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YuGiOh! - Dueling Network Online - Page 14

Forum Index > General Games
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goldenkrnboi
Profile Blog Joined August 2007
United States3104 Posts
Last Edited: 2011-12-13 01:42:10
December 13 2011 01:36 GMT
#261
friend introduced me to this like yesterday. loool. so many memories from YGO. i used to run a legendary ocean deck cause my friend had an extra deck and he let me have it. pretty sure it wouldn't work it today's meta though, so i'm looking to pick up a new deck. don't know how i'm gonna get used to all this synchro and whatnot crap but. anyways. is there a current viable deck that runs similarly to legendary ocean?

oh my IGN is 300hHZ
LittLeD
Profile Joined May 2010
Sweden7973 Posts
Last Edited: 2011-12-13 02:05:55
December 13 2011 02:05 GMT
#262
On December 13 2011 08:53 Emnjay808 wrote:
Show nested quote +
On December 13 2011 08:40 RogerX wrote:
Hey guys, im not sure how Necrovalley works... The description doesn't seem too informative to me.

A few things, either players graveyards cannot be targeted by spell/trap effects?

And you can use your graveyard and not your opponents?


You cannot target anything in ur graveyard as long as Necrovalley is present. Ex: Monster Reborn or Call of the Haunted.

Actually untrue. Effects which targets and affects cards in the graveyard can actually still be activated. By resolution however, the card will resolve without an effect.

And to clear up some misconception. Some effects can still target stuff in the graveyard and resolve with an effect even if necrovalley is on the field as long as the targeted card isn't "moved" (aka affected). A good example of this would be "Tragoedia" which can still activate it's targeting effect to change it's level to the level of the targeted monster.
☆Grubby ☆| Tod|DeMusliM|ThorZaiN|SaSe|Moon|Mana| ☆HerO ☆
RogerX
Profile Blog Joined December 2010
New Zealand3180 Posts
December 13 2011 02:18 GMT
#263
Someone coach me Graveyard deck, I haven't tried it yet but I got it all set up
Stick it up. take it up. step aside and see the world
goldenkrnboi
Profile Blog Joined August 2007
United States3104 Posts
December 13 2011 03:13 GMT
#264
doing everything manually is so confusing wtf o.o
theslayer922
Profile Blog Joined April 2009
Canada304 Posts
December 13 2011 03:20 GMT
#265
I would play only if they didn't make everything so confusing. After the original, it just went downhill.
In the Donger I Trust
DoctorHelvetica
Profile Blog Joined July 2008
United States15034 Posts
December 13 2011 03:57 GMT
#266
On December 13 2011 12:13 goldenkrnboi wrote:
doing everything manually is so confusing wtf o.o

It was for me at first but I got the hang of it after maybe 3 games
RIP Aaliyah
Toads
Profile Blog Joined February 2009
Canada1795 Posts
December 13 2011 05:05 GMT
#267
Omg i've tried it and it's awesome :D Now my brother and I play each other non-stop like old good time. If you want to pm me to play a game go ahead. I'm CpunksToad
(。◕ ω ◕。) Beer Time !!!! (。◕ ω ◕。)
Follower
Profile Joined April 2011
9 Posts
December 13 2011 05:53 GMT
#268
I just joined and have no idea what i'm doing. Help is much appreciated.

IGN: Follower
GreEny K
Profile Joined February 2008
Germany7312 Posts
Last Edited: 2011-12-13 06:09:29
December 13 2011 05:58 GMT
#269
On December 13 2011 14:53 Follower wrote:
I just joined and have no idea what i'm doing. Help is much appreciated.

IGN: Follower


Join us in the IRC channel, we're almost always on.
Why would you ever choose failure, when success is an option.
DorF
Profile Blog Joined July 2009
Sweden961 Posts
December 13 2011 06:10 GMT
#270
Ok, now I got a bit intrigued... when you play, do you have to maintain the rules by yourselves or does the game do it for you ?
BW for life !
GreEny K
Profile Joined February 2008
Germany7312 Posts
December 13 2011 06:17 GMT
#271
On December 13 2011 15:10 DorF wrote:
Ok, now I got a bit intrigued... when you play, do you have to maintain the rules by yourselves or does the game do it for you ?


It's all manual, so you have to do everything yourselves. It's a bit confusing at first, I just started as well, but you get the hang of it and get better each game you play.
Why would you ever choose failure, when success is an option.
DorF
Profile Blog Joined July 2009
Sweden961 Posts
December 13 2011 06:21 GMT
#272
Hmm... I played something similair to this then, no rules and I just ended up accidentally cheating the life out of me ;p
BW for life !
GreEny K
Profile Joined February 2008
Germany7312 Posts
December 13 2011 06:49 GMT
#273
On December 13 2011 15:21 DorF wrote:
Hmm... I played something similair to this then, no rules and I just ended up accidentally cheating the life out of me ;p


There is also a rulebook online, which was posted by DoctorH in the second post.
Why would you ever choose failure, when success is an option.
DorF
Profile Blog Joined July 2009
Sweden961 Posts
December 13 2011 06:50 GMT
#274
On December 13 2011 15:49 GreEny K wrote:
Show nested quote +
On December 13 2011 15:21 DorF wrote:
Hmm... I played something similair to this then, no rules and I just ended up accidentally cheating the life out of me ;p


There is also a rulebook online, which was posted by DoctorH in the second post.


yeah I am very familiar with the rules, it's just when the game didn't stop me I accidentally just drew like 20 cards and didn't know wtf was happening
BW for life !
BFCrimson
Profile Joined August 2010
United States176 Posts
December 13 2011 06:54 GMT
#275
When I was 11 years old I used to think I was so clever with a deck revolving around Gravity Bind, monster removal, mass counters, and multi hit 3 star monsters. Is anything like that even viable with today's meta game? (at the time, the "yata-lock" was just being figured out locally lol)
DorF
Profile Blog Joined July 2009
Sweden961 Posts
December 13 2011 07:05 GMT
#276
On December 13 2011 15:54 BFCrimson wrote:
When I was 11 years old I used to think I was so clever with a deck revolving around Gravity Bind, monster removal, mass counters, and multi hit 3 star monsters. Is anything like that even viable with today's meta game? (at the time, the "yata-lock" was just being figured out locally lol)


I don't know what's viable, I'm just recreating the deck I used when I played the game
seeing how it does will be fun ^^
BW for life !
GreEny K
Profile Joined February 2008
Germany7312 Posts
December 13 2011 07:09 GMT
#277
On December 13 2011 16:05 DorF wrote:
Show nested quote +
On December 13 2011 15:54 BFCrimson wrote:
When I was 11 years old I used to think I was so clever with a deck revolving around Gravity Bind, monster removal, mass counters, and multi hit 3 star monsters. Is anything like that even viable with today's meta game? (at the time, the "yata-lock" was just being figured out locally lol)


I don't know what's viable, I'm just recreating the deck I used when I played the game
seeing how it does will be fun ^^


I think that's a bad idea, that deck will probably not hold its own against new decks.
Why would you ever choose failure, when success is an option.
DorF
Profile Blog Joined July 2009
Sweden961 Posts
Last Edited: 2011-12-13 07:24:23
December 13 2011 07:23 GMT
#278
On December 13 2011 16:09 GreEny K wrote:
Show nested quote +
On December 13 2011 16:05 DorF wrote:
On December 13 2011 15:54 BFCrimson wrote:
When I was 11 years old I used to think I was so clever with a deck revolving around Gravity Bind, monster removal, mass counters, and multi hit 3 star monsters. Is anything like that even viable with today's meta game? (at the time, the "yata-lock" was just being figured out locally lol)


I don't know what's viable, I'm just recreating the deck I used when I played the game
seeing how it does will be fun ^^


I think that's a bad idea, that deck will probably not hold its own against new decks.


pfft, I will win ez pz
I have blue eyes-white dragon you see, the strongest card in the game of duel monsters !
BW for life !
GreYMisT
Profile Blog Joined October 2010
United States6736 Posts
December 13 2011 08:02 GMT
#279
On December 13 2011 16:23 DorF wrote:
Show nested quote +
On December 13 2011 16:09 GreEny K wrote:
On December 13 2011 16:05 DorF wrote:
On December 13 2011 15:54 BFCrimson wrote:
When I was 11 years old I used to think I was so clever with a deck revolving around Gravity Bind, monster removal, mass counters, and multi hit 3 star monsters. Is anything like that even viable with today's meta game? (at the time, the "yata-lock" was just being figured out locally lol)


I don't know what's viable, I'm just recreating the deck I used when I played the game
seeing how it does will be fun ^^


I think that's a bad idea, that deck will probably not hold its own against new decks.


pfft, I will win ez pz
I have blue eyes-white dragon you see, the strongest card in the game of duel monsters !


You mean the Dark Magician
"life of lively to live to life of full life thx to shield battery" / Join TL Mafia! http://www.teamliquid.net/forum/index.php?show_part=31
neobowman
Profile Blog Joined March 2008
Canada3324 Posts
December 13 2011 08:06 GMT
#280
On December 13 2011 17:02 GreYMisT wrote:
Show nested quote +
On December 13 2011 16:23 DorF wrote:
On December 13 2011 16:09 GreEny K wrote:
On December 13 2011 16:05 DorF wrote:
On December 13 2011 15:54 BFCrimson wrote:
When I was 11 years old I used to think I was so clever with a deck revolving around Gravity Bind, monster removal, mass counters, and multi hit 3 star monsters. Is anything like that even viable with today's meta game? (at the time, the "yata-lock" was just being figured out locally lol)


I don't know what's viable, I'm just recreating the deck I used when I played the game
seeing how it does will be fun ^^


I think that's a bad idea, that deck will probably not hold its own against new decks.


pfft, I will win ez pz
I have blue eyes-white dragon you see, the strongest card in the game of duel monsters !


You mean the Dark Magician


No, the swordsman of landstar.
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