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Battlefield 4 - Page 17

Forum Index > General Games
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Prev 1 15 16 17 18 19 62 Next
Scrandom
Profile Joined February 2011
Canada2819 Posts
October 02 2013 01:17 GMT
#321
So do you need to buy the game at $59 and then premium separately at $49?
rebdomine
Profile Blog Joined October 2010
6040 Posts
October 02 2013 01:26 GMT
#322
Tried it out a bit and meh, I might have to upgrade my PC for this.

Or maybe I'm just not used to the wonky new slower sprinting. And maybe I haven't played an FPS in so long but the recoil animation seems insane.

I'll keep trying to play it for the next few days, but I might just need to get my feet wet again in order to enjoy this.
"Just because you are correct doesn't mean you are right!"
blade55555
Profile Blog Joined March 2009
United States17423 Posts
Last Edited: 2013-10-02 01:42:25
October 02 2013 01:42 GMT
#323
On October 02 2013 10:26 rebdomine wrote:
Tried it out a bit and meh, I might have to upgrade my PC for this.

Or maybe I'm just not used to the wonky new slower sprinting. And maybe I haven't played an FPS in so long but the recoil animation seems insane.

I'll keep trying to play it for the next few days, but I might just need to get my feet wet again in order to enjoy this.


Just note that right now I think most people are having FPS issues. Even people with titans are reporting heavy frame rate issues. Wait until they fix it or release before upgrading if you plan on upgrading due to laggyness.

On October 02 2013 10:17 Scrandom wrote:
So do you need to buy the game at $59 and then premium separately at $49?


That is correct
When I think of something else, something will go here
Brett
Profile Blog Joined October 2002
Australia3822 Posts
October 02 2013 01:50 GMT
#324
It is not a demo... Of course the majority of the feature set is complete, most of it already existed when they started development of the game... Some people hurt my brain with their expectations.

In any event, despite the fact that we're less than a month from release, the build we're playing now is buggy as shit and giving a large portion of the public playing it performance issues (e.g. one particular issue sees the game maxing CPU usage and barely touching your GPU). What a surprise! It's a BETA. That said, DICE better have it under control in newer builds that exist at their offices or they have a shitload of work to do. It was, generally, a similar clusterfuck in the BF3 beta so I still have some faith that they will have the majority of the performance issues sorted.

There are a number of gameplay changes; heavy shell drop on tanks/LAVs (I think the drop is way too pronounced personally), limited ammo reserves on vehicles that slowly regenerate, general gameplay is slightly slower (with, for example, start up time when running, and slower time to ADS properly after running) and so on. That said it's not drastically different to BF3, so if you really didn't like BF3 you probably won't like BF4.
Eggi
Profile Blog Joined December 2012
478 Posts
October 02 2013 04:17 GMT
#325
I liked BF3, BF4 seems very very very lack luster.

maybe it was because its only 1 map and it is GIGANTIC

Run for 2 mins get to position die.

They were talking about turning it into a "esport"

not with this map size they have.
TigerKarl
Profile Joined November 2010
1757 Posts
October 02 2013 05:10 GMT
#326
On October 02 2013 13:17 Eggi wrote:
I liked BF3, BF4 seems very very very lack luster.

maybe it was because its only 1 map and it is GIGANTIC

Run for 2 mins get to position die.

They were talking about turning it into a "esport"

not with this map size they have.

Please don't compare your own playing experience with anything close to esports. That's like saying you're not able to forcefield properly and therefore SC2 can't be an esports.
Ethic
Profile Blog Joined November 2009
Canada439 Posts
October 02 2013 05:54 GMT
#327
On October 02 2013 14:10 TigerKarl wrote:
Show nested quote +
On October 02 2013 13:17 Eggi wrote:
I liked BF3, BF4 seems very very very lack luster.

maybe it was because its only 1 map and it is GIGANTIC

Run for 2 mins get to position die.

They were talking about turning it into a "esport"

not with this map size they have.

Please don't compare your own playing experience with anything close to esports. That's like saying you're not able to forcefield properly and therefore SC2 can't be an esports.



Well said.
SC2 ID: Ethic.791 - 1v1 DIAMOND - SHILOH UPSILON
PineapplePizza
Profile Joined June 2010
United States749 Posts
October 02 2013 07:06 GMT
#328
On October 02 2013 13:17 Eggi wrote:
I liked BF3, BF4 seems very very very lack luster.

maybe it was because its only 1 map and it is GIGANTIC

Run for 2 mins get to position die.

They were talking about turning it into a "esport"

not with this map size they have.


sounds like modern fps
"There should be no tying a sharp, hard object to your cock like it has a mechanical arm and hitting it with the object or using your cockring to crack the egg. No cyborg penises allowed. 100% flesh only." - semioldguy
TyrantPotato
Profile Blog Joined August 2010
Australia1541 Posts
October 02 2013 07:18 GMT
#329
On October 02 2013 13:17 Eggi wrote:
I liked BF3, BF4 seems very very very lack luster.

maybe it was because its only 1 map and it is GIGANTIC

Run for 2 mins get to position die.

They were talking about turning it into a "esport"

not with this map size they have.


Soccer seems very very lack luster.

Maybe because it only has 1 type of field and its RECTANGLE.

Run the ball to kick a goal and the keeper just stops it.

People talk about this being a sport?

Not with the field shape they have.
Forever ZeNEX.
WakaDoDo
Profile Joined July 2009
Sweden1183 Posts
October 02 2013 07:33 GMT
#330
On October 02 2013 16:06 PineapplePizza wrote:
Show nested quote +
On October 02 2013 13:17 Eggi wrote:
I liked BF3, BF4 seems very very very lack luster.

maybe it was because its only 1 map and it is GIGANTIC

Run for 2 mins get to position die.

They were talking about turning it into a "esport"

not with this map size they have.


sounds like modern fps


No, in modern fps you run for 5-10 seconds, then you die. (I know thats not what you meant )

As someone who enjoyed BF3 immensely and got 17 service stars beyond 100 colonel. My initial impression is that the beta feels very different from bf3. Recoil and suppression is very different. Being able to see you sq mates fp view while in deployment is a big deal. The new mobility of vehicles and more classes being able to deal with armor changes quite a lot. Infantry movement feels like BC2.

All in all, the major overhaul feels different. With the biggest improvements being spectator mode and the minor improvements.
Eisregen
Profile Joined September 2011
Germany967 Posts
October 02 2013 07:45 GMT
#331
After installing the newes AMD Beta drivers, the fps got more stable, though I still have stuttering from time to time (beta hu?)

But, what I really like is the new recoil and supression in bf4. The bigger squads are awesome and all those minor improvements, like the green line showing where your next order is on the minimap is an huge improvement.
The reloading system is kinda strange imo. I mean it sucks that you engage 2 or more vehicles out of a good position and you can't really play out the advantage you got yourself in, because the reloading at one point gets horrible slow. Better have limited ammo overall...

I have to play much more =)
Photo-Noob@ http://www.flickr.com/photos/eisregen1983/
Mithhaike
Profile Blog Joined August 2010
Singapore2759 Posts
October 02 2013 07:45 GMT
#332
On October 02 2013 14:10 TigerKarl wrote:
Show nested quote +
On October 02 2013 13:17 Eggi wrote:
I liked BF3, BF4 seems very very very lack luster.

maybe it was because its only 1 map and it is GIGANTIC

Run for 2 mins get to position die.

They were talking about turning it into a "esport"

not with this map size they have.

Please don't compare your own playing experience with anything close to esports. That's like saying you're not able to forcefield properly and therefore SC2 can't be an esports.

I agree. Scrims are different from general pub play too, dont judge anything from just this beta & just 1 map.

I have a complain to make. Some smart aleck took a vehicle, parked it behind A spawn in the out of combat zone & in the water so it cant be gotten too, and used it as a constant spawn point backstabbing A. There is a bug there that doesnt destroy that vehicle when its out of combat zone.

Playing in US team is aggravating with that bug when the enemy poses a constant threat behind your frontline and they threaten the flag every 10sec or so,even when you've cleaned them out.
Mew Mew Pew Pew
KaiserJohan
Profile Joined May 2010
Sweden1808 Posts
October 02 2013 07:47 GMT
#333
The BF4 beta is only for those who pre-ordered right? Those of us who didnt pre order will have to wait till the 4th?
England will fight to the last American
Punscho
Profile Joined January 2011
70 Posts
October 02 2013 08:06 GMT
#334
On October 02 2013 16:47 KaiserJohan wrote:
The BF4 beta is only for those who pre-ordered right? Those of us who didnt pre order will have to wait till the 4th?


I have not pre-ordered and I could install and play yesterday no problems. I bought premium bf3 at some point that last year though so it might be that?
Eisregen
Profile Joined September 2011
Germany967 Posts
October 02 2013 08:16 GMT
#335
bf3 premium also can play the Beta
Photo-Noob@ http://www.flickr.com/photos/eisregen1983/
altered
Profile Joined March 2008
Switzerland646 Posts
Last Edited: 2013-10-02 09:22:19
October 02 2013 09:20 GMT
#336
M1 abrams optics are misaligned (shell shots down right from the middle). Cant believe they fucked that up along with all the vehicle bugs from bf3 still being there.
Tanks in general feel heavily nerfed, although i cant really make a judgement on that before i know how all the other mechanics work (especially countermeasures). Buffffed RPGs (that can even lockon lazed targets now!) are a bitch especially with the new disable mechanic and high roofs/limited ammo on tanks. Getting disabled from a roof RPG is basically a death sentence atm.
Also Minimap is horrible in this game, the worst thing about it is that you cant expand it like you could in bf3 wich was a important tool for tankers, choppers and even inf/infsquadleaders. The full map isnt a good replacement and rebinding it to a more usefull key is still buggy.

Check this out for LULZ:
Does Flash dream of electric Romeo?
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
October 02 2013 09:30 GMT
#337
I watched a stream of this yesterday for about 15 minutes. In that time I noticed weapons have almost no recoil and jumping from tall buildings will only take down your health by 1/3. And regeneration mechanics...
If I was compairing this game to Counter strike it would be like compairing Farmville with Civilization 5...
Divine-Sneaker
Profile Joined August 2010
Denmark1225 Posts
October 02 2013 09:51 GMT
#338
There's the same stupidly high fall damage we saw in BF3, only they currently have parachutes like the prenerf ones from BF3 as well so you can parachute even when jumping off a 1 story building. I don't see what should ever be wrong with that.
altered
Profile Joined March 2008
Switzerland646 Posts
October 02 2013 09:59 GMT
#339
On October 02 2013 18:30 -Archangel- wrote:
I watched a stream of this yesterday for about 15 minutes. In that time I noticed weapons have almost no recoil and jumping from tall buildings will only take down your health by 1/3. And regeneration mechanics...
If I was compairing this game to Counter strike it would be like compairing Farmville with Civilization 5...


When it comes to shooting mechanics yes (though BF4 has more recoil than BF3 in general i feel). But BF series were never focused on twitch shooting and recoil control like other shooters. So its quite a stupid comparison.
BFs shallow shooting mechanics compared to CS are made up for with strategical deepth. CS is rather shallow strategically and doesnt offer a fraction of the possibilities a 32v32 BF match does when it comes to openings alone. Not to mention that a CS strat basically consists of the opening timings, money management and lowplayercount inf tactics while a BF conquest strat consists of opening, mid and lategame strategy, loadout choice, combined arms tactics, troop logistics, scouting and a lot more.
You might aswell use your Farmeville/CIV5 example to argue against CS.
Does Flash dream of electric Romeo?
GwSC
Profile Joined December 2010
United States1997 Posts
October 02 2013 10:14 GMT
#340
On October 02 2013 18:51 Divine-Sneaker wrote:
There's the same stupidly high fall damage we saw in BF3, only they currently have parachutes like the prenerf ones from BF3 as well so you can parachute even when jumping off a 1 story building. I don't see what should ever be wrong with that.


Also the same stupid bugs when vaulting over objects and taking half your health in damage for who knows what reason. I feel like I've been seeing that since the BF3 beta.
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