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Total War: Rome II - Page 76

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sc4k
Profile Blog Joined January 2010
United Kingdom5454 Posts
Last Edited: 2013-09-18 19:59:18
September 18 2013 19:57 GMT
#1501
A friend of mine made this picture lol, sums up much of the rage about one of the elements of the game lol:

http://imgbox.com/abiMsZVP
Sermokala
Profile Blog Joined November 2010
United States14137 Posts
Last Edited: 2013-09-18 23:53:19
September 18 2013 23:31 GMT
#1502
He use's false phalanx in those pictures I do not approve. Also slingers or gtfo

Edit beacuse missle troops are fodder anyway and you might as well just get a lot of slingers and out firepower the archers. archers will die to slings just as easy as other arrows beacuse they have no armor almost all of the time. nothing else has their range as well so they have that advantage as well.
A wise man will say that he knows nothing. We're gona party like its 2752 Hail Dark Brandon
LaNague
Profile Blog Joined April 2010
Germany9118 Posts
September 19 2013 00:16 GMT
#1503
so which total war game has the best battles in your opinion? Ill wait till they fix rome 2, but i can try out older games.
Sermokala
Profile Blog Joined November 2010
United States14137 Posts
September 19 2013 00:31 GMT
#1504
its hard beacuse shogun 2 had the same units basicaly for all the factions and was a huge divide inbetween samuri and peasent troops. rome 1 was really cool but phalanx units were op as balls against non phalanx units beacuse of how unit stacking worked. midevil 2 total war is really really cool and is probably the one I'd vote for even if I really don't know why.
A wise man will say that he knows nothing. We're gona party like its 2752 Hail Dark Brandon
Darpa
Profile Blog Joined March 2010
Canada4413 Posts
Last Edited: 2013-09-19 01:17:09
September 19 2013 01:15 GMT
#1505
On September 19 2013 09:16 LaNague wrote:
so which total war game has the best battles in your opinion? Ill wait till they fix rome 2, but i can try out older games.



IMO Medieval Total War 2. There were so many different types of units and factions, that the battles were always interesting. No stupid capture points in the middle of open field maps, and cavalry were lethal if used right, useless if not. Longbow men/muskateers had great utility in diff ways. All in all its my favorite game. I just wish they would tone down the spy and assassin shit in that game. (Literally always had someone being assassinated or my merchants being taken over/killed)

Also you could move armies around without having a general on them, was awesome. I hate that about rome 2
"losers always whine about their best, Winners go home and fuck the prom queen"
cLAN.Anax
Profile Blog Joined July 2012
United States2847 Posts
September 19 2013 03:02 GMT
#1506
Rome I for its simplicity, Shogun 2 for its tactics. Sorry, Darpa, but I think Medieval 2 had some of the worst combat in any TW game. It was always a mechanical nightmare for me; units took five seconds to respond to orders, horsemen never seemed to want to go where I told them to, and charges left me highly unsatisfied.
┬─┬___(ツ)_/¯ 彡┻━┻ I am the 4%. "I cant believe i saw ANAL backwards before i saw the word LAN." - Capped
Latham
Profile Blog Joined May 2007
9581 Posts
September 19 2013 06:59 GMT
#1507
M2TW was brilliant in many aspects but the BAI wasn't one of them. Clusterfucking through 1 gate without siege equipment made conquering cities (God forbid castles or higher tier Fortresses or Citadels) a nightmare.
I'd have to go with Shogun 2 siege because the earlier titles' siege mechanics like Rome I and Medieval I and Shogun 1 escape me at the moment.
For pure army vs army open field I'd say Rome 1. Still, there's a softspot in my heart for Medieval 1 and Shogun 1...
Although CA seems to have made the game playable (at least for me) ATM, I'm still waiting for some big overhaul mods a la Europa Barbarium or Stainless Steel...
For the curse of life is the curse of want. PC = https://be.pcpartpicker.com/user/LathamTK/builds/#view=CrqmP6
Arevall
Profile Joined February 2010
Sweden1133 Posts
September 19 2013 07:14 GMT
#1508
I really like Shogun 2. Downside is the low unit variation, but I can live with it.

The expansions are pretty ok too. But singleplayer rise of the samurai feels like just mass foot samurai. And fall of the samurai - get some cannons. I just won against a 2k army with my 1k army when I sieged. Lost 1 guy, poor bastard (also not heroic victory :/)
RolleMcKnolle
Profile Blog Joined May 2010
Germany1054 Posts
September 19 2013 10:37 GMT
#1509
On September 19 2013 16:14 Arevall wrote:
I really like Shogun 2. Downside is the low unit variation, but I can live with it.

The expansions are pretty ok too. But singleplayer rise of the samurai feels like just mass foot samurai. And fall of the samurai - get some cannons. I just won against a 2k army with my 1k army when I sieged. Lost 1 guy, poor bastard (also not heroic victory :/)

I didnt figure out yet when I'll get a heroic victory. I once had one so they still exist. But even when winning with 1200 simple barbarian garrison against 5000 attackers and losing about 600 of them its not heroic, no its obviously a costly victory...
Skilledblob
Profile Joined April 2011
Germany3392 Posts
Last Edited: 2013-09-19 11:16:00
September 19 2013 11:13 GMT
#1510
only played Shogun 2 and Rome 2 and so far I think Shogun 2 is superior in every way to Rome 2. Combat was more tactical, the AI was a lot better in sieges, the differences between the units were more distinct. Rome 2 might have more differently named units but that's not really surprising and when you think about it most units are the same even tho the name might change.

PS: and almost forgot the tech trees oh how much I hate them in Rome 2. The nice thing in Shogun 2 was that you could plan properly because you had the tech tree in one nice overview. More then once have I been left wondering in the Rome 2 why I should get this tech and what it'll do for me.
sc4k
Profile Blog Joined January 2010
United Kingdom5454 Posts
Last Edited: 2013-09-19 12:08:22
September 19 2013 12:06 GMT
#1511
On September 19 2013 09:16 LaNague wrote:
so which total war game has the best battles in your opinion? Ill wait till they fix rome 2, but i can try out older games.


They are all good, it's just about which period you prefer. Empire is tactically awesome.

On September 19 2013 10:15 Darpa wrote:
Also you could move armies around without having a general on them, was awesome. I hate that about rome 2


I love that about Rome 2, the restriction is more realistic than just being able to run small groups around. Managing an army in the field was all about supplies and all the extra-curricular stuff.

On September 19 2013 20:13 Skilledblob wrote:
PS: and almost forgot the tech trees oh how much I hate them in Rome 2. The nice thing in Shogun 2 was that you could plan properly because you had the tech tree in one nice overview. More then once have I been left wondering in the Rome 2 why I should get this tech and what it'll do for me.


This is true, it really makes absolutely no sense.
RvB
Profile Blog Joined December 2010
Netherlands6277 Posts
September 19 2013 12:36 GMT
#1512
On September 19 2013 19:37 RolleMcKnolle wrote:
Show nested quote +
On September 19 2013 16:14 Arevall wrote:
I really like Shogun 2. Downside is the low unit variation, but I can live with it.

The expansions are pretty ok too. But singleplayer rise of the samurai feels like just mass foot samurai. And fall of the samurai - get some cannons. I just won against a 2k army with my 1k army when I sieged. Lost 1 guy, poor bastard (also not heroic victory :/)

I didnt figure out yet when I'll get a heroic victory. I once had one so they still exist. But even when winning with 1200 simple barbarian garrison against 5000 attackers and losing about 600 of them its not heroic, no its obviously a costly victory...

I had a heroic victory when I auto resolved, never had that before in a TW game.
qotsager
Profile Joined March 2012
Germany585 Posts
September 19 2013 12:43 GMT
#1513
so, something i was wondering, that launcher they introduced. they claimed there would be a "continue campaign" button there, to save you having to load the game and then the campaign seperately - basically the only useful function the thing has in my opinion - but i don't have that button. i know that it works fine for other people, was just wondering if i'm the only one the launcher is entirely useless to.
***Official ABL Winner 2013***
Dangermousecatdog
Profile Joined December 2010
United Kingdom7084 Posts
Last Edited: 2013-09-19 13:43:35
September 19 2013 13:42 GMT
#1514
"If you are playing without pause it's a challenge. Okay it's not NEARLY as hard as human opponents but on vh the odds are stacked ridiculously against your favour. Are you telling me that you found it easy to beat the legendary campaign on Shogun 2 with the difficult factions like oda and takeda? If you did, perhaps you should quit total war and go back to your day job as superman.


For me the fact that there are holes makes the game enjoyable in a different way. If you avoid using forums and other outside information and instead try to work out how to counteract the game's superior *everything* including numbers, income and unit variety/exp, using only your own ingenuity and wiliness, it is ludicrously rewarding and enjoyable. Granted if you just look for the gimpiest strategy online you might lose all semblance of challenge but imo that's only a step away from just hacking the game for infinite money. There are times I had to get out of tight situations and had to very carefully work out of ways around the pickle I was in and doing that was extremely fun."

There's nothing superhman about beating the AI on VH. When did I say I have to pause the game? The obvious assumption is that you don't. Its like a SC2 multiplayer gamer talking to a campaign gamer. Because that is what it is, I suspect. Afterall, if you can micro a little bit in SC2, TW micro is easy, the speed is like a 16th of sc2, the only real limitation is speed of responce of unit and moving the camera around. And yes, difficult factions aren't that hard, when you can win every battle except for those where you are totally outnumbered.

What holes? it's just the basic Battle AI is ridiculously poor. It's rewardable and enjoyable beating the AI, till it feels empty, same way beating the AI in SC2 feels empty. So you went from claiming you have to be superhuman to beat VH AI to that you have to "look for the gimpiest strategy online". Except it doesn't exist. Only good micro and tactics is enough. The AI can't even protect it own flanks, or flank itself, or form a defensive line all game long except by coincidence. I really don't understand how you can even think the battles "are a considerable challenge".
Skilledblob
Profile Joined April 2011
Germany3392 Posts
September 19 2013 13:58 GMT
#1515
I have pretty much beat every of the basic factions in Shogun 2 on legendary, only one I didnt manage to finish was Takeda that one is just a bitch
But still beating shogun 2 legendary is still something you had to work on, you had to know what to do in the first 20 turns to not die, you needed decent strategies etc.

But Rome 2 on legendary so far has been a cakewalk. Might be that some factions are considerably harder on legendary then others, same was true for shogun 2 as well, but this still does not explain the level of AI stupidity Rome 2 has compared to Shogun
Darpa
Profile Blog Joined March 2010
Canada4413 Posts
Last Edited: 2013-09-19 14:13:19
September 19 2013 14:12 GMT
#1516
On September 19 2013 12:02 cLAN.Anax wrote:
Rome I for its simplicity, Shogun 2 for its tactics. Sorry, Darpa, but I think Medieval 2 had some of the worst combat in any TW game. It was always a mechanical nightmare for me; units took five seconds to respond to orders, horsemen never seemed to want to go where I told them to, and charges left me highly unsatisfied.



Hey everyone has their opinion, no worries. But I always found that Units responded fine until they were engaged. Once they were fighting its very hard to control them and they take along time respond.. but I figured that was fairly realistic, its not like in real life you could cavalry charge into a group of units, and then instantly break off and charge across the map and hit another group. Men went wild in battle so it was hard to control them from afar. Just gave it a sense of realism and difficulty for me, better make sure your positioning is right, otherwise its hard to maneuver.

edit. although I will admit that sieges were a hot mess. I generally just auto resolved them. The sieges in rome 2 are much better from my perspective
"losers always whine about their best, Winners go home and fuck the prom queen"
sc4k
Profile Blog Joined January 2010
United Kingdom5454 Posts
September 19 2013 15:05 GMT
#1517
On September 19 2013 22:42 Dangermousecatdog wrote:
There's nothing superhman about beating the AI on VH. When did I say I have to pause the game? The obvious assumption is that you don't. Its like a SC2 multiplayer gamer talking to a campaign gamer. Because that is what it is, I suspect. Afterall, if you can micro a little bit in SC2, TW micro is easy, the speed is like a 16th of sc2, the only real limitation is speed of responce of unit and moving the camera around. And yes, difficult factions aren't that hard, when you can win every battle except for those where you are totally outnumbered.

What holes? it's just the basic Battle AI is ridiculously poor. It's rewardable and enjoyable beating the AI, till it feels empty, same way beating the AI in SC2 feels empty. So you went from claiming you have to be superhuman to beat VH AI to that you have to "look for the gimpiest strategy online". Except it doesn't exist. Only good micro and tactics is enough. The AI can't even protect it own flanks, or flank itself, or form a defensive line all game long except by coincidence. I really don't understand how you can even think the battles "are a considerable challenge".


Actually you do have a point, I am a campaign gamer on TW. That's the way I enjoy it. I think if you play multiplayer on Total War you will certainly spoil the singleplayer. Unfortunate I guess. I have no training in using micro to play TW and my friend who plays it online does, and he thrashed me in two battles. I'm still surprised that you and the other guy have found it easy to beat the campaign on legendary when one considers the outrageous numbers your enemy can achieve. But meh, I guess you have a legitimate reason not to enjoy it.

I on the other hand enjoy having little micro ability in the game, I like to play like a general making sweeping movements with my troops! The game is exciting for the big battles and the grand scenes. It's no Brood War in my mind and I don't play it as such .
TSORG
Profile Joined September 2012
293 Posts
September 19 2013 17:12 GMT
#1518
On September 19 2013 09:16 LaNague wrote:
so which total war game has the best battles in your opinion? Ill wait till they fix rome 2, but i can try out older games.


the first 2 tw games actually had the "best" ai, or hardest to beat anyway.
TSORG
Profile Joined September 2012
293 Posts
September 19 2013 17:14 GMT
#1519
On September 18 2013 22:46 sc4k wrote:
Show nested quote +
On September 18 2013 12:51 Simberto wrote:
On September 18 2013 09:13 sc4k wrote:
On September 18 2013 02:25 3Form wrote:
AI is always bad in Total War. The biggest problem with this series imo is it's just too easy to expand. I thought they were going the right way with culture penalties but it's not enough. Sparta should not be able to send ships to Carthage, sieze it and hold it without a ridiculously large force to garrison it.

Meh. This is why Paradox games grabbed me like they did. Sure, you can blob in EU but there are incentives NOT to do so.

At the end of the day the battle AI in Total War is shite too, and once you are left with just the campaign map then TW doesn't have much going for it when compared to EU - except cute graphics I suppose?


lol the whole point of Total War is the epic battles. That's what makes the experience 10x more enjoyable than EU or civ.


At least the first half of this is true. TW is about the battles. The campaign map is absurdly simplistic when compared to something like EU. It is only really there to provide some meaning to the realtime battles. If you play TW for the campaign map and autoresolve the combat you are doing something wrong and should just play EU or Civ instead, which are both incredibly much better at that when compared to TW.

Which leads back to the original point, the realtime battles are the core of TW. So if the realtime battle AI is so bad that they are no longer fun, TW just becomes a really bad Civ clone. Especially considering that in the same way that the campaign map gives meaning to the battles, the battles need to work to give meaning to the campaign map. If you win every combat because the AI is so bad, the whole game just becomes Whack-A-Mole where you maneuver your limited armies to kill all the AI armies which you might as well just kill touching them, making it even less interesting than it would be if it was just the campaign map with autoresolve.


Meh, you may be a virtual savant at the game but if you play most of the games on the max difficulty (esp legendary on Shogun) the battles are not easy, and require a lot of attention and hard work. If you play Rome, M2, Empire on vh and don't save/load, it's a considerable challenge, especially for some of the more precarious factions.

And you should indeed only be playing total war if you enjoy the battles. If you enjoy EU that's good for you but I find it to be half a game when compared to TW.

Show nested quote +
On September 18 2013 22:26 TSORG wrote:
On September 18 2013 09:13 sc4k wrote:
On September 18 2013 02:25 3Form wrote:
AI is always bad in Total War. The biggest problem with this series imo is it's just too easy to expand. I thought they were going the right way with culture penalties but it's not enough. Sparta should not be able to send ships to Carthage, sieze it and hold it without a ridiculously large force to garrison it.

Meh. This is why Paradox games grabbed me like they did. Sure, you can blob in EU but there are incentives NOT to do so.

At the end of the day the battle AI in Total War is shite too, and once you are left with just the campaign map then TW doesn't have much going for it when compared to EU - except cute graphics I suppose?


lol the whole point of Total War is the epic battles. That's what makes the experience 10x more enjoyable than EU or civ.


yes only now i cant enjoy the battles cuz the speed is so fast that they are over in minutes with thousands massacred. i hardly know what the hell is going on.

im aware that radious mod slows down the speed a bit but its not enough.


I agree, when compared to Empire especially it's absurdly fast. They need to have battles about 25% the speed they are now. But it will get there...


:O how do you manage to get 20 min battles. mine dont go past 5... and at the end like 6k ppl are dead.
Vaporeon
Profile Joined April 2011
Canada68 Posts
September 19 2013 17:21 GMT
#1520


I on the other hand enjoy having little micro ability in the game, I like to play like a general making sweeping movements with my troops! The game is exciting for the big battles and the grand scenes. It's no Brood War in my mind and I don't play it as such .



Yeah, I like to immerse myself in the game more than enjoy the mechanics. The setting itself is enough to enjoy it. Play out some stories and etc.
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