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Blizzard declining in creativity? - Page 7

Forum Index > General Games
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Oiseaux
Profile Joined May 2011
United States676 Posts
April 15 2012 07:53 GMT
#121
i understand where youre coming from, but i dont think this is an issue thats specifically a blizzard issue (hell just look at the movie industry). the only thing i can say is just wait for whatever project titan will bring before you write blizzard off as completely lazy.
"[S]o be ready to kiss a few donkeys with glued-on paper horns during your unicorn hunt." -Some stupid 4x4 magazine
victoryimminent
Profile Joined October 2011
20 Posts
April 15 2012 14:41 GMT
#122
Wait for Titan. It should surprise you.
StarStruck
Profile Blog Joined April 2010
25339 Posts
April 15 2012 14:49 GMT
#123
OP you are aware that all their work is technically borrowed from other ideas right? It's a total mix match. We see it in film and television all the time.
NotSorry
Profile Blog Joined October 2002
United States6722 Posts
April 15 2012 15:37 GMT
#124
Blizzard needs to do it like the old days and buy up indie developers and rename them Blizzard North, East, South, West
We have now sunk to a depth at which restatement of the obvious is the first duty of intelligent men. - Orwell
schimmetje
Profile Joined August 2010
Netherlands1104 Posts
April 15 2012 15:42 GMT
#125
They're making the games people want them to make. You'll notice a number of sequels in your first list as well. Also Titan.

As for the games they have brought out, they often include new things or old things in new ways, that's creativity too and that's why their stuff is still more interesting than the copy the same thing into a new setting games most publishers put out there these days.
Change to MY nostalgia? UNACCEPTABLE! Monkey paaaw!
Daray
Profile Blog Joined August 2010
6006 Posts
April 15 2012 15:47 GMT
#126
WoW went downhill fast after TBC atleast. They didn't have anything new to add and mostly just dumbed down things to make it easier and casual friendly i guess... pretty mounts, pets and achivements T_T
4ZakeN87
Profile Joined June 2011
Sweden1071 Posts
Last Edited: 2012-04-16 08:57:03
April 16 2012 08:27 GMT
#127
On April 15 2012 16:41 Xapti wrote:
Show nested quote +
On April 13 2012 00:27 4ZakeN87 wrote:
Plus additionally 3 SNES games that are unknown to me.
Blackthorne was originally (or at least simultaneously) a PC game, as-was the lost vikings. (I'm not sure what the 3rd game is). Blackthorne wasn't really innovative at all in my opinion though.

Show nested quote +

To put it simple, how did we get from this
+ Show Spoiler +
-

-


To this
- + Show Spoiler +
WTF are you talking about? The last video isn't a game cinematic, it's just a trailer. Not to mention, what does that have to do with game variety? The fact that there's less story or plot or such is due to the fact that it's an MMO, and an expansion. Both MMOs and Expansions aren't that huge on story. It's improper to expect the same type of things from different types of games. Not all great games have to have great plots. It's not like Unreal Tournament had significant plots.

Show nested quote +

Hopefully Blizzard has already acknowledge this and project titan is not a code name for Mist of Pandaria standalone MMO!
I don't know of anyone who thought that Titan was Mists of Pandaria. Do I not know enough people or something?
You sound completely ridiculous to me. I think it's especially strange that you do this complaining when you know about Titan, which is a new universe, and I'm sure would be at least somewhat innovative.


Hello to you to.

Yeah well there is no intro/CGI video of Mists of Pandaria as far as I know, hence it is a little bit hard to show it. My point is that the story is retarded and random. Has no connection to previous story and well I dunno, what could be wrong with a story with a panda people living on a floating turtle? <-- amazing stuff right there! I wish I had come up with it first, it would have been a bestseller.

Yes I know there was a Panda in WC3, I dont even remember if it had any story connection, I guess there must have been something.

Your second statement, you say that there are good games like Unreal tournament that dont need a plot. Well I agree 100%, but then my topic is discussing that blizzards do not make creative games anymore. Not that they are not making "quality" games anymore. Which you seem to actually point out yourself. Yes Blizzard have pretty much only focused on releasing MMO expansions the last 5-6 years, and as you say are MMO expansions not very creative from either a story or development point of view.

About Titan, by the way, yes I actually 100% believe that Titan is a stand alone MMO named MoP2. Or maybe there is a second option, here is a clue: http://www.thefreedictionary.com/Joke

What I have heard so far about Titan, "a casual MMO" do not sound all that thrilling to me. I am really interested if they can actually make something innovative in the MMO genre though, seems to be "the" most stagnated gaming genre.
"Everything should be made as simple as possible, but not simpler" Einstein
Wegandi
Profile Joined March 2011
United States2455 Posts
Last Edited: 2012-04-16 09:54:35
April 16 2012 09:53 GMT
#128
I'm not looking for creativity for its own sake. I look for immersion, a compelling story, believability, and skill or more precisely enjoying the faculities called my brain. There are very little games now-a-days that even begin to broach those criteria, let alone shoot for them in the first place. It's why almost everyone agrees that books are superior to their movie counterparts.

You can tell when a work has been someones passion, their soul imbued into the craftmanship, and when a work has been done without soul. Most of the works Blizzard has put out lately have been bureaucratic, ill-inspired, watered-down, snoozefests.

It's why I am more and more moving my interests to smaller indie developers who create art with passion and soul. That's where you'll find the fine craftmanship that is sorely lacking with the likes of the bureaucratic behemoths. They'll soon be dead anyways, like all inefficient, soulless, bureaucracies.

It's the same reason why Square-Enix has blown ass for a long long time now. They aren't Square-Soft. The small company with a vision. You can tell their games have gotten worse and worse overtime just like with Blizzard. A shame. Well that's creative destruction. Out with the old in with the new. I'm looking forward to what the next five years holds for the Indie developers.
Thank you bureaucrats for all your hard work, your commitment to public service and public good is essential to the lives of so many. Also, for Pete's sake can we please get some gun control already, no need for hand guns and assault rifles for the public
Neurosis
Profile Joined October 2010
United States893 Posts
Last Edited: 2012-04-16 10:26:16
April 16 2012 10:22 GMT
#129
Lets all stop pretending that we play Blizzard games for anything other than the gameplay. From that perspective, sc2 has been the only game of theirs that was a let down ever and even then it had tons of potential (and hopefully HoTS nails it completely).
turdburgler
Profile Blog Joined January 2011
England6749 Posts
April 16 2012 10:36 GMT
#130
we are on a site dedicated to orcs in space. blizzard was never creative ;p
Caphe
Profile Blog Joined May 2007
Vietnam10817 Posts
April 16 2012 11:04 GMT
#131
Blizzard is still the boss for PC gaming. We are too exposed nowadays to really appreciate any creative. But as they grow bigger profit matters more. They've create many good cow and now its time to milk as much from them as possible.

I really love to see what Blizzard will bring us for their next MMORPG.
Terran
Spitfire
Profile Joined September 2009
South Africa442 Posts
April 16 2012 11:31 GMT
#132
Funny, I felt like Warcraft III wasnt as creative as Warcraft II. Felt like Diablo II lacked something Diablo had.

For younger fans 2000 - 2005 were the glory days of Blizzard. For me it was 1995 - 1999.

In other words, not sure whether the developer gets less creative or if we just get older and more cynical.
Manit0u
Profile Blog Joined August 2004
Poland17710 Posts
April 16 2012 11:37 GMT
#133
On April 16 2012 20:31 Spitfire wrote:
Funny, I felt like Warcraft III wasnt as creative as Warcraft II. Felt like Diablo II lacked something Diablo had.

For younger fans 2000 - 2005 were the glory days of Blizzard. For me it was 1995 - 1999.

In other words, not sure whether the developer gets less creative or if we just get older and more cynical.


I can agree on Diablo, but WC3 still remains the best of the best when it comes to RTS campaign, characters, innovation etc.
WC2 was great, but the fact that both races were basically the same, with just models being changed and few units (which still had their exact counterparts) would take away from the total score you could give it.
Time is precious. Waste it wisely.
shaftofpleasure
Profile Blog Joined December 2011
Korea (North)1375 Posts
April 16 2012 11:37 GMT
#134
On April 16 2012 20:31 Spitfire wrote:
Funny, I felt like Warcraft III wasnt as creative as Warcraft II. Felt like Diablo II lacked something Diablo had.

For younger fans 2000 - 2005 were the glory days of Blizzard. For me it was 1995 - 1999.

In other words, not sure whether the developer gets less creative or if we just get older and more cynical.


D1 was the bomb.
It's either the holes of my nose are getting smaller or my fingers are getting bigger. /// Always Rooting for the Underdog. Hyuk/Sin/Jaehoon/Juni/Hyvva/Hoejja/Canata //// Hiding in thread somewhere where BW is still in it's pure form here on TL.
Manit0u
Profile Blog Joined August 2004
Poland17710 Posts
April 16 2012 11:40 GMT
#135
Still is! I'm playing it from time to time
Time is precious. Waste it wisely.
bgx
Profile Joined August 2010
Poland6595 Posts
Last Edited: 2012-04-16 11:55:59
April 16 2012 11:53 GMT
#136
On April 16 2012 20:37 Manit0u wrote:
Show nested quote +
On April 16 2012 20:31 Spitfire wrote:
Funny, I felt like Warcraft III wasnt as creative as Warcraft II. Felt like Diablo II lacked something Diablo had.

For younger fans 2000 - 2005 were the glory days of Blizzard. For me it was 1995 - 1999.

In other words, not sure whether the developer gets less creative or if we just get older and more cynical.


I can agree on Diablo, but WC3 still remains the best of the best when it comes to RTS campaign, characters, innovation etc.
WC2 was great, but the fact that both races were basically the same, with just models being changed and few units (which still had their exact counterparts) would take away from the total score you could give it.

Wow, thats literally the first time i heard someone praise WC3 above WC2. For me WC3 was a flop, and it was received as one globally, later it got good with multiplayer improvement and stayed as good multiplayer game, but SP was kinda meh -_-

Fuck it all The Lost Vikings was the best.
Stork[gm]
Manit0u
Profile Blog Joined August 2004
Poland17710 Posts
April 16 2012 11:57 GMT
#137
Seriously? WC3 campaign was absolutely amazing. And this brilliant idea they had for TFT worked out nicely too.

+ Show Spoiler [TFT campaign] +

Where in the last campaign your hero gets weaker with every mission instead of stronger. Not the typical stuff you see in campaigns.
Time is precious. Waste it wisely.
Sawamura
Profile Blog Joined August 2010
Malaysia7602 Posts
April 16 2012 11:58 GMT
#138
On April 16 2012 20:37 shaftofpleasure wrote:
Show nested quote +
On April 16 2012 20:31 Spitfire wrote:
Funny, I felt like Warcraft III wasnt as creative as Warcraft II. Felt like Diablo II lacked something Diablo had.

For younger fans 2000 - 2005 were the glory days of Blizzard. For me it was 1995 - 1999.

In other words, not sure whether the developer gets less creative or if we just get older and more cynical.


D1 was the bomb.


Warcraft 2 had some really amazing music for it's time really got me sucked in to the story line .
BW/KT Forever R.I.P KT.Violet dearly missed ..
Doraemon
Profile Blog Joined January 2010
Australia14949 Posts
April 16 2012 11:59 GMT
#139
reminds me of playing Game Dev Story on my phone; keep making sequels!
Do yourself a favour and just STFU
Velr
Profile Blog Joined July 2008
Switzerland10870 Posts
April 16 2012 12:00 GMT
#140
On April 16 2012 20:53 bgx wrote:
Show nested quote +
On April 16 2012 20:37 Manit0u wrote:
On April 16 2012 20:31 Spitfire wrote:
Funny, I felt like Warcraft III wasnt as creative as Warcraft II. Felt like Diablo II lacked something Diablo had.

For younger fans 2000 - 2005 were the glory days of Blizzard. For me it was 1995 - 1999.

In other words, not sure whether the developer gets less creative or if we just get older and more cynical.


I can agree on Diablo, but WC3 still remains the best of the best when it comes to RTS campaign, characters, innovation etc.
WC2 was great, but the fact that both races were basically the same, with just models being changed and few units (which still had their exact counterparts) would take away from the total score you could give it.

Wow, thats literally the first time i heard someone praise WC3 above WC2. For me WC3 was a flop, and it was received as one globally, later it got good with multiplayer improvement and stayed as good multiplayer game, but SP was kinda meh -_-

Fuck it all The Lost Vikings was the best.


WC3's singleplayer was extremly good. Far and above everything all other RTS showed only comparable to (good) RPG's...
How you can call it a flop is beyond me.

Btw: I never really was into Warcraft 2. It was just another RTS among C&C1, Red Alert, KKND(!) and the others of that time.
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