• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 22:23
CET 04:23
KST 12:23
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
[BSL21] Non-Korean Championship - Starts Jan 101SC2 All-Star Invitational: Jan 17-1820Weekly Cups (Dec 22-28): Classic & MaxPax win, Percival surprises3Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies3ComeBackTV's documentary on Byun's Career !11
StarCraft 2
General
SC2 All-Star Invitational: Jan 17-18 Weekly Cups (Dec 22-28): Classic & MaxPax win, Percival surprises Chinese SC2 server to reopen; live all-star event in Hangzhou Starcraft 2 Zerg Coach ComeBackTV's documentary on Byun's Career !
Tourneys
OSC Season 13 World Championship WardiTV Mondays $5,000+ WardiTV 2025 Championship $100 Prize Pool - Winter Warp Gate Masters Showdow Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 506 Warp Zone Mutation # 505 Rise From Ashes Mutation # 504 Retribution Mutation # 503 Fowl Play
Brood War
General
Empty tournaments section on Liquipedia A cwal.gg Extension - Easily keep track of anyone I would like to say something about StarCraft StarCraft & BroodWar Campaign Speedrun Quest BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[BSL21] Non-Korean Championship - Starts Jan 10 SLON Grand Finals – Season 2 [Megathread] Daily Proleagues [BSL21] Grand Finals - Sunday 21:00 CET
Strategy
Simple Questions, Simple Answers Current Meta [G] How to get started on ladder as a new Z player Fighting Spirit mining rates
Other Games
General Games
Elden Ring Thread General RTS Discussion Thread Nintendo Switch Thread Awesome Games Done Quick 2026! Stormgate/Frost Giant Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Canadian Politics Mega-thread The Games Industry And ATVI 12 Days of Starcraft
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List TL+ Announced
Blogs
National Diversity: A Challe…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1014 users

Europa Universalis IV - Page 171

Forum Index > General Games
Post a Reply
Prev 1 169 170 171 172 173 209 Next
Kronen
Profile Blog Joined March 2011
United States732 Posts
April 06 2016 00:34 GMT
#3401
Common Sense is on a good sale... that worth picking up at 5 bucks?
arb
Profile Blog Joined April 2008
Noobville17921 Posts
April 06 2016 04:39 GMT
#3402
On April 06 2016 09:34 Kronen wrote:
Common Sense is on a good sale... that worth picking up at 5 bucks?

Art of War/Common sense are worth imo
Artillery spawned from the forges of Hell
419
Profile Blog Joined December 2010
Russian Federation3631 Posts
April 06 2016 05:30 GMT
#3403
corruption = RIP non-Europeans, suck it brown people
?
Silvanel
Profile Blog Joined March 2003
Poland4736 Posts
April 06 2016 05:35 GMT
#3404
How does it work?
Pathetic Greta hater.
disformation
Profile Joined July 2009
Germany8352 Posts
Last Edited: 2016-04-06 12:55:20
April 06 2016 12:20 GMT
#3405
On April 06 2016 14:35 Silvanel wrote:
How does it work?

If you have overextension (any) you gain corruption. More overextension == more corruption.
If you have low religious unity you gain corruption. Less unity == more corruption.
If one of your technologies is way ahead (3 or more) you gain corruption. E.g. if you Mil. Tech is at 7 and your Diplo. Tech at 4 you gain corruption. The bigger the gap the more corruption.

Despite some tooltips saying so goverment rank and mercantilism does not affect corruption.

You lose corruption for being ahead of time in Tech (though I am not sure this is true for Mil. Tech) and by spending money. Reducing corruption via money is expensive as hell and based on your income.

Every 0.1 of corruption increases the minimum local authority of your provinces by 0.05 and increases ALL your monarch power costs by 0.1%. Spy network construction and spy defense are also affected at a slower rate.

I also generally feel that unrest and autonomy from provinces is way higher than before, together with corruption forcing you to expand way slower.

So in short: If you are not a western nation, that has to take over loads of land that does not have your state religion you have to move waaaaay slower than before 1.16. Also get Religious (or Humanist) ideas asap.

I feel like playing stuff like Ethiopia or Bengal is kinda painful now. Ethiopia also now has a worse Tech Group. So if you want to do the Prestor John achievement switching to 1.15.1 is probably a good idea. xD

edit: ah positive stab also reduces corruption.
Laserist
Profile Joined September 2011
Turkey4269 Posts
April 06 2016 15:13 GMT
#3406
It is very interesting to see many people playing and actively posting about EU4 and there is no active post for CK2.

“Are you with the Cartel? Because you’re definitely an Angel.”
Yurie
Profile Blog Joined August 2010
11977 Posts
Last Edited: 2016-04-06 15:18:13
April 06 2016 15:17 GMT
#3407
On April 07 2016 00:13 Laserist wrote:
It is very interesting to see many people playing and actively posting about EU4 and there is no active post for CK2.



CK2 is a much older game. It is also a family tree simulator with some combat thrown in for when you think your family has too few pieces of land to rule. So it suits different people (I never liked it).
WindWolf
Profile Blog Joined July 2012
Sweden11767 Posts
April 06 2016 16:24 GMT
#3408
On April 07 2016 00:17 Yurie wrote:
Show nested quote +
On April 07 2016 00:13 Laserist wrote:
It is very interesting to see many people playing and actively posting about EU4 and there is no active post for CK2.



CK2 is a much older game. It is also a family tree simulator with some combat thrown in for when you think your family has too few pieces of land to rule. So it suits different people (I never liked it).

Yeah I have tried CK2 but I did not quite like it.
And Stellaris seems to be closer to EU4 gameplay-wise than CK2 so that makes me excited for Stellaris.
EZ4ENCE
Sermokala
Profile Blog Joined November 2010
United States14060 Posts
April 06 2016 16:59 GMT
#3409
Jesus I'm trying to play as a non white people and I'm just not getting any money at all. I can barely break even on my maintenance sliders on a good year. At least diplomats have a use in the new expansion I guess.
A wise man will say that he knows nothing. We're gona party like its 2752 Hail Dark Brandon
arb
Profile Blog Joined April 2008
Noobville17921 Posts
April 07 2016 05:39 GMT
#3410
This corruption shit is dogshit so is this state system.
go from 6-7 gold as the kebabs at the start to -1
okie.
Artillery spawned from the forges of Hell
dilleo182
Profile Joined August 2011
United States9 Posts
April 07 2016 13:38 GMT
#3411
(Playing with Extended Timeline mod, Khmer with an empire ranging from the Siam to Mongolia)

I don't really mind the corruption system though I'd like it to be focused on number of provinces instead of income. I haven't had any real issues with it so far.

The state system so badly cuts into your income. You have to pay for state upkeep while territories give less income because they're capped at 75% autonomy. If you need to avoid rebels, you must sacrifice any income you're going to get from restless territories, and while that in itself isn't too bad an idea, it does hurt a lot.

Overall, I would say that the changes, or at least the ideas behind them, aren't inherently bad. But as someone who always plays with a heavy focus on a strong economy/income, this patch is painful, though it's also because of being economy-focused that I imagine it'll be easier for me to overcome it than blobbers.
arb
Profile Blog Joined April 2008
Noobville17921 Posts
April 08 2016 06:43 GMT
#3412
do you actually have to core your shit twice or is that a bug?
i made something a territory after coring it, then had to core it again
????
Artillery spawned from the forges of Hell
nimbim
Profile Blog Joined June 2009
Germany985 Posts
Last Edited: 2016-04-08 23:10:27
April 08 2016 20:16 GMT
#3413
I haven't played enough yet, but from what I've read you only pay 50% for cores in states and when you upgrade(?) the province you need to pay the remaining 50%.

Edit: You pay 50% for a territorial core and then you can add that province to a state, which requires the remaining 50%.
arb
Profile Blog Joined April 2008
Noobville17921 Posts
April 09 2016 08:17 GMT
#3414
On April 09 2016 05:16 nimbim wrote:
I haven't played enough yet, but from what I've read you only pay 50% for cores in states and when you upgrade(?) the province you need to pay the remaining 50%.

Edit: You pay 50% for a territorial core and then you can add that province to a state, which requires the remaining 50%.

shouldnt that make conquering faster since youre only paying half? i get the corruption feature hurts but...
Artillery spawned from the forges of Hell
zer0das
Profile Blog Joined May 2007
United States8519 Posts
Last Edited: 2016-04-09 10:08:21
April 09 2016 09:41 GMT
#3415
On April 09 2016 17:17 arb wrote:
Show nested quote +
On April 09 2016 05:16 nimbim wrote:
I haven't played enough yet, but from what I've read you only pay 50% for cores in states and when you upgrade(?) the province you need to pay the remaining 50%.

Edit: You pay 50% for a territorial core and then you can add that province to a state, which requires the remaining 50%.

shouldnt that make conquering faster since youre only paying half? i get the corruption feature hurts but...


In principle sure, but you're also eating massive penalties to income and manpower past a certain point. And aggressive expansion is probably more of a limiting factor early than admin points. Or the ability to win wars against strong opponents.

I kind of feel like EUIV is starting to suffer feature bloat. Like advanced diplomacy had the potential to be awesome, but the system is pretty half assed as is because it moves so slowly and the AI's behavior is often stupid and/or suicidal erasing lots of hard work. Instead of spending time to hone that, they brainstorm a bunch of new half baked ideas like Berber raiding (not opposed to this in principle, but they made it way too hard to defend against it and the reward too high for the ease), sailors (which I've never even noticed having any affect on the game- it is also baffling how slowly they generate at the start), and a mechanic that screws over anyone that doesn't have a uniform religion and isn't western. They could just pause and ask themselves the downstream affect on x random nation in India, but they just rush to release their new ideas for the dollar bills. I suppose I felt this way about Art of War and its hundreds of regiments of rebels that could spawn 50 years into the game and they ultimately fixed it to be reasonable. Then they redid forts and those are awful too. Meh. I suppose I should probably stop buying these DLCs at launch.
419
Profile Blog Joined December 2010
Russian Federation3631 Posts
Last Edited: 2016-04-09 11:27:52
April 09 2016 11:27 GMT
#3416
yes, the fact that corruption was changed from based on % income to autonomy-scaled development a day after the patch is just absolutely bizarre. That's a gigantic reversal of how you think corruption should work. Its like balancing based on whim, because no way you can playtest that.
?
disformation
Profile Joined July 2009
Germany8352 Posts
April 09 2016 14:41 GMT
#3417
Does the tooltip for corruption still say that government rank has an effect on it?
nimbim
Profile Blog Joined June 2009
Germany985 Posts
April 09 2016 15:55 GMT
#3418
On April 09 2016 20:27 419 wrote:
yes, the fact that corruption was changed from based on % income to autonomy-scaled development a day after the patch is just absolutely bizarre. That's a gigantic reversal of how you think corruption should work. Its like balancing based on whim, because no way you can playtest that.


I would imagine they tested both versions internally before release and chose the other one after reading complaints. I didnt notice any severe penalty yet, from OPM to Luck of the Irish, I've only had to pay a little bit for corruption. When the reformation came the religious unity was pretty painful, but still just the kind of painful I would expect from it.

I agree they should test stuff more thoroughly. Naturally a QA tester will try to circumvent features or find bugs and likely not go through a couple of serious games to find a lot of balance/fun issues. If they just added a few devoted players (who would probably do it for free and still sign an NDA) that play the game, they could save themselves some trouble after release.
Archeon
Profile Joined May 2011
3261 Posts
Last Edited: 2016-04-09 17:04:19
April 09 2016 16:59 GMT
#3419
I wish they would just fix some stuff instead of band-aiding it. F.e. give diplo-tech a draw for non-seafaring nations instead of using corruption to punish players who don't up it. Fix fort maintenance to reasonable levels instead of giving them for free to the ai because the ai can't handle the costs, while players just tear them down on sight.

I don't really get the goal of corruption, outside of mb band-aiding diplo tech and reducing income. I'm not sure how forcing people to balance tech is supposed to add anything to the game.

I think I like that sailors stop nations from just building fleets in an instant based on gold alone. If you loose your fleet and you are filthy rich you can't just replace it.
Mb nations should transfer ships when they stop to exist or transfer sailors with provinces though, because atm building a fleet is just too slow.

I think I like the state system, another thing to pay attention to when you expand.
low gravity, yes-yes!
arb
Profile Blog Joined April 2008
Noobville17921 Posts
April 10 2016 21:42 GMT
#3420
I wish they'd add how much gold you're getting for states outside of when you click on them, like i still have negative gold as an ottomans start and im starting to wonder if states are even adding gold or not
Artillery spawned from the forges of Hell
Prev 1 169 170 171 172 173 209 Next
Please log in or register to reply.
Live Events Refresh
Korean StarCraft League
03:00
Week 84
CranKy Ducklings56
SteadfastSC54
davetesta35
HKG_Chickenman9
Liquipedia
The PiG Daily
21:00
Best Games of SC
Reynor vs Clem
MaxPax vs TBD
SHIN vs TBD
Rogue vs TBD
PiGStarcraft687
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft687
RuFF_SC2 221
NeuroSwarm 161
ProTech139
SteadfastSC 54
StarCraft: Brood War
Zeus 168
Shuttle 65
NaDa 52
Noble 13
Icarus 5
Dota 2
XaKoH 465
monkeys_forever268
League of Legends
JimRising 730
C9.Mang0473
Counter-Strike
summit1g9185
tarik_tv5198
minikerr36
Other Games
ViBE139
Mew2King49
ZombieGrub45
Chillindude44
Organizations
StarCraft 2
IntoTheiNu 1
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• Berry_CruncH114
• Hupsaiya 79
• HeavenSC 19
• Kozan
• AfreecaTV YouTube
• intothetv
• sooper7s
• IndyKCrew
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• RayReign 51
• HerbMon 37
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• Doublelift5314
Other Games
• Scarra1228
Upcoming Events
OSC
8h 37m
IPSL
13h 37m
Dewalt vs Bonyth
OSC
14h 37m
OSC
1d 8h
uThermal 2v2 Circuit
1d 10h
Replay Cast
2 days
RotterdaM Event
2 days
Patches Events
2 days
OSC
3 days
OSC
4 days
[ Show More ]
OSC
5 days
Liquipedia Results

Completed

Escore Tournament S1: W2
WardiTV 2025
META Madness #9

Ongoing

IPSL Winter 2025-26
BSL Season 21
Slon Tour Season 2
CSL Season 19: Qualifier 2
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025

Upcoming

CSL 2025 WINTER (S19)
Escore Tournament S1: W3
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Thunderfire SC2 All-star 2025
Big Gabe Cup #3
OSC Championship Season 13
Nations Cup 2026
Underdog Cup #3
NA Kuram Kup
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.