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New Baldur's Gate - Page 27

Forum Index > General Games
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St3MoR
Profile Joined November 2002
Spain3256 Posts
March 07 2012 10:03 GMT
#521
these guys have a strange concept of the word "tomorrow"
Prophet in TL of the Makoto0124 ways
RetroAspect
Profile Joined November 2011
Belgium219 Posts
March 07 2012 19:19 GMT
#522
Ok, it's finally time to fill this one huge gap in my gaming culture, im gonna start playing BG!

One question though, is it a huge crime to play only bg2 without playing the first?
I am what i am and thats all that i am!
Sbrubbles
Profile Joined October 2010
Brazil5776 Posts
Last Edited: 2012-03-07 19:45:44
March 07 2012 19:45 GMT
#523
On March 08 2012 04:19 RetroAspect wrote:
Ok, it's finally time to fill this one huge gap in my gaming culture, im gonna start playing BG!

One question though, is it a huge crime to play only bg2 without playing the first?


I ended up doing that. I had BG1, never finished it, lost it while moving, then bought BG2 and did it and the expansion. I only finished BG1 many years later.

Its probably better, though, if you do BG from the beggining with the mod that puts BG1 in the BG2 engine.
Bora Pain minha porra!
Predguin
Profile Joined March 2011
Canada188 Posts
March 07 2012 23:20 GMT
#524
On March 08 2012 04:19 RetroAspect wrote:
Ok, it's finally time to fill this one huge gap in my gaming culture, im gonna start playing BG!

One question though, is it a huge crime to play only bg2 without playing the first?


Not really. BG1 ends up being way harder than 2, and porting your save doesn't have quite as much bearing as one would think (you lose all your gear anyway, and the only difference is the djinn in the beginning of Irenicus' dungeon giving you a different weapon). BG1 is a lot less forgiving and there's less OP stuff to exploit.
Serpest
Profile Blog Joined February 2011
United States603 Posts
March 07 2012 23:49 GMT
#525
On March 08 2012 08:20 Predguin wrote:
Show nested quote +
On March 08 2012 04:19 RetroAspect wrote:
Ok, it's finally time to fill this one huge gap in my gaming culture, im gonna start playing BG!

One question though, is it a huge crime to play only bg2 without playing the first?


Not really. BG1 ends up being way harder than 2, and porting your save doesn't have quite as much bearing as one would think (you lose all your gear anyway, and the only difference is the djinn in the beginning of Irenicus' dungeon giving you a different weapon). BG1 is a lot less forgiving and there's less OP stuff to exploit.


Technically, there's an in-game exploit (not a hack!!!) that allows you to keep your gear, so if you know what you're doing, you can end up with 6 characters all wielding Vorpal swords, or whatever.
A person that attempts to diagnose themselves has a fool for a doctor and a bigger fool for a patient.
snow2.0
Profile Joined September 2010
Germany2073 Posts
Last Edited: 2012-03-08 00:26:18
March 08 2012 00:25 GMT
#526
On March 08 2012 08:20 Predguin wrote:
Show nested quote +
On March 08 2012 04:19 RetroAspect wrote:
Ok, it's finally time to fill this one huge gap in my gaming culture, im gonna start playing BG!

One question though, is it a huge crime to play only bg2 without playing the first?


Not really. BG1 ends up being way harder than 2, and porting your save doesn't have quite as much bearing as one would think (you lose all your gear anyway, and the only difference is the djinn in the beginning of Irenicus' dungeon giving you a different weapon). BG1 is a lot less forgiving and there's less OP stuff to exploit.

You do end up without the 6 +1 stat books. (and there's another stat increase at the end of SoA, which you miss if you go straight to ToB)
But yea, BG1 is generally unforgiving; starting from lvl1 on every class just leaves very little wriggling room / options on how to solve your problems.
mordk
Profile Blog Joined November 2010
Chile8385 Posts
March 08 2012 00:35 GMT
#527
On March 08 2012 09:25 snow2.0 wrote:
Show nested quote +
On March 08 2012 08:20 Predguin wrote:
On March 08 2012 04:19 RetroAspect wrote:
Ok, it's finally time to fill this one huge gap in my gaming culture, im gonna start playing BG!

One question though, is it a huge crime to play only bg2 without playing the first?


Not really. BG1 ends up being way harder than 2, and porting your save doesn't have quite as much bearing as one would think (you lose all your gear anyway, and the only difference is the djinn in the beginning of Irenicus' dungeon giving you a different weapon). BG1 is a lot less forgiving and there's less OP stuff to exploit.

You do end up without the 6 +1 stat books. (and there's another stat increase at the end of SoA, which you miss if you go straight to ToB)
But yea, BG1 is generally unforgiving; starting from lvl1 on every class just leaves very little wriggling room / options on how to solve your problems.

Which only makes it more epic when you realize you went from a wimpy lvl 1 mage casting only magic missle to goddamn godlike status.

It feels amazing. So much time well spent
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
Last Edited: 2012-03-08 01:38:24
March 08 2012 01:37 GMT
#528
On March 08 2012 08:20 Predguin wrote:
Show nested quote +
On March 08 2012 04:19 RetroAspect wrote:
Ok, it's finally time to fill this one huge gap in my gaming culture, im gonna start playing BG!

One question though, is it a huge crime to play only bg2 without playing the first?


Not really. BG1 ends up being way harder than 2, and porting your save doesn't have quite as much bearing as one would think (you lose all your gear anyway, and the only difference is the djinn in the beginning of Irenicus' dungeon giving you a different weapon). BG1 is a lot less forgiving and there's less OP stuff to exploit.

You get more then one weapon tranfered from Bg1 to bg2. Then in addition to mentioned books you also get to start as higher level in bg2. And you need to play bg1 to get the pantaloons and transfer them as well to bg2.
VPCursed
Profile Blog Joined May 2011
1044 Posts
March 08 2012 07:48 GMT
#529
is it normal to be spamming rest all the time in BG2?
UniversalSnip
Profile Blog Joined July 2010
9871 Posts
March 08 2012 07:59 GMT
#530
On March 08 2012 16:48 VPCursed wrote:
is it normal to be spamming rest all the time in BG2?


if it seems exploitative, then yes. you are not supposed to play the game fairly.
"How fucking dare you defile the sanctity of DotA with your fucking casual plebian terminology? May the curse of Gaben and Volvo be upon you. le filthy casual."
SF-Fork
Profile Blog Joined November 2002
Russian Federation1401 Posts
March 08 2012 08:06 GMT
#531
On March 08 2012 09:35 mordk wrote:
Show nested quote +
On March 08 2012 09:25 snow2.0 wrote:
On March 08 2012 08:20 Predguin wrote:
On March 08 2012 04:19 RetroAspect wrote:
Ok, it's finally time to fill this one huge gap in my gaming culture, im gonna start playing BG!

One question though, is it a huge crime to play only bg2 without playing the first?


Not really. BG1 ends up being way harder than 2, and porting your save doesn't have quite as much bearing as one would think (you lose all your gear anyway, and the only difference is the djinn in the beginning of Irenicus' dungeon giving you a different weapon). BG1 is a lot less forgiving and there's less OP stuff to exploit.

You do end up without the 6 +1 stat books. (and there's another stat increase at the end of SoA, which you miss if you go straight to ToB)
But yea, BG1 is generally unforgiving; starting from lvl1 on every class just leaves very little wriggling room / options on how to solve your problems.

Which only makes it more epic when you realize you went from a wimpy lvl 1 mage casting only magic missle to goddamn godlike status.

It feels amazing. So much time well spent



Ehh there are MANY ways to solve your problems in BG1 :D For example starting with a wimpy lvl 1 mage casting only sleep spell instead of magic missile :D
Velr
Profile Blog Joined July 2008
Switzerland10873 Posts
March 08 2012 08:15 GMT
#532
On March 08 2012 16:59 UniversalSnip wrote:
Show nested quote +
On March 08 2012 16:48 VPCursed wrote:
is it normal to be spamming rest all the time in BG2?


if it seems exploitative, then yes. you are not supposed to play the game fairly.



You get interrupted often in Places where you should not rest all the time. So no, it's not exploitive.

I's more fun to play when you try to rest "less" but when your playing it for the first time? I wouldn't care about resting tons of times at all.
I mean... The first (few) times i neede more than an ingame weeks for the irenicus dungeon ^^.. Now i can make it whiteout any or just 1-2 rests (depends on party..).


Spellhold gets pretty fun with the "Bodhis hunt" fix/patch.. But in the end less resting often just means more reloading ^^.
Tobberoth
Profile Joined August 2010
Sweden6375 Posts
Last Edited: 2012-03-08 08:31:43
March 08 2012 08:30 GMT
#533
Good, the discussion is going in my direction as a "first-time player" of BG1 (played it when it came out, haven't touched it in years). What where they thinking when they balanced the challenge? I'm in nashkel mines, and arrows from kobolds literally oneshot my characters. AD&D is based on dice, which means a huge aspect of luck, especially when you don't have many options at a low level... but they didn't realize this and added a margin of error? Seriously, I'm at the part in the mines where there's a "bridge" with 2-3 traps on it and a big group of kobolds with bows on the other side. My characters literally die if they walk on the traps, so I have to have someone aggro the kobolds to come over the bridge as they are shooting arrows at me. One unlucky die throw and one of my characters are dead. It's just ridiculous how minsc who is supposed to fight on the front lines die to one arrow from a measly kobold because he has so low hp.

I reloaded that same part 4 times, then I stopped playing because I'm not playing BG to throw dice and it's getting ridiculous.
SF-Fork
Profile Blog Joined November 2002
Russian Federation1401 Posts
Last Edited: 2012-03-08 08:42:58
March 08 2012 08:39 GMT
#534
On March 08 2012 17:30 Tobberoth wrote:
Good, the discussion is going in my direction as a "first-time player" of BG1 (played it when it came out, haven't touched it in years). What where they thinking when they balanced the challenge? I'm in nashkel mines, and arrows from kobolds literally oneshot my characters. AD&D is based on dice, which means a huge aspect of luck, especially when you don't have many options at a low level... but they didn't realize this and added a margin of error? Seriously, I'm at the part in the mines where there's a "bridge" with 2-3 traps on it and a big group of kobolds with bows on the other side. My characters literally die if they walk on the traps, so I have to have someone aggro the kobolds to come over the bridge as they are shooting arrows at me. One unlucky die throw and one of my characters are dead. It's just ridiculous how minsc who is supposed to fight on the front lines die to one arrow from a measly kobold because he has so low hp.

I reloaded that same part 4 times, then I stopped playing because I'm not playing BG to throw dice and it's getting ridiculous.


I don't know it this was with stratagems or not but in my last playthrough those kobolds were aided by a shaman packing confusion, mirror image and stoneskin.

First remove the traps with a thief (I'm guessing you have Imoen) then proceed to backstab the most dangerous looking kobold (in my case the shaman). Then throw sleep on the rest of the kobolds. Worst case scenario you've slept half of them and missed the backstab. Proceed to drink a potion of invisibility on your thief. The tank (in your case Minsc) should be wearing the Ankegh Armor found in Nashkel) Rage him to prevent confusion and deal with the 2-3 awake kobolds and mage easily. I didn't have Minsc to rage, but it didn't matter, with the Ankegh armor the few kobolds didn't do enough damage to kill him for the duration of the confusion.

DnD is all about resourcefulness :D

EDIT: and the best case scenario is that you kill the shaman with the backstab and sleep all the kobolds. The point is, a good DnD player can handle bad dice rolls!
Aundasch
Profile Joined July 2011
Germany38 Posts
March 08 2012 08:40 GMT
#535
So what about that new BG. Is the Teaser a fake or will we be able to play a new BG soon?
Daily #252
Tobberoth
Profile Joined August 2010
Sweden6375 Posts
Last Edited: 2012-03-08 08:53:24
March 08 2012 08:47 GMT
#536
On March 08 2012 17:39 SF-Fork wrote:
Show nested quote +
On March 08 2012 17:30 Tobberoth wrote:
Good, the discussion is going in my direction as a "first-time player" of BG1 (played it when it came out, haven't touched it in years). What where they thinking when they balanced the challenge? I'm in nashkel mines, and arrows from kobolds literally oneshot my characters. AD&D is based on dice, which means a huge aspect of luck, especially when you don't have many options at a low level... but they didn't realize this and added a margin of error? Seriously, I'm at the part in the mines where there's a "bridge" with 2-3 traps on it and a big group of kobolds with bows on the other side. My characters literally die if they walk on the traps, so I have to have someone aggro the kobolds to come over the bridge as they are shooting arrows at me. One unlucky die throw and one of my characters are dead. It's just ridiculous how minsc who is supposed to fight on the front lines die to one arrow from a measly kobold because he has so low hp.

I reloaded that same part 4 times, then I stopped playing because I'm not playing BG to throw dice and it's getting ridiculous.


I don't know it this was with stratagems or not but in my last playthrough those kobolds were aided by a shaman packing confusion, mirror image and stoneskin.

First remove the traps with a thief (I'm guessing you have Imoen) then proceed to backstab the most dangerous looking kobold (in my case the shaman). Then throw sleep on the rest of the kobolds. Worst case scenario you've slept half of them and missed the backstab. Proceed to drink a potion of invisibility on your thief. The tank (in your case Minsc) should be wearing the Ankegh Armor found in Nashkel) Rage him to prevent confusion and deal with the 2-3 awake kobolds and mage easily. I didn't have Minsc to rage, but it didn't matter, with the Ankegh armor the few kobolds didn't do enough damage to kill him for the duration of the confusion.

DnD is all about resourcefulness :D

EDIT: and the best case scenario is that you kill the shaman with the backstab and sleep all the kobolds. The point is, a good DnD player can handle bad dice rolls!

I can cast 1 sleep because I only have one mage, my own character, and I'm a lvl 1 fighter/mage. Imoen will be noticed and killed immediately if she tries to fix those traps, hell, she doesn't even notice them consistently. She would definitely be oneshotted if I tried to backstab one. (I never got the point of thieves... you stealth, go behind an opponent, attack it, get noticed, is killed because the whole party is off-screen).

The main problem is that you don't have any time because even a tank with good armor, shield etc is still more or less oneshot since he still has ridiculously low hp.
Stratos
Profile Blog Joined July 2010
Czech Republic6104 Posts
Last Edited: 2012-03-08 08:55:10
March 08 2012 08:53 GMT
#537
On March 08 2012 17:30 Tobberoth wrote:
Good, the discussion is going in my direction as a "first-time player" of BG1 (played it when it came out, haven't touched it in years). What where they thinking when they balanced the challenge? I'm in nashkel mines, and arrows from kobolds literally oneshot my characters. AD&D is based on dice, which means a huge aspect of luck, especially when you don't have many options at a low level... but they didn't realize this and added a margin of error? Seriously, I'm at the part in the mines where there's a "bridge" with 2-3 traps on it and a big group of kobolds with bows on the other side. My characters literally die if they walk on the traps, so I have to have someone aggro the kobolds to come over the bridge as they are shooting arrows at me. One unlucky die throw and one of my characters are dead. It's just ridiculous how minsc who is supposed to fight on the front lines die to one arrow from a measly kobold because he has so low hp.

I reloaded that same part 4 times, then I stopped playing because I'm not playing BG to throw dice and it's getting ridiculous.

It's exactly 'players' with your attitude that cause companies to produce shitty games that even 8 years old kids can handle. Thanks a bunch.

Why do you have problems in Nashkel Mine? Your companions will try to force you to go there from the very beginning, but you have quite a lot of time on your hands to explore the map and complete quests, level up and get good gear. When I finally arrived to Nashkel mines I didn't need to reload the game once. Besides that, there are SO MANY ways to deal with the fights at this level. If you can just cast Sleep before the huge engagements, you will always be left with like 1 kobold to deal with and 7 kobolds lying on the ground waiting for you to kill them - they're actually unresponsive and just die. There's trap disarming, there's stealth, there's webs, oh ffs. If you're not good enough for something, you can always come back later. A wise player picks his fights and a good game allows him to.

I could write a hundred different tutorials on how to deal with this and the game in general, but it can be summed up in just one sentence: You have to use your brain.

Good luck playing games that don't require anything but a zombie sitting behind the screen, I'm sure you'll have plenty of success.
En Taro Violet
Tobberoth
Profile Joined August 2010
Sweden6375 Posts
March 08 2012 08:58 GMT
#538
On March 08 2012 17:53 Stratos wrote:
Show nested quote +
On March 08 2012 17:30 Tobberoth wrote:
Good, the discussion is going in my direction as a "first-time player" of BG1 (played it when it came out, haven't touched it in years). What where they thinking when they balanced the challenge? I'm in nashkel mines, and arrows from kobolds literally oneshot my characters. AD&D is based on dice, which means a huge aspect of luck, especially when you don't have many options at a low level... but they didn't realize this and added a margin of error? Seriously, I'm at the part in the mines where there's a "bridge" with 2-3 traps on it and a big group of kobolds with bows on the other side. My characters literally die if they walk on the traps, so I have to have someone aggro the kobolds to come over the bridge as they are shooting arrows at me. One unlucky die throw and one of my characters are dead. It's just ridiculous how minsc who is supposed to fight on the front lines die to one arrow from a measly kobold because he has so low hp.

I reloaded that same part 4 times, then I stopped playing because I'm not playing BG to throw dice and it's getting ridiculous.

It's exactly 'players' with your attitude that cause companies to produce shitty games that even 8 years old kids can handle. Thanks a bunch.

Why do you have problems in Nashkel Mine? Your companions will try to force you to go there from the very beginning, but you have quite a lot of time on your hands to explore the map and complete quests, level up and get good gear. When I finally arrived to Nashkel mines I didn't need to reload the game once. Besides that, there are SO MANY ways to deal with the fights at this level. If you can just cast Sleep before the huge engagements, you will always be left with like 1 kobold to deal with and 7 kobolds lying on the ground waiting for you to kill them - they're actually unresponsive and just die. There's trap disarming, there's stealth, there's webs, oh ffs.

I could write a hundred different tutorials on how to deal with this and the game in general, but it can be summed up in just one sentence: You have to use your brain.

Good luck playing games that don't require anything but a zombie sitting behind the screen, I'm sure you'll have plenty of success.

Such a fucking useless post, you basically insult me several times without offering any form of useful suggestions.

1. Sleep all the kobolds? With one sleep spell? Man, you must be fucking awesome at this game, that sounds impossible to do actually.
2. Trap disarming, while being attacked, which is still based on dice. Thank you, another useless advice.
3. Don't go to the mines, do other quests? Oh, so the game is just being an asshole by taking every chance it gets to make me go to the fucking mines, when I'm not supposed to? That's the game being retarded, not me.
4. How does it require more than a zombie to reload until you get a lucky dice throw?

Overall, your whole post is based around the fact that if you aren't low level, you don't die to bullshit. Thank you, I already know that, the point is that the game is retarded when you're low level because they didn't add margin of error.

Now how about you use your brain and either help out, or shut up?
SF-Fork
Profile Blog Joined November 2002
Russian Federation1401 Posts
March 08 2012 09:07 GMT
#539
On March 08 2012 17:58 Tobberoth wrote:
Show nested quote +
On March 08 2012 17:53 Stratos wrote:
On March 08 2012 17:30 Tobberoth wrote:
Good, the discussion is going in my direction as a "first-time player" of BG1 (played it when it came out, haven't touched it in years). What where they thinking when they balanced the challenge? I'm in nashkel mines, and arrows from kobolds literally oneshot my characters. AD&D is based on dice, which means a huge aspect of luck, especially when you don't have many options at a low level... but they didn't realize this and added a margin of error? Seriously, I'm at the part in the mines where there's a "bridge" with 2-3 traps on it and a big group of kobolds with bows on the other side. My characters literally die if they walk on the traps, so I have to have someone aggro the kobolds to come over the bridge as they are shooting arrows at me. One unlucky die throw and one of my characters are dead. It's just ridiculous how minsc who is supposed to fight on the front lines die to one arrow from a measly kobold because he has so low hp.

I reloaded that same part 4 times, then I stopped playing because I'm not playing BG to throw dice and it's getting ridiculous.

It's exactly 'players' with your attitude that cause companies to produce shitty games that even 8 years old kids can handle. Thanks a bunch.

Why do you have problems in Nashkel Mine? Your companions will try to force you to go there from the very beginning, but you have quite a lot of time on your hands to explore the map and complete quests, level up and get good gear. When I finally arrived to Nashkel mines I didn't need to reload the game once. Besides that, there are SO MANY ways to deal with the fights at this level. If you can just cast Sleep before the huge engagements, you will always be left with like 1 kobold to deal with and 7 kobolds lying on the ground waiting for you to kill them - they're actually unresponsive and just die. There's trap disarming, there's stealth, there's webs, oh ffs.

I could write a hundred different tutorials on how to deal with this and the game in general, but it can be summed up in just one sentence: You have to use your brain.

Good luck playing games that don't require anything but a zombie sitting behind the screen, I'm sure you'll have plenty of success.

Such a fucking useless post, you basically insult me several times without offering any form of useful suggestions.

1. Sleep all the kobolds? With one sleep spell? Man, you must be fucking awesome at this game, that sounds impossible to do actually.
2. Trap disarming, while being attacked, which is still based on dice. Thank you, another useless advice.
3. Don't go to the mines, do other quests? Oh, so the game is just being an asshole by taking every chance it gets to make me go to the fucking mines, when I'm not supposed to? That's the game being retarded, not me.
4. How does it require more than a zombie to reload until you get a lucky dice throw?

Overall, your whole post is based around the fact that if you aren't low level, you don't die to bullshit. Thank you, I already know that, the point is that the game is retarded when you're low level because they didn't add margin of error.

Now how about you use your brain and either help out, or shut up?


You can disarm traps while being attacked and sleep most kobolds with one sleep spell if they're close enough together.

Also even in my first playthrough in which I didn't even know how to disarm traps AFTER nashkel mines, I arrived there at least at level 2 on all my characters and I was able to finish it. Just by doing the Beregost quests you will level up!

There is no way around it. In order to finish this game you just have get creative! Once you learn the details in the game, you will be able to handle bad dice rolls in the unmodded game with ease.

Sidequestion: I wonder if anybody has been able to finish Sword Coast Stratagems or the Tactics MoD without reloading?


Stratos
Profile Blog Joined July 2010
Czech Republic6104 Posts
Last Edited: 2012-03-08 09:21:31
March 08 2012 09:08 GMT
#540
1. Oh right you can actually sleep in the mines. And sleeping refreshes the spells. Nobody told you? Or are you ACTUALLY complaining about being unable to get a good shot at the clump of kobolds? I hope not.. Although I'm not quite sure what I'm hoping for here anymore.
2. Diverse the NPCs with another PC to disarm safely if possible. Cast mirror or whatever can help on the disarming PC.
3. Okay, so the game is retarded because it's forcing you to make up your mind and not just blindly follow the recommendations. That's a good attitude, I see. You would probably love to play a game like D2 that precisely tells you what to do in each and every step of the way. BG is not your mother, deal with it.
4. There's luck involved, yes. You have to account for that luck, you can either risk it or you can play it safe. Luck is involved in basically any game and dealing with it in BG is as easy and exciting as in any of the good games. Yes, you will sometimes fail. So what, does that make it a bad game? If you're so unskilled and so uncreative that you can only keep reloading for an hour until you get lucky, you probably won't enjoy the game too much. I don't think the game is at fault though. If you pick your fights according to your level, you usually won't have any trouble. If you're unable to do that, again, it's only you being bad at the game.

You're complaining about a game being just random and lucky while it's a game that requires actual thinking and skill. And if you acknowledge the requirements, you call them "the game being retarded". Seriously, grow up.
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