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On September 22 2013 07:51 qotsager wrote:Show nested quote +On September 21 2013 21:14 SCkad wrote:On September 21 2013 16:24 qotsager wrote:On September 21 2013 05:21 SCkad wrote:On September 21 2013 05:16 RolleMcKnolle wrote:On September 21 2013 03:32 SCkad wrote:On September 21 2013 03:19 RolleMcKnolle wrote:On September 21 2013 03:08 Xxio wrote: It looks like CA is doing everything right to fix the game. they still didnt remove torches Torches as in burn down the gates torches? you can't want those removed surely. or have you never seen the "lucky fire arrow sets your ram alight and forces you to lose the battle" of Rome 1 well if u attacked a wall with one ram its ur own fault. and yes I want these torches removed they are just utterly stupid, and dont even serve a real use in the game. Why do I need to be able to conquer every province capital without even bringing siege weapons? how about they fix the siege equipment first THEN consider removing torches m'kay? i don't mean the ballistae but the ladders and the rams and the galleys need to be fixed first. you can start by letting me move siege equipment so that burning the walls is not the quickest way into the city you mean as in reposition it on the battlemap when positioning you army? that's entirely possible. make a unit grab your rams/ladders/towers - voilá. if you mean build somewhere and move around on the campaign map, well, that never was an option in any game. on the battlemap, but i don't think that works actually unless it was a patch fix i've not noticed, since IIRC clicking on a unit to pick up the Siege Equipment will move it forward like normal but clicking to move it again will drop the equipment and then move the unit i was able to move siege equipment that way from day one i believe. if i'm mistaken there, i am at least 100% sure it works like that now. oh and the new patch (third beta) did something weird to the game... the game goes way off bounds resolutionwise whenever you minimize it, so my roomie and me are only able to see the top right fraction of the screen... i guess it's in beta for a reason. Yep have the same problem when I alt-tab out and back in. Guess you need to play windowed if you wanne be able to switch with the current beta patch.
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Heh so this series is still going strong? I left around Med 2 when it became apparent that they were just adding new skins and pretty graphics to a rotten engine (the CoD of strategy games). Sounds like the same problems still exist? I guess I had some fun with Rome 1, but just burned out on bugs and braindead AI. Also spoiled by newer games that have more realism I guess. Hard to go back to TW after playing EU IV (casus belli? what's that?). :D
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Canada5565 Posts
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Haven't had time to play, but the furthest I've gotten in a campaign is with Macedon. I've taken Greece, Rome, and Sicily. Slowly moving upward into the northern factions. Probably won't continue it as it's from Patch 1 and runs slow as junk.
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Northern italy is the richest part of italy idk why you wouldn't get it before north frigin africa of all places.
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Greater surface area for his colors.
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Canada5565 Posts
Well, yes, there's that I also thought taking Africa would be annoying later on so I got it over with early while teching up. And it's easy to defend. Next I'll go up the left side of Europe and join with Italia.
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On September 22 2013 14:51 Sermokala wrote: Northern italy is the richest part of italy idk why you wouldn't get it before north frigin africa of all places.
You receive greater mission rewards by warring with Carthage and delaying the conquest for northern italy until after sacking carthage and having 40 units.
ps. sieges suck. The AI just stands there when the first unit they send to burn down my gates (alone) is massacred. The fastest speed still seems to take 15 minutes to finish.
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On September 22 2013 18:28 Craze wrote:Show nested quote +On September 22 2013 14:51 Sermokala wrote: Northern italy is the richest part of italy idk why you wouldn't get it before north frigin africa of all places. ps. sieges suck. The AI just stands there when the first unit they send to burn down my gates (alone) is massacred. The fastest speed still seems to take 15 minutes to finish.
Beta patch 3 + "remove capture points mod" solved that problem for me. I don't know if it was one or the other, but that combinations now mean better siege battles(ie they actually happen now :-p). Careful with beta patch 3 though, lots of ctd(no alt-tabbing!).
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As long as theres no realm divide bs like in shogun 2, ill buy this eventually 
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On September 22 2013 23:33 Brindled wrote:As long as theres no realm divide bs like in shogun 2, ill buy this eventually 
Only problem with realm divide was that it made alliances useless. If you could keep your allies it wouldnt have been nearly as bad.
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![[image loading]](http://i.imgur.com/D3TsjLF.png)
My averni campaign, turn 122. The only one i'm having fun with. Basically, I turtled and rushed to heavy cav tech in my capital. Then I started to steam roll all of today's France. After each province conquest, I stopped waring a bit and consolidated my position. I'm having some problem getting a happiness surplus (I'm currently at the lowest tax rate possible, and get away with neutral in most of my region) but nothing too cripling. I am currently researching the very end of a civil tree to get to my best happinness temple though.
The powerhouses are Suebi, which seems pretty huge but peaceful so far (I thought about killing them 30 turns earlier, but cold attrition made me choose otherwise). Rome seems ok but barely expanded, they are my next target after I conquer Britain (Just killed a minor faction in a 5000 vs 8000 men battle, was freaking epic). Blue faction in Britain seems pretty strong though. Sardes and some spanish faction are also good, will see how things will developped.
I really wish the AI wasn't that bad at unit composition. They don't have any spear that can match my heavy horses; so I have armies of 12 heavy horses and 8 oathsworns each. Pretty deadly, but I better stay out of greece and africa to avoid phalanx. I also don't like the fact a champion can max out your experience in no time... It should be wayyyy slower than that.
Also, I only got how faction stuff worked in this campaign, with securing promotion, influence and shit.
Edit: Holy shit !! Played one more turn after this post, and then civil war erupts even though I had more influence than my rivals ! There is 6 fully stacked army that popped at my capital :O And no pushovers armies: 10 heavy horses, 2 oathsworns and light stuff.
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Um... Good luck, lol? Let us know if they reinforce after they take some losses; 6 full armies sounds awful enough.
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![[image loading]](http://i.imgur.com/fVdb6op.jpg)
My legendary campaign as Averni. Currently on turn 155 and the next turn I begin my crusade across Eastern Europe. The two pink factions, which im going to attack, are allies and both have a formidable army so ive got to be careful. Im mostly concerned with the amount of surface area ive got to defend, as they have navy's patrolling around Italy. With that said im confident that I can wipe them out with no repercussions to my empire.
Shit was looking poorly around turn 90 when I was balls deep in a hard fought war with the south-western Europe continent, when out of nowhere a civil war erupts and not only do I lose my capital, but it shits out 6 full stacks of my highest tier units; heavy cavalry, naked swordsmen, heavy onagers, ballista, scorpions etc... Needless to say they started to gut my empire quit swiftly. I had to do a full scale retreat from the Cartaginesis area to my capital. At one point I was down to just Italy and a few other cities.
The ai did a good job of keeping their units within reinforcement range which made attacking them very difficult, but after a few 4k+ vs. 4k+ unit battles I was finally able to put an end to the civil war. Meanwhile my enemies to the south claim territory just short of my capital, but that may have been their downfall. They got too confident and were spread a bit thin so I decided to try to exploit that fact and was able to march through the south with relative ease.
I've got to admit that when the civil war broke out and I saw the units they had, I was almost sure I was done for and was ready to quit the campaign all together. I'm very glad I decided to tough it out as this campaign shaped up pretty well, and now im in prime position to be victorious in my first legendary campaign.
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I'm having a 2K against 8k bridge battle. I lost 2 times in a row, trying a third. I need to win this. I'll share the replay :D
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On September 23 2013 07:01 aXa wrote: I'm having a 2K against 8k bridge battle. I lost 2 times in a row, trying a third. I need to win this. I'll share the replay :D
Just ensure you've got a victory point, set up at the choke, and let the comp. run into your weapons, amirite?
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On September 23 2013 07:05 cLAN.Anax wrote:Show nested quote +On September 23 2013 07:01 aXa wrote: I'm having a 2K against 8k bridge battle. I lost 2 times in a row, trying a third. I need to win this. I'll share the replay :D Just ensure you've got a victory point, set up at the choke, and let the comp. run into your weapons, amirite? 
I would if they hadn't exactly 30 units of heavy horses (I have absolutely no spears: just 14 cavs and 6 oathworns) I need to fight at the chokepoint and do some serious charge on the flanks
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On September 23 2013 07:11 aXa wrote:Show nested quote +On September 23 2013 07:05 cLAN.Anax wrote:On September 23 2013 07:01 aXa wrote: I'm having a 2K against 8k bridge battle. I lost 2 times in a row, trying a third. I need to win this. I'll share the replay :D Just ensure you've got a victory point, set up at the choke, and let the comp. run into your weapons, amirite?  I would if they hadn't exactly 30 units of heavy horses (I have absolutely no spears: just 14 cavs and 6 oathworns) I need to fight at the chokepoint and do some serious charge on the flanks
I haven't done enough river battles. Can units still cross streams up to a certain depth?
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On September 23 2013 07:13 cLAN.Anax wrote:Show nested quote +On September 23 2013 07:11 aXa wrote:On September 23 2013 07:05 cLAN.Anax wrote:On September 23 2013 07:01 aXa wrote: I'm having a 2K against 8k bridge battle. I lost 2 times in a row, trying a third. I need to win this. I'll share the replay :D Just ensure you've got a victory point, set up at the choke, and let the comp. run into your weapons, amirite?  I would if they hadn't exactly 30 units of heavy horses (I have absolutely no spears: just 14 cavs and 6 oathworns) I need to fight at the chokepoint and do some serious charge on the flanks I haven't done enough river battles. Can units still cross streams up to a certain depth?
In my case, they can cross at two points: the bridge and a low water point.
Edit: I've won! But i mainly stalled and won by time, lost 600 men and killed 2800. We will replenish though, so its like nothing happened except the fact they didn't kill or conquer anything this turn
Edit2: Crushed them. I abused bridge battle quite nicely. Btw, where can you see corruptions percentage or whatever?
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