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Path of Exile - Page 797

Forum Index > General Games
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Guild invites: Message any of EvoSenseOfPride, ScionViableORly, neophyteWham, TheTouchOfGOLD in game
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post your character name in the thread and ask for an invite
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Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
August 06 2014 20:08 GMT
#15921
I'm expecting fairly heavy aura nerfs tbh to make room for the self-auras.

I'm interested to see how the new self-auras work with the aura nodes on the tree as well.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
rebuffering
Profile Joined December 2010
Canada2436 Posts
Last Edited: 2014-08-06 20:12:00
August 06 2014 20:11 GMT
#15922
On August 07 2014 05:06 Blitzkrieg0 wrote:
Show nested quote +
On August 07 2014 05:03 rebuffering wrote:
On August 07 2014 04:58 Blitzkrieg0 wrote:
On August 07 2014 04:46 Sn0_Man wrote:
Every time I read this thread I'm like "I wanna go theorycraft a build" then I remember that I don't wanna play till the expansion and I can't really theorycraft shit considering the sweeping balance and tree changes upcoming

PS all the builds that I wanna do seem to hinge upon 20-30++ exalt uniques


Two weeks to think up a build that doesn't require so much currency.


Yeah but we dont know what the new tree is going to like till like a day before the expansion comes out, kind of hard to theory craft something when things might very well be totally different! Although, im sure you could craft something cheap/fun regardless, and just prepare to make some changed when the tree gets released.


Some guesswork is involved I suppose like searing bond/flameblast leveling should be nerfed, but how much and some alternative paths like what is slightly less OP and less likely to get nerfed.


Im just wondering, am i the only one who wants flameblast to be nerfed? I mean, its fucking insane that you can basically use it with no other supports/special gear or nodes, and get to lvl 50+ in a matter of hours with really no challenge/skill, and then keep farming end-game with it too, just sick of seeing the top 10 at the start of a race/league, and its all fucking flameblasters, makes my stomach hurt. Maybe im just crazy and hate FB tho.
http://www.twitch.tv/rebufferingg
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
Last Edited: 2014-08-06 20:16:33
August 06 2014 20:15 GMT
#15923
On August 07 2014 05:08 Sn0_Man wrote:
I'm expecting fairly heavy aura nerfs tbh to make room for the self-auras.

I'm interested to see how the new self-auras work with the aura nodes on the tree as well.


Generosity is more interesting to me. It will be interesting to see their power levels and how it shapes party play.

On August 07 2014 05:11 rebuffering wrote:
Show nested quote +
On August 07 2014 05:06 Blitzkrieg0 wrote:
On August 07 2014 05:03 rebuffering wrote:
On August 07 2014 04:58 Blitzkrieg0 wrote:
On August 07 2014 04:46 Sn0_Man wrote:
Every time I read this thread I'm like "I wanna go theorycraft a build" then I remember that I don't wanna play till the expansion and I can't really theorycraft shit considering the sweeping balance and tree changes upcoming

PS all the builds that I wanna do seem to hinge upon 20-30++ exalt uniques


Two weeks to think up a build that doesn't require so much currency.


Yeah but we dont know what the new tree is going to like till like a day before the expansion comes out, kind of hard to theory craft something when things might very well be totally different! Although, im sure you could craft something cheap/fun regardless, and just prepare to make some changed when the tree gets released.


Some guesswork is involved I suppose like searing bond/flameblast leveling should be nerfed, but how much and some alternative paths like what is slightly less OP and less likely to get nerfed.


Im just wondering, am i the only one who wants flameblast to be nerfed?


You are not alone. Ideally it will also make that exile easier.
I'll always be your shadow and veil your eyes from states of ain soph aur.
Miragee
Profile Joined December 2009
8542 Posts
August 06 2014 20:20 GMT
#15924
On August 07 2014 04:15 convention wrote:
Show nested quote +
On August 07 2014 00:54 Blitzkrieg0 wrote:
On August 06 2014 18:38 Probemicro wrote:
On August 06 2014 15:24 SnK-Arcbound wrote:
If you gave people the option of either duped currency that might disappear suddenly, or desync, they would choose desync. And anyone that played D2 ran into their fair share of desync and duping. Desync is mildly annoying, but given the alternative, I choose that over unplayable. Especially when we consider just how good of a game PoE is.


D2 is more than a decade old.

we are talking about 2014 where we have almost desync free games like LoL,Dota even sc2 and D3.

the only reason why PoE still have desync is cause of ggg's small company and their inability to hire top programming talents outside of NZ. if the technicalities of PoE is handled by say a big Blizzard-esque team we would see neither desync nor duping (of course ignoring the other stuff blizzard causes).

Can you imagine say D3 having the same desync issues as PoE have? the higher levels at Blizzard would be calling for their heads if the programming/network team don't fix it prompto.

in short desync is horrible as it should not exist on a technical perspective, yet ggg is given the free pass card due to being a small company and having arguably the superior arpg purely concept-wise (not technical wise).


Diablo 3 got around the issue by removing stuns. There are still desyncs, but they're far less common or noticeable due to the mechanics of the game. The idea that diablo 3 has some magical solution that GGG is too poor or lazy to implement is rubbish.

D3 doesn't get anywhere near the desyncs of PoE. And stuns don't cause desyncs or make it noticable. Sometimes I'm just running around and I'll get a huge desync, regardless of stuns existing in the game, which never happens in D3. Also, DotA doesn't have desyncs, SC2 doesn't have desyncs WC3 didn't have desyncs, etc.


The difference between D3 and PoE/D2 is that the movement/environment is really smooth polished. The desyncs you mentioned come from the character model getting caught on edges, stones, weird things on the floor etc. as well as ping spikes. That doesn't really happen in D3. But stun is still the way greater evil. Everytime you get "desync deaths" because on your screen you are out of the group but you aren't it is because you got stunned. Without desync you would have remained in the group either way. The Resolute Technique Keystone is a really good anti desync mechanic, actually.

DotA, SC2 and WC3 all work differently on how they send packages. Ping spikes in those games lead to delayed movement of the unit or delayed reaction of the button you press. WC3 is peer-to-peer which is entirely different again.

Don't get me wrong. I do think removing desync should have a high priority at GGG and I also think that their excuse is complete bull shit (the first time I thought that about one of their statements). But it's not as easy as you make it. You can't compare it with RTS games or DotA because those can handle package transfer very differently than server based "MMOs". And you also have to consider their financial point that probably doesn't allow for server structure and polishing on the level of blizzard. And even though I find desync to be annoying I very gladly accept it and get an amazing game like PoE instead of no desync but a shit game like D3.
vndestiny
Profile Blog Joined September 2011
Singapore3440 Posts
August 06 2014 20:59 GMT
#15925
On August 07 2014 05:04 Sn0_Man wrote:
My problem is that one of the ways I gather ideas is to look at uniques and theorycraft builds enabled by them.

I spent too long looking at windripper :| now all I wanna do is ele crit bow builds

Know that feel
rebuffering
Profile Joined December 2010
Canada2436 Posts
August 07 2014 00:37 GMT
#15926
Lol, thought id dick around in some maps before the end of the night, after not playing for a week. Got 1-shot lol. If anyone wants a good laugh http://www.twitch.tv/rebufferingg/c/4837778.
http://www.twitch.tv/rebufferingg
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
August 07 2014 00:52 GMT
#15927
vaal smash OP
I'll always be your shadow and veil your eyes from states of ain soph aur.
rebuffering
Profile Joined December 2010
Canada2436 Posts
August 07 2014 01:13 GMT
#15928
On August 07 2014 09:52 Blitzkrieg0 wrote:
vaal smash OP


lol me being dumb+lazy+not well geared+vaal smash= wow that was fast.
http://www.twitch.tv/rebufferingg
ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
August 07 2014 02:49 GMT
#15929
I was on teamspeak or something with friends when we started mapping in Invasion and then I insta-ripped. My friend said something along the lines of "go home little exile" (think Dominus), and now that's what plays in my head every time someone has a silly RIP.
(╯°□°)╯︵ ┻━┻
Eschaton
Profile Joined May 2010
United States1245 Posts
August 07 2014 03:42 GMT
#15930
if the technicalities of PoE is handled by say a big Blizzard-esque team we would see neither desync nor duping


I remember duping being a huge problem in D3 for both gold and items, but is it even a thing in PoE? I've never even heard of a duped item in PoE (~9 months)
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
Last Edited: 2014-08-07 03:46:51
August 07 2014 03:45 GMT
#15931
On August 07 2014 12:42 Eschaton wrote:
Show nested quote +
if the technicalities of PoE is handled by say a big Blizzard-esque team we would see neither desync nor duping


I remember duping being a huge problem in D3 for both gold and items, but is it even a thing in PoE? I've never even heard of a duped item in PoE (~9 months)

Thats their whole explanation of desync (it allows client side prediction without ever allowing duping/cheating, period)
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
Last Edited: 2014-08-07 03:59:30
August 07 2014 03:49 GMT
#15932
On August 07 2014 12:42 Eschaton wrote:
Show nested quote +
if the technicalities of PoE is handled by say a big Blizzard-esque team we would see neither desync nor duping


I remember duping being a huge problem in D3 for both gold and items, but is it even a thing in PoE? I've never even heard of a duped item in PoE (~9 months)


There was a dupe bug involving the skin transfer. It requires a mirror though so it was too hard to exploit This was more than 9 months ago though.
I'll always be your shadow and veil your eyes from states of ain soph aur.
superstartran
Profile Joined March 2010
United States4013 Posts
Last Edited: 2014-08-07 05:13:49
August 07 2014 05:06 GMT
#15933
On August 07 2014 12:45 Sn0_Man wrote:
Show nested quote +
On August 07 2014 12:42 Eschaton wrote:
if the technicalities of PoE is handled by say a big Blizzard-esque team we would see neither desync nor duping


I remember duping being a huge problem in D3 for both gold and items, but is it even a thing in PoE? I've never even heard of a duped item in PoE (~9 months)

Thats their whole explanation of desync (it allows client side prediction without ever allowing duping/cheating, period)




The reason why desync exists is because they wanted action gameplay with protection against things like speedhacking/god mode/etc.


Syncing could be better but it would require the server to trust the client more. That is perfectly possible; ArmA 2 does it and it has done a decent job of preventing most cheating (after some serious overhauling of the anti-cheat client/code within the game). For PoE, you just have to look out for more of the obvious shit like speedhacking, god mode hacks, etc. all which can easily be detected. GGG however just as really bad programmers. Great ideas, terrible execution is pretty much what GGG has been since CB.
Miragee
Profile Joined December 2009
8542 Posts
August 07 2014 16:01 GMT
#15934
Well, here we go. Rampage aka your own character grows more and more OP league. I hope the HC league will be good.
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
August 07 2014 16:09 GMT
#15935
On August 08 2014 01:01 Miragee wrote:
Well, here we go. Rampage aka your own character grows more and more OP league. I hope the HC league will be good.


It isn't the worst mechanic to test out. The softcore leagues have never had interesting mechanics so ^_^
I'll always be your shadow and veil your eyes from states of ain soph aur.
HolydaKing
Profile Joined February 2010
21254 Posts
Last Edited: 2014-08-07 16:37:33
August 07 2014 16:35 GMT
#15936
Already confirms I prefer Ambush. I mean, Strongboxes will still be around, but less. I loved how they added loot and still were somewhat dangerous. This Rampage league on the other hand will just increase the killspeed, which is already stupid fast if you play a good build. I prefer having a higher chance to get Cartographer's Strongboxes so that I won't need to play low 70's maps forever.

Also... kinda blows for Summoners probably. And I intended to play one again, sigh. D:
Qbek
Profile Blog Joined April 2011
Poland12923 Posts
August 07 2014 16:39 GMT
#15937
Rampage really does not look like something I'd want in PoE. Just doesn't feel right in this game. Let's see what the HC one is
This space left intentionally dank /)3(\ http://i.imgur.com/RmeEUcF.png
HolydaKing
Profile Joined February 2010
21254 Posts
August 07 2014 16:41 GMT
#15938
On August 08 2014 01:39 Qbek wrote:
Rampage really does not look like something I'd want in PoE. Just doesn't feel right in this game. Let's see what the HC one is

Yep, if it's more interesting then that'd probably make me play hardcore again. Just can't really see how Rampage is appealing.
rebuffering
Profile Joined December 2010
Canada2436 Posts
August 07 2014 16:54 GMT
#15939
Wait, so there is literally no challenge whatsoever in Rampage? Like, mobs wont be tougher, bosses will be the same, you can just kill shit faster and faster lol. I think its an awful idea personally, people will hit lvl 100 in like a week im sure. Please god make the HC league at least challenging. As much as i hated Invasion, at least you got scared once inna while.
http://www.twitch.tv/rebufferingg
Miragee
Profile Joined December 2009
8542 Posts
August 07 2014 17:11 GMT
#15940
On August 08 2014 01:09 Blitzkrieg0 wrote:
Show nested quote +
On August 08 2014 01:01 Miragee wrote:
Well, here we go. Rampage aka your own character grows more and more OP league. I hope the HC league will be good.


It isn't the worst mechanic to test out. The softcore leagues have never had interesting mechanics so ^_^


I think Ambush was ok'ish even if I didn't play it a lot. But this is the first mechanic to trivialise content. I don't think that's good for a game that aims for challenge and hardcore players. It's more like a short fun to keep some people busy for a week and thats it.
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