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[MMO] Archeage - Page 23

Forum Index > General Games
Post a Reply
Prev 1 21 22 23 24 25 38 Next All
KeksX
Profile Blog Joined November 2010
Germany3634 Posts
Last Edited: 2014-09-18 12:25:03
September 18 2014 11:08 GMT
#441
On September 18 2014 17:42 Miragee wrote:
Show nested quote +
On September 18 2014 16:16 Gorsameth wrote:
On September 18 2014 10:39 zbedlam wrote:
On September 18 2014 00:57 Capped wrote:
Questing is fine, if you're one of the 0.1% that actually reads all quest text then you'll probably be disappointed.

Tbh i can pick up more of a story going on in quests just through the objectives and area i'm in, i never read the text at the beginning and end but i can always tell whats going on and what i'm doing for who and why.

Example: Earlier i was doing a series of quests in an area where the dead were rising from their grave. I was first sent to quell the threat, then experiement on them with different undead-stopping holy stuff, i was then sent to kill a necromancer who was only a small part of the problem not the cause, so i had to travel and find a holy shrine that was being assaulted and assist the troops there in repairing it. Along the way i met a family that had taken the opportunity to try and resurrect their loved ones, one of their family asked me to stop them.

Thats me recalling a bunch of quests from hazy memory only formed through quick glances at quest text. Thats far far more then i could ever say for most games and "story" enough for me. In fact i think they did a great job.

As for the actual quests themselves, its just the run of the mill MMO stuff that wont ever be gotten rid of until some innovates the genre lol.

The quests are also not at ALL what this game is about, they are meant to be a semi-necessary side-attraction to get you to level 50, hell the first 30 levels are essentially a big tutorial.



The problem is that questing was more or less an "innovation" to the genre started by EQ iirc, WoW ran with it and now every MMO has been using it since then. Well, every MMO barring sandbox ones because the selling point of sandbox games is not supposed to be the leveling phase so they don't stretch it out with inane tasks , yes I'm aware this game has sandbox elements but the leveling phase in this game does not leave me convinced that the sandbox elements are going to be any good.

Questing works in the previously mentioned games because they do a good job at it even though I'm not really a questing kind of guy, I couldn't even motivate myself to play past level 10 because the questing system in this game is so awful, no challenge, no atmosphere and no story worth caring about.



Im still waiting for someone to take the bold step of just ditching the level concept entirely.
Give people an introduction (skippable if done before) where you explain mechanics and introduce abilities and then boom your in the world and free to do whatever you want.


Yeah, me too. Anet wanted to do that with GW2. But in the end their balls became anti-balls and they fluffed in as much themepark as possible into the game.



Well you gotta save progress somehow, but I'd love an innovative system that works like that.
loginn
Profile Blog Joined January 2011
France815 Posts
Last Edited: 2014-09-18 12:09:54
September 18 2014 12:09 GMT
#442
Well I have an account, but i realised i'm not going to be able to play much (if at all) in the coming months so you can pm me for credentials, and i'll give it to someone it has patron status for one month. Just don't delete my character
Stephano, Taking skill to the bank since IPL3. Also Lucifron and FBH
rob.au
Profile Joined May 2010
1087 Posts
September 18 2014 12:19 GMT
#443
On September 18 2014 17:42 Miragee wrote:
Show nested quote +
On September 18 2014 16:16 Gorsameth wrote:
On September 18 2014 10:39 zbedlam wrote:
On September 18 2014 00:57 Capped wrote:
Questing is fine, if you're one of the 0.1% that actually reads all quest text then you'll probably be disappointed.

Tbh i can pick up more of a story going on in quests just through the objectives and area i'm in, i never read the text at the beginning and end but i can always tell whats going on and what i'm doing for who and why.

Example: Earlier i was doing a series of quests in an area where the dead were rising from their grave. I was first sent to quell the threat, then experiement on them with different undead-stopping holy stuff, i was then sent to kill a necromancer who was only a small part of the problem not the cause, so i had to travel and find a holy shrine that was being assaulted and assist the troops there in repairing it. Along the way i met a family that had taken the opportunity to try and resurrect their loved ones, one of their family asked me to stop them.

Thats me recalling a bunch of quests from hazy memory only formed through quick glances at quest text. Thats far far more then i could ever say for most games and "story" enough for me. In fact i think they did a great job.

As for the actual quests themselves, its just the run of the mill MMO stuff that wont ever be gotten rid of until some innovates the genre lol.

The quests are also not at ALL what this game is about, they are meant to be a semi-necessary side-attraction to get you to level 50, hell the first 30 levels are essentially a big tutorial.



The problem is that questing was more or less an "innovation" to the genre started by EQ iirc, WoW ran with it and now every MMO has been using it since then. Well, every MMO barring sandbox ones because the selling point of sandbox games is not supposed to be the leveling phase so they don't stretch it out with inane tasks , yes I'm aware this game has sandbox elements but the leveling phase in this game does not leave me convinced that the sandbox elements are going to be any good.

Questing works in the previously mentioned games because they do a good job at it even though I'm not really a questing kind of guy, I couldn't even motivate myself to play past level 10 because the questing system in this game is so awful, no challenge, no atmosphere and no story worth caring about.



Im still waiting for someone to take the bold step of just ditching the level concept entirely.
Give people an introduction (skippable if done before) where you explain mechanics and introduce abilities and then boom your in the world and free to do whatever you want.


Yeah, me too. Anet wanted to do that with GW2. But in the end their balls became anti-balls and they fluffed in as much themepark as possible into the game.


People give Anet and GW too much credit. Yeah both their games did some things fantastic, but they also managed to fuck them both up immensely.

Archeage seems to have done everything pretty solid outside of grinding to 50, which is better than making leveling to 50 great and having a terrible everything else like a lot of MMORPG's out there.

At the same time, it's been so long since games like UO, WoW, EQ, Runescape, etc... were developed that it surprises me how mmorpgs haven't come that far. A game like archeage with it's terrible quests etc is like the best thing out there right now.
Incognoto
Profile Blog Joined May 2010
France10239 Posts
September 18 2014 13:39 GMT
#444
woah the queues are crazy long now
maru lover forever
ahswtini
Profile Blog Joined June 2008
Northern Ireland22210 Posts
September 18 2014 14:25 GMT
#445
I need to install teamviewer and start queueing in work
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
Targe
Profile Blog Joined February 2012
United Kingdom14103 Posts
September 18 2014 14:28 GMT
#446
moreno what level are you?
11/5/14 CATACLYSM | The South West's worst Falco main
ahswtini
Profile Blog Joined June 2008
Northern Ireland22210 Posts
September 18 2014 15:49 GMT
#447
lvl 8 I think on Eanna
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
rei
Profile Blog Joined October 2002
United States3594 Posts
September 18 2014 16:53 GMT
#448
anyone playing on Inoch west side Niuan/elf fraction?
GET OUT OF MY BASE CHILL
Resisty
Profile Joined December 2011
United States375 Posts
September 18 2014 17:32 GMT
#449
Has any F2P player been able to play? Queues have been like 5 hours long for most servers
Humans are greedy, therefore they are human.
Capped
Profile Blog Joined June 2011
United Kingdom7236 Posts
Last Edited: 2014-09-18 17:38:04
September 18 2014 17:37 GMT
#450
So yesterday we did a couple more oversea trade runs

In the enemy port we cant attack players unless they hit us first, some guy walks into town and starts "acting cocky", i teleported at him, he must have panicked because he hit me.

And that was the last he ever saw of his tradepack.

Afterwards he ran around me / my group shouting what i can only imagine were very harsh words but showed up as gibberish because of language barrier. He tried to attack me right next to the gold traders before i handed it in and got rekt by his guards.

Then he respawned came back and did it again.

I hadn't laughed so hard in a good long while.
Useless wet fish.
Tzyx
Profile Joined August 2010
Northern Ireland281 Posts
September 18 2014 17:41 GMT
#451
queueing at work didnt help. i queued at midday through chrome desktop, and now 7 hours later the queue has only halved lol.
Gorsameth
Profile Joined April 2010
Netherlands22030 Posts
September 18 2014 17:45 GMT
#452
On September 19 2014 02:41 Tzyx wrote:
queueing at work didnt help. i queued at midday through chrome desktop, and now 7 hours later the queue has only halved lol.

WoW had a similar issue when the Hamorush server launched in vanilla. GM's had to go around finding people in houses and inns and kicking them because people were desperate to dodge the afk timer with queues like that.
The Labor system in ArcheAge only makes the problem worse.
Worst tho you can apparently exit into character select and never get kicked off despite being afk.

There just isnt enough people logging off.
It ignores such insignificant forces as time, entropy, and death
KeksX
Profile Blog Joined November 2010
Germany3634 Posts
September 18 2014 21:17 GMT
#453
On September 19 2014 02:45 Gorsameth wrote:

There just isnt enough people logging off.

Trion also gave Patron to many F2P users by accident meaning that not only they lost a ton of money, they also clogged up the patron queues artificially.
Miragee
Profile Joined December 2009
8618 Posts
September 18 2014 21:51 GMT
#454
On September 19 2014 06:17 KeksX wrote:
Show nested quote +
On September 19 2014 02:45 Gorsameth wrote:

There just isnt enough people logging off.

Trion also gave Patron to many F2P users by accident meaning that not only they lost a ton of money, they also clogged up the patron queues artificially.


Yeah, I had Patron and dunno why. I wanted to buy it anyways but Trion won't let me. -.-
ahswtini
Profile Blog Joined June 2008
Northern Ireland22210 Posts
September 18 2014 22:22 GMT
#455
Yeah it displayed that I had patron until the 19th
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
Miragee
Profile Joined December 2009
8618 Posts
Last Edited: 2014-09-19 08:24:16
September 19 2014 08:17 GMT
#456
If someone is about to buy credits: Please tell me if you are able to do it or not? I always get an error, so annoying.

//I could directly buy an abo. Finally.
SatedSC2
Profile Blog Joined March 2014
England3012 Posts
September 19 2014 09:33 GMT
#457
--- Nuked ---
Serejai
Profile Blog Joined September 2010
6007 Posts
September 19 2014 11:55 GMT
#458
I don't know what this game is but it seems to be popular so I'm going to try it out. Is there a TL group? Preferably one that doesn't include csheep because I don't like him.
I HAVE 5 TOAST POINTS
Serejai
Profile Blog Joined September 2010
6007 Posts
September 19 2014 13:10 GMT
#459
This is the weirdest game installation I've ever seen. Five minutes to download the game, followed by 15 minutes to "verify", 15 minutes to "decompress", and over an hour to "apply". Kinda strange because Rift takes less than ten minutes total.
I HAVE 5 TOAST POINTS
Gorsameth
Profile Joined April 2010
Netherlands22030 Posts
September 19 2014 13:14 GMT
#460
On September 19 2014 22:10 Serejai wrote:
This is the weirdest game installation I've ever seen. Five minutes to download the game, followed by 15 minutes to "verify", 15 minutes to "decompress", and over an hour to "apply". Kinda strange because Rift takes less than ten minutes total.

your 8 gig download turns into 23 gigs but yes the order of things is... wierd. mine was similar to yours. and then i had a patch that didnt finish applying which forced me to have to kill glyph through taskmanager.
It ignores such insignificant forces as time, entropy, and death
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