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Europa Universalis IV - Page 173

Forum Index > General Games
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WindWolf
Profile Blog Joined July 2012
Sweden11767 Posts
April 21 2016 13:39 GMT
#3441
https://forum.paradoxplaza.com/forum/index.php?threads/fabricate-claim-unlocked-by-technology-in-1-17.922401/page-3#post-21022572

Seems like they do listen to feedback.
EZ4ENCE
419
Profile Blog Joined December 2010
Russian Federation3631 Posts
April 21 2016 14:19 GMT
#3442
Christian Hordes will reform into Eastern technology


at least this should be good for 1.17
?
arb
Profile Blog Joined April 2008
Noobville17921 Posts
April 22 2016 04:51 GMT
#3443
This entire current patch is shit tbh
Artillery spawned from the forges of Hell
Salazarz
Profile Blog Joined April 2012
Korea (South)2591 Posts
April 22 2016 10:21 GMT
#3444
On April 21 2016 22:29 Banishment wrote:
They are trying really badly to ruin this game. Most retarded developers Ive ever seen, and that saying something. The competition is steep. Wow, this game used to be fun, now its just utterly boring. How does one make a game MUCH worse with time. Id rather play the original version lol.


idk what are you smoking, original version of EU4 is by no stretch of imagination better than the current build. Like, you probably don't remember how many things would be missing without any of the expansions / expansion patches haha
Silvanel
Profile Blog Joined March 2003
Poland4730 Posts
April 22 2016 11:01 GMT
#3445
Yeah, but at least in my case for every two new features i like there is 1 i despise. My feelings are very similiar to those described in that long post on paradox forum. Sometimes i feel like Paradox has one and only "correct" way of playing EU4 in mind and they want to limit my option so i dont do something else.
Pathetic Greta hater.
WindWolf
Profile Blog Joined July 2012
Sweden11767 Posts
April 22 2016 11:04 GMT
#3446
IMO, there has been quite significant improvement of some mechanics as time has gone on. For example, I will not miss the old rebel risk system, the current one with unrest is so many miles better.
EZ4ENCE
Banaora
Profile Joined May 2013
Germany234 Posts
April 22 2016 20:56 GMT
#3447
[image loading]

Do you guys think it is still somehow possible to get Reign in Northern Italy until 1490? Sadly I have a truce with the Papal State until April 1489 and Umbria as well as Roma still need to be conquered. So I think I will have to break the truce because 8 months until 1.1.1490 is possibly not enough, I guess. How would you go about this? Just improve relations with the most powerful nations so that they won't join a coalition against me and attack?
Dyme
Profile Joined November 2010
Germany523 Posts
April 22 2016 21:57 GMT
#3448
Maybe declare against Sardinia/Mantua/Genoa/Switzerland/Brittany to avoid trucebreaking? Papal State might join the war to help their ally.
snailz
Profile Joined April 2011
Croatia900 Posts
Last Edited: 2016-04-23 01:11:55
April 23 2016 01:08 GMT
#3449
ive never played HRE before but my current game is also austria one, and before starting ive been reading eu4wiki on shadow kingdom and i expected it to be a lot harder than it actually was.

its only 1484, id restart that run, and do these things differently:

---> why would u go for PU with both hungary AND bohemia so early? your AE is really precious when in hre AND you're stopping shadow kingdom, so you've basically wasted it on something that was waiting for you down the road nontheless (thru events)
--------> hungary: considering i dont see any part of hungary bitten off, im assuming you didnt wait for "decline of hungary" and you went royal marriage->claim throne route, which is a waste of diplo spot, considering you could've been allied with much more useful poland(+lithuania)...
-------> bohemia: if u RMed them too its also a waste of diplo slot cuz they get an event to change dynasties, and honestly ive never took any interest in them so i dont know if there's another way to force PU on them so early, but ive waited until i randomly got their habsburg event, so no AE wasted there, too. i almost felt bad taking them, cuz revoking privilegia resets them to normal vassal, and you'd be crazy to integrate something that is already yours when you restore imperii...

---> you might want to reconsider your ally choices. first 10 years i was in bed with france, before i jumped on them, made it a lot easier to beat pope and his best buddy aragon+naples. if you have to ally a prince, take milan, and save rest for non-HRE power players. you also stop >them< from taking land inside of HRE this way, which hurts your IA. with poland and france you never have to worry about anyone invading HRE until you're strong enough not to care, except denmark, which are pussies, so it doesnt count...

---> just from this picture i see siena gone, modena gone, lucca not released, anhalt gone, pomerania gone, brandeburg blobbed, freisland bloobed, hannover gone, gelre eaten, koln blobbed........... how are you getting any IA? when reformation hits, considering the size of some of your electors (for me saxony, brandeburg and bohemia all flipped -> but keeping them small made it easier and fast to enforce religion thru random war) and lack of princes (i never went under 45), i dont think you have any chance of establishing religious peace before league wars trigger.

---> dont give hungary balkan provinces, you literally wont have anywhere to expand yourself. coring/diploanexing inside HRE is waste of mana, so you can only go southern italy and balkans. naples land suck and can be taken very quickly after you stop shadow kingdom, so how do you ever plan to expand?

---> do you really need all those forts?

---> looks like you got burgundy. is it any good? i used them to beat down france, hoping they'd either die and id get them or id get france instead. got france. i regret nothing xD
"I am saying that there are 300 current pros and semi-pros that have the potential to come in and dominate SC2 at any moment, with a latency of a few months from the day they switch." - intrigue
Banaora
Profile Joined May 2013
Germany234 Posts
Last Edited: 2016-04-23 07:53:02
April 23 2016 04:21 GMT
#3450
Thanks for your reply guys. So I tried Dyme's idea but the warscore for both Roma and Umbria was too big to grab them all at once when I was in a war against Switzerland. Florence declared on the Papal State immediately after the peace deal where I took Umbria so I could not finish reign in northern Italy until 1490.

To reply to snailz's post the PU with Hungary was unintended. I married and allied them and their king died without an heir so they automatically became a PU without me doing anything.

I usually PU Bohemia from the start and give them Polish land later on as they share a similar culture with Poland. The thing is in my previous games I didn't need to integrate them, because Austria inherited their throne later in the games. Suddenly they were gone and Austria was an Elector.

For further expansion I planned to take Dalmatia from Venice and Ragusa from Bosnia and then continue the way south. Another thing I do is attacking Scotland without a casus belli and vassalize them to get a foot on Britain. I usually do this when Scotland is already weak and only consists of 2-4 provinces.

As for France in this game I already fought them and made them cede Rethel, Artois, Picardie and Vermandois. That's where the high AE is coming from - together with an Imperial Ban on Provence to grab Barois.

The Burgundian land came under my control, because the king of Burgundy died.

You are right with the forts. There should have been less.

What imperial reform do you get before the religious wars start? I usually get the second one and sometimes I make it to the third when I do not have to enable pragmatic sanctions and things go well.

Well, I will restart this game now and try again. I'm playing version 1.15 btw. Thanks for your help guys.
arb
Profile Blog Joined April 2008
Noobville17921 Posts
April 23 2016 08:54 GMT
#3451
On April 23 2016 13:21 Banaora wrote:
Thanks for your reply guys. So I tried Dyme's idea but the warscore for both Roma and Umbria was too big to grab them all at once when I was in a war against Switzerland. Florence declared on the Papal State immediately after the peace deal where I took Umbria so I could not finish reign in northern Italy until 1490.

To reply to snailz's post the PU with Hungary was unintended. I married and allied them and their king died without an heir so they automatically became a PU without me doing anything.

I usually PU Bohemia from the start and give them Polish land later on as they share a similar culture with Poland. The thing is in my previous games I didn't need to integrate them, because Austria inherited their throne later in the games. Suddenly they were gone and Austria was an Elector.

For further expansion I planned to take Dalmatia from Venice and Ragusa from Bosnia and then continue the way south. Another thing I do is attacking Scotland without a casus belli and vassalize them to get a foot on Britain. I usually do this when Scotland is already weak and only consists of 2-4 provinces.

As for France in this game I already fought them and made them cede Rethel, Artois, Picardie and Vermandois. That's where the high AE is coming from - together with an Imperial Ban on Provence to grab Barois.

The Burgundian land came under my control, because the king of Burgundy died.

You are right with the forts. There should have been less.

What imperial reform do you get before the religious wars start? I usually get the second one and sometimes I make it to the third when I do not have to enable pragmatic sanctions and things go well.

Well, I will restart this game now and try again. I'm playing version 1.15 btw. Thanks for your help guys.

You should honestly have the 1st by like 1455, i can sometimes make it to 4 before reformation and heretics start making authority tick down, but its pretty rare. If you can union hungary its good since it makes beating smaller HRE states a whooooooole lot easier, but in general you want to take land off the bigger electors like bberg saxony and shit so you can force religion them later tbh.
i never went below 50 princes i think when i played though, take as many states in northern italy and force vassal them, i think i was at like 8/5 diplo relations at times, and 5 authority per country that stays? pretty decent.

if you can go to war with burgandy and make them give their starting capital to france it'll force them to move into the hre, which will give you an extra .05 per month or something as long as you keep the other states alive.
as austria its all about keeping states high and going thru 3rd party wars i.e attacking an ally and forcing a big country to release another country. if you get a big reformation though its pretty much a done deal.
i got lucky when i revoked(1640~) with a small one though.

but if you get like 50 vassals you can honestly beat the entire world at once.
Artillery spawned from the forges of Hell
arb
Profile Blog Joined April 2008
Noobville17921 Posts
April 24 2016 21:03 GMT
#3452
Get big on hesse, forgot why i took a break from HRE countries, coalitions everywhere
always wanting bullshit terms
"heres 150 warscore worth of things we want you to do!"
Artillery spawned from the forges of Hell
CuddlyCuteKitten
Profile Joined January 2004
Sweden2620 Posts
April 27 2016 17:13 GMT
#3453
Going for sun god achivement. It's probably historical and all but having the main mechanic be about spawning rebels (actively and passsive with higher revolt risk) as well as having both repeting and single shot events spawning rebels is a pretty meh thing. Especially when all of your provinces are mountain terrain. Also only being able to colonize adjacant suck when ai decides to stay on the other side of the continent.
waaaaaaaaaaaooooow - Felicia, SPF2:T
419
Profile Blog Joined December 2010
Russian Federation3631 Posts
Last Edited: 2016-04-29 11:06:59
April 29 2016 11:06 GMT
#3454
[image loading]

lol

I converted to Catholic for other reasons but this is a very nice bonus.
?
arb
Profile Blog Joined April 2008
Noobville17921 Posts
April 30 2016 21:46 GMT
#3455
i really wish they'd add like princess or prince to your heirs name

play castile and never in my life have i heard "joan" as a mans name
Artillery spawned from the forges of Hell
419
Profile Blog Joined December 2010
Russian Federation3631 Posts
Last Edited: 2016-05-01 04:12:52
May 01 2016 04:12 GMT
#3456
In a way I see the mentality that surrounded the hiring of ddrjake to have progressively made this game worse over the recent patch versions.

You don't need someone to root out exploits, which only affect a vanishingly small amount of the playerbase. You need someone to actually bug test the game. It is frankly incredible that really obvious bugs from 1.13/1.14 still aren't fix.
?
Yurie
Profile Blog Joined August 2010
11841 Posts
May 01 2016 05:44 GMT
#3457
On May 01 2016 13:12 419 wrote:
In a way I see the mentality that surrounded the hiring of ddrjake to have progressively made this game worse over the recent patch versions.

You don't need someone to root out exploits, which only affect a vanishingly small amount of the playerbase. You need someone to actually bug test the game. It is frankly incredible that really obvious bugs from 1.13/1.14 still aren't fix.


Been watching him stream the game a few times. He does note the bugs he runs into down. He doesn't decide if they get fixed though.
419
Profile Blog Joined December 2010
Russian Federation3631 Posts
Last Edited: 2016-05-01 05:53:20
May 01 2016 05:52 GMT
#3458
The resources that are dedicated towards fixing obscure exploits that less than 1% of the playerbase would actually use seems far out of proportion to fixing longstanding bugs. Practically every exploit (even little ones) that front-paged reddit or the paradoxplaza forums was fixed in the next patch. Things like "annexing vassals with occupied cores means you don't annex the occupied provinces" have been around for several patch versions despite being reported multiple times.
?
snailz
Profile Joined April 2011
Croatia900 Posts
May 01 2016 08:53 GMT
#3459
i agree with our eu4 superstar 419, as always...

on a similiar note, when they introduced higher coring costs thru development, huge truce timers and similiar mechanics that were supposed to slow down the game, i remember starting my first game on that patch, i think it was chinese OPM, taking tibet wastelands, seeing the admin cost and insta-shutting down the game... it made me sick, because i felt it was aimed for multiplayer and not like 98% of the playerbase...

i came back to it tho, playing western/eastern/muslim techs, which can support my early expansionist starts, the only ones i really find interesting. seeing DDRJake streaming mare nostrum yesterday morning, and what they did with the game, almost made me vomit. patch looks beyond awful. i have literally 0 intention of ever upgrading from cossacks, in current state of the game...

worst thing about it, is that i feel this direction of development/design will continue. i went from a person recommending the game and using "you get a new expansion like every 3 months" as one of the biggest sells, to someone who doesnt believe half od campaign nations are playable anymore... and yes i know i may sound like a filthy casual, but that's the whole point...
"I am saying that there are 300 current pros and semi-pros that have the potential to come in and dominate SC2 at any moment, with a latency of a few months from the day they switch." - intrigue
Salazarz
Profile Blog Joined April 2012
Korea (South)2591 Posts
May 01 2016 09:00 GMT
#3460
I don't think Mare Nostrum / recent patches are bad (maybe not as good as some of the other expansions but oh well), although I do agree completely that they waste far too much effort and development time on trying to shut down 'gamey' tactics. People who want to abuse mechanics to do world conquests at ridiculous dates or whatever will always find more loopholes, and it's not as if those things make the game worse for the average player. Multiplayer games have inhouse rules to handle the worst stuff, there's no need to try and add mechanics for each specific loophole or something.
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