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New Baldur's Gate - Page 23

Forum Index > General Games
Post a Reply
Prev 1 21 22 23 24 25 106 Next
Ian Ian Ian
Profile Blog Joined August 2009
915 Posts
March 05 2012 02:38 GMT
#441
I didnt find BG2 difficult at all..if you know what you are doing the game is quite easy especially if you do a nice long chapter 2.

Although the first time I played it when I was 12 I did horrible, haha.
Drowsy
Profile Blog Joined November 2005
United States4876 Posts
March 05 2012 04:34 GMT
#442
Modern rpg developers always talk inane nonsense about how many hours you'll spend in their game... but from my experience NOTHING has had as much diverse, meaningful, and original content as Baldur's Gate II. It's just impossible to even measure in hours, there's tons of fun and interesting things to do.
Our Protoss, Who art in Aiur HongUn be Thy name; Thy stalker come, Thy will be blunk, on ladder as it is in Micro Tourny. Give us this win in our daily ladder, and forgive us our cheeses, As we forgive those who play zerg against us.
LuckoftheIrish
Profile Joined November 2011
United States4791 Posts
March 05 2012 04:46 GMT
#443
I think everyone who's not just reminiscing is overreacting. Chances are pretty good we're not talking about a new game entirely but a graphical update to the existing game.

And keep in mind, it's Overhaul Games, not Bioware.
On Twitter @GosuGamers_LotI | Grubby has a huge head!
emjaytron
Profile Joined June 2011
Australia544 Posts
March 05 2012 05:34 GMT
#444
Playing this again right now. It's just unbelievable how much replayability there is in it. Apart from Irenicus's first dungeon you can do things so differently with a different mix of party members. I find it particularly interesting to play this time through with the less powerful characters, and skip some of my less-favourite sidequests to keep my levels lowish and the main storyline challenging.

I'm also considering trying a run through the main campaign with only 2-3 characters
Grubby - SaSe - Oz - Hero
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
March 05 2012 06:49 GMT
#445
Having less characters means they will level faster so it will not make it harder. Actually having 6 in the group makes it hardest.
Louuster
Profile Joined November 2010
Canada2869 Posts
March 05 2012 07:15 GMT
#446
On March 05 2012 14:34 emjaytron wrote:
Playing this again right now. It's just unbelievable how much replayability there is in it. Apart from Irenicus's first dungeon you can do things so differently with a different mix of party members. I find it particularly interesting to play this time through with the less powerful characters, and skip some of my less-favourite sidequests to keep my levels lowish and the main storyline challenging.

I'm also considering trying a run through the main campaign with only 2-3 characters


dungeon-be-gone is the greatest mod ever made for this game lol

Considering challenges, Ive replayed this game countless times over the years with parties of 4 people. I like the faster leveling and the added difficulty of some of the bigger fights.
Kim Taek Yong fighting~
Shockk
Profile Blog Joined July 2010
Germany2269 Posts
March 05 2012 07:45 GMT
#447
On March 05 2012 15:49 -Archangel- wrote:
Having less characters means they will level faster so it will not make it harder. Actually having 6 in the group makes it hardest.


Definitely not.

I've played trough the game several times, with full parties, parties of only a few characters, and with single characters as well. The game's at its easiest with a party of 6, as you can rely on the full flexibility of multiple classes, plenty of skills and spells and the use of characters as meatshields / backups should a fight go wrong.

The smaller your party, the harder the game gets, regardless of what level you're at.
SF-Fork
Profile Blog Joined November 2002
Russian Federation1401 Posts
Last Edited: 2012-03-05 08:26:51
March 05 2012 08:26 GMT
#448
Most of the side quests in chapter 2 have varying difficulties depending if your' lvl 9/12/15. So if will not make it easier if your characters level faster.
Tobberoth
Profile Joined August 2010
Sweden6375 Posts
March 05 2012 08:48 GMT
#449
I got BG1Tutu working and I've started a half-elf fighter/mage, used "cheats" to get decent stats (A guide I found recommended stats like... 18/66 str, 18 dex, 17 con, 18 int, 13 wis, 10 charm... GLHF to roll those stats, I literally tried for like 15 minutes, so I instead used the max stats cheat and lowered some stats to not be TOO overly OP).

Still, my stats are good so I'm going to assume that the game gets a lot easier as I level a bit, right now I feel very weak though, in the very beginning I had to tank for imoen vs the first wolfs etc and I had to use a health potion. This is of course probably because I have no gear, so I wanted to know how that works out for fighter mages. I've checked A&D rules but I can't find the relation between armor and spellcasting. I only have 1 magic arrow atm so it's not like I really need magic, but is it impossible to throw spells with any armor outside of robes, is your ability just lowered somehow? How about shields, can I carry a sword and shield and still cast spells?
Irratonalys
Profile Joined March 2011
Germany902 Posts
March 05 2012 08:58 GMT
#450

The smaller your party, the harder the game gets, regardless of what level you're at.


definatly not, i played trough the game several times as well , also as a single character , and i think the beginning of the game is harder as single , the middle is easier (your very overleveled at this point) and the end becomes harder again. (when all your 6 chars would have reached max level anyway)
The futures uncertain , but the end is always near
skeldark
Profile Joined April 2010
Germany2223 Posts
Last Edited: 2012-03-05 09:17:51
March 05 2012 08:59 GMT
#451
On March 05 2012 17:48 Tobberoth wrote:
I got BG1Tutu working and I've started a half-elf fighter/mage, used "cheats" to get decent stats (A guide I found recommended stats like... 18/66 str, 18 dex, 17 con, 18 int, 13 wis, 10 charm... GLHF to roll those stats, I literally tried for like 15 minutes, so I instead used the max stats cheat and lowered some stats to not be TOO overly OP).

Still, my stats are good so I'm going to assume that the game gets a lot easier as I level a bit, right now I feel very weak though, in the very beginning I had to tank for imoen vs the first wolfs etc and I had to use a health potion. This is of course probably because I have no gear, so I wanted to know how that works out for fighter mages. I've checked A&D rules but I can't find the relation between armor and spellcasting. I only have 1 magic arrow atm so it's not like I really need magic, but is it impossible to throw spells with any armor outside of robes, is your ability just lowered somehow? How about shields, can I carry a sword and shield and still cast spells?


you can not cast while wearing armor
you can cast with any weapon
Dont know about shields but as caster/fighter you dont need one.

I once make a Fighter/Mage that only learned defend + attack speed spells,
- put armor down before fight
- cast all kind of health, armor and resistent spells on me
- cast all kind of +movement +atackspeed spells on me
- put my heavy armor on again,
- cast the +atackspeed options of the warrior
- go into the fight
= immortal tank, with insane dps (dpt in this case) .

I killed the mainboss in the addon with my main char in the first round.
At the end i did 30+ atacks per round / the engine could not keep up so you did not see my atack at all

It is abusing the game system because in the computer game you know when you have to fight = you have all the time you want to prepare for it.
Save gaming: kill esport
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
Last Edited: 2012-03-05 09:01:18
March 05 2012 08:59 GMT
#452
On March 05 2012 16:45 Shockk wrote:
Show nested quote +
On March 05 2012 15:49 -Archangel- wrote:
Having less characters means they will level faster so it will not make it harder. Actually having 6 in the group makes it hardest.


Definitely not.

I've played trough the game several times, with full parties, parties of only a few characters, and with single characters as well. The game's at its easiest with a party of 6, as you can rely on the full flexibility of multiple classes, plenty of skills and spells and the use of characters as meatshields / backups should a fight go wrong.

The smaller your party, the harder the game gets, regardless of what level you're at.

For 1st playthrough I agree larger party is better. But once you know what enemies await you and which quests are easier and which harder as well as understand which characters are stronger playing with less members is much more powerful and easy. Taking down some enemies require certain level of spells and with less members (and more XP for them) you will get those earlier and do tougher fights earlier (don't forget in BG games tougher fights actually gave you better items and not like modern games where everything is random and you more often get crap then something useful). Not to mention at some point when you characters are 5+ level of 6man party it becomes a cakewalk as all the content is suited for 5 levels less.
Velr
Profile Blog Joined July 2008
Switzerland10836 Posts
March 05 2012 09:28 GMT
#453
On March 05 2012 17:58 Irratonalys wrote:
Show nested quote +

The smaller your party, the harder the game gets, regardless of what level you're at.


definatly not, i played trough the game several times as well , also as a single character , and i think the beginning of the game is harder as single , the middle is easier (your very overleveled at this point) and the end becomes harder again. (when all your 6 chars would have reached max level anyway)


I found BG2 to be "easiest" with a party of 3 or 4.

HC + Edwin + Viconia + (Imoen or Korgan).
or:
HC + Aerie + Keldorn. This was totally ridiculous... Aerie gets so fucking strong ^^.


In general the first 1-2 big quests are harder in small parties, after that everything gets easyer... Once you reach ToB-Levels (which you can do very, very early in small parties) SoA is a pure joke...


Soloing is not that easy, but a party of 3-4 is...
FractalsOnFire
Profile Blog Joined August 2010
Australia1756 Posts
Last Edited: 2012-03-05 09:39:48
March 05 2012 09:38 GMT
#454
Yeah the evil party was the fucking bomb. Korgan tank, Viconia does clerical stuff, edwin and main char (usually sorc) nukes em. Easy peasy. Killed everyone, including demogorgon with that party.
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
March 05 2012 10:05 GMT
#455
This is the only game that I can remember where having an all Evil party gave you the best possible party :D
Korgan, Viconia and Edwin were all best at their class in the game
LaNague
Profile Blog Joined April 2010
Germany9118 Posts
March 05 2012 11:37 GMT
#456
the funniest run i had was with a party of 6 mages is various multi/dual class forms.

it was like they are 1 hivemind and weave their spells together to smite fools.
Hipinretku
Profile Joined August 2007
Finland88 Posts
March 05 2012 12:34 GMT
#457
On March 04 2012 23:47 ragnorr wrote:
Show nested quote +
On March 04 2012 23:34 mordk wrote:
On March 04 2012 20:32 ragnorr wrote:
On March 04 2012 20:18 Microchaton wrote:
Disintegrate and a couple other spells did indeed "permakill" characters. Level absorption from vampires also did.

god level absorption really sucked. that and time stop were my most hated spells to play against

It made the final battle against Bodhi incredibly tense and exciting. Those restoration spells running out while tons of vamps flood you. Epic stuff. This game was incredibly hard if played legit. I mean really, really hard.

Difficulty in RPGs nowadays is mostly based on the ability of the enemy to instagib you, abilities are mostly repetitive, cyclic, or uninteresting. BG2 required true strategy to win some battles.

Indeed, hardest difficulty was really hard. The anoying thing about level drain was the fact you had to do your stupid spellbook again after each drain :p I cant say i have had many games today where i have had to use quickload as many times as BG


I'd say that the hardest difficulty is hard for the first playtrough but after you know what your doing the game gets much easier.
Even the hardest difficulty is beatable with a naked character solo.
empty.bottle
Profile Joined July 2009
685 Posts
March 05 2012 12:51 GMT
#458
On March 04 2012 18:42 Meatloaf wrote:
Show nested quote +
On March 04 2012 14:23 empty.bottle wrote:
If they make a new game, i hope they add permanent dead, i didnt knew you could revive your party members, so every time someone died i had to load my last save :D, now thats fun.

I hope its just an HD version though, i dont think they can create something as perfect as the previous ones.


There is actually permadeath in Baldurs gate if i remember correct , if your character dies and his portrait turns grey he can be rezzed , but sometimes (certain spells etc etc...) the portrait would completely disappear from the group bar meaning he had died completely.


Sorry i expressed myself wrong, what i meant was: i hope they add a "hardcore mode" like the diablo one, i really dont remember if that existed, i havent played the game since i was 12 or so.
Hipinretku
Profile Joined August 2007
Finland88 Posts
March 05 2012 12:56 GMT
#459
On March 05 2012 21:51 empty.bottle wrote:
Show nested quote +
On March 04 2012 18:42 Meatloaf wrote:
On March 04 2012 14:23 empty.bottle wrote:
If they make a new game, i hope they add permanent dead, i didnt knew you could revive your party members, so every time someone died i had to load my last save :D, now thats fun.

I hope its just an HD version though, i dont think they can create something as perfect as the previous ones.


There is actually permadeath in Baldurs gate if i remember correct , if your character dies and his portrait turns grey he can be rezzed , but sometimes (certain spells etc etc...) the portrait would completely disappear from the group bar meaning he had died completely.


Sorry i expressed myself wrong, what i meant was: i hope they add a "hardcore mode" like the diablo one, i really dont remember if that existed, i havent played the game since i was 12 or so.


Well you can just not resurrect your teammates and never use load. Dont see a reason why that would have to be added to the engine.
Mindcrime
Profile Joined July 2004
United States6899 Posts
March 05 2012 13:17 GMT
#460
On March 05 2012 17:59 skeldark wrote:
At the end i did 30+ atacks per round / the engine could not keep up so you did not see my atack at all


-_-

No, you didn't. 10 APR is the hard cap.
That wasn't any act of God. That was an act of pure human fuckery.
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