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Europa Universalis IV - Page 174

Forum Index > General Games
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RvB
Profile Blog Joined December 2010
Netherlands6211 Posts
May 01 2016 09:25 GMT
#3461
Yes, fact is that with every change there's potential for another exploit. Especially with the rate expansions come out nowadays it takes way too much time to fix it all considering the size of the team working on EU4. Not to mention games like Victoria 2 had some pretty big exploits as well but are imo superior gameplay wise than EU4.
419
Profile Blog Joined December 2010
Russian Federation3631 Posts
May 01 2016 11:01 GMT
#3462
On May 01 2016 17:53 snailz wrote:
i agree with our eu4 superstar 419, as always...

on a similiar note, when they introduced higher coring costs thru development, huge truce timers and similiar mechanics that were supposed to slow down the game, i remember starting my first game on that patch, i think it was chinese OPM, taking tibet wastelands, seeing the admin cost and insta-shutting down the game... it made me sick, because i felt it was aimed for multiplayer and not like 98% of the playerbase...

i came back to it tho, playing western/eastern/muslim techs, which can support my early expansionist starts, the only ones i really find interesting. seeing DDRJake streaming mare nostrum yesterday morning, and what they did with the game, almost made me vomit. patch looks beyond awful. i have literally 0 intention of ever upgrading from cossacks, in current state of the game...

worst thing about it, is that i feel this direction of development/design will continue. i went from a person recommending the game and using "you get a new expansion like every 3 months" as one of the biggest sells, to someone who doesnt believe half od campaign nations are playable anymore... and yes i know i may sound like a filthy casual, but that's the whole point...

You can deal with corruption (i.e. support diplo tech tanking) with bad tech groups.

The sad part is that it made already the optimal strategy in most cases (rush westernization above all else) even more important.
?
arb
Profile Blog Joined April 2008
Noobville17921 Posts
Last Edited: 2016-05-01 20:06:23
May 01 2016 20:05 GMT
#3463
On May 01 2016 17:53 snailz wrote:
i agree with our eu4 superstar 419, as always...

on a similiar note, when they introduced higher coring costs thru development, huge truce timers and similiar mechanics that were supposed to slow down the game, i remember starting my first game on that patch, i think it was chinese OPM, taking tibet wastelands, seeing the admin cost and insta-shutting down the game... it made me sick, because i felt it was aimed for multiplayer and not like 98% of the playerbase...

i came back to it tho, playing western/eastern/muslim techs, which can support my early expansionist starts, the only ones i really find interesting. seeing DDRJake streaming mare nostrum yesterday morning, and what they did with the game, almost made me vomit. patch looks beyond awful. i have literally 0 intention of ever upgrading from cossacks, in current state of the game...

worst thing about it, is that i feel this direction of development/design will continue. i went from a person recommending the game and using "you get a new expansion like every 3 months" as one of the biggest sells, to someone who doesnt believe half od campaign nations are playable anymore... and yes i know i may sound like a filthy casual, but that's the whole point...

After the change to corruption next patch it wont be so bad.
Even playing the Ottomans makes me have to do some shitty max piety ass builds to get past the retarded amount of corruption im getting.
but next patch it'll be .1 instead of .5 so corruption will still be there, just not as much as it is now shitting on your finances so badly. What really gets me is the religious unity, which i was just referring to i dont think that should really be a thing honestly, i finally managed to get a timurids game going despite starting with like .30 per month and starting out losing like 11 gold per turn which is pretty shitty but whatever.

the real problem i think is, it takes ages to convert since the main religions get -2% missionary strength, and unless you max piety as a muslim tech or rush religious you wont be able to convert at any speed close enough to offset corruption quickly, which is super fucking annoying.
But ive noticed past the first few years, corruption hasnt affected me that much tbh
Artillery spawned from the forges of Hell
419
Profile Blog Joined December 2010
Russian Federation3631 Posts
May 01 2016 22:23 GMT
#3464
Basically, corruption for me means I'm using +1 advisors where previously I would have +3s, so functionally its like the old -1/-2 mana/month for being in bad tech groups.
?
arb
Profile Blog Joined April 2008
Noobville17921 Posts
Last Edited: 2016-05-01 23:12:46
May 01 2016 22:30 GMT
#3465
On May 02 2016 07:23 419 wrote:
Basically, corruption for me means I'm using +1 advisors where previously I would have +3s, so functionally its like the old -1/-2 mana/month for being in bad tech groups.

I dunno ive never had it high enough for me to be in that situation, its not hard to remedy tbh.
Though the high price for over extension is super fucking annoying, but i guess i havent played a game late enough to have a problem with it.

Even if my game atm which is around 1600~ im not having any money problems or anything at all

also what is with france and the ottomans allying every game?
what the fuck is this game
Artillery spawned from the forges of Hell
arb
Profile Blog Joined April 2008
Noobville17921 Posts
Last Edited: 2016-05-03 09:31:58
May 03 2016 08:41 GMT
#3466
[image loading]

After like 5 restarts and shit just today.
Ming loses mandate of heaven to too much over extension(or something idk) which leads to civil war. Splits into like 5-6 countries
No royal marriages, leader dies gives a weak claim heir thats 2 y/o
all of the sudden they explode into like 50 countries at once
but i finally managed to get the achievement at least
Artillery spawned from the forges of Hell
nimbim
Profile Blog Joined June 2009
Germany984 Posts
May 03 2016 09:38 GMT
#3467
On May 02 2016 07:30 arb wrote:
Show nested quote +
On May 02 2016 07:23 419 wrote:
Basically, corruption for me means I'm using +1 advisors where previously I would have +3s, so functionally its like the old -1/-2 mana/month for being in bad tech groups.

I dunno ive never had it high enough for me to be in that situation, its not hard to remedy tbh.
Though the high price for over extension is super fucking annoying, but i guess i havent played a game late enough to have a problem with it.

Even if my game atm which is around 1600~ im not having any money problems or anything at all

also what is with france and the ottomans allying every game?
what the fuck is this game


Currently doing an Indian tech game to see how corruption affects my blobbing there. So far I'm doing fine by running a deficit all the time and just demanding more gold for 1 less province to cover the expenses.

France and Ottomans were allies in history, so it doesn't annoy me nearly as much as the Papal State allying them. You can sometimes avoid this problem by not letting them have mutual rivals. Especially early game it feels tempting to get your 2nd or 3rd rival immediately, but the PP hit from not enough rivals vanishes instantly, so you can pick the perfect early rivals before every war for max PP and you can choose them more carefully based on alliances.
Sermokala
Profile Blog Joined November 2010
United States13935 Posts
May 03 2016 16:46 GMT
#3468
On May 01 2016 18:25 RvB wrote:
Yes, fact is that with every change there's potential for another exploit. Especially with the rate expansions come out nowadays it takes way too much time to fix it all considering the size of the team working on EU4. Not to mention games like Victoria 2 had some pretty big exploits as well but are imo superior gameplay wise than EU4.

Victoria 2 has superior gameplay then EU4? Are you literally high? England can starve the world of cannons without breaking a sweat early game making them unstoppable until Germany unites, which won't happen if england is half intelligent. colonizing is a weird minigame were you gain Literally points from your ports and their levels. the crisis system can make world war fourteen break out because of a worthless colony in africa. Not to mention AE being on steroids making any real expansion a moot point. Unless you pick a white European or america you literaly don't matter in the game.

And don't even get me started on half the shit in MP that makes the game a joke. Granted its fun but jesus if you think its better then EU4 honestly you need some new perspective.
A wise man will say that he knows nothing. We're gona party like its 2752 Hail Dark Brandon
arb
Profile Blog Joined April 2008
Noobville17921 Posts
Last Edited: 2016-05-07 23:58:36
May 07 2016 23:28 GMT
#3469
[image loading]

Going for better than Napoleon, and man playing outside the HRE and trying to take stuff in the HRE is cancer.
had all of iberia besides that little bit of aragon by 1500, but expansions bogged down since then.

PU over Sweden in 1541 though was nice,got all of Novogorod Norway and some of Denmark off inheriting them, finally managed to beat austria by calling poland into some dumb war vs denmark, and keeping them busy(since denmark had no allies) while i beat down austria and took vienna.

pretty decent game thus far

[image loading]

Austria dishonors call to arms vs Ravensburg, get Berlin
gg ez
Artillery spawned from the forges of Hell
arb
Profile Blog Joined April 2008
Noobville17921 Posts
May 12 2016 10:05 GMT
#3470
Did they get rid of imperialism as a cb?
what the fuck
Artillery spawned from the forges of Hell
Yurie
Profile Blog Joined August 2010
11841 Posts
Last Edited: 2016-05-12 10:29:13
May 12 2016 10:14 GMT
#3471
http://www.eu4wiki.com/Jan_Mayen How come I never noticed this nation... That 1k negative modifier means everybody will be in coalition against you?

As far as I know Imperialism is still there at dip 23. Just tested, it is there.
arb
Profile Blog Joined April 2008
Noobville17921 Posts
May 12 2016 11:19 GMT
#3472
On May 12 2016 19:14 Yurie wrote:
http://www.eu4wiki.com/Jan_Mayen How come I never noticed this nation... That 1k negative modifier means everybody will be in coalition against you?

As far as I know Imperialism is still there at dip 23. Just tested, it is there.

it means you cant ever get allies, but they have the best govt type on earth so it doesnt even matter
Artillery spawned from the forges of Hell
MattBarry
Profile Joined March 2011
United States4006 Posts
May 12 2016 16:54 GMT
#3473
On May 04 2016 01:46 Sermokala wrote:
Show nested quote +
On May 01 2016 18:25 RvB wrote:
Yes, fact is that with every change there's potential for another exploit. Especially with the rate expansions come out nowadays it takes way too much time to fix it all considering the size of the team working on EU4. Not to mention games like Victoria 2 had some pretty big exploits as well but are imo superior gameplay wise than EU4.

Victoria 2 has superior gameplay then EU4? Are you literally high? England can starve the world of cannons without breaking a sweat early game making them unstoppable until Germany unites, which won't happen if england is half intelligent. colonizing is a weird minigame were you gain Literally points from your ports and their levels. the crisis system can make world war fourteen break out because of a worthless colony in africa. Not to mention AE being on steroids making any real expansion a moot point. Unless you pick a white European or america you literaly don't matter in the game.

And don't even get me started on half the shit in MP that makes the game a joke. Granted its fun but jesus if you think its better then EU4 honestly you need some new perspective.

You can't seriously believe EU4 colonization is better than V2 colonization? I sure do love border gore 1600s African colonization very #believableworlds
Platinum Support GOD
RvB
Profile Blog Joined December 2010
Netherlands6211 Posts
May 12 2016 17:21 GMT
#3474
On May 04 2016 01:46 Sermokala wrote:
Show nested quote +
On May 01 2016 18:25 RvB wrote:
Yes, fact is that with every change there's potential for another exploit. Especially with the rate expansions come out nowadays it takes way too much time to fix it all considering the size of the team working on EU4. Not to mention games like Victoria 2 had some pretty big exploits as well but are imo superior gameplay wise than EU4.

Victoria 2 has superior gameplay then EU4? Are you literally high? England can starve the world of cannons without breaking a sweat early game making them unstoppable until Germany unites, which won't happen if england is half intelligent. colonizing is a weird minigame were you gain Literally points from your ports and their levels. the crisis system can make world war fourteen break out because of a worthless colony in africa. Not to mention AE being on steroids making any real expansion a moot point. Unless you pick a white European or america you literaly don't matter in the game.

And don't even get me started on half the shit in MP that makes the game a joke. Granted its fun but jesus if you think its better then EU4 honestly you need some new perspective.

No need to get angry. The world market for all it's flaws is one of the most unique and fun mechanics I've ever encountered in a game. Great powers are as OP in EU4 as they are in Victoria, starting out as Ottomans makes you unstoppable as well.
In EU coalitions don't make sense, if you're 1% over 100% OE suddenly all kinds of dumb shit starts happening and rebels are ridiculous. Not to mention the whole monarch point system which is the core of EU gameplay and is dependent on completly random monarch stats. Pointing out all the flaws while not mentioning any of the good points can make any game look like shit. Maybe you need to get some perspective yourself. A lot of the flaws you mention are to a great extent fixed in mods anyway.

I'm talking about SP not MP so I cannot respond to that.
Sermokala
Profile Blog Joined November 2010
United States13935 Posts
May 12 2016 19:26 GMT
#3475
Eu4 colonization is better solely on the lack of world war six not breaking out because of a worthless island in the pacific.

Ottoman dominance isn't assured until they beat the manluks and the timurds collapse. Then their only option is to take everything from tunnis to persia before they can cast their eyes to Europe were the ae will make any sizeable expansion laughable.

GB France or even Russia at the start of vic2 can roflstomp all of asia at the same time with little trouble

Rebels are the singularly worst system in all of vic2. and you call going slighly over 100% overextension rebels being unreasonable?

And the market system is something truely unique and fun at first glance but is easy exploitable once you play a single game with it. its not fleshed out at all.
A wise man will say that he knows nothing. We're gona party like its 2752 Hail Dark Brandon
419
Profile Blog Joined December 2010
Russian Federation3631 Posts
Last Edited: 2016-05-13 15:43:25
May 13 2016 15:29 GMT
#3476
you know that "form Kingdom rank countries to remove all your provinces from HRE and add them back in" thing that got nerfed out of the game?

turns out that Paradox missed two countries doing this (just like there are two religion decisions you can still decision stack with)

the difference between:

if = {
limit = {
is_part_of_hre = yes
is_elector = no
}

and

if = {
limit = {
is_part_of_hre = yes
is_elector = no
is_emperor = no
}

I spend way too much time looking through the game files
?
Banaora
Profile Joined May 2013
Germany234 Posts
May 13 2016 19:57 GMT
#3477
Had quite some fun forming Qing. [image loading] After Ming lost the Mandate of Heaven I could declare with the Unify China CB and grab quite a nice chunk. I guess Ming is going to implode now but let's see. It took me several tries until I learned how to play horde successfully.

I also formed the Mughals with Ardalan being my vassal. [image loading]

Still playing version 1.15.1 as I could not convince myself yet to buy Mare Nostrum.
419
Profile Blog Joined December 2010
Russian Federation3631 Posts
May 13 2016 21:38 GMT
#3478
Mughals is pretty much the strongest formable in the game, have fun.
?
arb
Profile Blog Joined April 2008
Noobville17921 Posts
Last Edited: 2016-05-14 06:16:25
May 14 2016 05:07 GMT
#3479
On May 14 2016 06:38 419 wrote:
Mughals is pretty much the strongest formable in the game, have fun.

it was incredibly fucking annoying to do before the nerf to corruption tbh

going for mare nostrom currently as the ottomans, so annoying to get so much AE from muslim countries though
Artillery spawned from the forges of Hell
jtype
Profile Blog Joined April 2009
England2167 Posts
May 15 2016 01:27 GMT
#3480
I finally got around to getting the Better Than Napoleon achievement. Only after it triggered did I realize I was making it way harder than necessary. I thought you had to get London, Rome and Madrid also. Turns out you only need Vienna, Moscow and Berlin.

Now I want to go for a world conquest, but I have no idea who to play as..

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