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Speedrunning Thread - Page 120

Forum Index > General Games
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SKC
Profile Joined October 2010
Brazil18828 Posts
March 26 2014 20:47 GMT
#2381
On March 27 2014 05:33 Grumbels wrote:
Show nested quote +
On March 27 2014 03:07 Geisterkarle wrote:
Super Meat Boy is pressing left, right and two buttons ... seriously, what are we discussing here?
Every speedrun has it's own special challenges. The best speedruns don't look like much! But try to do it yourself and see the hardship you are faced!

Complete optimization is rather difficult of course, just like how in Starcraft II many people can macro decently well but wouldn't stand a chance vs a pro player because of a million subtle differences in ability. But I think it becomes too obvious that Mario as a game falls apart if you subject it to speedrunning. I would personally much prefer watching kaizo mario over the regular mario because it seems like the former is designed with speedrunning in mind.

That's why speedrunning isn't a show, it isn't ESPORTS. Of course some games people run are not "optimal speedrun games", you could say that about virtually every RPG. That's why you speedrun for yourself, not for other people. People will watch you if you are entertaining or if there is some hype about the run, but some of the most popular games are pretty bad speedrun games.

A game "falling apart" as a speedrun just doesn't make sense.
Grumbels
Profile Blog Joined May 2009
Netherlands7031 Posts
March 26 2014 20:57 GMT
#2382
On March 27 2014 05:47 SKC wrote:
Show nested quote +
On March 27 2014 05:33 Grumbels wrote:
On March 27 2014 03:07 Geisterkarle wrote:
Super Meat Boy is pressing left, right and two buttons ... seriously, what are we discussing here?
Every speedrun has it's own special challenges. The best speedruns don't look like much! But try to do it yourself and see the hardship you are faced!

Complete optimization is rather difficult of course, just like how in Starcraft II many people can macro decently well but wouldn't stand a chance vs a pro player because of a million subtle differences in ability. But I think it becomes too obvious that mario as a game falls apart if you subject it to speedrunning. I would personally much prefer watching kaizo mario over the regular mario because it seems like the former is designed with speedrunning in mind.

That's why speedrunning isn't a show, it isn't ESPORTS. Of course some games people run are not "optimal speedrun games", you could say that about virtually every RPG. That's why you speedrun for yourself, not for other people. People will watch you if you are entertaining or if there is some hype about the run, but some of the most popular games are pretty bad speedrun games.

A game "falling apart" as a speedrun just doesn't make sense.

I don't care what people want to do in their free time and it's impressive to get the world record at anything, but I personally prefer to watch speedruns of games that don't look entirely trivial when subjected to speedrunning and that's why I personally didn't care much for the earlier mario video. I don't understand why I can't talk about what I personally like to watch without your sermon about how it's NOT ESPORTS.
Well, now I tell you, I never seen good come o' goodness yet. Him as strikes first is my fancy; dead men don't bite; them's my views--amen, so be it.
SKC
Profile Joined October 2010
Brazil18828 Posts
March 26 2014 21:05 GMT
#2383
On March 27 2014 05:57 Grumbels wrote:
Show nested quote +
On March 27 2014 05:47 SKC wrote:
On March 27 2014 05:33 Grumbels wrote:
On March 27 2014 03:07 Geisterkarle wrote:
Super Meat Boy is pressing left, right and two buttons ... seriously, what are we discussing here?
Every speedrun has it's own special challenges. The best speedruns don't look like much! But try to do it yourself and see the hardship you are faced!

Complete optimization is rather difficult of course, just like how in Starcraft II many people can macro decently well but wouldn't stand a chance vs a pro player because of a million subtle differences in ability. But I think it becomes too obvious that mario as a game falls apart if you subject it to speedrunning. I would personally much prefer watching kaizo mario over the regular mario because it seems like the former is designed with speedrunning in mind.

That's why speedrunning isn't a show, it isn't ESPORTS. Of course some games people run are not "optimal speedrun games", you could say that about virtually every RPG. That's why you speedrun for yourself, not for other people. People will watch you if you are entertaining or if there is some hype about the run, but some of the most popular games are pretty bad speedrun games.

A game "falling apart" as a speedrun just doesn't make sense.

I don't care what people want to do in their free time and it's impressive to get the world record at anything, but I personally prefer to watch speedruns of games that don't look entirely trivial when subjected to speedrunning and that's why I personally didn't care much for the earlier mario video. I don't understand why I can't talk about what I personally like to watch without your sermon about how it's NOT ESPORTS.

That's why there is a diference between not liking to watch something and shitting on the run because you can't apreciate how impressive it is.
Grumbels
Profile Blog Joined May 2009
Netherlands7031 Posts
March 26 2014 21:18 GMT
#2384
On March 27 2014 06:05 SKC wrote:
Show nested quote +
On March 27 2014 05:57 Grumbels wrote:
On March 27 2014 05:47 SKC wrote:
On March 27 2014 05:33 Grumbels wrote:
On March 27 2014 03:07 Geisterkarle wrote:
Super Meat Boy is pressing left, right and two buttons ... seriously, what are we discussing here?
Every speedrun has it's own special challenges. The best speedruns don't look like much! But try to do it yourself and see the hardship you are faced!

Complete optimization is rather difficult of course, just like how in Starcraft II many people can macro decently well but wouldn't stand a chance vs a pro player because of a million subtle differences in ability. But I think it becomes too obvious that mario as a game falls apart if you subject it to speedrunning. I would personally much prefer watching kaizo mario over the regular mario because it seems like the former is designed with speedrunning in mind.

That's why speedrunning isn't a show, it isn't ESPORTS. Of course some games people run are not "optimal speedrun games", you could say that about virtually every RPG. That's why you speedrun for yourself, not for other people. People will watch you if you are entertaining or if there is some hype about the run, but some of the most popular games are pretty bad speedrun games.

A game "falling apart" as a speedrun just doesn't make sense.

I don't care what people want to do in their free time and it's impressive to get the world record at anything, but I personally prefer to watch speedruns of games that don't look entirely trivial when subjected to speedrunning and that's why I personally didn't care much for the earlier mario video. I don't understand why I can't talk about what I personally like to watch without your sermon about how it's NOT ESPORTS.

That's why there is a difference between not liking to watch something and shitting on the run because you can't appreciate how impressive it is.

Did I do that? I make one comment on how speedrunning mario only requires one button and to me it becomes boring to watch and now I'm the worst person ever?
Well, now I tell you, I never seen good come o' goodness yet. Him as strikes first is my fancy; dead men don't bite; them's my views--amen, so be it.
SKC
Profile Joined October 2010
Brazil18828 Posts
March 26 2014 21:36 GMT
#2385
On March 27 2014 06:18 Grumbels wrote:
Show nested quote +
On March 27 2014 06:05 SKC wrote:
On March 27 2014 05:57 Grumbels wrote:
On March 27 2014 05:47 SKC wrote:
On March 27 2014 05:33 Grumbels wrote:
On March 27 2014 03:07 Geisterkarle wrote:
Super Meat Boy is pressing left, right and two buttons ... seriously, what are we discussing here?
Every speedrun has it's own special challenges. The best speedruns don't look like much! But try to do it yourself and see the hardship you are faced!

Complete optimization is rather difficult of course, just like how in Starcraft II many people can macro decently well but wouldn't stand a chance vs a pro player because of a million subtle differences in ability. But I think it becomes too obvious that mario as a game falls apart if you subject it to speedrunning. I would personally much prefer watching kaizo mario over the regular mario because it seems like the former is designed with speedrunning in mind.

That's why speedrunning isn't a show, it isn't ESPORTS. Of course some games people run are not "optimal speedrun games", you could say that about virtually every RPG. That's why you speedrun for yourself, not for other people. People will watch you if you are entertaining or if there is some hype about the run, but some of the most popular games are pretty bad speedrun games.

A game "falling apart" as a speedrun just doesn't make sense.

I don't care what people want to do in their free time and it's impressive to get the world record at anything, but I personally prefer to watch speedruns of games that don't look entirely trivial when subjected to speedrunning and that's why I personally didn't care much for the earlier mario video. I don't understand why I can't talk about what I personally like to watch without your sermon about how it's NOT ESPORTS.

That's why there is a difference between not liking to watch something and shitting on the run because you can't appreciate how impressive it is.

Did I do that? I make one comment on how speedrunning mario only requires one button and to me it becomes boring to watch and now I'm the worst person ever?

Yes, when you say the WR run isn't that impressive because he only runs forward and presses a button you are definatelly dimishing an absurdly difficult feat with who knows how many frame perfect jumps that is frames away from as fast as humanly possible.

It's very common for people to question the validity of runs that are not as visually pleasent, which is why that kind of comment is often taken harshly. Plus you seems to have a tendency to exagerate, such as when you say I said you were the worst person ever.
Grumbels
Profile Blog Joined May 2009
Netherlands7031 Posts
Last Edited: 2014-03-26 21:43:31
March 26 2014 21:42 GMT
#2386
On March 27 2014 06:36 SKC wrote:
Show nested quote +
On March 27 2014 06:18 Grumbels wrote:
On March 27 2014 06:05 SKC wrote:
On March 27 2014 05:57 Grumbels wrote:
On March 27 2014 05:47 SKC wrote:
On March 27 2014 05:33 Grumbels wrote:
On March 27 2014 03:07 Geisterkarle wrote:
Super Meat Boy is pressing left, right and two buttons ... seriously, what are we discussing here?
Every speedrun has it's own special challenges. The best speedruns don't look like much! But try to do it yourself and see the hardship you are faced!

Complete optimization is rather difficult of course, just like how in Starcraft II many people can macro decently well but wouldn't stand a chance vs a pro player because of a million subtle differences in ability. But I think it becomes too obvious that mario as a game falls apart if you subject it to speedrunning. I would personally much prefer watching kaizo mario over the regular mario because it seems like the former is designed with speedrunning in mind.

That's why speedrunning isn't a show, it isn't ESPORTS. Of course some games people run are not "optimal speedrun games", you could say that about virtually every RPG. That's why you speedrun for yourself, not for other people. People will watch you if you are entertaining or if there is some hype about the run, but some of the most popular games are pretty bad speedrun games.

A game "falling apart" as a speedrun just doesn't make sense.

I don't care what people want to do in their free time and it's impressive to get the world record at anything, but I personally prefer to watch speedruns of games that don't look entirely trivial when subjected to speedrunning and that's why I personally didn't care much for the earlier mario video. I don't understand why I can't talk about what I personally like to watch without your sermon about how it's NOT ESPORTS.

That's why there is a difference between not liking to watch something and shitting on the run because you can't appreciate how impressive it is.

Did I do that? I make one comment on how speedrunning mario only requires one button and to me it becomes boring to watch and now I'm the worst person ever?

Yes, when you say the WR run isn't that impressive because he only runs forward and presses a button you are definatelly dimishing an absurdly difficult feat with who knows how many frame perfect jumps that is frames away from as fast as humanly possible.

It's very common for people to question the validity of runs that are not as visually pleasent, which is why that kind of comment is often taken harshly. Plus you seems to have a tendency to exagerate, such as when you say I said you were the worst person ever.

If you find yourself constantly getting upset at the same thing maybe the problem lies with you. It's not impressive to watch for me, I don't care if it takes 100000 hours of mastering frames, it's just not tremendously appealing. How can you interpret personally not being impressed by something as trying to burn it into the ground?

anyway, off to bed and please stop attacking me, thanks
Well, now I tell you, I never seen good come o' goodness yet. Him as strikes first is my fancy; dead men don't bite; them's my views--amen, so be it.
Spazer
Profile Blog Joined March 2009
Canada8033 Posts
March 26 2014 22:41 GMT
#2387
You made a dismissive comment in a thread about speedrunning. I'm honestly not sure what sort of response you expected.
Liquipedia
Duka08
Profile Blog Joined July 2010
3391 Posts
March 27 2014 00:27 GMT
#2388
On March 27 2014 05:33 Grumbels wrote:
Complete optimization is rather difficult of course, just like how in Starcraft II many people can macro decently well but wouldn't stand a chance vs a pro player because of a million subtle differences in ability. But I think it becomes too obvious that Mario as a game falls apart if you subject it to speedrunning.

Isn't this precisely contradictory?
ControlMonkey
Profile Blog Joined January 2011
Australia3109 Posts
March 27 2014 03:34 GMT
#2389
I would agree that some games look easy or unimpressive when speedrun well. Compare Yoshi's Island to Super Mario Bros for example. But you get more of an apreciation of speedrunning once you give it a try.
Grumbels
Profile Blog Joined May 2009
Netherlands7031 Posts
March 27 2014 08:27 GMT
#2390
On March 27 2014 07:41 Spazer wrote:
You made a dismissive comment in a thread about speedrunning. I'm honestly not sure what sort of response you expected.

No hostile comments directed at me. Surely that was an overreaction to my original comment. I just want to be able to say something on an internet forum without being under attack.
Well, now I tell you, I never seen good come o' goodness yet. Him as strikes first is my fancy; dead men don't bite; them's my views--amen, so be it.
Tictock
Profile Blog Joined September 2010
United States6052 Posts
March 27 2014 09:30 GMT
#2391
On March 27 2014 17:27 Grumbels wrote:
Show nested quote +
On March 27 2014 07:41 Spazer wrote:
You made a dismissive comment in a thread about speedrunning. I'm honestly not sure what sort of response you expected.

No hostile comments directed at me. Surely that was an overreaction to my original comment. I just want to be able to say something on an internet forum without being under attack.


Dude no one is attacking you or making hostile comments. People can disagree with you without it being personal. Deal with it.

I'm don't understand how people can speedrun RPGs sometimes. Was watching someone (sorry I forgot who atm) making WR paced run of FF6 and like 10 min before the end of the run some bad RNG messed up the runners slots manipulation and ended the run. I don't think I could deal with something like that after a 5 hour run, and I'd hate to think of the pan of something like that happening in a 10 hour+ run. If I ever find a game I feel like speed running I think it would have to be a 2-3 hour run at most.



I can take that responsibility.
MasterOfPuppets
Profile Blog Joined March 2011
Romania6942 Posts
March 27 2014 09:39 GMT
#2392
On March 27 2014 17:27 Grumbels wrote:
Show nested quote +
On March 27 2014 07:41 Spazer wrote:
You made a dismissive comment in a thread about speedrunning. I'm honestly not sure what sort of response you expected.

No hostile comments directed at me. Surely that was an overreaction to my original comment. I just want to be able to say something on an internet forum without being under attack.


Would you also go in the LoL subforum for instance and tell them that their game is infinitely easier compared to StarCraft? No, you probably wouldn't, lest you want to get banned for starting unnecessary shit in what's basically the TL home of their particular community. ^^

Simple as that.

On March 27 2014 18:30 Tictock wrote:

I'm don't understand how people can speedrun RPGs sometimes. Was watching someone (sorry I forgot who atm) making WR paced run of FF6 and like 10 min before the end of the run some bad RNG messed up the runners slots manipulation and ended the run. I don't think I could deal with something like that after a 5 hour run, and I'd hate to think of the pan of something like that happening in a 10 hour+ run. If I ever find a game I feel like speed running I think it would have to be a 2-3 hour run at most.


Obligatory post with Joshimuz' VOD where he was nearing the end of his GTA:San Andreas run and had a plane randomly crash on him. XD
"my shaft scares me too" - strenx 2014
Railgan
Profile Joined August 2010
Switzerland1507 Posts
March 27 2014 11:32 GMT
#2393
On March 27 2014 18:39 MasterOfPuppets wrote:
Show nested quote +
On March 27 2014 17:27 Grumbels wrote:
On March 27 2014 07:41 Spazer wrote:
You made a dismissive comment in a thread about speedrunning. I'm honestly not sure what sort of response you expected.

No hostile comments directed at me. Surely that was an overreaction to my original comment. I just want to be able to say something on an internet forum without being under attack.


Would you also go in the LoL subforum for instance and tell them that their game is infinitely easier compared to StarCraft? No, you probably wouldn't, lest you want to get banned for starting unnecessary shit in what's basically the TL home of their particular community. ^^

Simple as that.

Show nested quote +
On March 27 2014 18:30 Tictock wrote:

I'm don't understand how people can speedrun RPGs sometimes. Was watching someone (sorry I forgot who atm) making WR paced run of FF6 and like 10 min before the end of the run some bad RNG messed up the runners slots manipulation and ended the run. I don't think I could deal with something like that after a 5 hour run, and I'd hate to think of the pan of something like that happening in a 10 hour+ run. If I ever find a game I feel like speed running I think it would have to be a 2-3 hour run at most.


Obligatory post with Joshimuz' VOD where he was nearing the end of his GTA:San Andreas run and had a plane randomly crash on him. XD

The plan doesn't randomly crash but rather crashes always at the specific point. Josh might play the game alot but he is neither really skilled nor knowledgeable about GTA:SA
Grandmaster Zerg from Switzerland!!! www.twitch.tv/railgan // www.twitter.com/railgansc // www.youtube.com/c/railgansc
LuckoftheIrish
Profile Joined November 2011
United States4791 Posts
Last Edited: 2014-03-30 08:06:14
March 30 2014 08:05 GMT
#2394
RWhiteGoose is the best sweater wearing speech making song singing speedrunner out there.
On Twitter @GosuGamers_LotI | Grubby has a huge head!
AdamAK
Profile Joined January 2013
Netherlands5 Posts
March 31 2014 13:51 GMT
#2395
On March 27 2014 12:34 ControlMonkey wrote:
I would agree that some games look easy or unimpressive when speedrun well. Compare Yoshi's Island to Super Mario Bros for example. But you get more of an apreciation of speedrunning once you give it a try.


The Grand Theft Auto runs definitely have this problem. Most of the time it doesn't look like there's anything crazy going on, but runs like GTA3 any% are in fact very optimised and planned out to great detail. People don't realise that something that sounds trivial (not crashing into the random traffic) is actually not trivial at all but takes a great deal of practice and experience. Annoys the hell out of me when people say it's just a 'faster let's play' when they have no clue what they're talking about.
Raelcun
Profile Blog Joined March 2008
United States3747 Posts
March 31 2014 17:29 GMT
#2396
On March 31 2014 22:51 AdamAK wrote:
Show nested quote +
On March 27 2014 12:34 ControlMonkey wrote:
I would agree that some games look easy or unimpressive when speedrun well. Compare Yoshi's Island to Super Mario Bros for example. But you get more of an apreciation of speedrunning once you give it a try.


The Grand Theft Auto runs definitely have this problem. Most of the time it doesn't look like there's anything crazy going on, but runs like GTA3 any% are in fact very optimised and planned out to great detail. People don't realise that something that sounds trivial (not crashing into the random traffic) is actually not trivial at all but takes a great deal of practice and experience. Annoys the hell out of me when people say it's just a 'faster let's play' when they have no clue what they're talking about.

Driving as fast as possible through traffic while optimizing your routes and taking tiny little risks constantly... while on keyboard is damned impressive to me. I don't even want to mess with that, but yeah this is a thing that will sadly always happen.
crate
Profile Blog Joined May 2009
United States2474 Posts
April 01 2014 09:53 GMT
#2397
We did. You did. Yes we can. No. || http://crawl.akrasiac.org/scoring/players/crate.html || twitch.tv/crate3333
iTzSnypah
Profile Blog Joined February 2011
United States1738 Posts
April 01 2014 11:01 GMT
#2398
On March 27 2014 18:30 Tictock wrote:
If I ever find a game I feel like speed running I think it would have to be a 2-3 hour run at most.


Run Pokemon Leaf Green any%. It's 8% routing, 2% skill and 90% RNG not killing you.
Team Liquid needs more Terrans.
Geisterkarle
Profile Blog Joined September 2008
Germany3257 Posts
April 01 2014 13:55 GMT
#2399
Ah damn you crate! Looks so good!
And I still didn't manage to get this work on my PC....
There can only be one Geisterkarle
crate
Profile Blog Joined May 2009
United States2474 Posts
April 02 2014 21:32 GMT
#2400
lol oops I just found a (very obvious in retrospect, of course) way to skip the level 2 autoscroller, but of course I did that after I got another new PB today
sub-16 probably happening by the end of the week
We did. You did. Yes we can. No. || http://crawl.akrasiac.org/scoring/players/crate.html || twitch.tv/crate3333
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