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SimCity 5 - Page 71

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[TL]Hanabi - US West 4
[TL]Ohana - US East 4
[TL] Destination East 4
Zhou
Profile Joined February 2009
United States832 Posts
March 26 2013 04:04 GMT
#1401
On March 26 2013 11:49 Itsmedudeman wrote:
Show nested quote +
On March 26 2013 11:33 MrCon wrote:
I think the server various problems are not even that relevant (except for 1st day buyers), the real problem is that the game doesn't make any sense. I'm not even talking about the various bugs, but the simulation engine seems random.
How is it possible to make a resident only city, how can the residential demand stays high ? Why does the same actions don't always have the same effects ? Why does the game tells you that you "earn a lot of money" when your budget is negative.
A lot of things make me feel the game is just more or less random and that there is no real simulation engine behind it. What's with those 30000 minutes waiting times at the airport. It seems they never played their own game.

In terms of earning money, the budget doesn't calculate in your revenue from trading. There certainly is a simulation behind it, but it's far from perfect and pretty simple really. And of course there has to be some randomness to it, just like in the real world.


Regions also seem to effect each other a large deal which may explain residential areas. I would not be 100% sure, though I don't think everything is random, just works very differently and ...complicated to say the least since Maxis has explained little.
Zoler
Profile Blog Joined June 2008
Sweden6339 Posts
March 26 2013 14:40 GMT
#1402
On March 25 2013 22:11 Conti wrote:
Show nested quote +
On March 25 2013 22:09 Zoler wrote:
Every single one of you who bought the game and then didn't like it, is what's wrong with the world.

YOU DONT BUY GAMES BEFORE YOU MADE SURE IT'S GOOD OR BAD.

You're telling companies it's ok to make shit games like this one, because you will buy it anyway.

The first reviews have been nothing but positive. The game had a 91 on metascore. Not a single soul that played (and streamed) the beta had complaints about the game.. And even as the game was released it took days(!) before people even began complaining about the actual gameplay. Please inform yourself before making silly statements like that.


You're supposed to wait a few days when it's such a uncertain thing like an EA GAME. Holy shit people just go and buy new EA games without expecting it to be utter shit? You guys are unbelievable.

It was known since long ago that EA doesn't let Maxis do what they want with the game and that's why I waited with buying it, and now I don't have to waste money.

I'm a huge Sim City 4 fan, played countless hours and downloaded tons of mods, but I will never buy this shit EA game.
Lim Yo Hwan forever!
Abraxas514
Profile Blog Joined May 2010
Canada475 Posts
March 26 2013 14:53 GMT
#1403
On March 26 2013 23:40 Zoler wrote:
Show nested quote +
On March 25 2013 22:11 Conti wrote:
On March 25 2013 22:09 Zoler wrote:
Every single one of you who bought the game and then didn't like it, is what's wrong with the world.

YOU DONT BUY GAMES BEFORE YOU MADE SURE IT'S GOOD OR BAD.

You're telling companies it's ok to make shit games like this one, because you will buy it anyway.

The first reviews have been nothing but positive. The game had a 91 on metascore. Not a single soul that played (and streamed) the beta had complaints about the game.. And even as the game was released it took days(!) before people even began complaining about the actual gameplay. Please inform yourself before making silly statements like that.


You're supposed to wait a few days when it's such a uncertain thing like an EA GAME. Holy shit people just go and buy new EA games without expecting it to be utter shit? You guys are unbelievable.

It was known since long ago that EA doesn't let Maxis do what they want with the game and that's why I waited with buying it, and now I don't have to waste money.

I'm a huge Sim City 4 fan, played countless hours and downloaded tons of mods, but I will never buy this shit EA game.


You've got two problems with your post:

1) We saw the game in beta, and it was great
2) Maxis took the hit for this. Don't blame EA. Maxis gave all buyers a free game to pass the time until they got all their shit fixed. I've never seen another company do that, especially not EA.
Fear is the mind killer
skyR
Profile Joined July 2009
Canada13817 Posts
March 26 2013 18:52 GMT
#1404
On March 26 2013 23:53 Abraxas514 wrote:
Show nested quote +
On March 26 2013 23:40 Zoler wrote:
On March 25 2013 22:11 Conti wrote:
On March 25 2013 22:09 Zoler wrote:
Every single one of you who bought the game and then didn't like it, is what's wrong with the world.

YOU DONT BUY GAMES BEFORE YOU MADE SURE IT'S GOOD OR BAD.

You're telling companies it's ok to make shit games like this one, because you will buy it anyway.

The first reviews have been nothing but positive. The game had a 91 on metascore. Not a single soul that played (and streamed) the beta had complaints about the game.. And even as the game was released it took days(!) before people even began complaining about the actual gameplay. Please inform yourself before making silly statements like that.


You're supposed to wait a few days when it's such a uncertain thing like an EA GAME. Holy shit people just go and buy new EA games without expecting it to be utter shit? You guys are unbelievable.

It was known since long ago that EA doesn't let Maxis do what they want with the game and that's why I waited with buying it, and now I don't have to waste money.

I'm a huge Sim City 4 fan, played countless hours and downloaded tons of mods, but I will never buy this shit EA game.


You've got two problems with your post:

1) We saw the game in beta, and it was great
2) Maxis took the hit for this. Don't blame EA. Maxis gave all buyers a free game to pass the time until they got all their shit fixed. I've never seen another company do that, especially not EA.


That's because no other company has come close to failing this hard with a single player game launch.
Disregard
Profile Blog Joined March 2007
China10252 Posts
Last Edited: 2013-03-26 19:31:42
March 26 2013 19:31 GMT
#1405
And then exposed by the community for blatantly lying about the game's constraints and design features.

edit: Damn you spell check
"If I had to take a drug in order to be free, I'm screwed. Freedom exists in the mind, otherwise it doesn't exist."
Disregard
Profile Blog Joined March 2007
China10252 Posts
March 26 2013 19:44 GMT
#1406
Anyone experienced this issue?

http://consumerist.com/2013/03/18/ea-disabling-user-accounts-because-it-thinks-any-contact-with-amazon-must-be-a-refund-request/
"If I had to take a drug in order to be free, I'm screwed. Freedom exists in the mind, otherwise it doesn't exist."
Ympulse
Profile Joined August 2010
United States287 Posts
March 26 2013 23:52 GMT
#1407
On March 26 2013 23:40 Zoler wrote:


It was known since long ago that EA doesn't let Maxis do what they want with the game and that's why I waited with buying it, and now I don't have to waste money.

You got that backwards, champ. Maxis does whatever the hell they want, and EA writes the checks. In fact, the NOC team for EA informed Maxis daily that their always online wasn't going to fly without substantial investment into servers and architecture.

But hey, it's all EA's doing.
Abraxas514
Profile Blog Joined May 2010
Canada475 Posts
March 27 2013 00:15 GMT
#1408
On March 27 2013 08:52 Ympulse wrote:
Show nested quote +
On March 26 2013 23:40 Zoler wrote:


It was known since long ago that EA doesn't let Maxis do what they want with the game and that's why I waited with buying it, and now I don't have to waste money.

You got that backwards, champ. Maxis does whatever the hell they want, and EA writes the checks. In fact, the NOC team for EA informed Maxis daily that their always online wasn't going to fly without substantial investment into servers and architecture.

But hey, it's all EA's doing.


I also thought EA was to blame for horrible DRM requirements, but this really is Maxis' problem, and sending us a free NEW game is the way companies should be apologizing to their customers. Blizzard, in comparison, should be giving early investors of D3 a free hots upgrade or D3 expansion down the road in comparison.
Fear is the mind killer
Kojak21
Profile Blog Joined January 2011
Canada1104 Posts
March 27 2013 00:54 GMT
#1409
On March 27 2013 09:15 Abraxas514 wrote:
Show nested quote +
On March 27 2013 08:52 Ympulse wrote:
On March 26 2013 23:40 Zoler wrote:


It was known since long ago that EA doesn't let Maxis do what they want with the game and that's why I waited with buying it, and now I don't have to waste money.

You got that backwards, champ. Maxis does whatever the hell they want, and EA writes the checks. In fact, the NOC team for EA informed Maxis daily that their always online wasn't going to fly without substantial investment into servers and architecture.

But hey, it's all EA's doing.


I also thought EA was to blame for horrible DRM requirements, but this really is Maxis' problem, and sending us a free NEW game is the way companies should be apologizing to their customers. Blizzard, in comparison, should be giving early investors of D3 a free hots upgrade or D3 expansion down the road in comparison.


damn your greedy
¯\_(☺)_/¯
woody60707
Profile Joined November 2010
United States1863 Posts
Last Edited: 2013-03-27 03:18:42
March 27 2013 03:18 GMT
#1410
So I need to find a new region to play. All the cities around me have gone 100% residential.While I'm sure they didn't mean to, it's griefing me with mass traffic from people looking for work, and possible extra crime.
It's an old SS, but i'm always geting 1.2 million people visiting me.
[image loading]

And one city is running nuclear power while we have Solar Farm great work (why???)

People paid their money and can play the game any way they like, I'm just asking if there is a region with more active people.
WladimirUN
Profile Joined February 2005
Germany67 Posts
March 27 2013 10:33 GMT
#1411
is there any possibility to connect those 4-town-blocks in larger regions? its so stupid... effectively everything is jsut a 4-city blcok... why do then 16-city regions at all?
Abraxas514
Profile Blog Joined May 2010
Canada475 Posts
March 27 2013 10:40 GMT
#1412
On March 27 2013 19:33 WladimirUN wrote:
is there any possibility to connect those 4-town-blocks in larger regions? its so stupid... effectively everything is jsut a 4-city blcok... why do then 16-city regions at all?


I think the 7 region block is all connected
Fear is the mind killer
skyR
Profile Joined July 2009
Canada13817 Posts
Last Edited: 2013-03-27 10:57:50
March 27 2013 10:52 GMT
#1413
How do you fix the trade depot bug where it won't export? Bulldozing and rebuilding it does nothing. Switching between use locally and export/import does nothing. What the fuck Maxis? How does a bug that renders the game unplayable slip through testing?
woody60707
Profile Joined November 2010
United States1863 Posts
Last Edited: 2013-03-27 21:43:49
March 27 2013 21:31 GMT
#1414
On March 27 2013 19:40 Abraxas514 wrote:
Show nested quote +
On March 27 2013 19:33 WladimirUN wrote:
is there any possibility to connect those 4-town-blocks in larger regions? its so stupid... effectively everything is jsut a 4-city blcok... why do then 16-city regions at all?


I think the 7 region block is all connected


I agree that the 4 city block thing is dumb. What is the one where it's 7 cities connected?

On March 27 2013 19:52 skyR wrote:
How do you fix the trade depot bug where it won't export? Bulldozing and rebuilding it does nothing. Switching between use locally and export/import does nothing. What the fuck Maxis? How does a bug that renders the game unplayable slip through testing?

Trade depot or Trade port? I know in my city a trade depot won't work because traffic is a parking lot coming in and going out of my city. The truck has to also make the return trip before you can trade again. So I just stick with my Sea trade port.
skyR
Profile Joined July 2009
Canada13817 Posts
March 27 2013 22:06 GMT
#1415
Uh... it has nothing to do with traffic. The trucks are simply not doing shit. This is similar to the recycling plant bug as well where it just simply stops producing materials so you end up with full storage and the trucks don't do shit.

I basically have a useless piece of land in my region now because recycling will never get collected so the entire city will be covered in ground pollution.
woody60707
Profile Joined November 2010
United States1863 Posts
March 27 2013 22:36 GMT
#1416
Nope. I never had that happen to me. Sorry.
a176
Profile Blog Joined August 2009
Canada6688 Posts
March 27 2013 23:29 GMT
#1417
On March 27 2013 09:15 Abraxas514 wrote:
Show nested quote +
On March 27 2013 08:52 Ympulse wrote:
On March 26 2013 23:40 Zoler wrote:


It was known since long ago that EA doesn't let Maxis do what they want with the game and that's why I waited with buying it, and now I don't have to waste money.

You got that backwards, champ. Maxis does whatever the hell they want, and EA writes the checks. In fact, the NOC team for EA informed Maxis daily that their always online wasn't going to fly without substantial investment into servers and architecture.

But hey, it's all EA's doing.


I also thought EA was to blame for horrible DRM requirements, but this really is Maxis' problem, and sending us a free NEW game is the way companies should be apologizing to their customers. Blizzard, in comparison, should be giving early investors of D3 a free hots upgrade or D3 expansion down the road in comparison.


People actually believe the crap the EA pres was saying? That somehow EA had "no say" in swaying the development of Simcity? LOL, the most laughable thing I've ever heard.
starleague forever
Catch]22
Profile Blog Joined July 2009
Sweden2683 Posts
March 28 2013 00:02 GMT
#1418
There are already EA hate threads, please keep this thread about playing SimCity...
Anyway, to the guy who had problem with too much people commuting to his city, zone way less industry, if there are no jobs in your city, people wont commute...
Zooper31
Profile Joined May 2009
United States5710 Posts
March 28 2013 00:20 GMT
#1419
On March 28 2013 09:02 Catch]22 wrote:
There are already EA hate threads, please keep this thread about playing SimCity...
Anyway, to the guy who had problem with too much people commuting to his city, zone way less industry, if there are no jobs in your city, people wont commute...


So you're telling the guy who wants a normal city but can't because everyone is going 100% residential, to go even more residential and copy everyone else.
Asato ma sad gamaya, tamaso ma jyotir gamaya, mrtyor mamrtam gamaya
Abraxas514
Profile Blog Joined May 2010
Canada475 Posts
Last Edited: 2013-03-28 04:12:47
March 28 2013 04:08 GMT
#1420
On March 28 2013 06:31 woody60707 wrote:
Show nested quote +
On March 27 2013 19:40 Abraxas514 wrote:
On March 27 2013 19:33 WladimirUN wrote:
is there any possibility to connect those 4-town-blocks in larger regions? its so stupid... effectively everything is jsut a 4-city blcok... why do then 16-city regions at all?


I think the 7 region block is all connected


I agree that the 4 city block thing is dumb. What is the one where it's 7 cities connected?

Show nested quote +
On March 27 2013 19:52 skyR wrote:
How do you fix the trade depot bug where it won't export? Bulldozing and rebuilding it does nothing. Switching between use locally and export/import does nothing. What the fuck Maxis? How does a bug that renders the game unplayable slip through testing?

Trade depot or Trade port? I know in my city a trade depot won't work because traffic is a parking lot coming in and going out of my city. The truck has to also make the return trip before you can trade again. So I just stick with my Sea trade port.


The "island" one, where you can see the highway goes through all 7 cities.

As a rule of thumb, if you can SEE the highway connecting multiple cities, then they are connected.

I would really like to see us be able to place buildings everywhere on the island though, and I wouldn't mind realistic limitations such as certain zones un-zonable for residential, or high density.

but I would REALLY like to see one-way roads, and avenues with left/right turning lanes. Also, emergency vehicle u-turn lanes, and lastly intersections where we can put the stop signs. I mean, if it exists in real life, and it super useful, why can't maxis program it?
Fear is the mind killer
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