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Street Fighter X Tekken - Page 3

Forum Index > General Games
Post a Reply
Prev 1 2 3 4 5 16 17 18 Next All
FakeSteve[TPR]
Profile Blog Joined July 2003
Valhalla18444 Posts
March 07 2012 21:53 GMT
#41
Sako combo doesn't work, pushback is too severe :\ cl.fp, far fp xx spiral works though!
Moderatormy tatsu loops r fuckin nice
Trumpet
Profile Blog Joined October 2007
United States1936 Posts
March 07 2012 21:55 GMT
#42
oh wow, that cammy stuff sounds dirty.

heihachi seems pretty solid so far, safe high low mixup game into good damage. solid pressure too with the f+lp, lp, I'm diggin it.

you can do reversal's between heihachi's f+lp, mp overhead string, as well as punish it on block (it's -4). Seeing scrubby players mash that string all day right now, gotta be ready. the other enders are safe on block though.

Need to learn more about other characters though.
sung_moon
Profile Blog Joined September 2008
United States10110 Posts
March 07 2012 23:18 GMT
#43
the tekken chars so far are ridiculously fun. been using hwoarang/marduk atm. can't seem to make a blocked DP tag safe though. gotta work on that.

want to test out steve a bit later. a lot of his stances carried over. marduk is ridiculously easy to use, and hwoarang has pretty cool tools at his disposal. i really like his strings, although i can't seem to find good uses on abusing flamingo stance. surprised they didn't give him his RFF/LFF or back turned stances
Forever Young
youngminii
Profile Blog Joined May 2010
Australia7514 Posts
March 07 2012 23:48 GMT
#44
On March 08 2012 06:46 FakeSteve[TPR] wrote:
yeah. incredibly fun so far. I'm running Cammy/Hwaorang atm, we'll see who actually ends up as my characters once Sakura is released. right now having tons of fun with cammy's cl.rh being jump-cancellable into instant dive kick. yeah baby, tiger knee that shit all day!

anybody have any technical data eg. how big the reversal window is? probably 4 frames like sf4?

and now i'm going to have to buy this game
lalala
FakeSteve[TPR]
Profile Blog Joined July 2003
Valhalla18444 Posts
March 08 2012 01:25 GMT
#45
Its legit lol. her cs isnt as fast as in 4 but yit can be done instantly after jumping. so far im hitting 500+ with cammy/hwaorang doing j.rh cl.rh xx strike, cl.fp (c.mk s.rh launch) into whatever from hwaorang, using b+mk.xx ex hunting hawk, dp for a crapton of damage.

typed on my phone fk spelling
Moderatormy tatsu loops r fuckin nice
Lemonayd
Profile Blog Joined November 2010
United States745 Posts
March 08 2012 05:14 GMT
#46
I don't know what it is about this game, but I'm having a hard time so far. Also is it me or are there a ton of female characters :O

I haven't owned a Tekken game since Tekken 3, I miss playing my brother who was a cheap bastard using Eddy Gordo
Hokay
Profile Joined May 2007
United States738 Posts
Last Edited: 2012-03-08 08:44:17
March 08 2012 08:38 GMT
#47
Pretty fun game core mechanic wise, but it has been destroyed by gems and dlc. Pay to win powerups like you find in a free chinese PvP mmo disgusts me. I'm not sure if I want to go hard in this game and play at tournaments. Such a clusterfuck of a game full of unnecessary game design choices designed to monetize and milk players with balance/advantage perks after the game has been sold.
Dubzex
Profile Joined October 2010
United States6994 Posts
March 08 2012 08:55 GMT
#48
On March 08 2012 17:38 Hokay wrote:
Pretty fun game core mechanic wise, but it has been destroyed by gems and dlc. Pay to win powerups like you find in a free chinese PvP mmo disgusts me. I'm not sure if I want to go hard in this game and play at tournaments. Such a clusterfuck of a game full of unnecessary game design choices designed to monetize and milk players with balance/advantage perks after the game has been sold.

Pretty sure gems are going to be banned at tournies. It takes too long to set up and will put the tournament way behind.
"DONT UNDERESTIMATE MY CARRY OR YOU WILL BE CARRIED INTO THE ABYSS OF SUFFERING" - Tyler 'TC' Cook
Hokay
Profile Joined May 2007
United States738 Posts
Last Edited: 2012-03-08 08:59:37
March 08 2012 08:59 GMT
#49
On March 08 2012 17:55 Dubzex wrote:
Show nested quote +
On March 08 2012 17:38 Hokay wrote:
Pretty fun game core mechanic wise, but it has been destroyed by gems and dlc. Pay to win powerups like you find in a free chinese PvP mmo disgusts me. I'm not sure if I want to go hard in this game and play at tournaments. Such a clusterfuck of a game full of unnecessary game design choices designed to monetize and milk players with balance/advantage perks after the game has been sold.

Pretty sure gems are going to be banned at tournies. It takes too long to set up and will put the tournament way behind.


There's going to be a tournament dlc patch that makes setting up your gems and other customization via usb stick. Gems will be part of tournament play.
imMUTAble787
Profile Joined November 2011
United States680 Posts
Last Edited: 2012-08-04 16:30:51
March 08 2012 11:31 GMT
#50
*eternalenvy fanboy*
Zeroes
Profile Blog Joined April 2010
United States1102 Posts
March 08 2012 11:54 GMT
#51
On March 08 2012 20:31 imMUTAble787 wrote:
Zzzzz. I think the gems are dumb too, but at least I am realistic enough to realize that I won't be losing games because of what gems the other person is running. It is rather annoying how special edition/preorder gems have the same bonuses as free ones but no negative effects. Like the +20% dmg -10% movement speed gem is free, but the preorder one is just +20% dmg.

That Cammy TK action sounds obnoxious. Wouldn't expect anything less from a Sakura player =p

I loveeeeeeeeeeeeeeeeeee this game after spending more time in training mode. Running Law and deciding between Xiaoyu/Asuka/Bob for my secondary.

Just got my hands on the Xiaoyu frame data : https://docs.google.com/spreadsheet/ccc?key=0AmFEiM7fXr7wdHUwVXJVN0VPLTFjOVhCaDBSZmVvZ1E&rm=full#gid=0

Gonna spend some time in training mode with her figuring some stuff out.

(btw steve its v3c)



where do you get frame data and how do you use it?
Check out my SC Lan pics Here: http://picasaweb.google.com/bunk.habit
pachi
Profile Joined October 2006
Melbourne5338 Posts
Last Edited: 2012-03-08 12:15:03
March 08 2012 12:14 GMT
#52
The Brady Guide has all the frame data and explanation. Online sources like EventHubs and Shoryuken Wiki should have them soon. The most basic use for it is to find which on your moves are unsafe and punishable and which are safe.

God, the lack of sound in netplay is so tilting. Sometimes I'm not sure if i'm getting hit.
Moderatorpachi fanclub http://goto.tl/6DI9 。◕‿◕。
Neurosis
Profile Joined October 2010
United States893 Posts
Last Edited: 2012-03-08 12:17:15
March 08 2012 12:16 GMT
#53
Scamcom selling combos as dlc next.

http://shoryuken.com/2012/03/07/more-street-fighter-x-tekken-quick-combos-coming-possibly-as-dlc/

They truly must believe their player base is retarded.
imMUTAble787
Profile Joined November 2011
United States680 Posts
Last Edited: 2012-03-08 12:20:50
March 08 2012 12:16 GMT
#54
someone posted the link on the xiaoyu character forums on shoryuken.com

if youve never dealt with frames before you should watch this vid :



theres tons of other frame tutorials out there too

basically there are startup frames (before the move becomes active or can hit) active frames (the amount of frames that the move will register a hit) and recovery (how long it takes to return to a neutral state where you can block or do another move)

im still sorta newb, but the way i use the information is to go into training mode with a character that has a 3 frame startup move and have the cpu be the character you plan on using. record whatever you want to test with the cpu then set it to playback and once you block it throw the fast move out and see if it hits. thats how you tell if something is safe or not. thats the basics of it.
*eternalenvy fanboy*
imMUTAble787
Profile Joined November 2011
United States680 Posts
March 08 2012 12:17 GMT
#55
On March 08 2012 21:16 Neurosis wrote:
Scamcom selling combos as dlc next.

http://shoryuken.com/2012/03/07/more-street-fighter-x-tekken-quick-combos-coming-possibly-as-dlc/


out of all the valid things you can complain about you choose to pick that ? LOL. nobody is going to use those at all.
*eternalenvy fanboy*
Neurosis
Profile Joined October 2010
United States893 Posts
Last Edited: 2012-03-08 12:26:04
March 08 2012 12:22 GMT
#56
On March 08 2012 21:17 imMUTAble787 wrote:
Show nested quote +
On March 08 2012 21:16 Neurosis wrote:
Scamcom selling combos as dlc next.

http://shoryuken.com/2012/03/07/more-street-fighter-x-tekken-quick-combos-coming-possibly-as-dlc/


out of all the valid things you can complain about you choose to pick that ? LOL. nobody is going to use those at all.


It's just more evidence that this 'game' was fully intended to be a money making scheme rather than, well, an actual game. Luckily I haven't and won't be buying it which is disappointing because I was looking forward to it.

Edit: "As you’ve probably found out by now, hackers have blown the Street Fighter x Tekken disc wide open, discovering an array of goodies from complete DLC characters already on the disc to new costumes and everything in-between."

"Hadoken is reporting they’ve been sent information on more preset combos found on the disc that expanded past the normal two per character, complete with tiny little shopping carts that may hint at their inclusion as downloadable content"

This stuff is already on the disc you paid full price for, the only reason you aren't playing with it right now is because Capcom has chosen to with hold it from you on purpose with the intent of scamming more money from you later on. Enjoy.
imMUTAble787
Profile Joined November 2011
United States680 Posts
Last Edited: 2012-03-08 12:27:42
March 08 2012 12:24 GMT
#57
Oh ok. All of this time I was under the assumption that developers weren't trying to make money. Thanks for clearing that up.

I think the gems are the only issue, but that depends on how tournaments handle them. DLC characters on disc.. pretty lame, but nobody bitched at SNK for doing it with KOF13.

edit:

The reason I'm not playing with preset combos is because im not a total scrub that needs to burn meter on combos that I can do myself. LOL
*eternalenvy fanboy*
Lyter
Profile Blog Joined February 2010
United Kingdom2145 Posts
March 08 2012 12:26 GMT
#58
I think as a competitive title it has an incredibly bright future, you're missing out no doubt. Every top player I've seen talk about the game is ridiculously into it and love the way it plays, and I would have to agree, very footsie based, less wake up vortex crap, no stupid comeback mechanic, so good!
Neurosis
Profile Joined October 2010
United States893 Posts
Last Edited: 2012-03-08 12:31:22
March 08 2012 12:29 GMT
#59
On March 08 2012 21:24 imMUTAble787 wrote:
Oh ok. All of this time I was under the assumption that developers weren't trying to make money. Thanks for clearing that up.

I think the gems are the only issue, but that depends on how tournaments handle them. DLC characters on disc.. pretty lame, but nobody bitched at SNK for doing it with KOF13.


lol I don't really know what to say man. I guess you don't mind paying extra for stuff you technically already own. You don't pay pull price at the movie theater only halfway through the movie to be charged to see the plot twist or the ending or whatever. It's mind boggling that you're defending something so blatantly wrong and silly.
imMUTAble787
Profile Joined November 2011
United States680 Posts
Last Edited: 2012-08-04 16:31:37
March 08 2012 12:36 GMT
#60


*eternalenvy fanboy*
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