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Dark Souls - Prepare to Die (PC) - Page 35

Forum Index > General Games
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TheDna
Profile Joined March 2010
Germany577 Posts
August 28 2012 09:44 GMT
#681
How is the PC version can you quicksave and stuff or is it basically a bad port with safepoints and stuff?
Cause thats make or break it for me.
solidbebe
Profile Blog Joined November 2010
Netherlands4921 Posts
Last Edited: 2012-08-28 09:47:44
August 28 2012 09:46 GMT
#682
On August 28 2012 18:44 TheDna wrote:
How is the PC version can you quicksave and stuff or is it basically a bad port with safepoints and stuff?
Cause thats make or break it for me.

There is no saving in this game. You have to go from bonfire to bonfire which are your checkpoints. If you die you simply respawn there. If you quit the game then it will 'save' and let you continue from exactly where you stopped.

edit* I want to make clear that this is specific game design and not because it's a bad port. If you could save in dark souls then frankly the game would suck.
That's the 2nd time in a week I've seen someone sig a quote from this GD and I have never witnessed a sig quote happen in my TL history ever before. -Najda
Kamikiri
Profile Joined October 2010
United States1319 Posts
August 28 2012 09:47 GMT
#683
On August 28 2012 18:44 TheDna wrote:
How is the PC version can you quicksave and stuff or is it basically a bad port with safepoints and stuff?
Cause thats make or break it for me.


The game autosaves you, you will never log out and come back rolled back or anything lost. Its a direct port, nothing is changed for the game except new content is added and some match making.
TheDna
Profile Joined March 2010
Germany577 Posts
August 28 2012 09:51 GMT
#684
K sounds good, i m considering to get it. Even tho i m not 100% sure now with the comments about the controls
Does it feel weird with keyboard and mouse or does it play ok and its just guys raging a bit cause the game is really hard?
Thanks for the info!
nam nam
Profile Joined June 2010
Sweden4672 Posts
August 28 2012 09:58 GMT
#685
On August 28 2012 18:51 TheDna wrote:
K sounds good, i m considering to get it. Even tho i m not 100% sure now with the comments about the controls
Does it feel weird with keyboard and mouse or does it play ok and its just guys raging a bit cause the game is really hard?
Thanks for the info!

That seems to be a matter of judgment. Some say the mouse and keyboard is fine once you get the hang of it, some say it's unplayable. Most would probably agree that a controller is recommended though.
Tobberoth
Profile Joined August 2010
Sweden6375 Posts
August 28 2012 10:31 GMT
#686
On August 28 2012 18:44 TheDna wrote:
How is the PC version can you quicksave and stuff or is it basically a bad port with safepoints and stuff?
Cause thats make or break it for me.

The game is completely broken if you allow quicksave, the game is supposed to be hard, that's the whole point. The game saves automatically everytime something happens, including minor things like getting soles (which you do after every single kill). If you die, you will always respawn at a bonfire and there is no way to "load" data, dying is punished, that's the point. You can quit the game anytime you want since it probably saved the game less than 20 seconds ago.

It's a perfect system, it allows difficulty and can't be exploited, but still allows you to quit whenever.
Tobberoth
Profile Joined August 2010
Sweden6375 Posts
August 28 2012 10:33 GMT
#687
On August 28 2012 16:27 FliedLice wrote:
Just found Divine Ember

+ Show Spoiler +
If I give that to the blacksmith will I be able to upgrade as many weapons as I like with it or just one?

As many as you like, the ember just "unlocks" the upgrade path.
Tobberoth
Profile Joined August 2010
Sweden6375 Posts
August 28 2012 10:40 GMT
#688
On August 28 2012 17:18 Dusty wrote:
One thing I fucking hate about this game is how you can literally walk into a random area thinking you found something cool only to be one shot by a 10 foot tall man-zombie think with a sword twice his size. That's not difficulty, that's just annoying.

This is a wierd complaint. At least IMO, you should buy Dark Souls if you're sick of how simple and easy games have become, how little choice you get nowadays etc. It's definitely a game for the more hardcore crowd. Now... how could it ever be a valid complaint that the game gives you the freedom to explore areas "you're not supposed to go yet" if you want games with more freedom and less hand-holding?

Besides, you should never be oneshotted in this game unless you're playing it incorrectly. Some people have more or less beaten this game with naked characters, you can dodge/block pretty much everything, it's ridiculously rare that you get killed and honestly can't kick yourself for it. You either need to go "This area seems a bit too challenging, I should probably check some other area out" or "This is hard, now I'm going to concentrate and beat it anyway". Going "wtf, why isn't the game telling me exactly where to go and which enemies to fight" is not the right perspective.
Gulf
Profile Joined May 2010
Scotland213 Posts
August 28 2012 11:31 GMT
#689
Just took down 4 kings, man that was rough, I decided just to full on tank him with havels armour, I ran out of estuts flasks and was on about 5% hp during the last king, and managed to get into my inventory and find a humanity to put my back to full and kill him :D
Skilledblob
Profile Joined April 2011
Germany3392 Posts
August 28 2012 11:54 GMT
#690
fuck Smough and Orstein fucking assholes I hate them >_<
I had Orstein dead and Smough on one hit missing for the kill and that fat fuck does his retarded ass bomb out of nowhere and kills me. God I need a break from these two retards.

Only reason I had a chance at all was because I had the Dragon Great Sword from Ashlake which luckily deals like 400dmg with its shockwave. I am so pissed off right now
Corvi
Profile Blog Joined July 2008
Germany1406 Posts
August 28 2012 11:57 GMT
#691
On August 28 2012 20:54 Skilledblob wrote:
fuck Smough and Orstein fucking assholes I hate them >_<
I had Orstein dead and Smough on one hit missing for the kill and that fat fuck does his retarded ass bomb out of nowhere and kills me. God I need a break from these two retards.

Only reason I had a chance at all was because I had the Dragon Great Sword from Ashlake which luckily deals like 400dmg with its shockwave. I am so pissed off right now


you can still do it the pussy way and summon someone ^^
there are always a ton of white marks at the bonfire within the building.
Dusty
Profile Blog Joined December 2010
United States3359 Posts
August 28 2012 12:11 GMT
#692
On August 28 2012 19:40 Tobberoth wrote:
Show nested quote +
On August 28 2012 17:18 Dusty wrote:
One thing I fucking hate about this game is how you can literally walk into a random area thinking you found something cool only to be one shot by a 10 foot tall man-zombie think with a sword twice his size. That's not difficulty, that's just annoying.

This is a wierd complaint. At least IMO, you should buy Dark Souls if you're sick of how simple and easy games have become, how little choice you get nowadays etc. It's definitely a game for the more hardcore crowd. Now... how could it ever be a valid complaint that the game gives you the freedom to explore areas "you're not supposed to go yet" if you want games with more freedom and less hand-holding?

Besides, you should never be oneshotted in this game unless you're playing it incorrectly. Some people have more or less beaten this game with naked characters, you can dodge/block pretty much everything, it's ridiculously rare that you get killed and honestly can't kick yourself for it. You either need to go "This area seems a bit too challenging, I should probably check some other area out" or "This is hard, now I'm going to concentrate and beat it anyway". Going "wtf, why isn't the game telling me exactly where to go and which enemies to fight" is not the right perspective.


One example is in the Undead Burg, before you climb up the staircase to fight the Taurus Demon, you can go down the stairs and there is a giant thing in armor than can one shot me.

Or go up in to the Castle Archway right before you fight the Taurus Demon, you can unlock the door in the lower level if you have the master-key gift from the start of the game. Walk down, huge dude in metal armor and a blunt 2-handed weapon, easy one shot again.

Undead Parish, go up a staircase, go on top of the small building you're in, another one of those steel-clad giants. In my eyes, this doesn't make this game any harder. To be completely honest, nothing in this game has struck me as difficult yet other than the Taurus Demon who is really easy once you actually figure out what you're supposed to do. I just think it's annoying as hell to walk into a room and be killed in one hit if you miss a single block, while not being able to retaliate due to poor gear/stats.
solidbebe
Profile Blog Joined November 2010
Netherlands4921 Posts
August 28 2012 12:23 GMT
#693
On August 28 2012 21:11 Dusty wrote:
Show nested quote +
On August 28 2012 19:40 Tobberoth wrote:
On August 28 2012 17:18 Dusty wrote:
One thing I fucking hate about this game is how you can literally walk into a random area thinking you found something cool only to be one shot by a 10 foot tall man-zombie think with a sword twice his size. That's not difficulty, that's just annoying.

This is a wierd complaint. At least IMO, you should buy Dark Souls if you're sick of how simple and easy games have become, how little choice you get nowadays etc. It's definitely a game for the more hardcore crowd. Now... how could it ever be a valid complaint that the game gives you the freedom to explore areas "you're not supposed to go yet" if you want games with more freedom and less hand-holding?

Besides, you should never be oneshotted in this game unless you're playing it incorrectly. Some people have more or less beaten this game with naked characters, you can dodge/block pretty much everything, it's ridiculously rare that you get killed and honestly can't kick yourself for it. You either need to go "This area seems a bit too challenging, I should probably check some other area out" or "This is hard, now I'm going to concentrate and beat it anyway". Going "wtf, why isn't the game telling me exactly where to go and which enemies to fight" is not the right perspective.


One example is in the Undead Burg, before you climb up the staircase to fight the Taurus Demon, you can go down the stairs and there is a giant thing in armor than can one shot me.

Or go up in to the Castle Archway right before you fight the Taurus Demon, you can unlock the door in the lower level if you have the master-key gift from the start of the game. Walk down, huge dude in metal armor and a blunt 2-handed weapon, easy one shot again.

Undead Parish, go up a staircase, go on top of the small building you're in, another one of those steel-clad giants. In my eyes, this doesn't make this game any harder. To be completely honest, nothing in this game has struck me as difficult yet other than the Taurus Demon who is really easy once you actually figure out what you're supposed to do. I just think it's annoying as hell to walk into a room and be killed in one hit if you miss a single block, while not being able to retaliate due to poor gear/stats.

I spoilered it just in case for those people who dont to know these things
+ Show Spoiler +
The black knights are all optional mini bosses, theyre all located in side areas and you have no obligation to kill them. Except for the guy that gaurds the staircase with the blunt 2 hander, which you can easily run by if you feel like you cant take him on. They become piss easy anyway though when you find yourself a decent weapon, not to mention you can kill them with firebombs pretty easily.
That's the 2nd time in a week I've seen someone sig a quote from this GD and I have never witnessed a sig quote happen in my TL history ever before. -Najda
Tobberoth
Profile Joined August 2010
Sweden6375 Posts
August 28 2012 12:36 GMT
#694
On August 28 2012 21:11 Dusty wrote:
Show nested quote +
On August 28 2012 19:40 Tobberoth wrote:
On August 28 2012 17:18 Dusty wrote:
One thing I fucking hate about this game is how you can literally walk into a random area thinking you found something cool only to be one shot by a 10 foot tall man-zombie think with a sword twice his size. That's not difficulty, that's just annoying.

This is a wierd complaint. At least IMO, you should buy Dark Souls if you're sick of how simple and easy games have become, how little choice you get nowadays etc. It's definitely a game for the more hardcore crowd. Now... how could it ever be a valid complaint that the game gives you the freedom to explore areas "you're not supposed to go yet" if you want games with more freedom and less hand-holding?

Besides, you should never be oneshotted in this game unless you're playing it incorrectly. Some people have more or less beaten this game with naked characters, you can dodge/block pretty much everything, it's ridiculously rare that you get killed and honestly can't kick yourself for it. You either need to go "This area seems a bit too challenging, I should probably check some other area out" or "This is hard, now I'm going to concentrate and beat it anyway". Going "wtf, why isn't the game telling me exactly where to go and which enemies to fight" is not the right perspective.


One example is in the Undead Burg, before you climb up the staircase to fight the Taurus Demon, you can go down the stairs and there is a giant thing in armor than can one shot me.

Or go up in to the Castle Archway right before you fight the Taurus Demon, you can unlock the door in the lower level if you have the master-key gift from the start of the game. Walk down, huge dude in metal armor and a blunt 2-handed weapon, easy one shot again.

Undead Parish, go up a staircase, go on top of the small building you're in, another one of those steel-clad giants. In my eyes, this doesn't make this game any harder. To be completely honest, nothing in this game has struck me as difficult yet other than the Taurus Demon who is really easy once you actually figure out what you're supposed to do. I just think it's annoying as hell to walk into a room and be killed in one hit if you miss a single block, while not being able to retaliate due to poor gear/stats.

Thing is, you're not supposed to fight these guys early, which is quite obvious if you get killed by them (though you have to be very sloppy to miss a block... I mean, you see them, you've never seen a similar enemy.. why would you go within fighting range without keeping your shield up?) You still CAN fight them early, and if you do, there are good rewards for doing so.

Is it hard or difficuly? Well no, it's not "hard" to get oneshot if you're sloppy enough to get one-shotted... but yes, if you want to kill these guys early, you need to be pretty good at the game and concentrate, because they will one-shot you if you mess up.
heishe
Profile Blog Joined June 2009
Germany2284 Posts
August 28 2012 13:02 GMT
#695
In addition, all of the attacks of these enemies can be dodged, and you can kill them without getting hit once. I killed that fat guy for his ring very early on. Took a while, but it worked.
If you value your soul, never look into the eye of a horse. Your soul will forever be lost in the void of the horse.
Silidons
Profile Blog Joined September 2010
United States2813 Posts
Last Edited: 2012-08-28 13:15:01
August 28 2012 13:12 GMT
#696
ok why the fuck can everyone invade me but i can't summon anyone? 19/20 people failed to join my game every time i tried to invite them. it is a problem on their end and not mine? wtf?

>every port needed is open & exceptions added in firewall
"God fights on the side with the best artillery." - Napoleon Bonaparte
dormer
Profile Joined October 2010
United States1314 Posts
August 28 2012 13:31 GMT
#697
On August 28 2012 21:11 Dusty wrote:
Show nested quote +
On August 28 2012 19:40 Tobberoth wrote:
On August 28 2012 17:18 Dusty wrote:
One thing I fucking hate about this game is how you can literally walk into a random area thinking you found something cool only to be one shot by a 10 foot tall man-zombie think with a sword twice his size. That's not difficulty, that's just annoying.

This is a wierd complaint. At least IMO, you should buy Dark Souls if you're sick of how simple and easy games have become, how little choice you get nowadays etc. It's definitely a game for the more hardcore crowd. Now... how could it ever be a valid complaint that the game gives you the freedom to explore areas "you're not supposed to go yet" if you want games with more freedom and less hand-holding?

Besides, you should never be oneshotted in this game unless you're playing it incorrectly. Some people have more or less beaten this game with naked characters, you can dodge/block pretty much everything, it's ridiculously rare that you get killed and honestly can't kick yourself for it. You either need to go "This area seems a bit too challenging, I should probably check some other area out" or "This is hard, now I'm going to concentrate and beat it anyway". Going "wtf, why isn't the game telling me exactly where to go and which enemies to fight" is not the right perspective.


One example is in the Undead Burg, before you climb up the staircase to fight the Taurus Demon, you can go down the stairs and there is a giant thing in armor than can one shot me.

Or go up in to the Castle Archway right before you fight the Taurus Demon, you can unlock the door in the lower level if you have the master-key gift from the start of the game. Walk down, huge dude in metal armor and a blunt 2-handed weapon, easy one shot again.

Undead Parish, go up a staircase, go on top of the small building you're in, another one of those steel-clad giants. In my eyes, this doesn't make this game any harder. To be completely honest, nothing in this game has struck me as difficult yet other than the Taurus Demon who is really easy once you actually figure out what you're supposed to do. I just think it's annoying as hell to walk into a room and be killed in one hit if you miss a single block, while not being able to retaliate due to poor gear/stats.


You're not unable to retaliate, you just don't have any room to screw up because you'll get one-shot if you let them hit you. How does that not constitute difficulty? It may not be a difficulty you enjoy, but needing to learn how to fight powerful enemies and then execute a strategy perfectly... Yeah, I'd say that's difficult.
Artosis: "You need to hold my hand." Tasteless: "I'm very good at that."
PassiveAce
Profile Blog Joined February 2011
United States18076 Posts
August 28 2012 13:36 GMT
#698
why do ~80% of all player summon attempts fail for me?
Call me Marge Simpson cuz I love you homie
Tobberoth
Profile Joined August 2010
Sweden6375 Posts
August 28 2012 13:40 GMT
#699
On August 28 2012 22:12 Silidons wrote:
ok why the fuck can everyone invade me but i can't summon anyone? 19/20 people failed to join my game every time i tried to invite them. it is a problem on their end and not mine? wtf?

>every port needed is open & exceptions added in firewall

Have you checked your router? It sounds like a typical port forwarding issue.
Silidons
Profile Blog Joined September 2010
United States2813 Posts
August 28 2012 14:19 GMT
#700
On August 28 2012 22:40 Tobberoth wrote:
Show nested quote +
On August 28 2012 22:12 Silidons wrote:
ok why the fuck can everyone invade me but i can't summon anyone? 19/20 people failed to join my game every time i tried to invite them. it is a problem on their end and not mine? wtf?

>every port needed is open & exceptions added in firewall

Have you checked your router? It sounds like a typical port forwarding issue.

yes, i added every port needed. but why am i being invaded if i can't summon other people? i think it's their problem and not mine...if i couldn't host then people wouldn't be able to invade me...
"God fights on the side with the best artillery." - Napoleon Bonaparte
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