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Battlefield 4 - Page 16

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Valhalla44
Profile Joined May 2010
Bosnia-Herzegovina983 Posts
Last Edited: 2013-10-01 11:46:10
October 01 2013 11:45 GMT
#301
Idk new menu is kinda okayish, but yea its bf3 with little things that makes playing way more better.
Before in BF3 wouldnt play support expect in TDM or on smaller maps but now i think its best class (<3 love that AA gun they have now)
Amaril
Profile Joined August 2013
Germany105 Posts
October 01 2013 11:46 GMT
#302
Yeah, thats OK but first on everything you click you get a fucking "what is this?"-popup. And this weird shaking effekt is terrible.
Definitly not worth the 30$ it costs right now for a some new Maps...
Mithhaike
Profile Blog Joined August 2010
Singapore2759 Posts
October 01 2013 12:07 GMT
#303
Okay its really just BF3 without suppression mechanic with my impression so far

Guns feels the same, playing feels the same.
Mew Mew Pew Pew
Jochan
Profile Blog Joined July 2010
Poland1730 Posts
October 01 2013 12:39 GMT
#304
I have similar feelings like all the previous posters, I've played around it was fun but apart from shaking ground when buildings collapse and sky scraper going down it's same game.
It's exactly how I've pictured it, it might as well be another expansion to BF3.
The game is fun as hell but I credit it mostly to the "new guns/addons" rush. I remember it being extremely fun to get new gun, grind kills/learn it to get new attachments or gadgets, learning the new maps. I had exact same feeling in BF3 vanilla, but back then the game offered so much in graphics/mechanics innovation as well.
I hate to be that guy but it feels another like Fifa/Cod franchise
"(...)all in the game, yo. All in the game"
altered
Profile Joined March 2008
Switzerland646 Posts
October 01 2013 15:33 GMT
#305
Dont listen to anyone who says its the same game, im sorry but you guys dont understand anything about bf3. The gameplay has changed drastically. The only thing that is the same are the graphics, the game doesnt look much different.
The vehicle gameplay is affected by a different loadoutsystem, a new disable mechanic and most important limited (slow regenerating) ammo. Im not shure yet if i really like that but its gonna change a lot how BF is played on a (semi)competitive level. Infantry AT tools have been changed and expanded too.
Even the infantryplay has changed a quite a bit. Weaponattachment and gadget system has been overhauled, suppression is different and a lot of details like nerfed revives, slower sprinting, more moving and jumping spread (slower spread recovery after movement) will definitely have a influence.
Like i said before im not shure if BF4 is a better or worse game than BF3 (this limited beta/demo isnt enough to tell anyways) but it shure has changed.

Also AK12 is pretty amazing, might be the new AN94 with its super fast and accurate burstmode (its also a lot easier to use than AN94).
Does Flash dream of electric Romeo?
Divine-Sneaker
Profile Joined August 2010
Denmark1225 Posts
October 01 2013 15:36 GMT
#306
One thing I noticed that annoyed me is that tank shells seem to have drop that rivals 1942 tank shells. God damn you have to aim an inch above your target when its like 100 meters away.
altered
Profile Joined March 2008
Switzerland646 Posts
October 01 2013 15:42 GMT
#307
On October 02 2013 00:36 Divine-Sneaker wrote:
One thing I noticed that annoyed me is that tank shells seem to have drop that rivals 1942 tank shells. God damn you have to aim an inch above your target when its like 100 meters away.


Yes, tankshells are slower and have much more drop. This will become a huge nerf to tanks on big maps especially in tank v tank fffights since limited ammo and faster tank acceleration will make it hard to kill another tank (ergo less time to kill infantry)
Does Flash dream of electric Romeo?
Amaril
Profile Joined August 2013
Germany105 Posts
October 01 2013 15:47 GMT
#308
On October 02 2013 00:36 Divine-Sneaker wrote:
One thing I noticed that annoyed me is that tank shells seem to have drop that rivals 1942 tank shells. God damn you have to aim an inch above your target when its like 100 meters away.


Thats always like that..
Irratonalys
Profile Joined March 2011
Germany902 Posts
October 01 2013 15:52 GMT
#309
i have 800 hours on bf3 and its not the same game at all , first of all , suppression is way down (thank you based god) , the graphics got neater , especially the water/SSQ refractions, many smaller things ahve changed like the behaviour of the grenade launcher , sniper bullet trails , and so forth. saying its the same game is like saying bf2 and bf3 were the same game.
The futures uncertain , but the end is always near
willoc
Profile Joined February 2011
Canada1530 Posts
October 01 2013 16:13 GMT
#310
On October 02 2013 00:52 Irratonalys wrote:
i have 800 hours on bf3 and its not the same game at all , first of all , suppression is way down (thank you based god) , the graphics got neater , especially the water/SSQ refractions, many smaller things ahve changed like the behaviour of the grenade launcher , sniper bullet trails , and so forth. saying its the same game is like saying bf2 and bf3 were the same game.


A bunch of small things changed: Patch.
Be bold and mighty forces will come to your aid!
Risen
Profile Blog Joined March 2010
United States7927 Posts
Last Edited: 2013-10-01 16:17:39
October 01 2013 16:16 GMT
#311
Feels like a modded BF3 to me. Not the same game, but pretty damn close.

Edit: To me it feels like I'm playing Skyrim with a bunch of combat/graphics mods.
Pufftrees Everyday>its like a rifter that just used X-Factor/Liquid'Nony: I hope no one lip read XD/Holyflare>it's like policy lynching but better/Resident Los Angeles bachelor
Assault_1
Profile Joined April 2009
Canada1950 Posts
October 01 2013 16:33 GMT
#312
On October 01 2013 14:29 Brett wrote:
Show nested quote +
On October 01 2013 09:47 Anoteros wrote:
Can't wait for this!


Two updates were released for the drivers today. Found it on /r/Battlefield_4:

AMD Drivers

NVIDIA Drivers


Also if you guys want an early peek or help deciding if BF4 looks like fun, I'm streaming it tonight at 1:00 AM PST.

Twitch
Twitter

[image loading]
My 780 classifieds are supposed to arrive tomorrow, so hopefully the drivers work well and I can dive right in myself!

Pumped for BF4!!!

how much you paid for those?
vrok
Profile Joined August 2009
Sweden2541 Posts
October 01 2013 17:01 GMT
#313
On October 01 2013 20:46 Amaril wrote:
Yeah, thats OK but first on everything you click you get a fucking "what is this?"-popup. And this weird shaking effekt is terrible.
Definitly not worth the 30$ it costs right now for a some new Maps...

$30? Where?
"Starcraft 2 very easy game" - White-Ra
zoLo
Profile Blog Joined June 2007
United States5896 Posts
October 01 2013 18:35 GMT
#314
The beta is kinda ehhhh so far for me. I logged in 324 hours on BF3 and played it quite religiously in the first 1.5 years of its release. There are definitely improvements that I do like in BF4 such as:

- Squad perks: each perk is different and you no longer have the problem of brainless squad mates stacking the same perk.

- Net code: the net code seems a little better compared to BF3. I live on the west coast and I played on both central and east coast to see how it is. I see a difference such as not getting killed behind walls, hit registration, etc.

- Weapon customization: definitely loving how extensive it is this time around.

What I don't like so far:

- Recoil: maybe it's just me, but the recoil when comparing with BF3 is quite noticeable. The animation looks like the recoil is high, but seeing the muzzle and bullet streaks says otherwise. There were times that I had to empty a magazine to kill someone at medium distance. Sure, it is probably me having bad aim, net code is wonky, or whatever.

- Clunky: I can play BF3 on high settings, but the beta is running kinda clunky for me. I dunno if there is something I'm missing, but I often have the problem sprinting and movement. I sometimes run into the problem of vaulting over objects and climbing up the stairs.

- Weapon variety: I'm probably one of the very few that wish for class exclusive weapons. One of the things I didn't like about BF3 was how some weapons were not viable at all. Everyone runs around using the same loadout.

Just what I noticed so far in my 1 hour of playing the beta. I'll probably feel different about the game the more I play, but at the moment, I'm alright with sticking to playing BF3 once in a while.
maartendq
Profile Blog Joined December 2010
Belgium3115 Posts
October 01 2013 18:53 GMT
#315
On October 01 2013 19:45 Amaril wrote:
Really disappointed. Its BF3 with a terrible new menu (wtf?!) and new maps... well!

I'm not sure why anyone would have expected anything other than that? The game's main selling point is how great its graphics are. Bad company 2 didn't look as good as BF3, but it was the better game by a long shot.
blade55555
Profile Blog Joined March 2009
United States17423 Posts
Last Edited: 2013-10-01 19:01:43
October 01 2013 19:00 GMT
#316
On October 02 2013 03:53 maartendq wrote:
Show nested quote +
On October 01 2013 19:45 Amaril wrote:
Really disappointed. Its BF3 with a terrible new menu (wtf?!) and new maps... well!

I'm not sure why anyone would have expected anything other than that? The game's main selling point is how great its graphics are. Bad company 2 didn't look as good as BF3, but it was the better game by a long shot.


Hm I didn't like bad company 2 that much because of the low player count. Had that game had been like bf2 with 64 player conquest and all that I might agree with you on that.

I wish that they had put commander mode in the beta, really disappointed in dice for not doing that.

On October 02 2013 03:35 zoLo wrote:
The beta is kinda ehhhh so far for me. I logged in 324 hours on BF3 and played it quite religiously in the first 1.5 years of its release. There are definitely improvements that I do like in BF4 such as:

- Squad perks: each perk is different and you no longer have the problem of brainless squad mates stacking the same perk.

- Net code: the net code seems a little better compared to BF3. I live on the west coast and I played on both central and east coast to see how it is. I see a difference such as not getting killed behind walls, hit registration, etc.

- Weapon customization: definitely loving how extensive it is this time around.

What I don't like so far:

- Recoil: maybe it's just me, but the recoil when comparing with BF3 is quite noticeable. The animation looks like the recoil is high, but seeing the muzzle and bullet streaks says otherwise. There were times that I had to empty a magazine to kill someone at medium distance. Sure, it is probably me having bad aim, net code is wonky, or whatever.

- Clunky: I can play BF3 on high settings, but the beta is running kinda clunky for me. I dunno if there is something I'm missing, but I often have the problem sprinting and movement. I sometimes run into the problem of vaulting over objects and climbing up the stairs.

- Weapon variety: I'm probably one of the very few that wish for class exclusive weapons. One of the things I didn't like about BF3 was how some weapons were not viable at all. Everyone runs around using the same loadout.

Just what I noticed so far in my 1 hour of playing the beta. I'll probably feel different about the game the more I play, but at the moment, I'm alright with sticking to playing BF3 once in a while.


Battlefield 3 beta was just as bad in optimization and even worse in lag. Don't judge how you can run the game by this beta, BF3 was the same.
When I think of something else, something will go here
maartendq
Profile Blog Joined December 2010
Belgium3115 Posts
Last Edited: 2013-10-01 19:19:35
October 01 2013 19:17 GMT
#317
On October 02 2013 04:00 blade55555 wrote:
Show nested quote +
On October 02 2013 03:53 maartendq wrote:
On October 01 2013 19:45 Amaril wrote:
Really disappointed. Its BF3 with a terrible new menu (wtf?!) and new maps... well!

I'm not sure why anyone would have expected anything other than that? The game's main selling point is how great its graphics are. Bad company 2 didn't look as good as BF3, but it was the better game by a long shot.


Hm I didn't like bad company 2 that much because of the low player count. Had that game had been like bf2 with 64 player conquest and all that I might agree with you on that.

I wish that they had put commander mode in the beta, really disappointed in dice for not doing that.

Show nested quote +
On October 02 2013 03:35 zoLo wrote:
The beta is kinda ehhhh so far for me. I logged in 324 hours on BF3 and played it quite religiously in the first 1.5 years of its release. There are definitely improvements that I do like in BF4 such as:

- Squad perks: each perk is different and you no longer have the problem of brainless squad mates stacking the same perk.

- Net code: the net code seems a little better compared to BF3. I live on the west coast and I played on both central and east coast to see how it is. I see a difference such as not getting killed behind walls, hit registration, etc.

- Weapon customization: definitely loving how extensive it is this time around.

What I don't like so far:

- Recoil: maybe it's just me, but the recoil when comparing with BF3 is quite noticeable. The animation looks like the recoil is high, but seeing the muzzle and bullet streaks says otherwise. There were times that I had to empty a magazine to kill someone at medium distance. Sure, it is probably me having bad aim, net code is wonky, or whatever.

- Clunky: I can play BF3 on high settings, but the beta is running kinda clunky for me. I dunno if there is something I'm missing, but I often have the problem sprinting and movement. I sometimes run into the problem of vaulting over objects and climbing up the stairs.

- Weapon variety: I'm probably one of the very few that wish for class exclusive weapons. One of the things I didn't like about BF3 was how some weapons were not viable at all. Everyone runs around using the same loadout.

Just what I noticed so far in my 1 hour of playing the beta. I'll probably feel different about the game the more I play, but at the moment, I'm alright with sticking to playing BF3 once in a while.


Battlefield 3 beta was just as bad in optimization and even worse in lag. Don't judge how you can run the game by this beta, BF3 was the same.

The maps in BC2 didn't really cater to more than 32 players anyway and to be honest, anything more than 12v12 turned the game into a clusterfuck. You have to keep in mind that BC2 was probably hastily ported to PC when EA's marketing department realised that they could benefit from the "debacle" that was MW2's PC version (I put debacle between brackets because despite all the negativity, there were a ton of people playing and enjoying it). BC2 was originally intended to be a console-only release, and maps were made for 24 players.

I was just incredibly disappointed by the lack of destruction in BF3. Take the market square on Grand Bazaar, for instance. In BC2, you would have been able to level every single stall and building. In BF3, those rickety wooden stalls would probably still survive a nuke. The destruction in BC2 was completely over the top but it added a lot to the gameplay as well. It assured that defenders would gradually lose cover as the game went on, which was incredibly important in Rush games.

As a matter of fact, the first Bad Company was an awesome game as well. The fact that DiCE ported some of that game's best maps over to BC2 is testament to that. Harvest Day is probably my favourite Battlefield map ever due to its great balance between vehicle and infantry play.
Phelix
Profile Blog Joined July 2008
1931 Posts
October 01 2013 23:50 GMT
#318
Aside from all the lag issues, I find the game alright as a beta. It's an adjustment to get used to the gray tint of BF4 compared to the blue tint of BF3.

I don't like how the health kit works now, it feels weird to use it effectively.
Venture Capital is better off spent on lottery tickets rather than investing in E-Sports; you'll get a far better return. The difference is simple: Koreans are tryharding at the game, foreigners are tryharding in real-life.
Amaril
Profile Joined August 2013
Germany105 Posts
October 02 2013 00:26 GMT
#319
On October 02 2013 08:50 Phelix wrote:
Aside from all the lag issues, I find the game alright as a beta. It's an adjustment to get used to the gray tint of BF4 compared to the blue tint of BF3.

I don't like how the health kit works now, it feels weird to use it effectively.


Beta = Demo. Betas are not real Betas anymore, the Publishers use them as PR. The Game is already 99.5% done... nothing will change because of the Demo.
Phelix
Profile Blog Joined July 2008
1931 Posts
October 02 2013 00:46 GMT
#320
On October 02 2013 09:26 Amaril wrote:
Show nested quote +
On October 02 2013 08:50 Phelix wrote:
Aside from all the lag issues, I find the game alright as a beta. It's an adjustment to get used to the gray tint of BF4 compared to the blue tint of BF3.

I don't like how the health kit works now, it feels weird to use it effectively.


Beta = Demo. Betas are not real Betas anymore, the Publishers use them as PR. The Game is already 99.5% done... nothing will change because of the Demo.

Yeah, I know that it's a mostly complete demo outside of a major bug/balance fix. I see that they still have not fixed the tooltip on the bottom if I re-assign my hotkeys.

Now I am getting the loading screen issue...whoo great beta!
Venture Capital is better off spent on lottery tickets rather than investing in E-Sports; you'll get a far better return. The difference is simple: Koreans are tryharding at the game, foreigners are tryharding in real-life.
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