• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 20:24
CEST 02:24
KST 09:24
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro16 Preview: Holy Diver4[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915
Community News
StarCraft open world shooter announced at BlizzCon78Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10Official StarCraft website teases new content ahead of BlizzCon?174Stellar Fest TWO the Moon (Dec 16-20)9Weekly Cups (August 24-30): Patches' balance mod takes over3
StarCraft 2
General
StarCraft open world shooter announced at BlizzCon How do you feel about the StarCraft shooter announcement at BlizzCon 2026? Balance hotfix patch 5.0.16b (July 16) Team Liquid Map Contest #22: Results and Winners Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism
Tourneys
SC2 AI Tournament 2026 Fall RSL Revival: Season 6 - Qualifiers and Main Event RSL goes to London! 2026 Offline Finals Nov 21-22 Sparkling Tuna Cup - Weekly Open Tournament KSL Week #92
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 543 Enhanced Defenses The PondCast: SC2 News & Results Mutation # 542 The Ascended Mutation # 541 Binary Choice
Brood War
General
[ASL22] Ro16 Preview: Holy Diver BGH Auto Balance -> http://bghmmr.eu/ Official StarCraft website teases new content ahead of BlizzCon? ASL22 General Discussion Broodwar Prediction Market
Tourneys
[ASL22] Ro16 Group C [ASL22] Ro16 Group B [ASL22] Ro16 Group A Escore Tournament - Season 3
Strategy
Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation Game Theory for Starcraft
Other Games
General Games
Diablo IV Nintendo Switch Thread EVE Corporation [Maplestory Hardcore] Let's Play~!! General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread UK Politics Mega-thread Things Aren’t Peaceful in Palestine Trading/Investing Thread Russo-Ukrainian War Thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Virtual Romance, Real-Life C…
TrAiDoS
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
LOCKPICKING NOOB
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7495 users

Final Fantasy XIV - Page 36

Forum Index > General Games
Post a Reply
Prev 1 34 35 36 37 38 114 Next
solsken
Profile Joined June 2011
Sweden182 Posts
August 25 2013 18:01 GMT
#701
On August 26 2013 02:04 BreathePL wrote:
Show nested quote +
On August 26 2013 01:59 teamsolid wrote:
This is retarded... they don't even implement a queue for the servers. If it's full it just tells you to come back later and try again



Not true, if the acess to server is proper and its just alot of people blocking it, you are placed in queque like i was in the morning. Problem is when its data transfer error, then it just kicks you out/cant connect you to server.


Not true, there's a queue you can get in, but most of the time you just get an error saying the world is full try again later.
CrunCher
Profile Joined March 2010
United States192 Posts
August 25 2013 18:03 GMT
#702
This is terrible. I don't know how companies are having this much trouble with launches. They had launched FFXI back in 2002 already. And it is not some impossible feat, SWTOR had a flawless launch. There aren't any excuses for having this many problems, and it isn't even problems with lag or quest's bugging, the servers are dead.
solsken
Profile Joined June 2011
Sweden182 Posts
August 25 2013 18:22 GMT
#703
Yeah this is starting to be one of the most failed launches I've seen so far in an MMO. Sadly enough.
blahz0r
Profile Joined December 2010
3030 Posts
August 25 2013 19:15 GMT
#704
Well now they're limiting the amount of people onto a server. Quite annoying..
Liquipedia
dafnay
Profile Joined May 2010
Angola375 Posts
August 25 2013 19:22 GMT
#705
I can play now but had problems some problems before.
Tomorrow people are going to work etc so it should be easier to handle for SE , all those kids on weekends breaking the servers x.x
aTnClouD
Profile Blog Joined May 2007
Italy2428 Posts
August 25 2013 19:29 GMT
#706
Hey guys, I'm undecided about the class. I would like to try support or ranged magic damage since I always played tank or physical damage in MMOs, does anyone have experience or feedback to give on usefulness of like black mage, bard, white mage etc and how fun they are to use?
http://i53.photobucket.com/albums/g64/hunter692007/kruemelmonsteryn0.gif
zz_
Profile Joined December 2010
Sweden1022 Posts
August 25 2013 19:51 GMT
#707
I'm surprised they still have problems with player numbers, seems like that should be easily fixed.

Besides that, I think people need to relax. It's always like this on MMO launches, did nobody here play during GW2 launch, any WoW expac etc etc the servers get hammered and shit sucks for a few days, then it's all cool.
In the absence of justice, what is sovereignty but organized robbery?
LaNague
Profile Blog Joined April 2010
Germany9118 Posts
August 25 2013 20:19 GMT
#708
Pretty normal, companies rather take the rep hit than to double their servers for the first month.
Dont know if its a good behaviour, they lose out on subscriptions this way.


Also, whats with the nda for early access, i wanted to watch some gameplay on streams, but...yeah.
CrunCher
Profile Joined March 2010
United States192 Posts
August 25 2013 20:36 GMT
#709
On August 26 2013 04:51 zz_ wrote:
I'm surprised they still have problems with player numbers, seems like that should be easily fixed.

Besides that, I think people need to relax. It's always like this on MMO launches, did nobody here play during GW2 launch, any WoW expac etc etc the servers get hammered and shit sucks for a few days, then it's all cool.


GW2 launch was good. Lag for a few hours, 1 hour of downtime, and fine after that. And "other mmos have problems" is no excuse. At the end of the day they are doing a bad job, and there is no other way to look at it. They aren't a small company, they've launched 2 mmos in the past, and they are failing again. I like the game but SE needs to pull their crap together.
Infernal_dream
Profile Joined September 2011
United States2359 Posts
August 25 2013 20:40 GMT
#710
On August 26 2013 05:36 CrunCher wrote:
Show nested quote +
On August 26 2013 04:51 zz_ wrote:
I'm surprised they still have problems with player numbers, seems like that should be easily fixed.

Besides that, I think people need to relax. It's always like this on MMO launches, did nobody here play during GW2 launch, any WoW expac etc etc the servers get hammered and shit sucks for a few days, then it's all cool.


GW2 launch was good. Lag for a few hours, 1 hour of downtime, and fine after that. And "other mmos have problems" is no excuse. At the end of the day they are doing a bad job, and there is no other way to look at it. They aren't a small company, they've launched 2 mmos in the past, and they are failing again. I like the game but SE needs to pull their crap together.


Please go and spend all your money then for some extra servers for SE just on the first few days. It's a complete waste of money and more than stupid from a business standpoint. "I paid for something and I expect to use it." Is also not a good counter argument. I'm 100% sure you have fucked up on the job before, someone is paying for that. It's the same thing. Quit crying about completely normal things. It's not failing at all. It's expected. And will continue to be expected as long as MMO's exist. I'm sure they would rather lose your shitty 15 dollars than spend thousands on a server that's only going to be used for a few days.
CrunCher
Profile Joined March 2010
United States192 Posts
August 25 2013 20:44 GMT
#711
On August 26 2013 05:40 Infernal_dream wrote:
Show nested quote +
On August 26 2013 05:36 CrunCher wrote:
On August 26 2013 04:51 zz_ wrote:
I'm surprised they still have problems with player numbers, seems like that should be easily fixed.

Besides that, I think people need to relax. It's always like this on MMO launches, did nobody here play during GW2 launch, any WoW expac etc etc the servers get hammered and shit sucks for a few days, then it's all cool.


GW2 launch was good. Lag for a few hours, 1 hour of downtime, and fine after that. And "other mmos have problems" is no excuse. At the end of the day they are doing a bad job, and there is no other way to look at it. They aren't a small company, they've launched 2 mmos in the past, and they are failing again. I like the game but SE needs to pull their crap together.


Please go and spend all your money then for some extra servers for SE just on the first few days. It's a complete waste of money and more than stupid from a business standpoint. "I paid for something and I expect to use it." Is also not a good counter argument. I'm 100% sure you have fucked up on the job before, someone is paying for that. It's the same thing. Quit crying about completely normal things. It's not failing at all. It's expected. And will continue to be expected as long as MMO's exist. I'm sure they would rather lose your shitty 15 dollars than spend thousands on a server that's only going to be used for a few days.


Try reading a few posts up, and learn about GW2/SWTOR launch. It is not going 'as expected'. And take a deep breath there buddy.
yokohama
Profile Joined February 2005
United States1116 Posts
August 25 2013 21:04 GMT
#712
Aside from the duty server issue for about 2 hours, what other problems are leading this to be a failed launch? I have had a near perfect experience so far. Even the maintenance for that they estimated at 3 hours and they fixed it in 1. As for queues, I have always had a number telling me what I was in the queue, no problems there either.
PremiumX
Profile Joined April 2011
United States9 Posts
Last Edited: 2013-08-25 21:20:30
August 25 2013 21:19 GMT
#713
The JP servers appear to be fine. If you read the NA/EU community posts, there are tons of complaints about errors both in-game and with the queue system itself due to overpopulation. At any given time anywhere from 3 to almost all the NA/EU servers are closed to login/character creation (can't even get in queue). As far as I know, this is not a problem on any of the JP servers.
solsken
Profile Joined June 2011
Sweden182 Posts
August 25 2013 21:48 GMT
#714
I've been able to put about 1/3 of the time I could have played into the game this weekend because of server issues. And when I've been online it's been hampered by duty servers not working 50% of the time.
CrunCher
Profile Joined March 2010
United States192 Posts
August 25 2013 21:55 GMT
#715
On August 26 2013 06:04 yokohama wrote:
Aside from the duty server issue for about 2 hours, what other problems are leading this to be a failed launch? I have had a near perfect experience so far. Even the maintenance for that they estimated at 3 hours and they fixed it in 1. As for queues, I have always had a number telling me what I was in the queue, no problems there either.


Japan servers have been perfect apparently, or near perfect.

NA/EU have been down multiple times, have had 3+ maintenances that lasted hours, duty finder was down for 12+ hours, there were constant login issues, NA/EU unable to connect, and so forth.
TheFish7
Profile Blog Joined February 2012
United States2824 Posts
August 25 2013 22:01 GMT
#716
I keep getting 1017'd
~ ~ <°)))><~ ~ ~
yokohama
Profile Joined February 2005
United States1116 Posts
Last Edited: 2013-08-25 23:01:22
August 25 2013 22:49 GMT
#717
On August 26 2013 06:19 PremiumX wrote:
The JP servers appear to be fine. If you read the NA/EU community posts, there are tons of complaints about errors both in-game and with the queue system itself due to overpopulation. At any given time anywhere from 3 to almost all the NA/EU servers are closed to login/character creation (can't even get in queue). As far as I know, this is not a problem on any of the JP servers.


On August 26 2013 06:55 CrunCher wrote:
Show nested quote +
On August 26 2013 06:04 yokohama wrote:
Aside from the duty server issue for about 2 hours, what other problems are leading this to be a failed launch? I have had a near perfect experience so far. Even the maintenance for that they estimated at 3 hours and they fixed it in 1. As for queues, I have always had a number telling me what I was in the queue, no problems there either.


Japan servers have been perfect apparently, or near perfect.

NA/EU have been down multiple times, have had 3+ maintenances that lasted hours, duty finder was down for 12+ hours, there were constant login issues, NA/EU unable to connect, and so forth.



I am not on a JP server, I am on US Midgardsormr and I still didn't have many issues. Perhaps I am just very lucky. Or maybe because of my timezone all the problems are appearing and being fixed while I am asleep.
forgotten0ne
Profile Blog Joined March 2009
United States951 Posts
Last Edited: 2013-08-25 23:09:14
August 25 2013 23:06 GMT
#718
Definitively, their biggest failure HANDS DOWN is no AFK kicker. The servers are fucking clogged because people can just AFK for hours.

Also, for all of you saying GW2's launch was great: THERE WAS NO AUCTIONHOUSE FOR A WEEK. It destroyed the economy, and made the game stupidly hard for crafters to actually make money, due to the market being flooded forever afterward.
"Well it’s obvious that these Terran gamers are just extremely gifted when it comes to RTS games" -Ret, in regards to the first months of SC2
AnomalySC2
Profile Joined August 2012
United States2073 Posts
August 25 2013 23:06 GMT
#719
On August 26 2013 05:36 CrunCher wrote:
Show nested quote +
On August 26 2013 04:51 zz_ wrote:
I'm surprised they still have problems with player numbers, seems like that should be easily fixed.

Besides that, I think people need to relax. It's always like this on MMO launches, did nobody here play during GW2 launch, any WoW expac etc etc the servers get hammered and shit sucks for a few days, then it's all cool.


GW2 launch was good. Lag for a few hours, 1 hour of downtime, and fine after that. And "other mmos have problems" is no excuse. At the end of the day they are doing a bad job, and there is no other way to look at it. They aren't a small company, they've launched 2 mmos in the past, and they are failing again. I like the game but SE needs to pull their crap together.


It's just not that big of a deal. What matters most is if you like the game itself. You know they will eventually smooth out the bugs. Not to mention, the bugs seem to all be related to server problems and not gameplay itself.
Noocta
Profile Joined June 2010
France12578 Posts
August 25 2013 23:23 GMT
#720
On August 26 2013 08:06 forgotten0ne wrote:
Definitively, their biggest failure HANDS DOWN is no AFK kicker. The servers are fucking clogged because people can just AFK for hours.

Also, for all of you saying GW2's launch was great: THERE WAS NO AUCTIONHOUSE FOR A WEEK. It destroyed the economy, and made the game stupidly hard for crafters to actually make money, due to the market being flooded forever afterward.


Are you seriously comparing "no Action House" for a week to " not being able to log on at all " ? lol
Seriously, I don't understand why people are defending this game so much when so far what I've seen of it and its model is the worst of what MMO can offer.
It's a grind fest of a gameplay, with a subscription model but still with a cash shop, and with apparently a very bad launch situation.

I respect the opinion of people, hut seriously guys, cool down.
" I'm not gonna fight you. I'm gonna kick your ass ! "
Prev 1 34 35 36 37 38 114 Next
Please log in or register to reply.
Live Events Refresh
Next event in 9h 36m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SpeCial 13
ProTech2
StarCraft: Brood War
Britney 10360
GuemChi 1863
NaDa 35
Dota 2
NeuroSwarm163
League of Legends
Doublelift4916
JimRising 558
Reynor1
Counter-Strike
Coldzera 1482
minikerr57
Super Smash Bros
Mew2King169
Other Games
summit1g16705
Liquid`RaSZi1915
XaKoH 202
Maynarde72
Organizations
Other Games
gamesdonequick2306
[ Show 11 non-featured ]
StarCraft 2
• Berry_CruncH529
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota22555
Other Games
• Shiphtur161
Upcoming Events
Afreeca Starleague
9h 36m
Light vs JyJ
Soulkey vs hero
WardiTV Weekly
10h 36m
Monday Night Weeklies
15h 36m
Afreeca Starleague
1d 9h
Snow vs Shinee
Shine vs EffOrt
GSL
1d 10h
PiGosaur Cup
1d 23h
The PondCast
2 days
Kung Fu Cup
2 days
Replay Cast
2 days
KCM Race Survival
3 days
[ Show More ]
IntoTheTV X SOOP
3 days
Replay Cast
3 days
IntoTheTV X SOOP
4 days
Replay Cast
4 days
GSL
5 days
Replay Cast
5 days
GSL
6 days
Shopify Rebellion Sundays
6 days
Spirit vs Mixu
Replay Cast
6 days
Liquipedia Results

Completed

Blizzard Classic Cup 2026
Blizzard Classic Cup 2026
Big Dog Cup 2026 Div 1

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Calamity Invitational
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Acropolis #5 - GSA
Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.