• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 01:55
CEST 07:55
KST 14:55
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy18ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
Weekly Cups (May 30-Apr 5): herO, Clem, SHIN win0[BSL22] RO32 Group Stage1Weekly Cups (March 23-29): herO takes triple6Aligulac acquired by REPLAYMAN.com/Stego Research8Weekly Cups (March 16-22): herO doubles, Cure surprises3
StarCraft 2
General
Ivermectin & Fenbendazole Combo Pack for Parasite Weekly Cups (May 30-Apr 5): herO, Clem, SHIN win Rongyi Cup S3 - Preview & Info Team Liquid Map Contest #22 - Presented by Monster Energy Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool
Tourneys
RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament StarCraft Evolution League (SC Evo Biweekly) WardiTV Mondays World University TeamLeague (500$+) | Signups Open
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
The PondCast: SC2 News & Results Mutation # 520 Moving Fees Mutation # 519 Inner Power Mutation # 518 Radiation Zone
Brood War
General
so ive been playing broodwar for a week straight. ASL21 General Discussion [BSL22] RO32 Group Stage Gypsy to Korea Pros React To: JaeDong vs Queen
Tourneys
[ASL21] Ro24 Group F Escore Tournament StarCraft Season 2 [Megathread] Daily Proleagues [ASL21] Ro24 Group E
Strategy
What's the deal with APM & what's its true value Fighting Spirit mining rates Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Starcraft Tabletop Miniature Game Nintendo Switch Thread General RTS Discussion Thread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread The Chess Thread Russo-Ukrainian War Thread NASA and the Private Sector Things Aren’t Peaceful in Palestine
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Broowar part 2
qwaykee
China Uses Video Games to Sh…
TrAiDoS
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
ASL S21 English Commentary…
namkraft
Electronics
mantequilla
Customize Sidebar...

Website Feedback

Closed Threads



Active: 13500 users

New Baldur's Gate - Page 85

Forum Index > General Games
Post a Reply
Prev 1 83 84 85 86 87 106 Next
hzflank
Profile Joined August 2011
United Kingdom2991 Posts
December 06 2012 11:03 GMT
#1681
concerning spawn rates, from the horses mouth:

Okay, the issue has been submitted into the tracker.

The spawn rates aren't "botched"; they're just a bit less than what you'd like. We did notice them, and we talked about them, and from what I understand the consensus was that scaling them based on party size and level was a good idea, and difficulty as well.

What you're experiencing in a lot of cases is random spawns being spawned not only randomly in terms of time, but also in terms of location. So you might not encounter that wolf, xvart, and kobold combination encounter all at once because one or all of them might be somewhere else on the map.

That said, the spawning rates for other places (Firewine Ruins, for example) could use some looking. And it will be looked at, as Nathan pointed out earlier.
Godwrath
Profile Joined August 2012
Spain10139 Posts
Last Edited: 2012-12-06 11:13:50
December 06 2012 11:10 GMT
#1682
On December 06 2012 18:54 TigerKarl wrote:
Show nested quote +
On December 06 2012 17:57 Godwrath wrote:
On December 06 2012 03:10 Immersion_ wrote:
A couple of pages back someone mentioned Wisdom affecting saving throws. Is this the case in EE? Stats used to have zero affect in game save wise. Also in response to above I fail to see how BG is clunky and NWN2 isn't. I think NWN2 is the worst thing i've come across in terms horrid laggy movement and combat.


Because it's true. You fail to see it because you are on hype right now. But the BG combat system is really clunky for nowadays standards ("hey i am with ma bow at melee cuz i want to doesn't matter you move me away or anything!"), and the game mechanichs (D&D2) isn't really fun if you are playing a melee class because there are like 3 options and forget about the rest.

Orly, a 14 year old combat system clunky for nowadays standards? But actually it's not true, also your other statements seem more shadowy and weird than useful.


You tell that to the other guy, not me, i am just fucking answering him. And what's shadowy/weird about what i point out the melee combat ? Get weapon proficiencies. Done. There is no fucking else to play with. If you play BG at this point, is because you enjoy mostly the exploration/freedom on a non lineal environment. That's the game's strength, and if you are like me, somebody who had already played the game enough to don't get surprised or excited while exploring it anymore, you shouldn't play it. Nothing else
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
December 06 2012 11:22 GMT
#1683
On December 06 2012 20:10 Godwrath wrote:
Show nested quote +
On December 06 2012 18:54 TigerKarl wrote:
On December 06 2012 17:57 Godwrath wrote:
On December 06 2012 03:10 Immersion_ wrote:
A couple of pages back someone mentioned Wisdom affecting saving throws. Is this the case in EE? Stats used to have zero affect in game save wise. Also in response to above I fail to see how BG is clunky and NWN2 isn't. I think NWN2 is the worst thing i've come across in terms horrid laggy movement and combat.


Because it's true. You fail to see it because you are on hype right now. But the BG combat system is really clunky for nowadays standards ("hey i am with ma bow at melee cuz i want to doesn't matter you move me away or anything!"), and the game mechanichs (D&D2) isn't really fun if you are playing a melee class because there are like 3 options and forget about the rest.

Orly, a 14 year old combat system clunky for nowadays standards? But actually it's not true, also your other statements seem more shadowy and weird than useful.


You tell that to the other guy, not me, i am just fucking answering him. And what's shadowy/weird about what i point out the melee combat ? Get weapon proficiencies. Done. There is no fucking else to play with. If you play BG at this point, is because you enjoy mostly the exploration/freedom on a non lineal environment. That's the game's strength, and if you are like me, somebody who had already played the game enough to don't get surprised or excited while exploring it anymore, you shouldn't play it. Nothing else

The point of BG games is party play. Fighters by themselves are boring true, but in combination with other classes and gear they are useful and have their place. If you play alone and with a fighter, while it is possible but it is not how the game was imagined or designed and you cannot blame the system for that.
Zorkmid
Profile Joined November 2008
4410 Posts
December 06 2012 12:53 GMT
#1684
I'm sold on giving this a try since I didn't play the original.

My downloader seems hung up at the end.
Immersion_
Profile Joined May 2010
United Kingdom794 Posts
December 06 2012 13:08 GMT
#1685
On December 06 2012 20:10 Godwrath wrote:
Show nested quote +
On December 06 2012 18:54 TigerKarl wrote:
On December 06 2012 17:57 Godwrath wrote:
On December 06 2012 03:10 Immersion_ wrote:
A couple of pages back someone mentioned Wisdom affecting saving throws. Is this the case in EE? Stats used to have zero affect in game save wise. Also in response to above I fail to see how BG is clunky and NWN2 isn't. I think NWN2 is the worst thing i've come across in terms horrid laggy movement and combat.


Because it's true. You fail to see it because you are on hype right now. But the BG combat system is really clunky for nowadays standards ("hey i am with ma bow at melee cuz i want to doesn't matter you move me away or anything!"), and the game mechanichs (D&D2) isn't really fun if you are playing a melee class because there are like 3 options and forget about the rest.

Orly, a 14 year old combat system clunky for nowadays standards? But actually it's not true, also your other statements seem more shadowy and weird than useful.


You tell that to the other guy, not me, i am just fucking answering him. And what's shadowy/weird about what i point out the melee combat ? Get weapon proficiencies. Done. There is no fucking else to play with. If you play BG at this point, is because you enjoy mostly the exploration/freedom on a non lineal environment. That's the game's strength, and if you are like me, somebody who had already played the game enough to don't get surprised or excited while exploring it anymore, you shouldn't play it. Nothing else


You need to calm down, I am not "riding a wave of hype" so don't presume to tell me what I'm thinking. I think the EE is average and I don't play it because I can't add on any difficulty mods which prevent the AI being too dumb for continued interest. I think with those mods combat becomes deep and enjoyable, though I would obviously agree for fighters it is quite shallow early in the series, but potions and positioning etc become super essential later on. I enjoy the tactical party based combat and only actual comparison I made in my post was to NWN2 which IN MY OPINION is a shockingly bad/laggy/dull system of combat and movement; I did nothing more.
http://www.twitch.tv/sybar1te Sybarite#2581 - add me for Heroes games. .Play Hots and Overwatch currently. Feel free to add.
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
December 06 2012 13:37 GMT
#1686
On December 06 2012 22:08 Immersion_ wrote:
Show nested quote +
On December 06 2012 20:10 Godwrath wrote:
On December 06 2012 18:54 TigerKarl wrote:
On December 06 2012 17:57 Godwrath wrote:
On December 06 2012 03:10 Immersion_ wrote:
A couple of pages back someone mentioned Wisdom affecting saving throws. Is this the case in EE? Stats used to have zero affect in game save wise. Also in response to above I fail to see how BG is clunky and NWN2 isn't. I think NWN2 is the worst thing i've come across in terms horrid laggy movement and combat.


Because it's true. You fail to see it because you are on hype right now. But the BG combat system is really clunky for nowadays standards ("hey i am with ma bow at melee cuz i want to doesn't matter you move me away or anything!"), and the game mechanichs (D&D2) isn't really fun if you are playing a melee class because there are like 3 options and forget about the rest.

Orly, a 14 year old combat system clunky for nowadays standards? But actually it's not true, also your other statements seem more shadowy and weird than useful.


You tell that to the other guy, not me, i am just fucking answering him. And what's shadowy/weird about what i point out the melee combat ? Get weapon proficiencies. Done. There is no fucking else to play with. If you play BG at this point, is because you enjoy mostly the exploration/freedom on a non lineal environment. That's the game's strength, and if you are like me, somebody who had already played the game enough to don't get surprised or excited while exploring it anymore, you shouldn't play it. Nothing else


You need to calm down, I am not "riding a wave of hype" so don't presume to tell me what I'm thinking. I think the EE is average and I don't play it because I can't add on any difficulty mods which prevent the AI being too dumb for continued interest. I think with those mods combat becomes deep and enjoyable, though I would obviously agree for fighters it is quite shallow early in the series, but potions and positioning etc become super essential later on. I enjoy the tactical party based combat and only actual comparison I made in my post was to NWN2 which IN MY OPINION is a shockingly bad/laggy/dull system of combat and movement; I did nothing more.
NWN2 wasn't a bad system but encounters were way too easy and rest anywhere mechanic made it worse. Mask of Betrayer didn't do anything to make combat more interesting.
Storm of Zehir did, it was a lot harder and had fun challenging fights similar to BG series but unfortunatelly had other problems that made it less fun then it should have been (small maps which usually meant you would get attacked as soon as loading screen finished; buffs also didn't last between battles).
Sandster
Profile Joined November 2006
United States4054 Posts
December 06 2012 14:33 GMT
#1687
In all honesty I still love this game, but playing with the clunky 2nd edition rules again make me appreciate IWD2's 3rd edition rules and improved engine (despite still using Infinity) that much more.
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
Last Edited: 2012-12-06 14:53:10
December 06 2012 14:49 GMT
#1688
On December 06 2012 23:33 Sandster wrote:
In all honesty I still love this game, but playing with the clunky 2nd edition rules again make me appreciate IWD2's 3rd edition rules and improved engine (despite still using Infinity) that much more.

IWD2 3rd edition rules were not really 3rd edition but a bastard between 3rd edition and BG2.

Also one of the biggest trademarks of 3rd edition were all these new options for fighters in addition to "I swing my weapon", things like Grapple, Trip, Tumble, Flank, Push, Disarm, Sunder and also many uses of skills during combat like Intimidate or Bluff. I don't remember any of this making its way into IWD2.

NWN1 and 2 had many of these options, ToEE had the most.
Sandster
Profile Joined November 2006
United States4054 Posts
December 06 2012 15:21 GMT
#1689
Ah I see. But the system was still much easier to understand, and also the UI was vastly improved compared to BG. Since you were still controlling 6 party members and fighting multiple spellcasters at once the in-game spell announcements were very helpful in quickly understanding what was going on in the fight.

Like one of the posters before me said, it's ok for fighters to be "boring" since you control 6 characters, compared to other games where you only have a handful that you control so a vanilla fighter would just be boring.
FFGenerations
Profile Blog Joined April 2011
7088 Posts
Last Edited: 2012-12-06 15:40:41
December 06 2012 15:40 GMT
#1690
is multiplayer functioning easily & smoothly?
i would like to play this game with 1-3 other people over the internet ...without any hiccups that would quickly put them off
Cool BW Music Vid - youtube.com/watch?v=W54nlqJ-Nx8 ~~~~~ ᕤ OYSTERS ᕤ CLAMS ᕤ AND ᕤ CUCKOLDS ᕤ ~~~~~~ ༼ ᕤ◕◡◕ ༽ᕤ PUNCH HIM ༼ ᕤ◕◡◕ ༽ᕤ
iPlaY.NettleS
Profile Blog Joined June 2010
Australia4405 Posts
December 06 2012 21:11 GMT
#1691
On December 06 2012 20:03 hzflank wrote:
concerning spawn rates, from the horses mouth:

Okay, the issue has been submitted into the tracker.

The spawn rates aren't "botched"; they're just a bit less than what you'd like. We did notice them, and we talked about them, and from what I understand the consensus was that scaling them based on party size and level was a good idea, and difficulty as well.

What you're experiencing in a lot of cases is random spawns being spawned not only randomly in terms of time, but also in terms of location. So you might not encounter that wolf, xvart, and kobold combination encounter all at once because one or all of them might be somewhere else on the map.

That said, the spawning rates for other places (Firewine Ruins, for example) could use some looking. And it will be looked at, as Nathan pointed out earlier.

meh I'm going back to BG1 vanilla with mods.This issue is a game killer for me.
https://www.youtube.com/watch?v=e7PvoI6gvQs
AntiGrav1ty
Profile Joined April 2010
Germany2310 Posts
December 06 2012 23:55 GMT
#1692
Breezed through BG1 and started BG2 again. Mods or no mods BG2 just mops the floor with BG1. Greatest game of all time
www.twitch.tv/antigrav1ty
Makavw
Profile Joined April 2010
Croatia165 Posts
Last Edited: 2012-12-07 00:07:01
December 07 2012 00:06 GMT
#1693
Also deleted BG:EE for bg1 + tutu.
And yes bg2 is superior game - nothing even comes close to it RPG wise, however I passed bg2 so many times I find bg1 refreshing ^^
Predguin
Profile Joined March 2011
Canada188 Posts
December 07 2012 01:24 GMT
#1694
I kinda regret spending money on BGEE.

Downloading it was a huge problem for a while since the servers kept crashing, and when I got in game it seemed to be plagued with weird issues and crashes. especially when you had more than two people in multiplayer. That and the weird "attack animation when you end dialogue" crap... I mean, I haven't touched it since a few days after release and I'm sure there have been patches but seriously? I could've just kept TuTu and all the cool Unfinished Business and bugfix mods... eeegh.
Maxyim
Profile Joined March 2012
430 Posts
December 07 2012 01:30 GMT
#1695
Anyone recommend some quick download links for BGT (1,2,TOB) and recommended mods (already found Sword Coast Strategies)? Not looking to pirate; actually bought both games several times, disks are who knows where...
nOondn
Profile Joined March 2011
564 Posts
December 07 2012 03:12 GMT
#1696
On December 07 2012 10:30 Maxyim wrote:
Anyone recommend some quick download links for BGT (1,2,TOB) and recommended mods (already found Sword Coast Strategies)? Not looking to pirate; actually bought both games several times, disks are who knows where...

gog.com
Mid Master Terran @ kr server fighting !!!
KaiserJohan
Profile Joined May 2010
Sweden1808 Posts
December 07 2012 07:06 GMT
#1697
possible to run BG2 on modern machines?
England will fight to the last American
Elitios
Profile Joined February 2012
France164 Posts
December 07 2012 07:42 GMT
#1698
Did you guys hear about the Eternity project? A new improved infinity engine project that is funded by kickstarter ( at 4.3 Million $ as of now). I think it will probably be a great game, like the true sequel to BG2...
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
Last Edited: 2012-12-07 13:53:07
December 07 2012 13:51 GMT
#1699
OK, official word on lack of spawns is:
Nathan said:
Just going to quickly submit an update here despite the thread being closed:

For those waiting with bated breath, we figured out what went wrong here. Yes, there was an introduced bug, due to differences in the way the math was handled for the scaling/spawning system from BG1 to BG2. We attempted to make the BG1 maps use the BG2 system, but, when it came to this particular aspect we basically didn't go far enough.

Interestingly: in the course of investigation we found out that BG2 doesn't really use the random spawn system the same way that BG1 does. While it fits the style of gameplay in BG2 (sort of a more linear storyline), it's a kind of cool discovery in terms of giving us options for new content.

So: this fix should be present in our next patch. Thanks all involved for bringing it to our attention. Feel free to shoot me a message if you have questions.


I don't know why are people angry at these guys, they fix bugs at crazy speed. Considering X-com team needed few months to fix some of the more serious bugs and still haven't fixed teleporting of mobs in the middle of your team bug, BGEE team is heaven.
Sandster
Profile Joined November 2006
United States4054 Posts
December 07 2012 14:13 GMT
#1700
Yeah that's good news. I didn't expect the game to be bug-free and it's good to know the devs are on top of their patches.

Does anyone know if you can take a BGEE char into BG2/ToB? I don't think I can wait a year+ for BG2EE...
Prev 1 83 84 85 86 87 106 Next
Please log in or register to reply.
Live Events Refresh
CranKy Ducklings
00:00
TLMC #22: Map Judging #1
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 124
ROOTCatZ 88
StarCraft: Brood War
Sea 5933
GuemChi 4684
Leta 364
Tasteless 259
sSak 72
soO 33
Sacsri 14
Noble 14
ajuk12(nOOB) 14
IntoTheRainbow 7
[ Show more ]
Icarus 5
Dota 2
canceldota26
League of Legends
JimRising 697
Counter-Strike
Coldzera 1584
Stewie2K1165
m0e_tv561
Super Smash Bros
C9.Mang0361
Mew2King177
Other Games
summit1g9371
NeuroSwarm77
Organizations
Other Games
gamesdonequick996
BasetradeTV207
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo1369
• Rush873
• Stunt510
Upcoming Events
Sparkling Tuna Cup
4h 5m
PiGosaur Cup
18h 5m
Replay Cast
1d 3h
Kung Fu Cup
1d 6h
Replay Cast
1d 18h
The PondCast
2 days
CranKy Ducklings
2 days
WardiTV Team League
3 days
Replay Cast
3 days
CranKy Ducklings
4 days
[ Show More ]
WardiTV Team League
4 days
uThermal 2v2 Circuit
4 days
BSL
4 days
Sparkling Tuna Cup
5 days
WardiTV Team League
5 days
BSL
5 days
Replay Cast
5 days
Replay Cast
6 days
Wardi Open
6 days
Liquipedia Results

Completed

CSL Elite League 2026
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
StarCraft2 Community Team League 2026 Spring
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026

Upcoming

Escore Tournament S2: W2
IPSL Spring 2026
Escore Tournament S2: W3
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
uThermal 2v2 Last Chance Qualifiers 2026
RSL Revival: Season 5
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.