On June 20 2014 21:39 Laurens wrote: Installed this yesterday. I wanted to play with a guild I've been part of for like 10 years, have played with them on and off in various MMOs. They're NA. Turns out I am region locked to EU, despite never being asked which region I wanted to play in?
That's pretty bullshit.
I'll find another guild and still enjoy the game np, but why does it not give you the option or tell you clearly that purchasing from EU means you're locked to EU?
it depends where you bought the game, if it was an EU vendor you get EU, if it was NA you get NA
To the ppl complaining about dungeons, I haven't done many. I think I've only been in 5 groups, but I made it through all the bosses 3 out of those 5 groups. I guess if I was having more trouble with dungeons, I'd create a group with people you know are decent. Similarly, I've been mostly pvping, and joining premades for bg's is a must if you want to have a really good time.
On June 20 2014 23:19 Firebolt145 wrote: Well you could, just keep your expectations at bronze.
With the number of times you'd wipe with a lfg team, it's just not really worth it. The repair costs alone start seriously eating into any value you'd get from drops :p
On June 20 2014 22:20 Laurens wrote: I just went to the website, and then to the shop. I never realised the division would happen at the purchase already.
Oh well.
Tbh it's probably for the best you didn't get stuck with an na only version, (assuming you're actually in europe/belgium) the ping to NA would make the game really really unpleasant. This isn't really a game you can play at over 150-200ms delay at all.
On June 20 2014 22:20 Laurens wrote: I just went to the website, and then to the shop. I never realised the division would happen at the purchase already.
Well with US guild disbanding, I guess I will pay and move server to play with my fellow countrymen since my timezone is completely opposite with the US timezone. Thanks for having me while the guild last!
On June 20 2014 20:58 Thalandros wrote: I just tried Stormtalon dungeon for the 2nd time. Group disbanded right before 2nd boss. I actually really like the dungeon, but can never get to freaking finish it because of incompetence or impatience. Ugh
On June 20 2014 05:07 LaNague wrote: i will probably take a break, i just cant play with these framerates.
Maybe they will change something.
Where are you getting bad FPS? I had ~100 (min ~70?) fighting one boss of this instance and like 130 on the next boss
In questing areas it goes down to 50 sometimes, like in Wilderrun, sometimes even 45. The amount of stuff on my screen doesnt seem to make a difference, the difference seems to be NPCs and mainly players. No matter my graphical settings, i can make the game look like doom1 and still.
Its blocking the 2 CPU cores it is using with 100% uptime, but it doesnt actually use them much. It just reserves time on them and then doesnt do anything. To me it looks like multithreading issues, very common in self created engines.
I dont understand how you can have so much more FPS than me, we have similar CPUs.
Anyways, there is nothing i can do now. Ill wait for the big monthly patch and if they didnt fix it, i will just write off the 50 euro.
Some areas run worse than others, are you using an nvidia graphics card with driver version 337.50 or later? I'l compare FPS with you at the same place + low settings if you want
Its blocking the 2 CPU cores it is using with 100% uptime, but it doesnt actually use them much. It just reserves time on them and then doesnt do anything.
How do you know it reserves time and doesn't load cpu at all? o.0
You might want to check for parked cores and disable core parking if you only see load on two cores, because i see load on more than two, there's just a very clear dominant thread like with sc2, WoW, etc. Have you also triple checked CPU and GPU at the right clock speeds under load?
Cyro, we were in the same gild, we allready compared FPS :D
My CPU cores 1 and 2 show 100% load, but they use very low power and produce no heat, that for me is a good indicator that their multithreading is blocking. I see load on more cores, but the other 2 are insignificant.
I dont know what you mean with checking CPU and GPU, my GPU atm is running at stock speed so i do not unlock the warranty lock. my CPU is running at 4400 hz under load, i dont think there is a way it is secretly performing under that.
On June 21 2014 03:10 LaNague wrote: Cyro, we were in the same gild, we allready compared FPS :D
My CPU cores 1 and 2 show 100% load, but they use very low power and produce no heat, that for me is a good indicator that their multithreading is blocking. I see load on more cores, but the other 2 are insignificant.
I dont know what you mean with checking CPU and GPU, my GPU atm is running at stock speed so i do not unlock the warranty lock. my CPU is running at 4400 hz under load, i dont think there is a way it is secretly performing under that.
Oh yea name confusion.
Well you have to actually look and make sure it's at that under load. If your CPU is functioning correctly it won't be at 4.4ghz all of the time unless you disable all of the power/lifespan saving features.
You need to get Hwinfo and look at things like vcore and triple-check it's @4400mhz under load. You absolutely have to do that, especially because you're not overclocking in a traditional way, you're leaving a ton of stuff auto and you didn't confirm either that your CPU was particularly stable under anything other than wildstar load, or that it was performing properly for the clock speed. That's all part of the overclocking process~
You see TWO cores @100%? Could you screenshot, as well as a view of some kind of process manager showing CPU load per task?
Nvidia directx drivers are more efficient than AMD's, so it's no surprise getting ~20-60% more FPS with the same CPU, when CPU bound. That's been the case since the april 7'th driver release and they will probably hold that advantage for at least 3 months if not more because radeon driver guys have been disturbingly silent about their performance disadvantage in everything that's not running on Mantle
My CPU cores 1 and 2 show 100% load, but they use very low power and produce no heat, that for me is a good indicator that their multithreading is blocking.
Some stuff runs 100% load on all four cores and gets you to 55-60c max, while some other stuff makes you hit 100c at the same settings. When the CPU is only loaded like 30% as wildstar does, no core will get hot. My peak temps after days of combined cpu + gpu load with room temp reaching 25c are 63, 63, 61, 60 at 1.245 - 1.265vcore with 4c/8t. You can't measure utilization by temperatures, in terms of "it's at 100% load but only 50c, it can obviously run faster!"
^100% load means something is saturated and it can't run the code any faster. You get different types of "100% load" when you do different types of loads, use different instruction sets etc, with different parts of the CPU cores being used, or more on average. If they can't be used though, they can't be used. Haswell gets hot when doing a ton of FLOPS with avx2, but that's irrelevant for anything but a small niche of programs, it's not useful for an MMO to do that and they can't code it that way to get your CPU hotter and boost your FPS
yeah its running at 4.4 ghz under load, i watched it for days when i was paranoid about my crashes. My voltages go to 1.25, as i set it in the bios.
I really dont think its my PC in general, its bad multithread programming combined with maybe ati driver stuff.
I have stress tested my whole system with aida64, my CPU temps do not reach 80 degrees, my pc doesnt crash. Only intel burn test causes issues because it overrides my CPU voltages, so i dont use that anymore.
On June 21 2014 03:21 LaNague wrote: yeah its running at 4.4 ghz under load, i watched it for days when i was paranoid about my crashes. My voltages go to 1.25, as i set it in the bios.
I really dont think its my PC in general, its bad multithread programming combined with maybe ati driver stuff.
They are doing pretty good for DirectX. Dx11 is bad though, and they can't fix that, the best thing that they could possibly do would be to patch problematic areas in particular, then work in reductions in CPU load for like a 30% increase in FPS, and then jump ship to an API way better than DX11 that runs on all modern GPU's as soon as possible, maybe next year. They could triple performance with something like that, potentially, but it's not really there right now and there's not much that they can do about that, it's on people like AMD/Nvidia and Microsoft
I have stress tested my whole system with aida64, my CPU temps do not reach 80 degrees, my pc doesnt crash. Only intel burn test causes issues because it overrides my CPU voltages, so i dont use that anymore.
Adia64 is a pretty terrible stability test, nobody used it for almost a year now for Haswell at least around where i read/post.
Running linpack or similar programs (IBT is a frontend for an avx1 version of linpack) with adaptive voltage is the most common way to kill these CPU's, so general advice is not to use adaptive voltage ever and if you are, don't run them at all. They're still not ideal stability tests though. Best you can do with a voltage mode that you can't control properly would probably be x264, but not that terrible 5.0 benchmark with the 2012 encoder version because that's bad, need up to date encoder
Not gonna make a ton of posts about this or go more in depth since you seem fine/happy doing stuff your way, it's probably not impacting FPS at this point if you're checked frequencies stay up
I'm really curious about two CPU cores at 100% load, though.
ok, i logged into the place i ragequit with 35 fps, but i got just under 60.
This is running around Wilderrun at under 60 fps. It looks like its GPU bound, but i can set all settings to low and its the same fps +-5. My gpu is fine, i just tested on other games that i couldnt run properly before.
I post this for your curiosity, i dont think there is anything i can do and i dont think i need tech help.
If i run into cores at 100%, ill try to capture it.
i am currently researching the GPU usage jumpiness, but i think its just some display bug, seems common with the R9 290, it doesnt affect my FPS, which stays constant.
On June 20 2014 21:39 Laurens wrote: Installed this yesterday. I wanted to play with a guild I've been part of for like 10 years, have played with them on and off in various MMOs. They're NA. Turns out I am region locked to EU, despite never being asked which region I wanted to play in?
That's pretty bullshit.
I'll find another guild and still enjoy the game np, but why does it not give you the option or tell you clearly that purchasing from EU means you're locked to EU?
It's pretty normal in MMO's for that to be the case, every blizzard game (WoW, Sc2, D3) would region lock you to EU etc. I thought when i was buying, it was made pretty clear that it was EU only, as there are seperate EU and US sites to buy from and maybe a message, but i don't particularly remember
LaNague, doesn't look like you ever have a second core hit 50% while one is at 80+. Also the main wildstar thread jumps between cores some, that's why it can say like 80/40 instead of 100/20
If you're GPU bound, your FPS will rise by like up to 2-4x if you use render scale to ultra low. If you're CPU bound hard, it won't change at all. I don't have problems with being GPU bound and i'm using a far weaker GPU, but then again yours might not be much faster if you're running @like 950mhz instead of 1200
On June 21 2014 05:48 LaNague wrote: i can run in literal 800x600 WITH render on low and i still have low FPS. So i am supposed to be CPU bound, but my CPU is pretty strong.
I just dont see how it is my fault that im on low fps. I tried enough, imo. So i wait for a patch.
You can probably run 1080p and near max settings with no fps loss, because GPU isn't kept busy either way during your min FPS times
You're just CPU bound, your FPS would be higher on not-all-max settings with a 750ti because of the driver difference. When you're
For video above, he's raising FOV, and FOV doesn't really significantly affect FPS. The spell effect supress, yea you can do that, but removing spell effects is an icky solution
The -dx9 option strikes me as particularly interesting. I just applied it and relogged into Ilium, and although it may just be a placebo affect, I think my FPS has gone up from ~30 to ~40-45 on average.
edit @ Cyro: The FOV is one thing, and I also don't think deleting our appdata will help most of us, but some of the others such as dx9 and which particular addons to disable might help. At this point I think he might as well try everything.
appdata reduced my FPS because of bad default UI. dx9 reduced it by 10 because its dx9.
I dont think i am actually CPU bound. I just think they waste a lot of CPU time with multithreading errors. Its really annoying, why would a 4.4 ghz haswell not be enough to play a game.