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New Baldur's Gate - Page 80

Forum Index > General Games
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Casta
Profile Joined April 2010
Denmark234 Posts
December 02 2012 21:52 GMT
#1581
Is the game worth it?

I mean I have BGT installed which means I can play from BG1 to BG2: ToB inside the BG2 engine. Not to mention the mods and tweaks. When reading about it the amount of new stuff seems pretty minor.
iPlaY.NettleS
Profile Blog Joined June 2010
Australia4404 Posts
December 02 2012 23:20 GMT
#1582
On December 03 2012 04:02 esKq wrote:
Show nested quote +
On December 03 2012 01:07 iPlaY.NettleS wrote:
dorn - still running around 45% of party kills for chapter


How do you manage that ? My PC is always doing more than 60% of the party kills no matter the playthrough.

Btw I saw a lot of people running two weapon style with classes differents than fighter, is not vastly inferior to say a kensay/berserker doing the same thing ?

PC is pretty weak but i just got him a +2 dagger so hopefully he will pick up a little.If i had kivan or coran in my party i'd expect them to have a good % of kills.Also dorn has 19 strength so he hits real hard, it's usually him who gets the killing blows.
https://www.youtube.com/watch?v=e7PvoI6gvQs
TigerKarl
Profile Joined November 2010
1757 Posts
December 03 2012 00:18 GMT
#1583
On December 03 2012 06:52 Casta wrote:
Is the game worth it?

I mean I have BGT installed which means I can play from BG1 to BG2: ToB inside the BG2 engine. Not to mention the mods and tweaks. When reading about it the amount of new stuff seems pretty minor.

Wait for a while, this feels really buggy right now. I mean, there's no game breaking bugs, but there's stuff that won't let you continue quests, UI bugs and so forth.
Talin
Profile Blog Joined September 2010
Montenegro10532 Posts
December 03 2012 00:57 GMT
#1584
On December 03 2012 06:52 Casta wrote:
Is the game worth it?

I mean I have BGT installed which means I can play from BG1 to BG2: ToB inside the BG2 engine. Not to mention the mods and tweaks. When reading about it the amount of new stuff seems pretty minor.


Not really, you'd just be paying for something you already have.
Godwrath
Profile Joined August 2012
Spain10139 Posts
Last Edited: 2012-12-03 01:38:50
December 03 2012 01:38 GMT
#1585
banatboy
Profile Joined December 2012
120 Posts
December 03 2012 02:16 GMT
#1586
OMG this is great news! I had the first one and was instantly a Fan from thereon! my brother is gonna be amazed at this as well
cablesc
Profile Blog Joined August 2009
United States1540 Posts
December 03 2012 10:11 GMT
#1587
I've just been playing the Black Pits so far and I'm really digging it. And ultimately I think that the black pits will be the most useful addition that comes out of BGEE. Because it's a mode that they never had before in BG (in the original game or mods): a mode where you fight one tactical battle after another. Not sure why we never had a mod like this since it's kind of obvious. What I wouldn't give to be able to fight all the various dragons/bosses in BG2 without having to go through all the quests

And the best part is that this will almost certainly inspire BG modders to create their own Black Pit challenges. Which will greatly increase the replay-ability of the game.
Slayers Forever! Rip. :( - Not the eSports organizer, that's CableStarcraft.
Immersion_
Profile Joined May 2010
United Kingdom794 Posts
Last Edited: 2012-12-03 12:29:41
December 03 2012 12:29 GMT
#1588
On December 03 2012 19:11 cablesc wrote:
I've just been playing the Black Pits so far and I'm really digging it. And ultimately I think that the black pits will be the most useful addition that comes out of BGEE. Because it's a mode that they never had before in BG (in the original game or mods): a mode where you fight one tactical battle after another. Not sure why we never had a mod like this since it's kind of obvious. What I wouldn't give to be able to fight all the various dragons/bosses in BG2 without having to go through all the quests

And the best part is that this will almost certainly inspire BG modders to create their own Black Pit challenges. Which will greatly increase the replay-ability of the game.


I agree The Black Pits is nice, well written and interesting. Like my issue with the rest though, you notice the lack of mods. The AI is back to its vanilla BG dumb ass self which killed it for me. As much as I commend the effort, and actually like the UI, currently if you are familiar with modded BG you lose way more playing this version than you gain. I do think once(if) a few of the better mods are translated across well it will be the superior version though.
http://www.twitch.tv/sybar1te Sybarite#2581 - add me for Heroes games. .Play Hots and Overwatch currently. Feel free to add.
LAN-f34r
Profile Joined December 2010
New Zealand2099 Posts
December 03 2012 12:51 GMT
#1589
On December 02 2012 15:44 LaNague wrote:
baldurs gate 1 is very low level for a long time, so the combat is often "oh i got oneshot".

low lvl combat in D&D is like this, its just that the other DnD games have more levels in them, so you leave those binary levels faster.






i personally will not buy this, im just not a huge fan of BG1.


Also, some games turn the first few levels into a tutorial level, or even just skip them (and by some games I mean NWN(2) + expansions).
The only barrier to truth is the presumption that you already have it. It's through our pane (pain) we window (win though).
Maxyim
Profile Joined March 2012
430 Posts
December 03 2012 17:04 GMT
#1590
Hey guys, I am considering playing through BGT once more. My last playthrough was as a kensai / mage (started as kensai); I felt near-invincible, and I even modded in a robe look for my badass bhaalspawn. Thing is, I also felt like I had a big freakin' crutch; as the rest of my team was more or less "bait."

Anyway, I would like some suggestions from you for my next playthrough with respect to my build. I would like to do something that is challenging, but not tedious. Please also give suggestions on companions (besides the usual Edwin / Viconia). Currently, I am leaning towards a pure mage or sorcerer, as I really do like the magic system, particularly the strategy involved; the other option is to build my main to be a "maximum tank" and focus on the rest of my party for damage output (rather like the concept of this, as it will force me to play with all 6 characters instead of just controlling one).

With respect to difficulty settings, what do you guys think about the highest one? I want a CHALLENGE!
Immersion_
Profile Joined May 2010
United Kingdom794 Posts
Last Edited: 2012-12-03 17:33:05
December 03 2012 17:28 GMT
#1591
On December 04 2012 02:04 Maxyim wrote:
Hey guys, I am considering playing through BGT once more. My last playthrough was as a kensai / mage (started as kensai); I felt near-invincible, and I even modded in a robe look for my badass bhaalspawn. Thing is, I also felt like I had a big freakin' crutch; as the rest of my team was more or less "bait."

Anyway, I would like some suggestions from you for my next playthrough with respect to my build. I would like to do something that is challenging, but not tedious. Please also give suggestions on companions (besides the usual Edwin / Viconia). Currently, I am leaning towards a pure mage or sorcerer, as I really do like the magic system, particularly the strategy involved; the other option is to build my main to be a "maximum tank" and focus on the rest of my party for damage output (rather like the concept of this, as it will force me to play with all 6 characters instead of just controlling one).

With respect to difficulty settings, what do you guys think about the highest one? I want a CHALLENGE!


I plug these mods a lot, but, if you haven't already:

http://www.gibberlings3.net/scs/

http://www.gibberlings3.net/scsii/

Very simple to use, very customisable, and made with the intention to remain true to the original games. No stupid addition of random lvl 1000 enemies labelled challenging, just a seriously souped up AI that acts like someone/thing in their position would (mages will prebuff with stoneskin like anyone would and archers will focus fire your weaker part members), and where some enemies didn't actually use half their abilities in standard scripting, they now do.

I don't usually mod games as they tend to veer away from the original but this thing blew me away, adds a nice element of challenge that is completely believable and not at all cheesy.

Personally I was pleasantly surprised trying a wild mage, unpredictable and enjoys the extra spell slot of a specialist mage with no school restrictions. A lot of people swear by the sorceror though I like to have loads of known spells, even if a few of them are a bit crap.

Edit: I would also consider Ascension if you go with SCS as it makes the ToB boss fights a bit harder which seem easy otherwise after this mod.
http://www.twitch.tv/sybar1te Sybarite#2581 - add me for Heroes games. .Play Hots and Overwatch currently. Feel free to add.
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
December 03 2012 17:44 GMT
#1592
I would suggest sorcerer. Just building a proper sorcerer is challenging. When you pick spells you always need to ask yourself will this spell still be useful in 10 levels and choose accordingly. So for instance with sorcerers you never take Sleep as it soon becomes a wasted spell slot. But a properly built sorcerer is a wonder and something to fear. I was soloing ToB with a sorcerer
Immersion_
Profile Joined May 2010
United Kingdom794 Posts
December 03 2012 17:52 GMT
#1593
On December 04 2012 02:44 -Archangel- wrote:
I would suggest sorcerer. Just building a proper sorcerer is challenging. When you pick spells you always need to ask yourself will this spell still be useful in 10 levels and choose accordingly. So for instance with sorcerers you never take Sleep as it soon becomes a wasted spell slot. But a properly built sorcerer is a wonder and something to fear. I was soloing ToB with a sorcerer


Never done a sorc...how many known spells do you get...6 for the low levels? I can't imagine 6 useful spells at level one, obviously sleep is amazing for about two levels but: MM, Chromatic, Shield/Armour(?)......Spook maybe.....

I suppose if you solo it is different, like presumably you have to get Knock, and having some spells to hand you wouldn't memorise otherwise (unless you plan every fight) could be tactically useful.
http://www.twitch.tv/sybar1te Sybarite#2581 - add me for Heroes games. .Play Hots and Overwatch currently. Feel free to add.
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
December 03 2012 17:57 GMT
#1594
Don't forget Protection from Evil, you will need it if you ever plan to summon Demons
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
Last Edited: 2012-12-03 18:01:12
December 03 2012 18:00 GMT
#1595
Before starting a sorc I suggest you find an online source of all BG2 spells and plan from there. Some spells are less useful to take as you get a better higher level version, like Armor/Shield and Ghost Armor at lvl 3 spells.
Louuster
Profile Joined November 2010
Canada2869 Posts
December 03 2012 18:05 GMT
#1596
On December 04 2012 02:04 Maxyim wrote:
Hey guys, I am considering playing through BGT once more. My last playthrough was as a kensai / mage (started as kensai); I felt near-invincible, and I even modded in a robe look for my badass bhaalspawn. Thing is, I also felt like I had a big freakin' crutch; as the rest of my team was more or less "bait."

Anyway, I would like some suggestions from you for my next playthrough with respect to my build. I would like to do something that is challenging, but not tedious. Please also give suggestions on companions (besides the usual Edwin / Viconia). Currently, I am leaning towards a pure mage or sorcerer, as I really do like the magic system, particularly the strategy involved; the other option is to build my main to be a "maximum tank" and focus on the rest of my party for damage output (rather like the concept of this, as it will force me to play with all 6 characters instead of just controlling one).

With respect to difficulty settings, what do you guys think about the highest one? I want a CHALLENGE!


well kensai mage is kinda the most power-gaming pc you can be, which does have a tendency to make things a little easy. Something interesting that I have been doing in basically every playthrough for years is go through the game with a party of 4 instead of 6. It just makes fights more interesting as you have to think a bit more on how to approach them as you have less spells/skills to spam, while I also like the faster leveling you get as a result.
Kim Taek Yong fighting~
noD
Profile Blog Joined August 2010
2230 Posts
December 03 2012 18:06 GMT
#1597
I might buy it when it gets released for Android.
For pc it is a big no ...
Tobberoth
Profile Joined August 2010
Sweden6375 Posts
December 03 2012 18:21 GMT
#1598
For those who have played BG a lot, what is your opinion on party members? Should I decide ahead of time which ones to go with, or is it fine to share experience with characters you don't actually plan to use? I'm going for a good party, but still accepted Xzar and Montaron into my party because I thought it would be safer to be a full party than just me and imoen, but since they soak up experience with me having no plan to keep them, is it better to just ignore them, or is the difference not THAT noticeable?
Rhayader
Profile Joined October 2012
Romania189 Posts
December 03 2012 18:24 GMT
#1599
Keep them until you at least find Khalid/Jaheira. The XP they soak up at the start is irrelevant, so don't worry about it. You can also pick up Kivan right away, which is an excellent addition to a good party, best archer in the game (maybe tied with Coran).
LuckoftheIrish
Profile Joined November 2011
United States4791 Posts
December 03 2012 18:33 GMT
#1600
I assume in BGEE they've changed Kivan to a full Archer, so he'd be the best archer in the game full stop (unless the PC is one as well).

I tend to keep a full party when I play, and I also tend not to worry too much about party members soaking experience. There's plenty to go around, and you can live with an underleveled member or two as long as you've got a solid core of four members.
On Twitter @GosuGamers_LotI | Grubby has a huge head!
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