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WC3 vs. SC race comparison - Page 2

Forum Index > General Games
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Liquid`Nazgul
Profile Blog Joined September 2002
22427 Posts
April 07 2005 10:58 GMT
#21
glad to see such agreement on our forum
Administrator
SoleSteeler
Profile Joined April 2003
Canada5427 Posts
April 07 2005 13:22 GMT
#22
Which one race do you think will highly increase in potential and raise the skills dramatically a few years down the road? (similar to Terrans then, and Terrans now)


probably any of them... not as much human and night elf, more orc and undead

this is because people feel both those races have 'useless' units, so when people start to find uses for spirit walkers, tauren and well just general tier 3 orc (docs/blood lust etc.), banshees/necros, frostwyrms... it should be good... all you ever see UD do is like DK/lich for nuke, ghouls at the start then ghouls/gargs/aboms/stats... it's become so cookie cutter

NE already can use all units in situations... chims, hippos, dryads, both druids, archers/hunts, all 4 heroes (not so much KOTG) faerie dragons etc.

humans as well already use alot of their units... the 'best' human army is when you just produce like every unit they have and throw them together workshop units are used slightly less for sure, and some spells, like invisibility/polymorph...

iNcontroL *
Profile Blog Joined July 2004
USA29055 Posts
April 07 2005 14:16 GMT
#23
I jus like hearing the language of War3, i saw it at my WCG prelim and it fascinated me, it is still inferior to BW as far as im concerned but the fact their is something so completely different andyet very similar intrigues me.
jacen
Profile Blog Joined April 2004
Austria3644 Posts
April 07 2005 16:23 GMT
#24
WHAT A USELESS CONVERSATION

the 4 war3 races are far to simillar to be compared to bw.
the micro of every war3 race is amlost identical. you always use the same pattern, just different hotkeys.

ud and hu doesnt have to manage that more units then orc/ne as comparised to pvz.

you can learn playing random so easy in war3 just because war3 isnt about how you micro (you barely need over 120apm to master every situation at its best), timing is everything ...
i tried randoming in bw, but i really cant figure out how to play t or z :/

(micronesia) lol we aren't going to just permban you (micronesia) "we" excludes Jinro
PunkSkeleton
Profile Joined January 2003
Poland226 Posts
April 07 2005 18:08 GMT
#25
People don't use necro/banshee because they suck (maybe if someone is going mass abo or mass tauren you will be able to possess something). Mass skeletons can be easily countered by AoE dispell (and they give a lot of XP) for example wand of negation. Necros can be useful only for cripple and unholy frenzy.

There are some similarities between war3 and sc races but for example:
UD: exp sux (like T), anti-air sux, almost useless units (like P scouts), the whole race sux (I play UD so I know)
Manit0u
Profile Blog Joined August 2004
Poland17257 Posts
Last Edited: 2005-04-07 22:26:43
April 07 2005 22:26 GMT
#26
Well, it's hard to compare races not only because of the numbers (4 in WC3 and 3 in BW) but also because of gameplay difference between both games. If you want to compare them you must take into account more factors, so there won't be exact matches but only partial ones.

Night Elves - They have features of Terran and Zerg race:

Zerg: weak but numerous units, you need to sacrifice worker to construct most buildings, fast expansions, regenerating buildings
Terran: most of your buildings can move from one spot to another, mainly ranged units, units weak all alone but when mixed together they tend to be unstoppable, each unit has some skills you need to learn to use to make your army work

Orcs - Mostly Protoss here:

Protoss: Very strong units that consume more food/resources, fast air (you could compare bats to scourges if you like ^^)
Non-protoss: Almost no tech needed

Human - They show most features of Terran and Protoss:

Terran: Weak t1 units, lot's of workers/units, machines
Protoss: Lot's of tech needed, best casters

Undead - This would be the mix of Protoss and Zerg:

Protoss: Building summoning, a lot of tech and micro, often fast tech
Zerg: Creep, units, mirror match (in ud/ud most players go: ghouls -> gargs what is very similar to z/z lings -> mutas)

Hope this enlightened most of you
Time is precious. Waste it wisely.
sundance
Profile Blog Joined May 2004
Slovakia3201 Posts
April 07 2005 22:50 GMT
#27
On April 08 2005 07:26 Manit0u wrote:
Well, it's hard to compare races not only because of the numbers (4 in WC3 and 3 in BW) but also because of gameplay difference between both games. If you want to compare them you must take into account more factors, so there won't be exact matches but only partial ones.

Night Elves - They have features of Terran and Zerg race:

Zerg: weak but numerous units, you need to sacrifice worker to construct most buildings, fast expansions, regenerating buildings
Terran: most of your buildings can move from one spot to another, mainly ranged units, units weak all alone but when mixed together they tend to be unstoppable, each unit has some skills you need to learn to use to make your army work

Orcs - Mostly Protoss here:

Protoss: Very strong units that consume more food/resources, fast air (you could compare bats to scourges if you like ^^)
Non-protoss: Almost no tech needed

Human - They show most features of Terran and Protoss:

Terran: Weak t1 units, lot's of workers/units, machines
Protoss: Lot's of tech needed, best casters

Undead - This would be the mix of Protoss and Zerg:

Protoss: Building summoning, a lot of tech and micro, often fast tech
Zerg: Creep, units, mirror match (in ud/ud most players go: ghouls -> gargs what is very similar to z/z lings -> mutas)

Hope this enlightened most of you

This is nearly exactly same what i was going to post and then i've read this and i 100% agree.Especially with NE part.
Nick Cave & the Bad Seeds
SunShine
Profile Joined February 2004
Netherlands787 Posts
April 07 2005 23:44 GMT
#28
On April 08 2005 01:23 jacen wrote:
WHAT A USELESS CONVERSATION

the 4 war3 races are far to simillar to be compared to bw.
the micro of every war3 race is amlost identical. you always use the same pattern, just different hotkeys.

ud and hu doesnt have to manage that more units then orc/ne as comparised to pvz.

you can learn playing random so easy in war3 just because war3 isnt about how you micro (you barely need over 120apm to master every situation at its best), timing is everything ...
i tried randoming in bw, but i really cant figure out how to play t or z :/



Always nice to see another clueless person. War3 is not about micro? I guess u don't play wc3 at a proper level then and I even guess u play/played RT. Players like Grubby can beat the hell out of anyone not only because of their great insight but also because they have such great micro. I can't remember where the screenshot was placed but Grubby manages to take any red damaged unit away before it dies. I think micro is allot more important in wc3 then in broodwar because u constantly need to manage ur hero and move ur units arround because u have allot less of them u need to keep them in the game longer to get a big army and win.
SChasu
Profile Joined October 2003
United States1505 Posts
April 08 2005 01:55 GMT
#29
im orc in warcraft <---toss player
totalbiscuit is awful at casting.
radiaL
Profile Joined August 2003
Andorra2690 Posts
Last Edited: 2005-04-08 03:12:05
April 08 2005 03:10 GMT
#30
On April 08 2005 08:44 SunShine wrote:
War3 is not about micro?

he said War3 is not about HOW you micro, i'm pretty sure he meant that microing techniques for all races are insanely similar; whereas in SC a zerg played who is great at lurg/ling [surround/burrow/flank] micro switches to terran is not gonna have great m/m [shuffling/dodging/spreading] micro out of nowhere, because the techniques and timing are very different

shuffling units in war3 is something that every race has to do
sideproject: twitch.tv Starcraft II Viewers data - http://twitchsc2data.com/
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