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Path of Exile - Page 801

Forum Index > General Games
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Guild invites: Message any of EvoSenseOfPride, ScionViableORly, neophyteWham, TheTouchOfGOLD in game
OR
post your character name in the thread and ask for an invite
Private league ladder (finished): https://www.pathofexile.com/private-leagues/league/TeamLiquid and friends
Probemicro
Profile Joined February 2014
3708 Posts
Last Edited: 2014-08-14 09:09:08
August 14 2014 09:08 GMT
#16001
On August 14 2014 17:12 HolydaKing wrote:
Mors' skill calc, yeah. Anyway, unless 150% Life equals 250% pre patch, I don't see how CI can be worse than Life. Unless they harshly nerfed the values of ES chests. I mean, now it's massively more easy to craft 500+ ES chests as well.

It's horribly easy to get 200% ES (not counting from INT) in that new tree.


on the other hand for life builds u gain 12 hp per level instead of 8 hp. a 50% increase which is very significant, you don't have to spend so much on life nodes anymore meaning more nodes for dmg and other stuff. (yes 160 now is same as 250 prepatch )

but yeah the es nodes are way too delicious though.

Path of CI witch time.
Miragee
Profile Joined December 2009
8664 Posts
August 14 2014 09:51 GMT
#16002
How do you calculate that 160% equals 250%? You seem to forget that a massive amount of HP came from gear. Lets make an example for lvl 90 with 80 hp on boots, gloves, helmet, belt and chest, and 60 hp on rings+amu.

1.1: (80*5+60*3+90*8)*2,5=3250 life

1.2: (80*5+60*3+90*12)*1,6=2656 life

So you lose 600 life in that calculation, even more if your gear is better. It happens that you have to sacrifice more points to get enough life now. I think 200% in the new tree might be ok (for HC).
Cynry
Profile Blog Joined August 2010
810 Posts
August 14 2014 10:21 GMT
#16003
On August 14 2014 18:51 Miragee wrote:
How do you calculate that 160% equals 250%? You seem to forget that a massive amount of HP came from gear. Lets make an example for lvl 90 with 80 hp on boots, gloves, helmet, belt and chest, and 60 hp on rings+amu.

1.1: (80*5+60*3+90*8)*2,5=3250 life

1.2: (80*5+60*3+90*12)*1,6=2656 life

So you lose 600 life in that calculation, even more if your gear is better. It happens that you have to sacrifice more points to get enough life now. I think 200% in the new tree might be ok (for HC).


I think last time they changed HP nodes, they also changed the damage mobs do, so who knows yet...
vndestiny
Profile Blog Joined September 2011
Singapore3456 Posts
August 14 2014 10:26 GMT
#16004
CI phy wander is so so strong lol. Need to snipe those wand b4 the rich came and get it damn.
Miragee
Profile Joined December 2009
8664 Posts
Last Edited: 2014-08-14 10:33:25
August 14 2014 10:31 GMT
#16005
On August 14 2014 19:21 Cynry wrote:
Show nested quote +
On August 14 2014 18:51 Miragee wrote:
How do you calculate that 160% equals 250%? You seem to forget that a massive amount of HP came from gear. Lets make an example for lvl 90 with 80 hp on boots, gloves, helmet, belt and chest, and 60 hp on rings+amu.

1.1: (80*5+60*3+90*8)*2,5=3250 life

1.2: (80*5+60*3+90*12)*1,6=2656 life

So you lose 600 life in that calculation, even more if your gear is better. It happens that you have to sacrifice more points to get enough life now. I think 200% in the new tree might be ok (for HC).


I think last time they changed HP nodes, they also changed the damage mobs do, so who knows yet...


Really? Don't remember that. And I don't believe they will do that now. However, after having a second look, I think Life/ES hybrids might have a place in the game now.
Cynry
Profile Blog Joined August 2010
810 Posts
August 14 2014 10:45 GMT
#16006
On August 14 2014 19:31 Miragee wrote:
Show nested quote +
On August 14 2014 19:21 Cynry wrote:
On August 14 2014 18:51 Miragee wrote:
How do you calculate that 160% equals 250%? You seem to forget that a massive amount of HP came from gear. Lets make an example for lvl 90 with 80 hp on boots, gloves, helmet, belt and chest, and 60 hp on rings+amu.

1.1: (80*5+60*3+90*8)*2,5=3250 life

1.2: (80*5+60*3+90*12)*1,6=2656 life

So you lose 600 life in that calculation, even more if your gear is better. It happens that you have to sacrifice more points to get enough life now. I think 200% in the new tree might be ok (for HC).


I think last time they changed HP nodes, they also changed the damage mobs do, so who knows yet...


Really? Don't remember that. And I don't believe they will do that now. However, after having a second look, I think Life/ES hybrids might have a place in the game now.


Patch 0.11.0 :
Monster damage has been reduced in all difficulties to accompany the general reduction of Life and Energy Shield passive skills.


Not sure they'll do it either, this time there is no ES reduction I think. Maybe items get more base HP from mods. There has to be something at least..
superstartran
Profile Joined March 2010
United States4013 Posts
Last Edited: 2014-08-14 11:30:12
August 14 2014 11:16 GMT
#16007
On August 14 2014 19:31 Miragee wrote:
Show nested quote +
On August 14 2014 19:21 Cynry wrote:
On August 14 2014 18:51 Miragee wrote:
How do you calculate that 160% equals 250%? You seem to forget that a massive amount of HP came from gear. Lets make an example for lvl 90 with 80 hp on boots, gloves, helmet, belt and chest, and 60 hp on rings+amu.

1.1: (80*5+60*3+90*8)*2,5=3250 life

1.2: (80*5+60*3+90*12)*1,6=2656 life

So you lose 600 life in that calculation, even more if your gear is better. It happens that you have to sacrifice more points to get enough life now. I think 200% in the new tree might be ok (for HC).


I think last time they changed HP nodes, they also changed the damage mobs do, so who knows yet...


Really? Don't remember that. And I don't believe they will do that now. However, after having a second look, I think Life/ES hybrids might have a place in the game now.




They have to nerf the mob damage, otherwise Life based Witches/Rangers/Shadows would basically be impossible. I just ran builds all night and I was struggling to break 150% on Witch/Rangers/Shadows without going into the Scion Wheel or Mara Tree, which is a huge waste of points for all three.


Then again, they also said they'd make life viable in Onslaught and that wasn't true in the slightest.
vndestiny
Profile Blog Joined September 2011
Singapore3456 Posts
Last Edited: 2014-08-14 13:31:00
August 14 2014 13:29 GMT
#16008
I just did a quick tree calculation base on the gear of my physical st ci ranger on Ambush ( b4 the switch to low life back then ) for a ci wander build
Casual 8.5k es and a metric tons of wand/crit/proj dmg/attk speed nodes. 36 dps nodes at lvl 85 to be exact. The rest is traveling/defensive/utility nodes.
The chance of them increasing monster dmg globally is almost non-existence consider the state of life. Though they might increase global monster hp + mob density for Rampage so who knows.

Feel so OP. I'm crying with tears right now.
Hikari
Profile Blog Joined May 2010
1914 Posts
August 14 2014 13:47 GMT
#16009
I am debating what new builds to do in the new league, any recommendations?

Probably just going to play softcore again on a casual basis.

Some builds off the top of my head:
- Det Dead: slight buff due to witch/shadow changes I think. Seem to be easy to gear though i will prob curse myself if I die to ele-reflect mobs
- Arc (?): nerfed but possibly still viable, just not as OP as before...
- Ice Spear: it gets buffed big time, might be worth playing around?
- Some bow build? Bows nodes seem to have gotten quite the love, I heard people talking about bows getting buffed as well.

I might look into a phys wander build maybe, aren't high dps phys wands very hard to come by? (At least i don't recall ever getting one via drops)
bluQ
Profile Blog Joined January 2011
Germany1724 Posts
August 14 2014 14:11 GMT
#16010
On August 14 2014 22:47 Hikari wrote:
I am debating what new builds to do in the new league, any recommendations?

Probably just going to play softcore again on a casual basis.

Some builds off the top of my head:
- Det Dead: slight buff due to witch/shadow changes I think. Seem to be easy to gear though i will prob curse myself if I die to ele-reflect mobs
- Arc (?): nerfed but possibly still viable, just not as OP as before...
- Ice Spear: it gets buffed big time, might be worth playing around?
- Some bow build? Bows nodes seem to have gotten quite the love, I heard people talking about bows getting buffed as well.

I might look into a phys wander build maybe, aren't high dps phys wands very hard to come by? (At least i don't recall ever getting one via drops)

I definatly aim for at least one Lightning Striker... 90% chance to pierce just sounds too good.
www.twitch.tv/bluquh (PoE, Starbow, HS)
Nocticate
Profile Joined May 2013
Vatican City State2902 Posts
Last Edited: 2014-08-14 14:25:36
August 14 2014 14:25 GMT
#16011
I've just realized that I have no clue what skill I'm going to use with my staff build. Maybe molten strike? I wish Cleave worked with staves, I don't want to use Sweep.
also what's Hege's unique staff going to be? I heard something about it but it's kinda unclear.
Chairman Mao tells us imperialist Dota is a paper tiger
HolydaKing
Profile Joined February 2010
21254 Posts
Last Edited: 2014-08-14 14:42:44
August 14 2014 14:39 GMT
#16012
I'm totally clueless on what to play. On the one hand, the new witch tree looks totally OP when going CI. So I'd like to try another summoner or maybe Ice Spear (which is said to get buffed) or Freezing Pulse (kinda love to freeze stuff lol). What worries me about summoner is that auras probably are getting lots of weaker for minions so summoner is probably getting a bit worse. Still would most probably be imba enough but I dunno.

Bow physical nodes look absolutely ridiculous. You can get huge amounts of phys dmg as well as crit, but that way you only get like 120% life nodes because else you'll need to travel long ways.

I've also tried to make a Cleave Duelist with Axes. Damn... you can get huge amounts of physical/axe/dual-wield dmg, but idk if having like 150% life (+IR) is enough for a melee.


Also any builds with Staff/Dagger/Wands(/Claws?) is looking really attractive now that you only need 2 good phys rolls and then you can use weaponmaster to get a third one.
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
Last Edited: 2014-08-14 14:46:36
August 14 2014 14:45 GMT
#16013
Nice now that it's literally impossible to build a life character I can start building my first CI char.

cmon ggg

Also witch was already HEAVILY overrepresented in the 1month....
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
Nocticate
Profile Joined May 2013
Vatican City State2902 Posts
August 14 2014 14:51 GMT
#16014
I think someone mathed out that something like 160% life was about equivalent to 220% life on the old tree. Also, apparently Belly of the Beast is better than a Kaom's for life. Basically, flat life on gear isn't as good because there's less multi and more base.

Since no one has posted this yet,
http://www.reddit.com/r/pathofexile/comments/2dinjr/crafting_bench_mods/
ChuanHsing posted the bench options for everything but the Master Cartographer.
I'm hyped for a lot of those mods. Especially the crit multi option. If I ever get a decent staff that already has some crit and phys and IAS, that's what I'm putting on there. But it'll definitely be so much easier to make a decent phys staff with benches.
Can you stack the +phys and the %phys vendor recipes on the same item?
Chairman Mao tells us imperialist Dota is a paper tiger
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
Last Edited: 2014-08-14 14:56:37
August 14 2014 14:54 GMT
#16015
Can people link to whatever reddit links to instead of to reddit itself ever please?

If I wanted to be on reddit I'd be on reddit. Which I am quite often, but not at work.

You can only vendor recipe for 1 mod, then craft 1 more with the crafting benches. The rest is RNGG time with normal currency
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
Miragee
Profile Joined December 2009
8664 Posts
Last Edited: 2014-08-14 14:59:00
August 14 2014 14:56 GMT
#16016
Builds I'm looking forward to playing this league:

- Ground Slam
- Arc
- Detonate Dead
- Some full freezer (maybe rebuilding my Cold Snap build and this time bring it to maps)
- Wander
- Ball Lightning
- some kind of CI Bow build
- Crit Freeze Staff ST

Dunno which one to pick first though.
HolydaKing
Profile Joined February 2010
21254 Posts
Last Edited: 2014-08-14 15:13:58
August 14 2014 14:57 GMT
#16017
On August 14 2014 23:45 Sn0_Man wrote:
Nice now that it's literally impossible to build a life character I can start building my first CI char.

cmon ggg

Also witch was already HEAVILY overrepresented in the 1month....

yeah it was, it was the class which needed the least fixes behind mara I guess.

hmmm so apparently no 100+% ES crafting option just like 68%. well, still that doesn't change the fact that ES nodes got buffed. so even if you can't easily craft 400+ ES gear, that just means it's gonna be really expensive.


I wonder how much ES you can get now lol, I managed to get 415% increased maximum ES with 94 nodes (+ 56,4% from INT; actually you need less nodes to reach that but I somehow also picked up liferegen & zealot's oath). Just for fun though, even with like 200% you can have 6k ES with not terribly expensive equipment.
kju
Profile Joined September 2010
6143 Posts
August 14 2014 15:49 GMT
#16018
I'm way more excited about the hc league announcement than the skill tree w/o patch notes.

removal of the max res bs is great tho
Miragee
Profile Joined December 2009
8664 Posts
August 14 2014 16:25 GMT
#16019
On August 15 2014 00:49 kju wrote:
I'm way more excited about the hc league announcement than the skill tree w/o patch notes.

removal of the max res bs is great tho


Why? The max res from the tree was actually reasonable compared to the max res from auras and flasks...
HolydaKing
Profile Joined February 2010
21254 Posts
Last Edited: 2014-08-14 16:26:53
August 14 2014 16:26 GMT
#16020
Also I'm not sure why GGG released the new patch on the new Taiwan server one week before we can play it... jelly .

Gonna be lots of rage because of that on PoE forums, there already is some haha.
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