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Europa Universalis IV - Page 76

Forum Index > General Games
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419
Profile Blog Joined December 2010
Russian Federation3631 Posts
September 15 2014 11:32 GMT
#1501
jake with the quality exploits again:

[image loading]

gj paradox
?
Nomzter
Profile Joined March 2012
Sweden2802 Posts
September 15 2014 11:34 GMT
#1502
how did he do that?
419
Profile Blog Joined December 2010
Russian Federation3631 Posts
September 15 2014 12:09 GMT
#1503
stacking -naval maintenance modifiers until they are over 100%
?
Alzadar
Profile Blog Joined April 2010
Canada5009 Posts
September 15 2014 15:50 GMT
#1504
I wonder which way they'll go to fix that. Changing all multipliers to multiplicative seems like a big overhaul, they might just put a hard cap at 0%.
I am the Town Medic.
Bojas
Profile Joined December 2010
Netherlands2397 Posts
Last Edited: 2014-09-15 18:42:53
September 15 2014 18:41 GMT
#1505
Weird that there is no hard cap already... the first thing I'd do as a game designer when designing stuff like policies is keep track of multipliers available.
I was messing around with merc maintenance modifiers as Burgundy and I could get them high, but not to the point where it would be too game changing. Since them I expected them to balance out these kind of things.

Jake really shows that, in order to be the best at this game, you need to find as many loopholes you can possibly find.
WindWolf
Profile Blog Joined July 2012
Sweden11767 Posts
September 15 2014 18:47 GMT
#1506
Since I'm about to get my new computer soon, is your message settings saved in the Steam cloud or do you have to re-set them on your new machine
EZ4ENCE
Ramong
Profile Joined March 2011
Denmark1706 Posts
September 16 2014 16:15 GMT
#1507
I just finished a Golden Horde game, the goal was the Great Khan achievement.
For that achievement you need Russian, Persian and Chinese region under you or your vassals control.
The first 50 years was hard and based somewhat on luck, after that it was relatively easy, still it was fun!

[image loading]

Album with ironman proof
"Yeah buddy"
Alzadar
Profile Blog Joined April 2010
Canada5009 Posts
Last Edited: 2014-09-16 17:00:13
September 16 2014 16:58 GMT
#1508
I was thinking of trying to get the Great Khan achievement as Mongolia instead of Golden Horde, do you think it's possible, given your experience?

Mongolia starts as the vassal of Oirat and Manchu declares on you within the first year 90% of the time.
I am the Town Medic.
Bourneq
Profile Blog Joined August 2010
Sweden800 Posts
September 16 2014 17:03 GMT
#1509
That's both beutifull and impressive!
Ramong
Profile Joined March 2011
Denmark1706 Posts
Last Edited: 2014-09-16 17:12:35
September 16 2014 17:09 GMT
#1510
I think it is possible, yes. But a lot harder with Mongolia than Golden Horde.

First, the Golden Horde start out in a good spot, bordering 2 gold provinces and the Ottoman that can help you out a lot.
Second, the Golden Horde can also westernize long before Mongolia.
Third, you need to deal with Russia for the Great Khan, and the Golden Horde can do that from the start.

What I did was to declare war on Georgia before unpausing and vassalized them, I also improved relations with the Ottoman, royal married them and allied them when I could.
I then vassalized Crimea over 2 wars, and took the gold from Kazan. I also annexed Ryzan and released them as a Sunni vassal.
All within 10 years of start.
Then I looked towards Muscovy, inspired by DDRJake's Golden Horde campaign I waited for Muscovy to move their army onto my plain province and attacked them there with a 100% horse army.

I continued to do that until Muscovy had no more manpower, which took me 3-5 years I think. At that time Novgorod saw that Muscovy was weak and attacked. I made them release their vassals and took 3 province from them, gave the Russian to Ryzan for coring and converting. Then I reformed the government and westernized (thanks to Genoa).


I could easily take over Europe, but I roleplayed. France was a beast tho, they had more force limit than I but slightly less manpower (410k I think) and slightly less basetax (like 15 less). Impressive for their size.
"Yeah buddy"
Alzadar
Profile Blog Joined April 2010
Canada5009 Posts
September 16 2014 17:23 GMT
#1511
On September 17 2014 02:09 Ramong wrote:
I think it is possible, yes. But a lot harder with Mongolia than Golden Horde.

First, the Golden Horde start out in a good spot, bordering 2 gold provinces and the Ottoman that can help you out a lot.
Second, the Golden Horde can also westernize long before Mongolia.
Third, you need to deal with Russia for the Great Khan, and the Golden Horde can do that from the start.

What I did was to declare war on Georgia before unpausing and vassalized them, I also improved relations with the Ottoman, royal married them and allied them when I could.
I then vassalized Crimea over 2 wars, and took the gold from Kazan. I also annexed Ryzan and released them as a Sunni vassal.
All within 10 years of start.
Then I looked towards Muscovy, inspired by DDRJake's Golden Horde campaign I waited for Muscovy to move their army onto my plain province and attacked them there with a 100% horse army.

I continued to do that until Muscovy had no more manpower, which took me 3-5 years I think. At that time Novgorod saw that Muscovy was weak and attacked. I made them release their vassals and took 3 province from them, gave the Russian to Ryzan for coring and converting. Then I reformed the government and westernized (thanks to Genoa).


I could easily take over Europe, but I roleplayed. France was a beast tho, they had more force limit than I but slightly less manpower (410k I think) and slightly less basetax (like 15 less). Impressive for their size.


Is this another secret game mechanic? What happens with cavalry on Plains?
I am the Town Medic.
Ramong
Profile Joined March 2011
Denmark1706 Posts
Last Edited: 2014-09-16 17:36:16
September 16 2014 17:32 GMT
#1512
Golden Horde is a horde, a nomad government, hordes get 25% shock on their own plain and desert provinces, that is huge, their cavalry is also so much better than any other starting unit and they get no penalty for 100% cavalry.
With those 2 gold provinces it is easily affordable with a full force limit cavalry army that with the 25% shock on your plains steamroll Muscovy with ease and minimal losses.
"Yeah buddy"
Alzadar
Profile Blog Joined April 2010
Canada5009 Posts
September 16 2014 17:42 GMT
#1513
Is that bonus actually listed in game? I think they also get double looting which isn't listed anywhere?
I am the Town Medic.
Ramong
Profile Joined March 2011
Denmark1706 Posts
Last Edited: 2014-09-16 17:52:12
September 16 2014 17:50 GMT
#1514
The bonus is visible when you are fighting on plain in your province, a green arrow in the upper right corner on the terrain image. Easily miss able.

And yes, horde loot twice as much gold, which helps immensely in China and Muscovy.

None of these bonuses are visible when you see the tool tip for the nomad government and I only learned about them recently, so Paradox could defiantly do something to clarify that, then again, they could do that about 100 other things as well..
"Yeah buddy"
419
Profile Blog Joined December 2010
Russian Federation3631 Posts
September 17 2014 04:42 GMT
#1515


holy shit this is the best thing I've seen
?
Yurie
Profile Blog Joined August 2010
11977 Posts
September 17 2014 05:27 GMT
#1516
On September 17 2014 13:42 419 wrote:
https://www.youtube.com/watch?v=GXXv0f0ZKaE

holy shit this is the best thing I've seen


I wish it was possible to expand like that without what happened to him with coaltion just crushing him.
Xafnia
Profile Joined July 2010
Canada874 Posts
Last Edited: 2014-09-17 06:20:19
September 17 2014 06:15 GMT
#1517
On September 17 2014 14:27 Yurie wrote:
Show nested quote +
On September 17 2014 13:42 419 wrote:
https://www.youtube.com/watch?v=GXXv0f0ZKaE

holy shit this is the best thing I've seen


I wish it was possible to expand like that without what happened to him with coaltion just crushing him.


It is possible to expand that much without any coalitions.

That said, the HRE is easily the worst place in the game AE wise. Relations hits from vassalizing hre members, relations hit on any annexed territory if you aren't allied/loved by the emperor, huge culture group, unified religion, tons of shared borders, etc.

The HRE allows unlimited vassals and 1 click annexing of all vassals, so there has to be some drawback.

LuckoftheIrish
Profile Joined November 2011
United States4791 Posts
Last Edited: 2014-09-17 09:08:19
September 17 2014 09:00 GMT
#1518
On September 15 2014 20:32 419 wrote:
jake with the quality exploits again:

[image loading]

gj paradox


I love that most of the design decisions Paradox made for EU4 were designed to shut down Prawnstar and kebzero, and now jake is doing equally stupid shit.

You can't stop the signal, Paradox. You can never stop... the signal.

(If you aren't familiar with them, the two best EU3 AARs - and two of the best LP-type writeups of any game - are Prawnstar's Audacity of Hope attempt to survive til 1821 and kebzero's Chinese Cheese attempt to use pagan rebels to force culture convert every province to Han Chinese Confucians. They are both quite awesome, with a lot of really excellent play.)
On Twitter @GosuGamers_LotI | Grubby has a huge head!
ShiaoPi
Profile Blog Joined October 2011
TAIWAN NUMBAH WAN5956 Posts
September 17 2014 09:14 GMT
#1519
On September 17 2014 18:00 LuckoftheIrish wrote:
Show nested quote +
On September 15 2014 20:32 419 wrote:
jake with the quality exploits again:

[image loading]

gj paradox


I love that most of the design decisions Paradox made for EU4 were designed to shut down Prawnstar and kebzero, and now jake is doing equally stupid shit.

You can't stop the signal, Paradox. You can never stop... the signal.

(If you aren't familiar with them, the two best EU3 AARs - and two of the best LP-type writeups of any game - are Prawnstar's Audacity of Hope attempt to survive til 1821 and kebzero's Chinese Cheese attempt to use pagan rebels to force culture convert every province to Han Chinese Confucians. They are both quite awesome, with a lot of really excellent play.)


those were the days man
LiquidDota Staff@TW_ShiaoPi
TL+ Member
Yurie
Profile Blog Joined August 2010
11977 Posts
Last Edited: 2014-09-17 16:37:53
September 17 2014 16:35 GMT
#1520
Nobody commented on the fact that DDR managed to do world conquest as Ryukyu? We commented on that it was almost done on last few pages but he finished a while ago. He also converted Rome, though lost global WC to a rebellion while doing it. :p

What everybody can learn from that run is that unless you play in the earliest versions before they patched away things or cheat it isn't worth the time as he did it. The colonize to abandon for monarchy points, over and over and over. Then mass recruiting and cancelling to get the event to trigger again. He thinks it was possible to do single tag WC that way if you plan and execute it better but has no interest in doing it. Seemed he forced himself to finish it at all.
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