• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 03:46
CEST 09:46
KST 16:46
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915
Community News
Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1StarCraft open world shooter announced at BlizzCon98Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10Official StarCraft website teases new content ahead of BlizzCon?179Stellar Fest TWO the Moon (Dec 16-20)9
StarCraft 2
General
Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Has online-only competition during the pandemic changed your enjoyment of pro SC2? How do you feel about the StarCraft shooter announcement at BlizzCon 2026? Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down StarCraft open world shooter announced at BlizzCon
Tourneys
RSL Revival: Season 6 - Qualifiers and Main Event RSL goes to London! 2026 Offline Finals Nov 21-22 SC2 AI Tournament 2026 Fall Sparkling Tuna Cup - Weekly Open Tournament KSL Week #92
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 543 Enhanced Defenses The PondCast: SC2 News & Results Mutation # 542 The Ascended Mutation # 541 Binary Choice
Brood War
General
New 3v3 BGH Ladder (and more) on ShieldBattery! BGH Auto Balance -> http://bghmmr.eu/ Remastered crash fix suggestions Syncronization issues and can't find games a Announcement on the JEDI Ringing
Tourneys
[ASL22] Ro16 Group D The Casual Games of the Week Thread Small VOD Thread 2.0 BWCL Season 65 Announcement
Strategy
Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation Game Theory for Starcraft
Other Games
General Games
Warcraft III: The Frozen Throne Nintendo Switch Thread Stormgate/Frost Giant Megathread EVE Corporation Diablo IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Canadian Politics Mega-thread Post Your Watch!
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
[meme] I finally understa…
LUCKY_NOOB
Virtual Romance, Real-Life C…
TrAiDoS
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
Customize Sidebar...

Website Feedback

Closed Threads



Active: 13976 users

SimCity 5 - Page 37

Forum Index > General Games
Post a Reply
Prev 1 35 36 37 38 39 81 Next
[TL]Hanabi - US West 4
[TL]Ohana - US East 4
[TL] Destination East 4
mordk
Profile Blog Joined November 2010
Chile8385 Posts
March 09 2013 13:14 GMT
#721
http://www.pcgamer.com/review/simcity-review/

One more great review destroyed by server issues
SpikeStarcraft
Profile Joined October 2011
Germany2095 Posts
March 09 2013 13:32 GMT
#722
http://www.ea.com/news/a-simcity-update-and-something-for-your-trouble

so on march 18th we will get some kind of free game for our troubles.
nihlon
Profile Joined April 2010
Sweden5581 Posts
March 09 2013 13:34 GMT
#723
On March 09 2013 22:08 Hadley88 wrote:
Show nested quote +
It's hard to find AAA title flops in this day and age


- Dragon Age 2
- Reckoning
- Mass Effect 3
- Dead Space 3
- SimCity

And that are only the biggest ones, only from EA!

Don't know about the first two but the last three didn't flop (or whatever you want to call it) by being bad games.
Banelings are too cute to blow up
LaNague
Profile Blog Joined April 2010
Germany9118 Posts
March 09 2013 13:36 GMT
#724
people on reddit caught up to the traffic problems and made some tests.


What i got from it is that there actually is better pathfinding that tried to find a quick route, but it has the problem of having a hard cutoff point for congestion tolerance.
So 100% would use a dirt road that is only slightly shorter than an avenue to the same target, until it reaches a certain congested state and then everyone will switch, clearing the dirt road and everyone switches back.




I hope they fix this by adding chances. at 60% congestion, 60% should take the alternate route or something.
Conti
Profile Joined November 2010
Germany2516 Posts
March 09 2013 13:40 GMT
#725
The pathfinding AI seems to be the most simple one you could imagine. It looks for the shortest route possible and takes that route, regardless of alternatives, road quality or current traffic. Which is quite mind boggling, really. It is absolutely trivial to at least add a weighing system so that big roads will be preferred even if they make the trip slightly longer, while heavy traffic areas will be avoided when there are longer routes, etc.
LaNague
Profile Blog Joined April 2010
Germany9118 Posts
March 09 2013 13:42 GMT
#726
On March 09 2013 22:40 Conti wrote:
The pathfinding AI seems to be the most simple one you could imagine. It looks for the shortest route possible and takes that route, regardless of alternatives, road quality or current traffic. Which is quite mind boggling, really. It is absolutely trivial to at least add a weighing system so that big roads will be preferred even if they make the trip slightly longer, while heavy traffic areas will be avoided when there are longer routes, etc.


its not true, they only take the shortest path until congestion makes them take another one.
As i said, the problem is that there is a hard cutoff point and also the sudden change makes them drive U turns in the middle of congestion, which makes matters worse for everyone.
Conti
Profile Joined November 2010
Germany2516 Posts
March 09 2013 13:48 GMT
#727
On March 09 2013 22:42 LaNague wrote:
Show nested quote +
On March 09 2013 22:40 Conti wrote:
The pathfinding AI seems to be the most simple one you could imagine. It looks for the shortest route possible and takes that route, regardless of alternatives, road quality or current traffic. Which is quite mind boggling, really. It is absolutely trivial to at least add a weighing system so that big roads will be preferred even if they make the trip slightly longer, while heavy traffic areas will be avoided when there are longer routes, etc.


its not true, they only take the shortest path until congestion makes them take another one.
As i said, the problem is that there is a hard cutoff point and also the sudden change makes them drive U turns in the middle of congestion, which makes matters worse for everyone.


Come again?
LaNague
Profile Blog Joined April 2010
Germany9118 Posts
Last Edited: 2013-03-09 13:55:07
March 09 2013 13:54 GMT
#728
+ Show Spoiler +
On March 09 2013 22:48 Conti wrote:
Show nested quote +
On March 09 2013 22:42 LaNague wrote:
On March 09 2013 22:40 Conti wrote:
The pathfinding AI seems to be the most simple one you could imagine. It looks for the shortest route possible and takes that route, regardless of alternatives, road quality or current traffic. Which is quite mind boggling, really. It is absolutely trivial to at least add a weighing system so that big roads will be preferred even if they make the trip slightly longer, while heavy traffic areas will be avoided when there are longer routes, etc.


its not true, they only take the shortest path until congestion makes them take another one.
As i said, the problem is that there is a hard cutoff point and also the sudden change makes them drive U turns in the middle of congestion, which makes matters worse for everyone.

http://www.youtube.com/watch?v=g418BSF6XBQ
Come again?



as i said, there seems to be a hard-cutoff at red congestion, that lane was orange.
Which is the whole problem, they should make it so 80% of the sims dont take a orange street.


Its all very wonky, but you can clearly proove that the pathfidning isnt THAT simple, just flawed.
Make 2 paths the exact same length and one being dirt the other being high density and the sims will always take high density.
Spyfire242
Profile Joined March 2009
United States715 Posts
March 09 2013 13:59 GMT
#729
Anybody actually wanna play this game? Any TL private regions?
Entusman #55 Spyfire242!
Hadley88
Profile Joined February 2013
Germany267 Posts
Last Edited: 2013-03-09 15:17:27
March 09 2013 15:17 GMT
#730
On March 09 2013 22:59 Spyfire242 wrote:
Anybody actually wanna play this game? Any TL private regions?


Why would anyone spend real money on this terrible piece of shit you can't even play? Seriously?!
Arcadia92
Profile Joined October 2012
135 Posts
March 09 2013 15:22 GMT
#731
On March 10 2013 00:17 Hadley88 wrote:
Show nested quote +
On March 09 2013 22:59 Spyfire242 wrote:
Anybody actually wanna play this game? Any TL private regions?


Why would anyone spend real money on this terrible piece of shit you can't even play? Seriously?!


Because people can actually play it and its pretty stable now?
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
Last Edited: 2013-03-09 15:30:40
March 09 2013 15:30 GMT
#732
On March 09 2013 22:34 nihlon wrote:
Show nested quote +
On March 09 2013 22:08 Hadley88 wrote:
It's hard to find AAA title flops in this day and age


- Dragon Age 2
- Reckoning
- Mass Effect 3
- Dead Space 3
- SimCity

And that are only the biggest ones, only from EA!

Don't know about the first two but the last three didn't flop (or whatever you want to call it) by being bad games.

DA2 flopped because it was obviously rushed. the game was still really good.

Reckoning only failed because of how the company bit off more than it could chew. the flop was only a few million sale rather than the 5 mil they needed to stay afloat.

On March 10 2013 00:22 Arcadia92 wrote:
Show nested quote +
On March 10 2013 00:17 Hadley88 wrote:
On March 09 2013 22:59 Spyfire242 wrote:
Anybody actually wanna play this game? Any TL private regions?


Why would anyone spend real money on this terrible piece of shit you can't even play? Seriously?!


Because people can actually play it and its pretty stable now?


only stable on US servers in non peak hours.
Spyfire242
Profile Joined March 2009
United States715 Posts
March 09 2013 15:34 GMT
#733
On March 10 2013 00:17 Hadley88 wrote:
Show nested quote +
On March 09 2013 22:59 Spyfire242 wrote:
Anybody actually wanna play this game? Any TL private regions?


Why would anyone spend real money on this terrible piece of shit you can't even play? Seriously?!


Besides server issues the game itself is actually quite fun, although there are some obvious issues that I am hopeful will be resolved, pathing AI etc.
Entusman #55 Spyfire242!
Hadley88
Profile Joined February 2013
Germany267 Posts
March 09 2013 15:40 GMT
#734
"Quite fun" |= Great Game. Even if the Game was offline I would not buy it. I watched alot of Streams and played the Beta and the Mini-Maps are a absolute no go! And don't come with "They will patch it in" - THEY WON'T!
A reason why the Maps are so small are the SERVERS! If the Maps were bigger, the Game would be even more unplayable.
Every intelligent player knew that the Mapsize wasn't that small because they wanted it that way, it was just a server-issue. And they can't change the Mapsize with the Online-Only-DRM.
buhearns
Profile Joined October 2010
Austria23 Posts
March 09 2013 15:54 GMT
#735
On March 10 2013 00:40 Hadley88 wrote:
"Quite fun" |= Great Game. Even if the Game was offline I would not buy it. I watched alot of Streams and played the Beta and the Mini-Maps are a absolute no go! And don't come with "They will patch it in" - THEY WON'T! [...]


Of course not. Nobody would buy the "Bigger Cities" DLC.
Arcadia92
Profile Joined October 2012
135 Posts
March 09 2013 16:01 GMT
#736
On March 10 2013 00:30 PrinceXizor wrote:
Show nested quote +
On March 09 2013 22:34 nihlon wrote:
On March 09 2013 22:08 Hadley88 wrote:
It's hard to find AAA title flops in this day and age


- Dragon Age 2
- Reckoning
- Mass Effect 3
- Dead Space 3
- SimCity

And that are only the biggest ones, only from EA!

Don't know about the first two but the last three didn't flop (or whatever you want to call it) by being bad games.

DA2 flopped because it was obviously rushed. the game was still really good.

Reckoning only failed because of how the company bit off more than it could chew. the flop was only a few million sale rather than the 5 mil they needed to stay afloat.

Show nested quote +
On March 10 2013 00:22 Arcadia92 wrote:
On March 10 2013 00:17 Hadley88 wrote:
On March 09 2013 22:59 Spyfire242 wrote:
Anybody actually wanna play this game? Any TL private regions?


Why would anyone spend real money on this terrible piece of shit you can't even play? Seriously?!


Because people can actually play it and its pretty stable now?


only stable on US servers in non peak hours.


Hmm...my friends and I have played on Oceanic/NA during peak periods without major issues. Sometimes we get the "connection lost" thing for a minute or 2 but everything is fine. Haven't run into major rollbacks or queues or anything like that. Guess we're just extremely lucky. Sucks that they still haven't sorted the server problems out though.
SafeWord
Profile Joined February 2010
United States522 Posts
March 09 2013 16:06 GMT
#737
So why did they take out above highways, ramps and subways D: I really annoyed with that? I understand the small cities at least allow us to move UP zzz
Who needs players when you have God?
Caphe
Profile Blog Joined May 2007
Vietnam10817 Posts
March 09 2013 16:24 GMT
#738
On March 10 2013 01:06 SafeWord wrote:
So why did they take out above highways, ramps and subways D: I really annoyed with that? I understand the small cities at least allow us to move UP zzz

These will be at the expansion/DLC I believe. Thats just the way the gaming industry works nowaday.
Terran
soullogik
Profile Joined April 2010
United States1171 Posts
March 09 2013 16:59 GMT
#739
On March 10 2013 01:24 Caphe wrote:
Show nested quote +
On March 10 2013 01:06 SafeWord wrote:
So why did they take out above highways, ramps and subways D: I really annoyed with that? I understand the small cities at least allow us to move UP zzz

These will be at the expansion/DLC I believe. Thats just the way the gaming industry works nowaday.


that's just how terrible companies like ea work nowadays
young ho
Fusa
Profile Joined March 2010
Canada148 Posts
March 09 2013 17:14 GMT
#740
On March 10 2013 01:24 Caphe wrote:
Show nested quote +
On March 10 2013 01:06 SafeWord wrote:
So why did they take out above highways, ramps and subways D: I really annoyed with that? I understand the small cities at least allow us to move UP zzz

These will be at the expansion/DLC I believe. Thats just the way the gaming industry works nowaday.


You mean that is the way EA works, they destroyed Star Wars The Old Republic (MMO), you must pay for new content, you must pay to wear epic item, you must pay to pvp, honestly for a "free" game they pigeon hole you into abysmal game play to force you to pay more money.

Like many of the reviews on amazon have already pointed out the game costs 60$ but EA will charge you for railroads/airports/buildings/cities so just a warning to all of you who love the Sims. This game is not old game we love to screw around with, EA is trying to play sims with your wallet.
Prev 1 35 36 37 38 39 81 Next
Please log in or register to reply.
Live Events Refresh
Next event in 3h 14m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Rain 1826
GuemChi 459
actioN 339
Hm[arnc] 92
sSak 86
Dewaltoss 85
Aegong 28
yabsab 20
Killer 19
Noble 17
Dota 2
febbydoto148
Other Games
summit1g14640
ceh9504
Happy322
XaKoH 218
Organizations
Other Games
gamesdonequick959
BasetradeTV40
[ Show 13 non-featured ]
StarCraft 2
• Berry_CruncH343
• LUISG 22
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• iopq 1
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2230
League of Legends
• Rush1487
Upcoming Events
IntoTheTV X SOOP
3h 14m
herO vs SHIN
Percival vs ByuN
RotterdaM Event
8h 29m
Replay Cast
16h 14m
GSL
1d 3h
Replay Cast
1d 16h
GSL
2 days
Shopify Rebellion Sundays
2 days
Spirit vs Mixu
Replay Cast
2 days
Afreeca Starleague
3 days
Shine vs Rush
WardiTV Weekly
3 days
[ Show More ]
Monday Night Weeklies
3 days
Sparkling Tuna Cup
4 days
Afreeca Starleague
4 days
Light vs EffOrt
PiGosaur Cup
4 days
Kung Fu Cup
5 days
The PondCast
6 days
Replay Cast
6 days
Liquipedia Results

Completed

KCM Race Survival 2026 Season 3
Blizzard Classic Cup 2026
Big Dog Cup 2026 Div 1

Ongoing

K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Calamity Invitational
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Acropolis #5 - GSA
Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.