On March 27 2013 12:18 woody60707 wrote: So I need to find a new region to play. All the cities around me have gone 100% residential.While I'm sure they didn't mean to, it's griefing me with mass traffic from people looking for work, and possible extra crime. It's an old SS, but i'm always geting 1.2 million people visiting me.
And one city is running nuclear power while we have Solar Farm great work (why???)
People paid their money and can play the game any way they like, I'm just asking if there is a region with more active people.
well, i think we all abandoned TL Destination because it was done. a few inactive cities blocking expansion possibilities and those who were active had long hit the point of financial oversaturation, region wealth sitting over 200 mil and all...
that said, the visitor issue isn't limited to your city:
it all started once we finished the arcology.
The nuclear powerplant is running because that city bugged out and never got to the point of recognising the Great Works (afaik, isn't my city).
On March 27 2013 12:18 woody60707 wrote: So I need to find a new region to play. All the cities around me have gone 100% residential.While I'm sure they didn't mean to, it's griefing me with mass traffic from people looking for work, and possible extra crime. It's an old SS, but i'm always geting 1.2 million people visiting me.
And one city is running nuclear power while we have Solar Farm great work (why???)
People paid their money and can play the game any way they like, I'm just asking if there is a region with more active people.
well, i think we all abandoned TL Destination because it was done. a few inactive cities blocking expansion possibilities and those who were active had long hit the point of financial oversaturation, region wealth sitting over 200 mil and all...
that said, the visitor issue isn't limited to your city:
it all started once we finished the arcology.
The nuclear powerplant is running because that city bugged out and never got to the point of recognising the Great Works (afaik, isn't my city).
Wow that sucks. All that work in to a Solar Farm, and your not getting it.
It was known since long ago that EA doesn't let Maxis do what they want with the game and that's why I waited with buying it, and now I don't have to waste money.
You got that backwards, champ. Maxis does whatever the hell they want, and EA writes the checks. In fact, the NOC team for EA informed Maxis daily that their always online wasn't going to fly without substantial investment into servers and architecture.
But hey, it's all EA's doing.
I also thought EA was to blame for horrible DRM requirements, but this really is Maxis' problem, and sending us a free NEW game is the way companies should be apologizing to their customers. Blizzard, in comparison, should be giving early investors of D3 a free hots upgrade or D3 expansion down the road in comparison.
People actually believe the crap the EA pres was saying? That somehow EA had "no say" in swaying the development of Simcity? LOL, the most laughable thing I've ever heard.
It's as laughable as saying that Maxis had no say in the matter as the EA haters seems to believe.
Ok kids, so now we have learned from all our mistakes, I want to start up a private game with people from TL who are looking to the long haul. This doesn't have to be some hardcore region where we play everyday. but one where the city you have is one that you keeping coming back to month after month. That we can all come back to the Forums and talk to each other on how to improve the region.
And I would like some input from everyone on how we will set this up. As a general outline I was thinking something like. 1. This is a city you will play month after month, even if it is only once a month. 2. Keep in mind that you are playing in a region with other people and builds like 100% residential could have a negative effect on the rest of the region. The rest of the region should keep in mind that people paid money for their game, and can do what ever the fuck they want with there city. TLDR: Respect. 3. One player/city only. (EDIT: added)
Option/add-ons. 1. No nuclear reactors? Radiation can't be cleaned up, and given enough time, a piano will fall out of the sky, hit your reactor and permanently ruin your city. No one will want to play that city. 2. Maps? We can do Reflection Atoll; which only a 7 city and 1 great work map, but all the cities are connected. Or we can do a 16 city map, but all the cities are broken down in to blocks of four with one great work each. but Uni add-on I believe are still region wide. 3. Do we want to even try for Leaderboards?
Good way to manage traffic. TLDR: Make all your roads L shape. Medium streets don't have stop lights and yield to Avenues. Don't make Street cars Avenues, they put stop lights everywhere.
It was known since long ago that EA doesn't let Maxis do what they want with the game and that's why I waited with buying it, and now I don't have to waste money.
You got that backwards, champ. Maxis does whatever the hell they want, and EA writes the checks. In fact, the NOC team for EA informed Maxis daily that their always online wasn't going to fly without substantial investment into servers and architecture.
But hey, it's all EA's doing.
I also thought EA was to blame for horrible DRM requirements, but this really is Maxis' problem, and sending us a free NEW game is the way companies should be apologizing to their customers. Blizzard, in comparison, should be giving early investors of D3 a free hots upgrade or D3 expansion down the road in comparison.
People actually believe the crap the EA pres was saying? That somehow EA had "no say" in swaying the development of Simcity? LOL, the most laughable thing I've ever heard.
It's as laughable as saying that Maxis had no say in the matter as the EA haters seems to believe.
Well... how would Maxis have a say, exactly? Shit flows downhill as they say, and EA is on top of that hill. Ultimately, the person who pays you money decides what you do. If they want to give you the freedom to make your own choices, great. If they don't, then there's nothing you can do about it. The ultimate authority comes from EA.
So which is more likely: that Maxis decided on their own to do this region thing with no offline equivalent? Or that EA told them to make an online-only game, and they came up with the region thing as a way to do what they were told? Which sounds more plausible?
EA's screwed over games in the past. So why should we believe EA when they suddenly want to wash their hands of the crap in this game, when we know that they've hurt games before?
On March 29 2013 12:22 woody60707 wrote: Ok kids, so now we have learned from all our mistakes, I want to start up a private game with people from TL who are looking to the long haul. This doesn't have to be some hardcore region where we play everyday. but one where the city you have is one that you keeping coming back to month after month. That we can all come back to the Forums and talk to each other on how to improve the region.
And I would like some input from everyone on how we will set this up. As a general outline I was thinking something like. 1. This is a city you will play month after month, even if it is only once a month. 2. Keep in mind that you are playing in a region with other people and builds like 100% residential could have a negative effect on the rest of the region. The rest of the region should keep in mind that people paid money for their game, and can do what ever the fuck they want with there city. TLDR: Respect. 3. One player/city only. (EDIT: added)
Option/add-ons. 1. No nuclear reactors? Radiation can't be cleaned up, and given enough time, a piano will fall out of the sky, hit your reactor and permanently ruin your city. No one will want to play that city. 2. Maps? We can do Reflection Atoll; which only a 7 city and 1 great work map, but all the cities are connected. Or we can do a 16 city map, but all the cities are broken down in to blocks of four with one great work each. but Uni add-on I believe are still region wide. 3. Do we want to even try for Leaderboards?
Anything else?
I would be up for that. I do not think we should aim for Leaderboards on this map, even if they work. It just forces certain city builds we might not want to play (like full residential). Once Leaderboards work we can consider starting a dedicated map just for competing there. Reflection Atoll sounds like a good idea if we go with 1 city/player.
Good way to manage traffic. TLDR: Make all your roads L shape. Medium streets don't have stop lights and yield to Avenues. Don't make Street cars Avenues, they put stop lights everywhere.
IMO his conclusion is just: Dont put street car avenues on the main throughroads. You can still have them service other areas very nicely, especially if you have heavy industry somewhere.
What are peoples opinion on where buildings should face? Should shops and residentials face the main avenues passing through, or only the sidestreets?
On March 29 2013 19:39 Tdelamay wrote: Yeah, I vote for Reflection Atol as well. The game becomes more meaningful if we're all connected. Reflection Atol also has a decent amount of water.
Good way to manage traffic. TLDR: Make all your roads L shape. Medium streets don't have stop lights and yield to Avenues. Don't make Street cars Avenues, they put stop lights everywhere.
IMO his conclusion is just: Dont put street car avenues on the main throughroads. You can still have them service other areas very nicely, especially if you have heavy industry somewhere.
What are peoples opinion on where buildings should face? Should shops and residentials face the main avenues passing through, or only the sidestreets?
Personally i don't like putting shops on main avenues because if they hit high density they cause traffic, cars try to pull into them but it only accepts like 1car a second so you get huge back up because the shop can take like 200 cars. Personally i try to control as much as possible where shops and residential face. Like him i also found a long time ago mixing residential and commercial works best as well. Not quite 50/50 but something like 70/30 res/comm
count me in on the new map but i do have a question:
the strategy i've been using is get my city going with residential then i dezone(bulldoze parks) and put down commercials around 30k population.
if thats not ok, i'll just do the regular way but just wanted to ask.
also, someone has 100million in their city, whats the secret?
i export something like 5m tv and 3m computer, 5 factories. (never saved more than 20m) i looked at the city and i didnt see any huge export profit. whats the secret!?
The fastest way to get to 100mil would be doing televisions but you can also get there with just pure taxes or exporting raw materials. It just takes much more time.