I open with a 1 rax gas + wall, but your ovie sees a flashing e-bay. How do you react?
Travian.com (Part II) - Page 92
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decafchicken
United States20090 Posts
I open with a 1 rax gas + wall, but your ovie sees a flashing e-bay. How do you react? | ||
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Ghin
United States2391 Posts
On March 18 2006 19:45 decafchicken wrote: If you answer this question you can be in the alliance. I open with a 1 rax gas + wall, but your ovie sees a flashing e-bay. How do you react? 4pool gg | ||
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Empyrean
17024 Posts
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rsvp
United States2266 Posts
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decafchicken
United States20090 Posts
Anihc has the wrong answer, Z>T | ||
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Mascherano
Argentina1726 Posts
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Ghin
United States2391 Posts
On March 18 2006 20:04 decafchicken wrote: wall + scv > 4 pool ez Anihc has the wrong answer, Z>T 4pool > u ez nub ggnore 9999-0 with reps GG? LOL | ||
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IntoTheWow
is awesome32277 Posts
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decafchicken
United States20090 Posts
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decafchicken
United States20090 Posts
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oneiro
Australia453 Posts
On March 18 2006 19:45 decafchicken wrote: If you answer this question you can be in the alliance. I open with a 1 rax gas + wall, but your ovie sees a flashing e-bay. How do you react? So is the real answer = terran 3+rax sunken break? | ||
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oneiro
Australia453 Posts
On March 18 2006 20:04 decafchicken wrote: wall + scv > 4 pool ez Anihc has the wrong answer, Z>T T >= Z > P <= T | ||
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lil.sis
China4650 Posts
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Liquid`Jinro
Sweden33719 Posts
Eh, no. T=Z=P=T OR if you want to argue about what matchups are the easiest to learn/do well in P>T T>Z Z>P | ||
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KingFalladir
United States115 Posts
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oneofthem
Cayman Islands24199 Posts
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decafchicken
United States20090 Posts
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lil.sis
China4650 Posts
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intrigue
Washington, D.C9934 Posts
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decafchicken
United States20090 Posts
On March 18 2006 17:49 Anihc wrote: Well that depends... for me at least about half of the time when I kill off a village's big army he will start to build crannies or continue making troops, making him still unprofitable. I would wait until I have a much bigger unit count before crushing the guys with troops. You're losing almost half your army each time in these raids. Losing a clubswinger at this stage is more than losing 250 resource. You're also losing potential profits you could have gotten from that unit through raiding. I just re-raided him for another 6.5k resources and only lost 8 clubs. I'd say this could become very cost effective | ||
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