrote:
Show nested quote +
On June 12 2013 13:31 screamingpalm wrote:
On June 12 2013 13:15 takingbackoj wrote:
On June 12 2013 11:06 TheRabidDeer wrote:
On June 12 2013 10:25 SnipedSoul wrote:
How is all this cloud networking stuff going to work anyway? How am I going to download games when I have 5 Mbps internet?

Slowly. Also, they should still have disc based games you just have to install them to the HDD like you do on a PC

I actually, I believe this could be a saving grace for Xbox One down the road. Now they won't be able to use it to affect anything dynamic in game but there are several applications that are possible at least in the future. Small things like weather, stuff that doesn't change once loaded you know.

But also bigger picture, with the power the cloud brings, you could store almost unlimited data to create the most realistic npc's ever seen. Being able to store dialogue, NPC actions, behaviors, etc on the cloud, so many that you would be able to play through a game like Elder Scrolls without ever hearing the same thing twice or seeing NPC's do so many more variations of tasks in different ways. Or how about maps? Being able to store so many different locations that you could literally create a whole world for a game. You could literally race across Europe or in Elder Scrolls case, create Tamriel and Akavir without scaling down. Morrowind would be as big as it was in Morrowind. Skyrim could be as large as it was in the last one. Even bigger if they wanted. They could create an actual Elder Scrolls MMO where the gameplay is just like the single player, but with the most realistic NPC's ever, doing so many different tasks and changing the world instead of just walking back and forth from building to building. They could all have their own personalities, looks, and actions. That possibility is incredible to me and is something that is exclusive to Xbox One.

Now of course that technology isn't out yet but it is possible with the cloud from a data storage standpoint. Another issue would be that it could only really be used in Xbox exclusives since PS4 doesn't have that capability. But that is why I have been saying that while PS4 is the front runner now, the ceiling is much higher for XBox one. Its really up to if MS wants to put in the effort or not.


I'm confused... I thought the PS4 will have cloud gaming as well (and will even enable backward compatibility with it). What is better or exclusive about XB on this?

While Sony will have cloud features, saving, syncing, and allowing players to buy PS1,2, and 3 games (giving the option of backwards compatibility) and will also allow PS4 users to update their games and even possibly stream games before they download them. All great features really.

But, MS is upping their servers from currently 15,000, to 300,000. PS4 Gaikai wont come anywhere close to that remaining near the standard of today. Xbox is going all in by hoping game makers will produce games that utilize the clouds capabilities as like the ones I stated above. Some people have stated that it will be like running 300,000 xbox's at one time which is untrue because you can't use cloud gaming to compute instantly. It has to be used more so for graphics, or lighting, or stuff like that. Nothing dynamic but it will be used to affect the actual gameplay.

So PS4 will have cloud gaming features (not at launch but all they have said so far is expect it in 2014) but it will be a disc based system that is augmented by Gaikai but not used to amplify the games itself. Xbox One is completely intergrated cloud gaming in its system and has really gone to a whole new level with it. Now does this necessarily mean that it will ever be used to the full extent? No, but if MS has any sense it will be and I think, from listening to their pressers and statements, that is what they intend on doing. The biggest issue will be convincing companies to buy into it and put forth the effort to lead the way in Cloud gaming. Something that is easier said than done considering expenses and time. But the possibilities are there for Xbox.

There is 0 precedent on what cloud computing is capable of. And the PS4 gaikai technology could easily do what you described in regards to adding data to a game on the fly. Audio data is not computational power, it is just sending data which is what Gaikai was designed to do in the first place. Sony can do exactly what you described and you saying they can't is outright wrong.

MS is using 300k servers for COMPUTATIONAL performance to help the xbone perform better using these remote calculations. Nobody knows exactly what it will be used for, what it is capable of, or anything related. MS cloud computing is pure speculation until we see it in action. Sim City used "cloud computing" and it was mostly just for DRM purposes.
Caphe
Profile Blog Joined May 2007
Vietnam10817 Posts
June 12 2013 05:43 GMT
#2626
On June 12 2013 14:36 Integra wrote:
Show nested quote +
On June 12 2013 14:29 Partha wrote:
On June 12 2013 14:21 takingbackoj wrote:
On June 12 2013 13:31 screamingpalm wrote:
On June 12 2013 13:15 takingbackoj wrote:
On June 12 2013 11:06 TheRabidDeer wrote:
On June 12 2013 10:25 SnipedSoul wrote:
How is all this cloud networking stuff going to work anyway? How am I going to download games when I have 5 Mbps internet?

Slowly. Also, they should still have disc based games you just have to install them to the HDD like you do on a PC

I actually, I believe this could be a saving grace for Xbox One down the road. Now they won't be able to use it to affect anything dynamic in game but there are several applications that are possible at least in the future. Small things like weather, stuff that doesn't change once loaded you know.

But also bigger picture, with the power the cloud brings, you could store almost unlimited data to create the most realistic npc's ever seen. Being able to store dialogue, NPC actions, behaviors, etc on the cloud, so many that you would be able to play through a game like Elder Scrolls without ever hearing the same thing twice or seeing NPC's do so many more variations of tasks in different ways. Or how about maps? Being able to store so many different locations that you could literally create a whole world for a game. You could literally race across Europe or in Elder Scrolls case, create Tamriel and Akavir without scaling down. Morrowind would be as big as it was in Morrowind. Skyrim could be as large as it was in the last one. Even bigger if they wanted. They could create an actual Elder Scrolls MMO where the gameplay is just like the single player, but with the most realistic NPC's ever, doing so many different tasks and changing the world instead of just walking back and forth from building to building. They could all have their own personalities, looks, and actions. That possibility is incredible to me and is something that is exclusive to Xbox One.

Now of course that technology isn't out yet but it is possible with the cloud from a data storage standpoint. Another issue would be that it could only really be used in Xbox exclusives since PS4 doesn't have that capability. But that is why I have been saying that while PS4 is the front runner now, the ceiling is much higher for XBox one. Its really up to if MS wants to put in the effort or not.


I'm confused... I thought the PS4 will have cloud gaming as well (and will even enable backward compatibility with it). What is better or exclusive about XB on this?

While Sony will have cloud features, saving, syncing, and allowing players to buy PS1,2, and 3 games (giving the option of backwards compatibility) and will also allow PS4 users to update their games and even possibly stream games before they download them. All great features really.

But, MS is upping their servers from currently 15,000, to 300,000. PS4 Gaikai wont come anywhere close to that remaining near the standard of today. Xbox is going all in by hoping game makers will produce games that utilize the clouds capabilities as like the ones I stated above. Some people have stated that it will be like running 300,000 xbox's at one time which is untrue because you can't use cloud gaming to compute instantly. It has to be used more so for graphics, or lighting, or stuff like that. Nothing dynamic but it will be used to affect the actual gameplay.

So PS4 will have cloud gaming features (not at launch but all they have said so far is expect it in 2014) but it will be a disc based system that is augmented by Gaikai but not used to amplify the games itself. Xbox One is completely intergrated cloud gaming in its system and has really gone to a whole new level with it. Now does this necessarily mean that it will ever be used to the full extent? No, but if MS has any sense it will be and I think, from listening to their pressers and statements, that is what they intend on doing. The biggest issue will be convincing companies to buy into it and put forth the effort to lead the way in Cloud gaming. Something that is easier said than done considering expenses and time. But the possibilities are there for Xbox.


I would ignore this guy, I've been following this thread very very closely and this guy is a stealth MS fan boy. I believe it was a few pages ago where he was ardently defending the price tag of the XBone by saying most people (He is a single, military personnel) would be able to afford both consoles which is a stupid remark on its own but some of the defenses he makes on behalf the XBone is actually quite hilarious.

Nothing wrong with being a MS Fan or of the Xbox Live console if you considering the thread they are posting it in.

Well, this thread should get its name changed anyway, but I get the OP or the mods are just too busy/lazy.
And Takingbackoj, he's one of the hardest MS fanboy out there. But I respect his fanboism, deep down he knows PS4 will be a good choice, but he loves Xbox.

This is nothing new in the console business, back in 2006 there are countless people that are fans of PS2 but later switch to Xbox360. And this the time where people that are fans of Xbox switch to PS4. You just need to gut to do it if you are a diehard fanboy, you will grow to love the new console.
Terran
M.R. McThundercrotch
Profile Joined June 2012
United States265 Posts
Last Edited: 2013-06-12 05:44:43
June 12 2013 05:44 GMT
#2627
On June 12 2013 03:04 Stratos_speAr wrote:
Show nested quote +
On June 12 2013 02:04 xDaunt wrote:
On June 12 2013 02:01 Stratos_speAr wrote:
On June 12 2013 01:55 xDaunt wrote:
On June 12 2013 01:33 Masheyoon wrote:
Someone on another forum brought this to my attention: http://www.cbsnews.com/8301-205_162-57588725/?

Keep digging that hole, M$.

Whatever. People need to relax.


This isn't just some private conversation or an extremely small, niche market event. This is one of the biggest and most covered video game events of the year. So yea, when you have a dialog that furthers stereotypes and mimics scenarios of sexual abuse, people are going to be justified in being upset.

I can't even imagine how stiff people must be to have perceived the conversation that way in real time. It's like they're trying to find politically incorrect things to complain about.


My first thought when the dude said, "Just relax it'll be over soon" was, "Oh shit, people are gonna get pissed."

If you can't see how this is offensive, you're simply ignorant about social dynamics.


Ignorance is the breadstick of the internet: it is the first thing you are given and they never stop coming.
On June 30 2012 01:42 iNcontroL wrote: Fuck a lot of you. Fuck you forever.
tshi
Profile Joined September 2012
United States2495 Posts
Last Edited: 2013-06-12 05:48:36
June 12 2013 05:46 GMT
#2628
On June 12 2013 14:44 M.R. McThundercrotch wrote:
Show nested quote +
On June 12 2013 03:04 Stratos_speAr wrote:
On June 12 2013 02:04 xDaunt wrote:
On June 12 2013 02:01 Stratos_speAr wrote:
On June 12 2013 01:55 xDaunt wrote:
On June 12 2013 01:33 Masheyoon wrote:
Someone on another forum brought this to my attention: http://www.cbsnews.com/8301-205_162-57588725/?

Keep digging that hole, M$.

Whatever. People need to relax.


This isn't just some private conversation or an extremely small, niche market event. This is one of the biggest and most covered video game events of the year. So yea, when you have a dialog that furthers stereotypes and mimics scenarios of sexual abuse, people are going to be justified in being upset.

I can't even imagine how stiff people must be to have perceived the conversation that way in real time. It's like they're trying to find politically incorrect things to complain about.


My first thought when the dude said, "Just relax it'll be over soon" was, "Oh shit, people are gonna get pissed."

If you can't see how this is offensive, you're simply ignorant about social dynamics.


Ignorance is the breadstick of the internet: it is the first thing you are given and they never stop coming.

And I'm the Olive Garden 'cause I have Unlimited Bread Sticks!

Relevant: http://evo.shoryuken.com/ Dudes like these guys will have to use ps4 haha
scrub - inexperienced player with relatively little skill and excessive arrogance
Djzapz
Profile Blog Joined August 2009
Canada10681 Posts
June 12 2013 05:50 GMT
#2629
I still don't understand how you use cloud computer for games which run locally anyway. Especially for people who are far from the servers. Are those people just not going to have access to cloud computing and therefore the game won't look as good?

How does it deal with the gap between the console's nearly instantaneous processing and cloud computing's inherent input lag? Until new technologies come in, I can't imagine this being used for anything other than gimmicks.

I don't know why people would be defending cloud computing for games yet, not only it can't be universal, it has to prove itself. Even if they have a legitimate and useful way to make use of it, you should wait until we have proof. Skepticism goes a long way.
"My incompetence with power tools had been increasing exponentially over the course of 20 years spent inhaling experimental oven cleaners"
WolfintheSheep
Profile Joined June 2011
Canada14127 Posts
June 12 2013 05:51 GMT
#2630
On June 12 2013 14:44 M.R. McThundercrotch wrote:
Show nested quote +
On June 12 2013 03:04 Stratos_speAr wrote:
On June 12 2013 02:04 xDaunt wrote:
On June 12 2013 02:01 Stratos_speAr wrote:
On June 12 2013 01:55 xDaunt wrote:
On June 12 2013 01:33 Masheyoon wrote:
Someone on another forum brought this to my attention: http://www.cbsnews.com/8301-205_162-57588725/?

Keep digging that hole, M$.

Whatever. People need to relax.


This isn't just some private conversation or an extremely small, niche market event. This is one of the biggest and most covered video game events of the year. So yea, when you have a dialog that furthers stereotypes and mimics scenarios of sexual abuse, people are going to be justified in being upset.

I can't even imagine how stiff people must be to have perceived the conversation that way in real time. It's like they're trying to find politically incorrect things to complain about.


My first thought when the dude said, "Just relax it'll be over soon" was, "Oh shit, people are gonna get pissed."

If you can't see how this is offensive, you're simply ignorant about social dynamics.


Ignorance is the breadstick of the internet: it is the first thing you are given and they never stop coming.

Lol, he said "breadstick" and "coming"...

The joy of the english language is that absolutely everything you say can be interpreted as a double entendre, and absolutely every double entendre is offensive. And if you ever meet anyone who thinks those two rules are the funniest thing ever, you will never, ever want to speak a single sentence again.
Average means I'm better than half of you.
Infernal_dream
Profile Joined September 2011
United States2359 Posts
June 12 2013 05:53 GMT
#2631
On June 12 2013 14:44 M.R. McThundercrotch wrote:
Show nested quote +
On June 12 2013 03:04 Stratos_speAr wrote:
On June 12 2013 02:04 xDaunt wrote:
On June 12 2013 02:01 Stratos_speAr wrote:
On June 12 2013 01:55 xDaunt wrote:
On June 12 2013 01:33 Masheyoon wrote:
Someone on another forum brought this to my attention: http://www.cbsnews.com/8301-205_162-57588725/?

Keep digging that hole, M$.

Whatever. People need to relax.


This isn't just some private conversation or an extremely small, niche market event. This is one of the biggest and most covered video game events of the year. So yea, when you have a dialog that furthers stereotypes and mimics scenarios of sexual abuse, people are going to be justified in being upset.

I can't even imagine how stiff people must be to have perceived the conversation that way in real time. It's like they're trying to find politically incorrect things to complain about.


My first thought when the dude said, "Just relax it'll be over soon" was, "Oh shit, people are gonna get pissed."

If you can't see how this is offensive, you're simply ignorant about social dynamics.


Ignorance is the breadstick of the internet: it is the first thing you are given and they never stop coming.



How is taking something like banter in a video game and turning into a sexual rape joke being ignorant? You're reaching for straws. Everyday in video games people say "damn you got raped" or if you kill someone with a fucking rocket ten times "damn you love those rockets don't you?" In her case she called it a stick and he replied a normal reply. I play games with my gf all the time and say shit like this. I'd say it to a random person online, it's a video game, not a sexual education class. Honestly if you're offended by things like this then you need to go outside more.

One of the best parts of that initial link was clicking on the guys twitters that they linked. One said "the fact that people laughed at this is sick" meanwhile in his description he uses the word "fuck" and "motherfucker." Nice hypocrisy.
Djzapz
Profile Blog Joined August 2009
Canada10681 Posts
June 12 2013 05:53 GMT
#2632
On June 12 2013 14:51 WolfintheSheep wrote:
Show nested quote +
On June 12 2013 14:44 M.R. McThundercrotch wrote:
On June 12 2013 03:04 Stratos_speAr wrote:
On June 12 2013 02:04 xDaunt wrote:
On June 12 2013 02:01 Stratos_speAr wrote:
On June 12 2013 01:55 xDaunt wrote:
On June 12 2013 01:33 Masheyoon wrote:
Someone on another forum brought this to my attention: http://www.cbsnews.com/8301-205_162-57588725/?

Keep digging that hole, M$.

Whatever. People need to relax.


This isn't just some private conversation or an extremely small, niche market event. This is one of the biggest and most covered video game events of the year. So yea, when you have a dialog that furthers stereotypes and mimics scenarios of sexual abuse, people are going to be justified in being upset.

I can't even imagine how stiff people must be to have perceived the conversation that way in real time. It's like they're trying to find politically incorrect things to complain about.


My first thought when the dude said, "Just relax it'll be over soon" was, "Oh shit, people are gonna get pissed."

If you can't see how this is offensive, you're simply ignorant about social dynamics.


Ignorance is the breadstick of the internet: it is the first thing you are given and they never stop coming.

Lol, he said "breadstick" and "coming"...

He said they NEVER STOP COMING. With the power of a thousand suns.
"My incompetence with power tools had been increasing exponentially over the course of 20 years spent inhaling experimental oven cleaners"
Emzeeshady
Profile Blog Joined January 2012
Canada4203 Posts
June 12 2013 06:04 GMT
#2633
--- Nuked ---
WolfintheSheep
Profile Joined June 2011
Canada14127 Posts
June 12 2013 06:08 GMT
#2634
On June 12 2013 15:04 Emzeeshady wrote:
Show nested quote +
On June 12 2013 11:11 Mortal wrote:
On June 12 2013 10:04 {CC}StealthBlue wrote:
Aaaaaaaaaaand you're fired.


http://www.youtube.com/watch?v=DxkEe_l7S3g

What a fucking entitled douche.

ya, fuck this guy

I love how he says always online and phone-home is the "future proof" choice. I cannot for the life of me figure out how either are future proof.
Average means I'm better than half of you.
fdsdfg
Profile Blog Joined February 2010
United States1251 Posts
June 12 2013 06:14 GMT
#2635
On June 12 2013 14:38 TheRabidDeer wrote:
Show nested quote +
On June 12 2013 14:21 takingbackoj wrote:
On June 12 2013 13:31 screamingpalm wrote:
On June 12 2013 13:15 takingbackoj wrote:
On June 12 2013 11:06 TheRabidDeer wrote:
On June 12 2013 10:25 SnipedSoul wrote:
How is all this cloud networking stuff going to work anyway? How am I going to download games when I have 5 Mbps internet?

Slowly. Also, they should still have disc based games you just have to install them to the HDD like you do on a PC

I actually, I believe this could be a saving grace for Xbox One down the road. Now they won't be able to use it to affect anything dynamic in game but there are several applications that are possible at least in the future. Small things like weather, stuff that doesn't change once loaded you know.

But also bigger picture, with the power the cloud brings, you could store almost unlimited data to create the most realistic npc's ever seen. Being able to store dialogue, NPC actions, behaviors, etc on the cloud, so many that you would be able to play through a game like Elder Scrolls without ever hearing the same thing twice or seeing NPC's do so many more variations of tasks in different ways. Or how about maps? Being able to store so many different locations that you could literally create a whole world for a game. You could literally race across Europe or in Elder Scrolls case, create Tamriel and Akavir without scaling down. Morrowind would be as big as it was in Morrowind. Skyrim could be as large as it was in the last one. Even bigger if they wanted. They could create an actual Elder Scrolls MMO where the gameplay is just like the single player, but with the most realistic NPC's ever, doing so many different tasks and changing the world instead of just walking back and forth from building to building. They could all have their own personalities, looks, and actions. That possibility is incredible to me and is something that is exclusive to Xbox One.

Now of course that technology isn't out yet but it is possible with the cloud from a data storage standpoint. Another issue would be that it could only really be used in Xbox exclusives since PS4 doesn't have that capability. But that is why I have been saying that while PS4 is the front runner now, the ceiling is much higher for XBox one. Its really up to if MS wants to put in the effort or not.


I'm confused... I thought the PS4 will have cloud gaming as well (and will even enable backward compatibility with it). What is better or exclusive about XB on this?

While Sony will have cloud features, saving, syncing, and allowing players to buy PS1,2, and 3 games (giving the option of backwards compatibility) and will also allow PS4 users to update their games and even possibly stream games before they download them. All great features really.

But, MS is upping their servers from currently 15,000, to 300,000. PS4 Gaikai wont come anywhere close to that remaining near the standard of today. Xbox is going all in by hoping game makers will produce games that utilize the clouds capabilities as like the ones I stated above. Some people have stated that it will be like running 300,000 xbox's at one time which is untrue because you can't use cloud gaming to compute instantly. It has to be used more so for graphics, or lighting, or stuff like that. Nothing dynamic but it will be used to affect the actual gameplay.

So PS4 will have cloud gaming features (not at launch but all they have said so far is expect it in 2014) but it will be a disc based system that is augmented by Gaikai but not used to amplify the games itself. Xbox One is completely intergrated cloud gaming in its system and has really gone to a whole new level with it. Now does this necessarily mean that it will ever be used to the full extent? No, but if MS has any sense it will be and I think, from listening to their pressers and statements, that is what they intend on doing. The biggest issue will be convincing companies to buy into it and put forth the effort to lead the way in Cloud gaming. Something that is easier said than done considering expenses and time. But the possibilities are there for Xbox.

There is 0 precedent on what cloud computing is capable of. And the PS4 gaikai technology could easily do what you described in regards to adding data to a game on the fly. Audio data is not computational power, it is just sending data which is what Gaikai was designed to do in the first place. Sony can do exactly what you described and you saying they can't is outright wrong.

MS is using 300k servers for COMPUTATIONAL performance to help the xbone perform better using these remote calculations. Nobody knows exactly what it will be used for, what it is capable of, or anything related. MS cloud computing is pure speculation until we see it in action. Sim City used "cloud computing" and it was mostly just for DRM purposes.


Exactly this. Without some sort of example of cloud computing actually contributing to the computational requirements of a game (cough simcity cough), I really doubt anything will come of this.

Really, the consumption of resources on a local system are mostly due to a few things:
- Models+Textures (absolute lion's share of power)
- CPU-intensive processes (such as sc2's pathfinding and unit 'flocking' behavior, as well as AI and large randomized data sets)
- Transferring data from static media to memory (this is whenever you have to load a new level)

For gaming, that's where almost every piece of your power goes.

Cloud computing obviously can't help with graphics. We're redrawing the screen every 16.6 milliseconds based on input data less than 16ms old in 32 bit 1080p. There's no way we could wait on a server to send us that information, even if the processing were instant. We have to do all of this locally.

CPU-intensive processes may be where they hope to get some power out of the cloud, but not in any cases where things are happening constantly, or dynamically based on input. For instance, when I tell 200 zerglings to move forward, I could rely on the cloud to build a path through the navmesh for all of them - but that means they don't start moving until I get that response. Gamers would notice that.

Transferring data is laughable because there's no way the bandwidth of data from a SSD or HDD or blu-ray disk would be beaten by the data transferred from the internet.

So I really don't know what cloud computing is supposed to do.
aka Siyko
Hikari
Profile Blog Joined May 2010
1914 Posts
Last Edited: 2013-06-12 06:16:13
June 12 2013 06:14 GMT
#2636
I personally do not get this hype about cloud computing.

No, it is not going to turn your single console into this power machine. The majority of the computation will still need to be done on the machine. None of the graphics/reactionary stuff can be done via cloud (which is really imo what gaming is about)... not even if you have an excellent connection. (an average 100ms latency is acceptable: but still too slow for "real work")

Developers will also have to think of ways to utilize the power, which in itself is a giant challenge. Doing something like, an evolving AI which studies every single sc2 games played across all levels (something suitable for cloud processing) is something which sound "simple" but is extremely complicated (if you go in depth of studying current meta). End of the day its not worth the effort.

Maybe MMOs can utilize the cloud network in place of standalone servers?

Something like SimCity is not cloud computing. The so called real time market do not need the powers of cloud. I mean, your regular PC has more computational powers than the super computers which run the REAL stock market 30 years ago... and I doubt any game will really need to run something that complicated.

I personally think cloud services is just a "cool" way for them to say DRM (and keeping you online).

xb1 being not the console for "people with shitty internet" is a terrible excuse. Its not like diablo where its just one game. Its an entire platform. It is supposed to be flexible and accommodating.
Yurie
Profile Blog Joined August 2010
12096 Posts
June 12 2013 06:24 GMT
#2637
On June 12 2013 15:14 fdsdfg wrote:
Transferring data is laughable because there's no way the bandwidth of data from a SSD or HDD or blu-ray disk would be beaten by the data transferred from the internet.

So I really don't know what cloud computing is supposed to do.


I am at this moment downloading a torrent faster than I could transfer it from a blu-ray. Assuming the following googling is true, Blu-ray has a data transfer rate of 36 Mbps. I would judge upwards of 10% of the people in Sweden can get 100 Mbps connections in the download direction. Perhaps .5% can get 1000 Mbps.
TheRabidDeer
Profile Blog Joined May 2003
United States3806 Posts
Last Edited: 2013-06-12 06:32:09
June 12 2013 06:30 GMT
#2638
On June 12 2013 15:24 Yurie wrote:
Show nested quote +
On June 12 2013 15:14 fdsdfg wrote:
Transferring data is laughable because there's no way the bandwidth of data from a SSD or HDD or blu-ray disk would be beaten by the data transferred from the internet.

So I really don't know what cloud computing is supposed to do.


I am at this moment downloading a torrent faster than I could transfer it from a blu-ray. Assuming the following googling is true, Blu-ray has a data transfer rate of 36 Mbps. I would judge upwards of 10% of the people in Sweden can get 100 Mbps connections in the download direction. Perhaps .5% can get 1000 Mbps.

Nope
http://www.blu-ray.com/faq/#bluray_speed

1x is 36Mbps
PS3 had 2x which is 72Mbps
PS4 is rumored to be 6x or 216Mbps
Global average speed is 13Mbps which means discs are about 16x faster than the average internet.
althaz
Profile Joined May 2010
Australia1001 Posts
June 12 2013 06:34 GMT
#2639
On June 12 2013 14:29 Partha wrote:
Show nested quote +
On June 12 2013 14:21 takingbackoj wrote:
On June 12 2013 13:31 screamingpalm wrote:
On June 12 2013 13:15 takingbackoj wrote:
On June 12 2013 11:06 TheRabidDeer wrote:
On June 12 2013 10:25 SnipedSoul wrote:
How is all this cloud networking stuff going to work anyway? How am I going to download games when I have 5 Mbps internet?

Slowly. Also, they should still have disc based games you just have to install them to the HDD like you do on a PC

I actually, I believe this could be a saving grace for Xbox One down the road. Now they won't be able to use it to affect anything dynamic in game but there are several applications that are possible at least in the future. Small things like weather, stuff that doesn't change once loaded you know.

But also bigger picture, with the power the cloud brings, you could store almost unlimited data to create the most realistic npc's ever seen. Being able to store dialogue, NPC actions, behaviors, etc on the cloud, so many that you would be able to play through a game like Elder Scrolls without ever hearing the same thing twice or seeing NPC's do so many more variations of tasks in different ways. Or how about maps? Being able to store so many different locations that you could literally create a whole world for a game. You could literally race across Europe or in Elder Scrolls case, create Tamriel and Akavir without scaling down. Morrowind would be as big as it was in Morrowind. Skyrim could be as large as it was in the last one. Even bigger if they wanted. They could create an actual Elder Scrolls MMO where the gameplay is just like the single player, but with the most realistic NPC's ever, doing so many different tasks and changing the world instead of just walking back and forth from building to building. They could all have their own personalities, looks, and actions. That possibility is incredible to me and is something that is exclusive to Xbox One.

Now of course that technology isn't out yet but it is possible with the cloud from a data storage standpoint. Another issue would be that it could only really be used in Xbox exclusives since PS4 doesn't have that capability. But that is why I have been saying that while PS4 is the front runner now, the ceiling is much higher for XBox one. Its really up to if MS wants to put in the effort or not.


I'm confused... I thought the PS4 will have cloud gaming as well (and will even enable backward compatibility with it). What is better or exclusive about XB on this?

While Sony will have cloud features, saving, syncing, and allowing players to buy PS1,2, and 3 games (giving the option of backwards compatibility) and will also allow PS4 users to update their games and even possibly stream games before they download them. All great features really.

But, MS is upping their servers from currently 15,000, to 300,000. PS4 Gaikai wont come anywhere close to that remaining near the standard of today. Xbox is going all in by hoping game makers will produce games that utilize the clouds capabilities as like the ones I stated above. Some people have stated that it will be like running 300,000 xbox's at one time which is untrue because you can't use cloud gaming to compute instantly. It has to be used more so for graphics, or lighting, or stuff like that. Nothing dynamic but it will be used to affect the actual gameplay.

So PS4 will have cloud gaming features (not at launch but all they have said so far is expect it in 2014) but it will be a disc based system that is augmented by Gaikai but not used to amplify the games itself. Xbox One is completely intergrated cloud gaming in its system and has really gone to a whole new level with it. Now does this necessarily mean that it will ever be used to the full extent? No, but if MS has any sense it will be and I think, from listening to their pressers and statements, that is what they intend on doing. The biggest issue will be convincing companies to buy into it and put forth the effort to lead the way in Cloud gaming. Something that is easier said than done considering expenses and time. But the possibilities are there for Xbox.


I would ignore this guy, I've been following this thread very very closely and this guy is a stealth MS fan boy. I believe it was a few pages ago where he was ardently defending the price tag of the XBone by saying most people (He is a single, military personnel) would be able to afford both consoles which is a stupid remark on its own but some of the defenses he makes on behalf the XBone is actually quite hilarious.

Well now you sound like a not-stealth MS hater. I have no idea about the rest of takingbackoj's posts, but the one you quoted was factual, accurate and reasoned.
The first rule we don't talk about race conditions. of race conditions is
TheRabidDeer
Profile Blog Joined May 2003
United States3806 Posts
June 12 2013 06:36 GMT
#2640
On June 12 2013 15:34 althaz wrote:
Show nested quote +
On June 12 2013 14:29 Partha wrote:
On June 12 2013 14:21 takingbackoj wrote:
On June 12 2013 13:31 screamingpalm wrote:
On June 12 2013 13:15 takingbackoj wrote:
On June 12 2013 11:06 TheRabidDeer wrote:
On June 12 2013 10:25 SnipedSoul wrote:
How is all this cloud networking stuff going to work anyway? How am I going to download games when I have 5 Mbps internet?

Slowly. Also, they should still have disc based games you just have to install them to the HDD like you do on a PC

I actually, I believe this could be a saving grace for Xbox One down the road. Now they won't be able to use it to affect anything dynamic in game but there are several applications that are possible at least in the future. Small things like weather, stuff that doesn't change once loaded you know.

But also bigger picture, with the power the cloud brings, you could store almost unlimited data to create the most realistic npc's ever seen. Being able to store dialogue, NPC actions, behaviors, etc on the cloud, so many that you would be able to play through a game like Elder Scrolls without ever hearing the same thing twice or seeing NPC's do so many more variations of tasks in different ways. Or how about maps? Being able to store so many different locations that you could literally create a whole world for a game. You could literally race across Europe or in Elder Scrolls case, create Tamriel and Akavir without scaling down. Morrowind would be as big as it was in Morrowind. Skyrim could be as large as it was in the last one. Even bigger if they wanted. They could create an actual Elder Scrolls MMO where the gameplay is just like the single player, but with the most realistic NPC's ever, doing so many different tasks and changing the world instead of just walking back and forth from building to building. They could all have their own personalities, looks, and actions. That possibility is incredible to me and is something that is exclusive to Xbox One.

Now of course that technology isn't out yet but it is possible with the cloud from a data storage standpoint. Another issue would be that it could only really be used in Xbox exclusives since PS4 doesn't have that capability. But that is why I have been saying that while PS4 is the front runner now, the ceiling is much higher for XBox one. Its really up to if MS wants to put in the effort or not.


I'm confused... I thought the PS4 will have cloud gaming as well (and will even enable backward compatibility with it). What is better or exclusive about XB on this?

While Sony will have cloud features, saving, syncing, and allowing players to buy PS1,2, and 3 games (giving the option of backwards compatibility) and will also allow PS4 users to update their games and even possibly stream games before they download them. All great features really.

But, MS is upping their servers from currently 15,000, to 300,000. PS4 Gaikai wont come anywhere close to that remaining near the standard of today. Xbox is going all in by hoping game makers will produce games that utilize the clouds capabilities as like the ones I stated above. Some people have stated that it will be like running 300,000 xbox's at one time which is untrue because you can't use cloud gaming to compute instantly. It has to be used more so for graphics, or lighting, or stuff like that. Nothing dynamic but it will be used to affect the actual gameplay.

So PS4 will have cloud gaming features (not at launch but all they have said so far is expect it in 2014) but it will be a disc based system that is augmented by Gaikai but not used to amplify the games itself. Xbox One is completely intergrated cloud gaming in its system and has really gone to a whole new level with it. Now does this necessarily mean that it will ever be used to the full extent? No, but if MS has any sense it will be and I think, from listening to their pressers and statements, that is what they intend on doing. The biggest issue will be convincing companies to buy into it and put forth the effort to lead the way in Cloud gaming. Something that is easier said than done considering expenses and time. But the possibilities are there for Xbox.


I would ignore this guy, I've been following this thread very very closely and this guy is a stealth MS fan boy. I believe it was a few pages ago where he was ardently defending the price tag of the XBone by saying most people (He is a single, military personnel) would be able to afford both consoles which is a stupid remark on its own but some of the defenses he makes on behalf the XBone is actually quite hilarious.

Well now you sound like a not-stealth MS hater. I have no idea about the rest of takingbackoj's posts, but the one you quoted was factual, accurate and reasoned.

Not sure if the Romanian in me is coming out or not... but... what facts did he present other than the number of servers MS has?
Prev 1 130 131 132 133 134 221 Next
Please log in or register to reply.
Live Events Refresh
OSC
22:30
OSC Elite Rising Star #19
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech85
FoxeR 72
StarCraft: Brood War
Sea 2900
PianO 814
Mind 443
Tasteless 282
Bale 78
Aegong 67
Pusan 52
ZergMaN 37
GoRush 27
Nal_rA 17
[ Show more ]
ToSsGirL 13
soO 12
Noble 8
Icarus 6
League of Legends
JimRising 633
Other Games
summit1g7008
WinterStarcraft518
ceh9369
Nina71
RuFF_SC253
Organizations
Other Games
BasetradeTV197
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 11 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo1333
Upcoming Events
OSC
6h 1m
Maestros of the Game
7h 1m
Classic vs Maru
Serral vs herO
TBD vs Clem
Replay Cast
17h 1m
CranKy Ducklings
1d 3h
uThermal 2v2 Circuit
1d 8h
BSL22 NKC (BSL vs China)
1d 12h
eOnzErG vs Mihu
Messiah vs XuanXuan
Jaystar vs TerrOr
Dewalt vs Bonyth
eOnzErG vs XuanXuan
Mihu vs TerrOr
Messiah vs Bonyth
Sparkling Tuna Cup
2 days
uThermal 2v2 Circuit
2 days
BSL22 NKC (BSL vs China)
2 days
Jaystar vs Dewalt
eOnzErG vs TerrOr
XuanXuan vs Bonyth
Mihu vs Dewalt
Messiah vs Jaystar
eOnzErG vs Bonyth
TerrOr vs Dewalt
OSC
2 days
[ Show More ]
Wardi Open
3 days
Replay Cast
5 days
The PondCast
6 days
Replay Cast
6 days
Liquipedia Results

Completed

BSL Season 22
2026 GSL S2
Heroes Pulsing #1

Ongoing

IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
CSCL: Masked Kings S4
YSL S3
Acropolis #4 - GSB
SCTL 2026 Spring
WardiTV Spring 2026
Maestros of the Game 2
uThermal 2v2 2026 Main Event
Murky Cup 2026
Heroes Pulsing #2
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1

Upcoming

BSL 22 Non-Korean Championship
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
Douyu Cup 2026
Heroes Pulsing #3
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.