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Travian.com (Part II) - Page 12

Forum Index > General Games
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Wangsta
Profile Blog Joined November 2004
United States776 Posts
March 02 2006 11:31 GMT
#221
Okay, for some reason I can log in fine but whenever I click anything it asks me to log in again, has anyone else had this problem?
oneiro
Profile Joined August 2005
Australia453 Posts
March 02 2006 11:32 GMT
#222
On March 02 2006 20:30 Anihc wrote:
I'm raiding villages up to 2 1/2 hours away now.

How do you even keep track of who you've raided dry and who has lots of resources waiting to be raided? If you have 100+ farms then you must keep some method right?
its Fishing~
intrigue
Profile Blog Joined November 2005
Washington, D.C9934 Posts
March 02 2006 11:34 GMT
#223
On March 02 2006 20:31 Wangsta wrote:
Okay, for some reason I can log in fine but whenever I click anything it asks me to log in again, has anyone else had this problem?


no, but do you have the auto-login box checked?
Moderatorhttps://soundcloud.com/castlesmusic/sets/oak
Sfydjklm
Profile Blog Joined April 2005
United States9218 Posts
March 02 2006 11:42 GMT
#224
On March 02 2006 20:31 Wangsta wrote:
Okay, for some reason I can log in fine but whenever I click anything it asks me to log in again, has anyone else had this problem?

Yeah, same shit is happening to me too since like a week ago.
I switched to Netscape works fine.
twitter.com/therealdhalism | "Trying out Z = lots of losses vs inferior players until you figure out how to do it well (if it even works)."- Liquid'Tyler
rsvp
Profile Blog Joined January 2006
United States2266 Posts
March 02 2006 11:47 GMT
#225
On March 02 2006 20:32 oneiro wrote:
Show nested quote +
On March 02 2006 20:30 Anihc wrote:
I'm raiding villages up to 2 1/2 hours away now.

How do you even keep track of who you've raided dry and who has lots of resources waiting to be raided? If you have 100+ farms then you must keep some method right?


Excel sheet, I'm up to around 130 farms. I include name, pop, and xy coords. I go straight to the rally point and type in coords. The guys with large populations I raid up to 5 times a day. I'll raid the 2 pop villages once or twice a day. I check the raid reports, so based on how much I get I know about how many units to send each time.
AK-Nemesis
Profile Joined December 2002
2005 Posts
March 02 2006 12:14 GMT
#226
On March 02 2006 19:29 Monsen wrote:
Show nested quote +
On March 02 2006 16:02 NeoIllusions wrote:
You will if not everyone around you is still in protection. I'm afraid Neo is a 'lil bit clueless on that point.
And attacking enemies to do "damage" is quite pointless at the stage of the game that you are at.
The only measure for successful raids is how much profit you make. Gains-losses basically. Hurting others often is pointless since you gaing nothing with such actions. Active ppl tend to be less profitable, so search for inactives (there should be tools out there for that purpose).


Not to mention this is what he said. No where have I said "attack solely for the purpose of killing units." Of course at this point of the game, it's all about how much resources you can raid off your neighbors. As Romans, it's definitely not as profitable to mass too many legs. They cost a lot more than clubbers and don't have the pillage bonus. With that fact in mind, then why not invest more into fields and try to get your tech up, get Equ Imps and increase your raiding radius to find and reach more inactive villages?

Tell me what's wrong with my train of thought.


The fact that fields are more effective for romans and gauls is wrong. They merely have a slight (romans) or rather large (gauls) disadvantage in farming early. Even if you save up for those 13 Phalanx (with lvl 2-3 fields say) you will still be way more effective than with fields.
Also you do not upgrade any fields but crops really. Any money spent on fields is money you don't spend on the more effective raiding.

Units: Romans E.Imps only
Teutons: Swingerclub only
Gauls: TT only.

You don't need defenses if you're active. (Even though Teutons defenders are still great raiders )

2nd village: Only if you want to have it comfortable with the crap uh crop. You don't need a 2nd or 3rd village really. Put this money in your army and just conquer the main village of some poor sod that did not build palace but residence. Chieftains are very expensive but the profit you make is mad.


i am sorry dude, but you are clueless... stop posting advice

you can only conqure someone's village when they have more than 4. let me tell you that right now there is NO ONE with more than 4 villages... that means, YOU CAN'T FUCKING CONQUER ANYONE'S FUCKING MAIN VILLAGE.... ok??? and by the time ppl get to their 5th village... their 2nd 3rd village should be as big as their main one so it makes no difference which one to take!!
also, at this stage, YOU CAN'T FREAKING AFFORD a chief or senator or whatever.. and even if you saved up like a mofo you won't be able to take any villages!!! god!!!

i just wish people who have no idea what they are talking about to stop posting advice to other ppl.. you are ruining other people's bulids, please stop!
Nemesis has left the building~
zdd
Profile Blog Joined October 2004
1463 Posts
March 02 2006 12:48 GMT
#227
On March 02 2006 16:34 Sfydjklm wrote:
was zdd1 you zdd?

Yeah I gave up on that account about a week ago :O)
All you need in life is a strong will to succeed and unrelenting determination. If you meet these prerequisites, you can become anything you want with absolutely no luck, fortune or natural ability.
Sfydjklm
Profile Blog Joined April 2005
United States9218 Posts
March 02 2006 13:18 GMT
#228
On March 02 2006 21:48 zdd wrote:
Show nested quote +
On March 02 2006 16:34 Sfydjklm wrote:
was zdd1 you zdd?

Yeah I gave up on that account about a week ago :O)

ah neat, good farm=)
twitter.com/therealdhalism | "Trying out Z = lots of losses vs inferior players until you figure out how to do it well (if it even works)."- Liquid'Tyler
Locked
Profile Joined September 2004
United States4182 Posts
March 02 2006 14:47 GMT
#229
On March 02 2006 21:14 AK-Nemesis wrote:
Show nested quote +
On March 02 2006 19:29 Monsen wrote:
On March 02 2006 16:02 NeoIllusions wrote:
You will if not everyone around you is still in protection. I'm afraid Neo is a 'lil bit clueless on that point.
And attacking enemies to do "damage" is quite pointless at the stage of the game that you are at.
The only measure for successful raids is how much profit you make. Gains-losses basically. Hurting others often is pointless since you gaing nothing with such actions. Active ppl tend to be less profitable, so search for inactives (there should be tools out there for that purpose).


Not to mention this is what he said. No where have I said "attack solely for the purpose of killing units." Of course at this point of the game, it's all about how much resources you can raid off your neighbors. As Romans, it's definitely not as profitable to mass too many legs. They cost a lot more than clubbers and don't have the pillage bonus. With that fact in mind, then why not invest more into fields and try to get your tech up, get Equ Imps and increase your raiding radius to find and reach more inactive villages?

Tell me what's wrong with my train of thought.


The fact that fields are more effective for romans and gauls is wrong. They merely have a slight (romans) or rather large (gauls) disadvantage in farming early. Even if you save up for those 13 Phalanx (with lvl 2-3 fields say) you will still be way more effective than with fields.
Also you do not upgrade any fields but crops really. Any money spent on fields is money you don't spend on the more effective raiding.

Units: Romans E.Imps only
Teutons: Swingerclub only
Gauls: TT only.

You don't need defenses if you're active. (Even though Teutons defenders are still great raiders )

2nd village: Only if you want to have it comfortable with the crap uh crop. You don't need a 2nd or 3rd village really. Put this money in your army and just conquer the main village of some poor sod that did not build palace but residence. Chieftains are very expensive but the profit you make is mad.


i am sorry dude, but you are clueless... stop posting advice

you can only conqure someone's village when they have more than 4. let me tell you that right now there is NO ONE with more than 4 villages... that means, YOU CAN'T FUCKING CONQUER ANYONE'S FUCKING MAIN VILLAGE.... ok??? and by the time ppl get to their 5th village... their 2nd 3rd village should be as big as their main one so it makes no difference which one to take!!
also, at this stage, YOU CAN'T FREAKING AFFORD a chief or senator or whatever.. and even if you saved up like a mofo you won't be able to take any villages!!! god!!!

i just wish people who have no idea what they are talking about to stop posting advice to other ppl.. you are ruining other people's bulids, please stop!


umm you're the one being clueless

you can conquer any village without a palace if they have 2-4 villages, if they have more than 4 you can conquer any
UMS map pack http://teamliquid.net/forum/viewmessage.php?topic_id=50442
BG1
Profile Blog Joined January 2005
Canada1550 Posts
March 02 2006 15:06 GMT
#230
So is it better to start off with a raiding army or leveling up fields? and by start i mean straight from day one, instead of using the resources for clay fields, wood fields etc.. you build 4 or 5 units and use them to raid inactives.You will probably get resources much faster that way rather than leveling up fields no?
There was once a dream that was Esports. You could only whisper it. Anything more than a whisper and it would vanish... Now is the time to make that dream a reality!
IntoTheWow
Profile Blog Joined May 2004
is awesome32277 Posts
March 02 2006 15:15 GMT
#231
No because you need crop to sustain your units. And the initial money is not enough as to get an army going.
Moderator<:3-/-<
SoMuchBetter
Profile Blog Joined April 2003
Australia10606 Posts
March 02 2006 15:24 GMT
#232
On March 02 2006 16:50 requiem wrote:
do u guys use marketplace at all? i have so much iron that i don't need (i need wood) would it be worth it to make a marketplace and trade with some roman - -


yeah, i sell clay, wood for a lot of iron, then i sell the iron back for even amounts of clay/wood in smaller increments
AUSSIESCUM
TeamLiquid eSTROgeneral #1 • RIP
tenbagger
Profile Joined October 2002
United States1289 Posts
March 02 2006 15:29 GMT
#233
On March 02 2006 21:14 AK-Nemesis wrote:
Show nested quote +
On March 02 2006 19:29 Monsen wrote:
On March 02 2006 16:02 NeoIllusions wrote:
You will if not everyone around you is still in protection. I'm afraid Neo is a 'lil bit clueless on that point.
And attacking enemies to do "damage" is quite pointless at the stage of the game that you are at.
The only measure for successful raids is how much profit you make. Gains-losses basically. Hurting others often is pointless since you gaing nothing with such actions. Active ppl tend to be less profitable, so search for inactives (there should be tools out there for that purpose).


Not to mention this is what he said. No where have I said "attack solely for the purpose of killing units." Of course at this point of the game, it's all about how much resources you can raid off your neighbors. As Romans, it's definitely not as profitable to mass too many legs. They cost a lot more than clubbers and don't have the pillage bonus. With that fact in mind, then why not invest more into fields and try to get your tech up, get Equ Imps and increase your raiding radius to find and reach more inactive villages?

Tell me what's wrong with my train of thought.


The fact that fields are more effective for romans and gauls is wrong. They merely have a slight (romans) or rather large (gauls) disadvantage in farming early. Even if you save up for those 13 Phalanx (with lvl 2-3 fields say) you will still be way more effective than with fields.
Also you do not upgrade any fields but crops really. Any money spent on fields is money you don't spend on the more effective raiding.

Units: Romans E.Imps only
Teutons: Swingerclub only
Gauls: TT only.

You don't need defenses if you're active. (Even though Teutons defenders are still great raiders )

2nd village: Only if you want to have it comfortable with the crap uh crop. You don't need a 2nd or 3rd village really. Put this money in your army and just conquer the main village of some poor sod that did not build palace but residence. Chieftains are very expensive but the profit you make is mad.


i am sorry dude, but you are clueless... stop posting advice

you can only conqure someone's village when they have more than 4. let me tell you that right now there is NO ONE with more than 4 villages... that means, YOU CAN'T FUCKING CONQUER ANYONE'S FUCKING MAIN VILLAGE.... ok??? and by the time ppl get to their 5th village... their 2nd 3rd village should be as big as their main one so it makes no difference which one to take!!
also, at this stage, YOU CAN'T FREAKING AFFORD a chief or senator or whatever.. and even if you saved up like a mofo you won't be able to take any villages!!! god!!!

i just wish people who have no idea what they are talking about to stop posting advice to other ppl.. you are ruining other people's bulids, please stop!


If we listened to monsen, we'd all be at 0000-0000-0000-000000 fields and have 983756682 clubbies. Well, thats impossible cuz they won't let you build armies if your crops are not upgraded, but you get my point.

I guess he has a ton of inactives near him with no competition for the farming. How else would his zillions of raiders acheive maximum carry each time as his SIMPLE math example would lead us to believe.

And I think it is generally accepted fact that you should build a residence at your main village. People mention the defense bonus for your second and more vulnerable village. But I think the main consideration is that the palace upgrades are a lot more expensive to the point where it would take another day or 2 to reach lvl 10.
AK-Nemesis
Profile Joined December 2002
2005 Posts
March 02 2006 15:30 GMT
#234
On March 02 2006 23:47 Locked wrote:
Show nested quote +
On March 02 2006 21:14 AK-Nemesis wrote:
On March 02 2006 19:29 Monsen wrote:
Units: Romans E.Imps only
Teutons: Swingerclub only
Gauls: TT only.

You don't need defenses if you're active. (Even though Teutons defenders are still great raiders )

2nd village: Only if you want to have it comfortable with the crap uh crop. You don't need a 2nd or 3rd village really. Put this money in your army and just conquer the main village of some poor sod that did not build palace but residence. Chieftains are very expensive but the profit you make is mad.


i am sorry dude, but you are clueless... stop posting advice

you can only conqure someone's village when they have more than 4. let me tell you that right now there is NO ONE with more than 4 villages... that means, YOU CAN'T FUCKING CONQUER ANYONE'S FUCKING MAIN VILLAGE.... ok??? and by the time ppl get to their 5th village... their 2nd 3rd village should be as big as their main one so it makes no difference which one to take!!
also, at this stage, YOU CAN'T FREAKING AFFORD a chief or senator or whatever.. and even if you saved up like a mofo you won't be able to take any villages!!! god!!!

i just wish people who have no idea what they are talking about to stop posting advice to other ppl.. you are ruining other people's bulids, please stop!


umm you're the one being clueless

you can conquer any village without a palace if they have 2-4 villages, if they have more than 4 you can conquer any


assuming what you said is correct.. now let's examine the logic here

someone this early has 2 villages, that means
1. he is in a big alliance
2. he must be pretty powerful

and this guy mosen is advising our new players to start saving up military, and conquer their main village. Ok, fine... let's look at what will allow us to do that
1. the guy has no defence, no allies that can help him while we head to him
since we are aiming for the main village (as advised by mosen), we will have to destory their lvl 10 residence.. now may i ask you, how many catapults do we have??? NONE!!!
OK, suppose now god himself gave us free catapults... and we send them towards his base to destory his residence. With catapults' 3 speed, it will take a while to get there, and assume his allies still ignore him, and he is stupid enough to send all of his defenders out thinking that this is just a raid (you tell me which top player does at this stage in the game)...

so we take down his residence, and somehow saved up enough money to get chief/senator.. we took the village... THEN WHAT???

LET ME TELL YOU WHAT WILL HAPPEN --> WE GET FUCKING DESTORYED BY THEIR BIG ALLIANCE... HAPPY???

jesus please stop giving stupid advices... right now we are not strong enough to take on any top 100 alliance... just put the stupid conquering ideas behind ok?
Nemesis has left the building~
AK-Nemesis
Profile Joined December 2002
2005 Posts
March 02 2006 15:32 GMT
#235
On March 03 2006 00:06 BG1 wrote:
So is it better to start off with a raiding army or leveling up fields? and by start i mean straight from day one, instead of using the resources for clay fields, wood fields etc.. you build 4 or 5 units and use them to raid inactives.You will probably get resources much faster that way rather than leveling up fields no?


BG1, please ignore mosen, and follow the guide posted on the front page. That is the most efficient build for starters right now.. just ignore mosen.. and FOLLOW THE FUCKING FRONT PAGE
Nemesis has left the building~
tenbagger
Profile Joined October 2002
United States1289 Posts
March 02 2006 15:41 GMT
#236
AK-Nemesis, when you said that

"LET ME TELL YOU WHAT WILL HAPPEN --> WE GET FUCKING DESTORYED BY THEIR BIG ALLIANCE... HAPPY???"

you forgot that monsen said that we need zero defense.

So basically, according to monsen we need zero defense and 0000-0000-0000-0000000 fields.
AK-Nemesis
Profile Joined December 2002
2005 Posts
March 02 2006 15:47 GMT
#237
On March 03 2006 00:41 tenbagger wrote:
AK-Nemesis, when you said that

"LET ME TELL YOU WHAT WILL HAPPEN --> WE GET FUCKING DESTORYED BY THEIR BIG ALLIANCE... HAPPY???"

you forgot that monsen said that we need zero defense.

So basically, according to monsen we need zero defense and 0000-0000-0000-0000000 fields.


no my friend, remember the catapults that god gave to us? we can always ask him for stuff like 50000 haeduns and 1 million crop to feed the horses
Nemesis has left the building~
BG1
Profile Blog Joined January 2005
Canada1550 Posts
March 02 2006 15:47 GMT
#238
On March 03 2006 00:32 AK-Nemesis wrote:
Show nested quote +
On March 03 2006 00:06 BG1 wrote:
So is it better to start off with a raiding army or leveling up fields? and by start i mean straight from day one, instead of using the resources for clay fields, wood fields etc.. you build 4 or 5 units and use them to raid inactives.You will probably get resources much faster that way rather than leveling up fields no?


BG1, please ignore mosen, and follow the guide posted on the front page. That is the most efficient build for starters right now.. just ignore mosen.. and FOLLOW THE FUCKING FRONT PAGE


Yea I already started that way anyways, i was just wondering if others had more success with a different strategy.
There was once a dream that was Esports. You could only whisper it. Anything more than a whisper and it would vanish... Now is the time to make that dream a reality!
AK-Nemesis
Profile Joined December 2002
2005 Posts
March 02 2006 15:56 GMT
#239
On March 03 2006 00:47 BG1 wrote:
Show nested quote +
On March 03 2006 00:32 AK-Nemesis wrote:
On March 03 2006 00:06 BG1 wrote:
So is it better to start off with a raiding army or leveling up fields? and by start i mean straight from day one, instead of using the resources for clay fields, wood fields etc.. you build 4 or 5 units and use them to raid inactives.You will probably get resources much faster that way rather than leveling up fields no?


BG1, please ignore mosen, and follow the guide posted on the front page. That is the most efficient build for starters right now.. just ignore mosen.. and FOLLOW THE FUCKING FRONT PAGE


Yea I already started that way anyways, i was just wondering if others had more success with a different strategy.


well.. maybe there are.. but so far, this proves to be the best...
Nemesis has left the building~
Monsen
Profile Joined December 2002
Germany2548 Posts
Last Edited: 2006-03-02 16:15:27
March 02 2006 16:08 GMT
#240
[QUOTE]On March 02 2006 20:14 NeoIllusions wrote:
[QUOTE]On March 02 2006 19:29 Monsen wrote:
[QUOTE]On March 02 2006 16:02 NeoIllusions wrote:
[quote][/QUOTE]
[/QUOTE]

Ok, in that case, when is the right time to upgrade the fields?
And what happens if the nearby villages (let's say up to an hour raiding distance away) start to dry up, should you just try and find villages even farther away?[/QUOTE]

Exactly. 1 Clubswinger eats 1 crop/hour so in theory he can travel up to 59 hours and still make profit. (would be bullshit ofc but nevertheless ) You never really build up you own fields as you will conquer fully upgraded villages from the sim city players.

Fields <-> raiding in the end just comes down to efficiency <-> comfort. You have to spend no effort on fields, but they are less effective.
Even with perfect scripts and excel tabels you can only manage to raid so much while being online 24/7 so there will be a time for fields and you decide when that is (depends on the effort you want to invest). But by then you will come to realize that Travian isn't such a good game as it seems.
Gl hf
11 years and counting- TL #680
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