• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 20:48
CET 02:48
KST 10:48
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Winners11Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12[ASL20] Ro4 Preview: Descent11
Community News
[TLMC] Fall/Winter 2025 Ladder Map Rotation8Weekly Cups (Nov 3-9): Clem Conquers in Canada4SC: Evo Complete - Ranked Ladder OPEN ALPHA8StarCraft, SC2, HotS, WC3, Returning to Blizzcon!45$5,000+ WardiTV 2025 Championship7
StarCraft 2
General
[TLMC] Fall/Winter 2025 Ladder Map Rotation Mech is the composition that needs teleportation t Weekly Cups (Nov 3-9): Clem Conquers in Canada Craziest Micro Moments Of All Time? SC: Evo Complete - Ranked Ladder OPEN ALPHA
Tourneys
Constellation Cup - Main Event - Stellar Fest Tenacious Turtle Tussle RSL S3 Round of 16 Master Swan Open (Global Bronze-Master 2) Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection
Brood War
General
FlaSh on: Biggest Problem With SnOw's Playstyle [ASL20] Ask the mapmakers — Drop your questions BW General Discussion Terran 1:35 12 Gas Optimization BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[Megathread] Daily Proleagues [BSL21] RO32 Group D - Sunday 21:00 CET [BSL21] RO32 Group C - Saturday 21:00 CET [ASL20] Grand Finals
Strategy
Current Meta PvZ map balance How to stay on top of macro? Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread EVE Corporation Should offensive tower rushing be viable in RTS games? Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Russo-Ukrainian War Thread Canadian Politics Mega-thread The Games Industry And ATVI
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Dyadica Gospel – a Pulp No…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Reality "theory" prov…
perfectspheres
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1518 users

Wildstar MMO - Page 17

Forum Index > General Games
Post a Reply
Prev 1 15 16 17 18 19 113 Next
Scrandom
Profile Joined February 2011
Canada2819 Posts
May 11 2014 05:55 GMT
#321
I just loaded up the beta and it asked me if I wanted to change my windows 7 color scheme to basic and I accidentally clicked no and dont ask me again, anyone know if that will be an issue?
JoeCool
Profile Joined January 2012
Germany2520 Posts
Last Edited: 2014-05-11 11:38:01
May 11 2014 11:36 GMT
#322
Probably not. Most of the time the computer recommends to change the color scheme because it takes less computing power... Even when you´re PC is fine.

Edit: Downloading the Open Beta right now, is there a "warlock" class? Or some sort of shapeshifter?
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
May 11 2014 15:40 GMT
#323
On May 10 2014 05:07 NonY wrote:
Show nested quote +
On May 09 2014 21:15 Sufficiency wrote:
I think this game got a lot of the stuff right, but still I don’t like it for some reason.

Perhaps it is the graphics. I prefer high resolution high fantasy style instead of the sci-fi.

In any case, I want to play a healer. Is Esper a healer or is Medic the ACTUAL healer class? Does this game actually need healers?

yeah you actually need healers. esper medic and SS can all actually heal 5 man content. and in raid content they're all valuable as well, sometimes one being better than the others for certain fights. medic is most defined by being short range and having to aim all abilities so you're constantly running with your targets. esper is the least mobile, it has long range and a lot of targeted abilities (dont have to aim them). SS is long range, mobile, and has mostly aimed abilities. each of their resource systems are quite different from each other as well. should probably just play each one to lvl 10 or something to get a feel for their resource system

each class is supposed to actually be proficient at each of its two roles. some classes haven't been viable in past beta patches for certain roles (although imo all 3 healers have always been viable, it's only DPS and tanks that have had serious issues), but they're really focusing on balancing the classes now. i'd suggest picking a class based on what kinda style you like, not based on rumors of which class is good at what.


Thanks this is really helpful.

I did notice Esper's level 1 skill seem to be very different from all the other classes. You have to be not moving to use it. It's very annoying to say the least and very different from the rest of the class designs. Are you saying Espers have tons of skills that requires not moving?

That is a little worrisome. I don't want to play PvP if half of the time I can't even move.
https://twitter.com/SufficientStats
NonY
Profile Blog Joined June 2007
8751 Posts
Last Edited: 2014-05-11 16:28:43
May 11 2014 16:27 GMT
#324
On May 12 2014 00:40 Sufficiency wrote:
Show nested quote +
On May 10 2014 05:07 NonY wrote:
On May 09 2014 21:15 Sufficiency wrote:
I think this game got a lot of the stuff right, but still I don’t like it for some reason.

Perhaps it is the graphics. I prefer high resolution high fantasy style instead of the sci-fi.

In any case, I want to play a healer. Is Esper a healer or is Medic the ACTUAL healer class? Does this game actually need healers?

yeah you actually need healers. esper medic and SS can all actually heal 5 man content. and in raid content they're all valuable as well, sometimes one being better than the others for certain fights. medic is most defined by being short range and having to aim all abilities so you're constantly running with your targets. esper is the least mobile, it has long range and a lot of targeted abilities (dont have to aim them). SS is long range, mobile, and has mostly aimed abilities. each of their resource systems are quite different from each other as well. should probably just play each one to lvl 10 or something to get a feel for their resource system

each class is supposed to actually be proficient at each of its two roles. some classes haven't been viable in past beta patches for certain roles (although imo all 3 healers have always been viable, it's only DPS and tanks that have had serious issues), but they're really focusing on balancing the classes now. i'd suggest picking a class based on what kinda style you like, not based on rumors of which class is good at what.


Thanks this is really helpful.

I did notice Esper's level 1 skill seem to be very different from all the other classes. You have to be not moving to use it. It's very annoying to say the least and very different from the rest of the class designs. Are you saying Espers have tons of skills that requires not moving?

That is a little worrisome. I don't want to play PvP if half of the time I can't even move.

they don't have a ton of skills that are immobile. there's that one (telekinetic strike) and one other DPS ability (haunt) and then of course their innate (30 sec cd, 5 sec self root). there is a mobile alternative that does essentially the same thing but has much shorter range and most espers prefer keeping their range (they have the most tools for that). when all tools for creating separation are down, you can pop your innate for a huge absorb shield. pvp healing esper is mobile. the main immobile heal is a spammable single target heal, which you typically use for healing tanks in pve. pvp healers dont have it on their bars.

in general though if you dont like finding opportunities to be immobile, then dont pick esper. esper was the class i mained early in closed beta and it turned out it was accidentally too mobile (the mobile builds were actually superior in every way -- there was no tradeoff which was obviously broken) and now they've been clear that it's supposed to be the most immobile class (though always has mobile options too). some people who don't like the idea of being immobile still play esper because you're mostly mobile, you're just relatively immobile in the context of an extremely mobile game. for pvp though, if it's big group pvp, you have enough range that your immobility isn't that much of a liability. for small group pvp, you have a lot of tools to keep people off you.
"Fucking up is part of it. If you can't fail, you have to always win. And I don't think you can always win." Elliott Smith ---------- Yet no sudden rage darkened his face, and his eyes were calm as they studied her. Then he smiled. 'Witness.'
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
May 11 2014 17:18 GMT
#325
Thanks Nony. I think I will just stick with Esper then. I don't actually want something too mobile due to possibly higher skill requirement.

https://twitter.com/SufficientStats
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
May 11 2014 17:19 GMT
#326
Which server does everyone play on?
https://twitter.com/SufficientStats
DannyJ
Profile Joined March 2010
United States5110 Posts
May 11 2014 17:22 GMT
#327
Yikes maybe I just have some weird stuff going on but my computer is pretty good and it's still having lots of trouble playing this game well at all. Is this bad optimization so far on their end or just me?
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
May 11 2014 17:33 GMT
#328
I feel this game is badly optimized. I can get good fps, but my graphic card had to kick into full gear to make it happen.

Considering how simple the character model and the environment is, I am surprised that it takes this much effort.
https://twitter.com/SufficientStats
crms
Profile Joined February 2010
United States11933 Posts
May 11 2014 17:44 GMT
#329
this game has some of the best animations and combat 'feel' since WoW, every other MMO other than wow and now wildstar feels clunky as hell to me. That being said, I think I'm RIP in the MMO field, I couldn't get into the game and just can't do the play style of 'run here, talk to this person, run back, etc., questing etc. I couldn't get hooked into the game so I'll be passing but man they did a good job on character movement.
http://i.imgur.com/fAUOr2c.png | Fighting games are great
Battleaxe
Profile Blog Joined August 2010
United States843 Posts
May 11 2014 19:32 GMT
#330
Game feels pretty solid overall but I just can't see myself getting into it. Maybe I'm just jaded by the disappointment of most recent MMOs, but Wildstar feels like it pulled a lot of elements that have worked in other MMOs and made them work together, but much of what I was doing for the first 10-15 levels just didn't hook me at all. The game did feel very fluid and will probably get a decent playerbase though.
Without a community, we're all just a bunch of geeks.
Darpa
Profile Blog Joined March 2010
Canada4413 Posts
May 11 2014 20:20 GMT
#331
On May 12 2014 04:32 Battleaxe wrote:
Game feels pretty solid overall but I just can't see myself getting into it. Maybe I'm just jaded by the disappointment of most recent MMOs, but Wildstar feels like it pulled a lot of elements that have worked in other MMOs and made them work together, but much of what I was doing for the first 10-15 levels just didn't hook me at all. The game did feel very fluid and will probably get a decent playerbase though.



This is my problem with all MMO's these days. They are are all exactly the same until max level and it just doesnt hook me. There have been two that I have been semi interested in since I quit wow in like 2008.

Swtor- simply played through the whole story which i found fund (before shitty "free to play"), only mmo i have hit max level as outside of wow.

Warhammer - It had such a great premise, and there was so much world pvp and good times to be had during the level process. The problem was that all end game was basically broken (and Ive heard its still broken) and it was really poorly optimized. There was a cast delay for about a second between using the spell and it happening, and the servers just lagged way to much. Plus there was no way to balance hundred of player battles when all the melee regardless of how tanky would run in, instantly get targeted by 40 players and be dead which meant basically everyone played range and because of such you couldnt take down castle bosses and such.

I'll give this a try at launch, but to be honest it just looks the same as every other mmo, and NCSOFT games tend to be really really grindy, which I despise.
"losers always whine about their best, Winners go home and fuck the prom queen"
XXXSmOke
Profile Blog Joined November 2004
United States1333 Posts
May 11 2014 22:32 GMT
#332
On May 12 2014 02:44 crms wrote:
this game has some of the best animations and combat 'feel' since WoW, every other MMO other than wow and now wildstar feels clunky as hell to me. That being said, I think I'm RIP in the MMO field, I couldn't get into the game and just can't do the play style of 'run here, talk to this person, run back, etc., questing etc. I couldn't get hooked into the game so I'll be passing but man they did a good job on character movement.


Same here, I lasted about an hour before I felt mehhh.

Someday someone will get an MMO right again, one that actually has consequences and is not mindless.
Emperor? Boxer disapproves. He's building bunkers at your mom's house even as you're reading this.
Scrandom
Profile Joined February 2011
Canada2819 Posts
Last Edited: 2014-05-12 01:13:14
May 12 2014 01:07 GMT
#333
On May 12 2014 07:32 XXXSmOke wrote:
Show nested quote +
On May 12 2014 02:44 crms wrote:
this game has some of the best animations and combat 'feel' since WoW, every other MMO other than wow and now wildstar feels clunky as hell to me. That being said, I think I'm RIP in the MMO field, I couldn't get into the game and just can't do the play style of 'run here, talk to this person, run back, etc., questing etc. I couldn't get hooked into the game so I'll be passing but man they did a good job on character movement.


Same here, I lasted about an hour before I felt mehhh.

Someday someone will get an MMO right again, one that actually has consequences and is not mindless.


You always see people say "one day they will get an MMO right again" but no one ever has any suggestions or ideas. Like what could you actually do differently in an MMO? And that's not me coming at you or anything, its a real question. What can you do differently?

I feel like once you've experienced your first MMO (mine being WoW) the magic of it diminishes greatly and you just wont have the same experience leveling up a character.
Parametric
Profile Blog Joined February 2010
Canada1261 Posts
May 12 2014 01:29 GMT
#334
Ignoring the performance issues of the game I just don't care about the world, where as in WoW I got to explore places that I played in in other Warcraft titles or read about. I'm a more casual MMO player though and I'll probably give it a shot after release if reviews state that the performance issues have been ironed out.
Crispy Bacon craving overload.
wongfeihung
Profile Blog Joined May 2010
United States763 Posts
May 12 2014 01:45 GMT
#335
On May 12 2014 10:07 Scrandom wrote:
Show nested quote +
On May 12 2014 07:32 XXXSmOke wrote:
On May 12 2014 02:44 crms wrote:
this game has some of the best animations and combat 'feel' since WoW, every other MMO other than wow and now wildstar feels clunky as hell to me. That being said, I think I'm RIP in the MMO field, I couldn't get into the game and just can't do the play style of 'run here, talk to this person, run back, etc., questing etc. I couldn't get hooked into the game so I'll be passing but man they did a good job on character movement.


Same here, I lasted about an hour before I felt mehhh.

Someday someone will get an MMO right again, one that actually has consequences and is not mindless.


You always see people say "one day they will get an MMO right again" but no one ever has any suggestions or ideas. Like what could you actually do differently in an MMO? And that's not me coming at you or anything, its a real question. What can you do differently?

I feel like once you've experienced your first MMO (mine being WoW) the magic of it diminishes greatly and you just wont have the same experience leveling up a character.

I disagree. I played many MMORPGs before playing WoW. Each one had their own charm, to me. WoW kind of ruined that format of MMORPGs for me, because I haven't been able to find one that I like as much as WoW ever since. The only other MMORPG that I've played as much, if not more so, was Ragnarok Online.
XXXSmOke
Profile Blog Joined November 2004
United States1333 Posts
Last Edited: 2014-05-12 02:29:33
May 12 2014 02:19 GMT
#336
On May 12 2014 10:07 Scrandom wrote:
Show nested quote +
On May 12 2014 07:32 XXXSmOke wrote:
On May 12 2014 02:44 crms wrote:
this game has some of the best animations and combat 'feel' since WoW, every other MMO other than wow and now wildstar feels clunky as hell to me. That being said, I think I'm RIP in the MMO field, I couldn't get into the game and just can't do the play style of 'run here, talk to this person, run back, etc., questing etc. I couldn't get hooked into the game so I'll be passing but man they did a good job on character movement.


Same here, I lasted about an hour before I felt mehhh.

Someday someone will get an MMO right again, one that actually has consequences and is not mindless.


You always see people say "one day they will get an MMO right again" but no one ever has any suggestions or ideas. Like what could you actually do differently in an MMO? And that's not me coming at you or anything, its a real question. What can you do differently?

I feel like once you've experienced your first MMO (mine being WoW) the magic of it diminishes greatly and you just wont have the same experience leveling up a character.


I feel that the solution lies in more realism, consequences, and player vs player interaction.

An example would be something of this nature...

I want a game where my guild perhaps finds a planet (out of 100s of planets on the system) That ends up being high rich in a resource that is highly trade able. We immediately set up on the planet and start collecting and selling this resource as a guild. Unfortunately, after a week of mass profit our planet has also been discovered by new guilds that want that same resource. Battles erupt in space above the planet, and on the planet as we fight over this resource. Before you know it this place has become a huge battleground and everyone wants a piece of the planet. One guild eventually takes over, but that doesn't stop the smugglers, trying to sneak onto the planet and grab some of the resources and sneak out without being killed. After two weeks of mining the planet, suddenly new aliens start spawning on the planet giving the guild in control major problems as now they have to deal with other guilds attacking them plus the aliens on the ground. Eventually the guild is overrun on the ground and the planet is deemed worthless as the aliens are in control of everything.

The best MMO's in my opinion are the ones like EVE and Asheron's Call were they let the players drive the story. The devs just adapt to what the players do and basically play God. This creates the real epic experience so your not just going through some stupid lore that you dont care about. Kill 10x of these because they are taking over the space ship! Its just so fake and cheesy.
Emperor? Boxer disapproves. He's building bunkers at your mom's house even as you're reading this.
Elurie
Profile Blog Joined May 2011
4716 Posts
May 12 2014 03:22 GMT
#337
Original recipe EQ had non-instanced raiding (until Plane of Time?) and non-instanced dungeon (until LDoN). The had an awesome faction system where you have to choose sides. My favorite was the Storm giants vs Dragons vs Dwarves stuff. Watch what you kill because it might affect your faction. They had the infamous once-per-server "unkillable" boss: The Sleeper.

Want to get to Plane of Sky for your epic quest item? Have to find a wizard and provide the porting reagent. Died somewhere treacherous and want your corpse summoned? Have to find a necromancer and provide the coffin. Got cock-blocked on a raid boss needed for attunement? Better luck next spawn.

"But that's just so inconvenient. Why do I need to rely on others to do things in this game?!" Then comes the graveyard rez, instanced raiding, dungeon dailies, etc.

The Kill-X-Fetch-Y questing came about because people wants to play MMO like single player games. And devs want people who wants to play their game. I just don't see the pattern going back unless everyone starts the game at max-level, and your very first mission is a group adventure.
Sermokala
Profile Blog Joined November 2010
United States14047 Posts
May 15 2014 20:56 GMT
#338
I actualy really liked this. Its a lot like what I think they ment guild wars 2 to be about the skill needed to dodge and do damage.
A wise man will say that he knows nothing. We're gona party like its 2752 Hail Dark Brandon
Kiernan
Profile Joined April 2014
101 Posts
May 15 2014 21:25 GMT
#339
This is the first MMO I will play again since SWTOR. I hate the Races and the Combatsystem, but the Content feels great. Alot of groupquests and hard dungeons.
sjon03
Profile Joined July 2009
United States231 Posts
May 16 2014 23:22 GMT
#340
I reserved the guild name "Team Liquid". If a guild is formed here and the name "Team Liquid" is desired, I'll gladly hand the name over. I have no intentions of creating a TL community guild, but I'd join!
Prev 1 15 16 17 18 19 113 Next
Please log in or register to reply.
Live Events Refresh
Tenacious Turtle Tussle
23:00
Biweekly #35
CranKy Ducklings171
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft457
RuFF_SC2 144
ProTech119
Nina 32
StarCraft: Brood War
Artosis 734
Shuttle 631
NaDa 45
Noble 38
Dota 2
LuMiX1
League of Legends
JimRising 385
Counter-Strike
fl0m1088
taco 326
Super Smash Bros
AZ_Axe113
Mew2King63
Other Games
summit1g14938
shahzam640
C9.Mang0195
ViBE129
Maynarde126
fpsfer 1
Organizations
Other Games
gamesdonequick890
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• Hupsaiya 82
• davetesta15
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21126
Other Games
• Scarra1355
Upcoming Events
The PondCast
8h 12m
RSL Revival
8h 12m
Solar vs Zoun
MaxPax vs Bunny
Kung Fu Cup
10h 12m
ByuN vs ShoWTimE
Classic vs Cure
Reynor vs TBD
WardiTV Korean Royale
10h 12m
PiGosaur Monday
23h 12m
RSL Revival
1d 8h
Classic vs Creator
Cure vs TriGGeR
Kung Fu Cup
1d 10h
herO vs TBD
CranKy Ducklings
2 days
RSL Revival
2 days
herO vs Gerald
ByuN vs SHIN
Kung Fu Cup
2 days
[ Show More ]
IPSL
2 days
ZZZero vs rasowy
Napoleon vs KameZerg
BSL 21
2 days
Tarson vs Julia
Doodle vs OldBoy
eOnzErG vs WolFix
StRyKeR vs Aeternum
Sparkling Tuna Cup
3 days
RSL Revival
3 days
Reynor vs sOs
Maru vs Ryung
Kung Fu Cup
3 days
WardiTV Korean Royale
3 days
BSL 21
3 days
JDConan vs Semih
Dragon vs Dienmax
Tech vs NewOcean
TerrOr vs Artosis
IPSL
3 days
Dewalt vs WolFix
eOnzErG vs Bonyth
Replay Cast
3 days
Wardi Open
4 days
Monday Night Weeklies
4 days
WardiTV Korean Royale
5 days
The PondCast
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2025-11-07
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
RSL Revival: Season 3
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual

Upcoming

SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
META Madness #9
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.