Please go back to wow, or try any other mmo and go back to wow Please replay the sc2 campaign or try any other rts and go back to starcraft 2 Please get a hold on diablo 3 beta, or get the game when its out, and compare it to any other rpg of the same nature. Maybe then you can develop some appreciation to the quality of blizzards games. Don't be so spoiled. Open your eyes for once and take a good look around you. Im getting sick of people thinking people working at blizzard think they just sit in offices on piles of wow subscriber money throwing darts at game design ideas on a huge chalkboard. Its so naive I have to puke. They are talented, VERY hard working people, and the great games we enjoy are a result of that.
Edit:
Then finally the game that really made all this come to mind. Diablo 3. To be honest I don’t even get the story in D3 yet. I tried to read about it but no. How do you continue the story from D2: LoD? There is no reasonable line of story progress. The 3 brothers of hatred where killed. Their souls where literally smashed. The original hero from Diablo is dead. The world stone was destroyed = the world as we knew it had come to an end, a new era starts, the last elfes have sailed to Valinor.
And OP, please do some goddamn effort. The worldstone is destroyed so the boundaries are gone and heavens and hell can freely invade sanctuary. There are 2 other lords of hell left. Go watch the lore panel of blizzcon 2011, go watch the gameplay and AH panel. My god I was almost crying cause the development team was so good and had such good gamedesign philosophy. And people like you are fucking whining about blizzard turning soft and losing their creativity?
Also you give two high quality cgi clips and only give a ingame cgi in return. Why dont you take these recent master pieces??
On April 16 2012 20:31 Spitfire wrote: Funny, I felt like Warcraft III wasnt as creative as Warcraft II. Felt like Diablo II lacked something Diablo had.
For younger fans 2000 - 2005 were the glory days of Blizzard. For me it was 1995 - 1999.
In other words, not sure whether the developer gets less creative or if we just get older and more cynical.
I can agree on Diablo, but WC3 still remains the best of the best when it comes to RTS campaign, characters, innovation etc. WC2 was great, but the fact that both races were basically the same, with just models being changed and few units (which still had their exact counterparts) would take away from the total score you could give it.
Wow, thats literally the first time i heard someone praise WC3 above WC2. For me WC3 was a flop, and it was received as one globally, later it got good with multiplayer improvement and stayed as good multiplayer game, but SP was kinda meh -_-
Fuck it all The Lost Vikings was the best.
I just replayed RoC dude, Mass Dryads owns every game. No wonder the Burning Legion got defeated, they couldn't Finger-of-Death them lady-centaurs.
On April 16 2012 21:01 seodoth wrote: Please go back to wow, or try any other mmo and go back to wow Please replay the sc2 campaign or try any other rts and go back to starcraft 2
SC2 Campaign was utter shit compared to RoC or Vanilla SC. There was no Epic Feel about it's story. Too many necessary characters. Too shallow of a plot line, (Duran = Narud ..Seriously?). Oh and don't tell me that 1st expansion coming crap. RoC, as a stand alone was awesome and SC2 SP couldn't hold a candle to it.
On April 16 2012 21:01 seodoth wrote: Please go back to wow, or try any other mmo and go back to wow Please replay the sc2 campaign or try any other rts and go back to starcraft 2 Please get a hold on diablo 3 beta, or get the game when its out, and compare it to any other rpg of the same nature. Maybe then you can develop some appreciation to the quality of blizzards games. Don't be so spoiled. Open your eyes for once and take a good look around you. Im getting sick of people thinking people working at blizzard think they just sit in offices on piles of wow subscriber money throwing darts at game design ideas on a huge chalkboard. Its so naive I have to puke. They are talented, VERY hard working people, and the great games we enjoy are a result of that.
As much as I agree with you on the talent part and Blizzard in general, really no disrespect to them, I don't think just because WoW has huge success it is a good game. In fact, it has many flaws. Also Diablo 3 doesn't look very good imho and to be honest I don't think it will top Diablo 2.
You can't just point at the success of a game or that you like a game and say "See they are really good", because there will always be someone who points out flaws or simply says "I don't like it.". You have to measure other things to make clear statements.
On April 16 2012 21:01 seodoth wrote: Please go back to wow, or try any other mmo and go back to wow Please replay the sc2 campaign or try any other rts and go back to starcraft 2 Please get a hold on diablo 3 beta, or get the game when its out, and compare it to any other rpg of the same nature. Maybe then you can develop some appreciation to the quality of blizzards games. Don't be so spoiled. Open your eyes for once and take a good look around you. Im getting sick of people thinking people working at blizzard think they just sit in offices on piles of wow subscriber money throwing darts at game design ideas on a huge chalkboard. Its so naive I have to puke. They are talented, VERY hard working people, and the great games we enjoy are a result of that.
Then finally the game that really made all this come to mind. Diablo 3. To be honest I don’t even get the story in D3 yet. I tried to read about it but no. How do you continue the story from D2: LoD? There is no reasonable line of story progress. The 3 brothers of hatred where killed. Their souls where literally smashed. The original hero from Diablo is dead. The world stone was destroyed = the world as we knew it had come to an end, a new era starts, the last elfes have sailed to Valinor.
And OP, please do some goddamn effort. The worldstone is destroyed so the boundaries are gone and heavens and hell can freely invade sanctuary. There are 2 other lords of hell left. Go watch the lore panel of blizzcon 2011, go watch the gameplay and AH panel. My god I was almost crying cause the development team was so good and had such good gamedesign philosophy. And people like you are fucking whining about blizzard turning soft and losing their creativity?
Also you give two high quality cgi clips and only give a ingame cgi in return. Why dont you take these recent master pieces?? + Show Spoiler +
Artistically they might they are top-notch, but they only produce parts and don't think of the whole.
1. Kerrigan is still running around stating, that the swarm was hers. So why did they use the artefact in the first place?
2. Then there is the urge to introduce new characters, this stupid Zerg supplementary queen. In Diablo you get Asmodan.
3. The over-use of magic in SC. It was quite an awkward moment when they showed Templars in the classic using their psi powers / magics. It shouldn't be overdone. On the battlefield it wasn't directly shown, just indirectly with a small animation. On Shakuras the Protoss required a huge machine to make use of. Now these characters do all kinds of tmagic stuff without help in the videos.
4. The diablo trailer could also be a WoW trailer. It would just need another label. What's the difference between them?
5. MoP Pandaren Monk training on stumps was inspired by some Anime.
Blizzard has lots of talented people, but their end products are really weird.
On April 13 2012 11:15 Yoshi Kirishima wrote: I think something to do with it is simply that back then, games were simpler to program, so programming a racing game and a side scrolling game wasn't too different, but now you need such different engines and the programmers may have to specialize unlike just making mostly RTS (? not a programmer here)
Anyway yes there are two new games/franchise coming out, one of them is something completely new.
You're right though, never thought about the panda thing... is it going to be a serious story or what?
Also just wanna say, WC3 RoC graphics always amazes me. Can you believe that it came out only 3 years after SC:BW ? What the fuck? Look at those graphics xD It's already been 11 years. Holy fuck?
(Though of course it probably has also to do with merging with Activision)
It's been 11 years since ROC and I still find that game's graphics amazing. Hell, ROC's campaign is probably the best RTS campaign ever. I still play it from time to time.
Blizzard hasn't innovated since ROC either. They just polished winning formulas, which is fine with me since they keep on churning out quality title after quality title.
On April 16 2012 20:31 Spitfire wrote: Funny, I felt like Warcraft III wasnt as creative as Warcraft II. Felt like Diablo II lacked something Diablo had.
For younger fans 2000 - 2005 were the glory days of Blizzard. For me it was 1995 - 1999.
In other words, not sure whether the developer gets less creative or if we just get older and more cynical.
I can agree on Diablo, but WC3 still remains the best of the best when it comes to RTS campaign, characters, innovation etc. WC2 was great, but the fact that both races were basically the same, with just models being changed and few units (which still had their exact counterparts) would take away from the total score you could give it.
Wow, thats literally the first time i heard someone praise WC3 above WC2. For me WC3 was a flop, and it was received as one globally, later it got good with multiplayer improvement and stayed as good multiplayer game, but SP was kinda meh -_-
Fuck it all The Lost Vikings was the best.
From wikipedia re: warcraft III: "The game proved to be a best seller and one of the most anticipated and popular computer game releases ever, with 4.5 million units shipped to retail stores and over one million units sold within a month.[3] Warcraft III won many awards including "Game of the Year" from more than six different publications.[4]" If that is a flop then I want my life to flop.
Warcraft 3 was pretty innovative despite not being as successful as BW as an esport, without it there would be no DOTA or LoL today, that and WoW were the last two innovative IPs they've made,. WoW really changed the MMO landscape and online gaming.
On April 16 2012 20:31 Spitfire wrote: Funny, I felt like Warcraft III wasnt as creative as Warcraft II. Felt like Diablo II lacked something Diablo had.
For younger fans 2000 - 2005 were the glory days of Blizzard. For me it was 1995 - 1999.
In other words, not sure whether the developer gets less creative or if we just get older and more cynical.
I can agree on Diablo, but WC3 still remains the best of the best when it comes to RTS campaign, characters, innovation etc. WC2 was great, but the fact that both races were basically the same, with just models being changed and few units (which still had their exact counterparts) would take away from the total score you could give it.
Wow, thats literally the first time i heard someone praise WC3 above WC2. For me WC3 was a flop, and it was received as one globally, later it got good with multiplayer improvement and stayed as good multiplayer game, but SP was kinda meh -_-
Fuck it all The Lost Vikings was the best.
WC3 was a hit and the single player got praised by most people for gameplay, story telling and overall quality, the fact that you didn't like it doesn't translate to a global flop, it's quite the contrary actually.
On April 16 2012 21:01 seodoth wrote: Please go back to wow, or try any other mmo and go back to wow Please replay the sc2 campaign or try any other rts and go back to starcraft 2 Please get a hold on diablo 3 beta, or get the game when its out, and compare it to any other rpg of the same nature. Maybe then you can develop some appreciation to the quality of blizzards games. Don't be so spoiled. Open your eyes for once and take a good look around you. Im getting sick of people thinking people working at blizzard think they just sit in offices on piles of wow subscriber money throwing darts at game design ideas on a huge chalkboard. Its so naive I have to puke. They are talented, VERY hard working people, and the great games we enjoy are a result of that.
Then finally the game that really made all this come to mind. Diablo 3. To be honest I don’t even get the story in D3 yet. I tried to read about it but no. How do you continue the story from D2: LoD? There is no reasonable line of story progress. The 3 brothers of hatred where killed. Their souls where literally smashed. The original hero from Diablo is dead. The world stone was destroyed = the world as we knew it had come to an end, a new era starts, the last elfes have sailed to Valinor.
And OP, please do some goddamn effort. The worldstone is destroyed so the boundaries are gone and heavens and hell can freely invade sanctuary. There are 2 other lords of hell left. Go watch the lore panel of blizzcon 2011, go watch the gameplay and AH panel. My god I was almost crying cause the development team was so good and had such good gamedesign philosophy. And people like you are fucking whining about blizzard turning soft and losing their creativity?
Also you give two high quality cgi clips and only give a ingame cgi in return. Why dont you take these recent master pieces?? + Show Spoiler +
Please... This HotS video is pretty much craptastic. D3 one is nice but fails to invoke any kind of emotion, hardly a masterpiece.
If you want good cinematics, here you are:
Astounding quality:
Absolutely amazing story-wise and making you gape in awe when you see it during the campaign:
THIS is the kind of thing I want to see coming branded with Blizzard logo. Not this ridiculous bullshit they've been spewing out the past couple of years.
Edit: Also, I did try WoW, twice. Never lasted more than 2 weeks. MMOs I've been subscribing for at least a year/played for many: Guild Wars Age of Conan LotRO Warhammer: Online (the worst of the four)
There is less constraints concerning the technology and team's size and those constraints, I think, forced the developpers to really think about the gameplay. Now it's mostly shiny stuff, check out the tons of video games and see how many of them are actually really good? Not many. On the contrary, we can see from time to time huge home made video games like CS & DotA. Those two games were done with very limited ressources & very dedicated game lovers. Blizzard seems more & more the other way. But they're still doing some great games but not as gamebreaking as the previous ones.
On April 16 2012 21:01 seodoth wrote: Please go back to wow, or try any other mmo and go back to wow Please replay the sc2 campaign or try any other rts and go back to starcraft 2 Please get a hold on diablo 3 beta, or get the game when its out, and compare it to any other rpg of the same nature. Maybe then you can develop some appreciation to the quality of blizzards games. Don't be so spoiled. Open your eyes for once and take a good look around you. Im getting sick of people thinking people working at blizzard think they just sit in offices on piles of wow subscriber money throwing darts at game design ideas on a huge chalkboard. Its so naive I have to puke. They are talented, VERY hard working people, and the great games we enjoy are a result of that.
Then finally the game that really made all this come to mind. Diablo 3. To be honest I don’t even get the story in D3 yet. I tried to read about it but no. How do you continue the story from D2: LoD? There is no reasonable line of story progress. The 3 brothers of hatred where killed. Their souls where literally smashed. The original hero from Diablo is dead. The world stone was destroyed = the world as we knew it had come to an end, a new era starts, the last elfes have sailed to Valinor.
And OP, please do some goddamn effort. The worldstone is destroyed so the boundaries are gone and heavens and hell can freely invade sanctuary. There are 2 other lords of hell left. Go watch the lore panel of blizzcon 2011, go watch the gameplay and AH panel. My god I was almost crying cause the development team was so good and had such good gamedesign philosophy. And people like you are fucking whining about blizzard turning soft and losing their creativity?
Huh. I always thought it was general consensus that blizzard games were all about the game play and were lacking from a creative storytelling standpoint. This is not to say they cannot tell a good story, but rather they cannot tell an original story. It's sort of like a movie director who has been pigeonholed into romantic comedies; the director can be very good, but all he ever does make are romantic comedies.
Think about it. All three big franchises have this common theme whereby a noble hero character gets corrupted and becomes the new big baddie. It is also kind of strange to read all this glowing praise for wc3 storytelling and lore. Don't get me wrong, I enjoyed the story of wc3 greatly but all I remembered reading around the time of wc3 release was how badly blizzard had butchered warcraft lore. People were absolutely livid that the bloodthirsty orcs had been retconned into "noble savages" led astray by the big bad demons. Arthas was dismissed as a kerrigan clone. Heck, sylvannas was also dismissed as a second kerrigan clone. Apparently blizzard was so creatively bankrupt they had to clone kerrigan twice. There just seemed to be so many retcons and a general sense of unhappiness about the storyline.
On April 16 2012 20:31 Spitfire wrote: Funny, I felt like Warcraft III wasnt as creative as Warcraft II. Felt like Diablo II lacked something Diablo had.
For younger fans 2000 - 2005 were the glory days of Blizzard. For me it was 1995 - 1999.
In other words, not sure whether the developer gets less creative or if we just get older and more cynical.
I can agree on Diablo, but WC3 still remains the best of the best when it comes to RTS campaign, characters, innovation etc. WC2 was great, but the fact that both races were basically the same, with just models being changed and few units (which still had their exact counterparts) would take away from the total score you could give it.
In time, I've come to see it that way. But when it was released, I enjoyed it but was seeing it through the nostalgia-glazed eyes of one who grew up on Warcraft 2.
Funny that I say nostalgia when Warcraft 2 was only about 7 years old then. Now it's frigging 17 years old.
Once the StarCraft II story is complete (we've only got part 1 so far), I'll probably look on it the same way as I do Warcraft III, even though for now it seems to lack the edge of the vanilla StarCraft campaign.
Yeah, I noticed this about a year ago with the release of SC2 and Cataclysm. Neither of their stories seemed to grab my attention.
I really loved the warcraft 3 story, so when that plot ran its last legs in WotLK + Show Spoiler +
God I loved the WotLK opening cinematic
I would of course be dissapointed with anything that came afterwards, so I can't fault Cat too much for it. But Pandaria definitely looks like its taking a major turn for the worse in the warcraft lore.
I was not impressed at all with the SC2 story. Most of it felt cliche and unoriginal. The whole part about the artifact just seemed like a dumb plot device. That being said, I did think it was a fun campaign to play. I just didn't buy into the story that much.
And from what I've heard and seen about D3, I can't speak to the plot, but the gameplay doesn't look to be taking any revolutionary steps. It seems like they're playing it safe and standard in a time where the market seems flooded by new RPG/adventure games. I guess I shouldn't judge until I've tried it though. We'll see in a month.
Wait a minute. Blizzard has never been about revlutionary gameplay or original stories. The only original game Blizzard ever made was The Lost Vikings....maybe Diablo, I don't know enough of that game's history to know.
Blizzard makes games that are generally unoriginal, but of very high quality and for a wider range of PC power than other developpers.
And there are extremely few game storylines that are actually interesting, let alone original. Sc2 was disappointing for Blizzard standards, but the WOW storytelling has been improved a lot since vanilla....
BTW I never heard anyone talk about Diablo and it's great storyline. I never played these games, did D1 and 2 have an orignal story apart from Evil is threatening everything, you have to save everything by killing evil ?
Blizzard is playing it safe when it comes to game development, and that's just as it ought to be.