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So I cannot decide what version of Ice Nova Trickster to play. So I could use some advice. I got 3 possible versions: 1. Life as defense. EB for mana. Mana for auras. This guy would have up to 6500 life with very good gear by lvl 95 (but probably over 5500 for most of the 80 to 95 leveling). Advantage is I only need to worry about leech life and I can use Patient Reaper to boost it.
2. Life and MoM for defense. I can have 5500 hp and up to 2000 mana for defense. Less auras but dps is same as now I can use arcane surge (but I depend on it and I cannot generate it using flame dash which is easiest method). Now I need to worry about how to leech or upkeep mana as well (which is not that easy in tougher fights). Probably means I need a mana flask so one less damage flask or defense flask. I still can use Patient Reaper. Weave the Arcane will help with mana upkeep with its 10% mana return on skill use.
3. Life and EB (+MoM) for defense. Mana for auras. 5500 hp and 1500 ES (more when I can afford lvl 4 enlighten so I can also use Discipline with my damage auras). 0.3% ES leech to help with ES upkeep. No Patient Reaper so less life recovery but Ghost Dance and Escape Artist now help with defenses.
All 3 characters will be using Acrobatics and Phase Acrobatics.
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On June 06 2019 13:49 LagLovah wrote: Frostblades with 8% crit guaranteed seems interesting also. The scion tree i ran always hit duelist anyways soooo. seems like it would just be a better version of the scion sin/slayer. More leech more crit etc,
For Frostblades I'm more leaning towards either Champion (but that's 2 map mods you can't run, bad idea for a starter) or Zerker
Slayer might be great for SSF, in trade league the cheap claws for mapping already have more than 7%+ crit chance, in SSF you can just spec out of it later
However none of the options are that tempting compared to ED Trickster to me as a starter.
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Not so sure about that - sure touch of anguish is 8% crit, but the aspeed on it isn't great and its under 300pdps. The biggest claw problem often I have found while playing is trying to get the 4 required rolls. Going slayer as a starter opens up your weapon variety significantly.
Will have to POB it later and see, can possibly even look at other weapon types to avoid going to shadow tree like normal.
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Looking at the new gems, Shockwave looks nice for Earthquake. As does Pulverize. Still got no idea what to start with. ^^
For EQ, Jugg still is the best choice right? Berserker gives attack speed which isn't what you look for usually and idk about Slayer. Jugg has the benefit of being able to use Abyssus if needed.
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On June 06 2019 21:51 HolydaKing wrote: Looking at the new gems, Shockwave looks nice for Earthquake. As does Pulverize. Still got no idea what to start with. ^^
For EQ, Jugg still is the best choice right? Berserker gives attack speed which isn't what you look for usually and idk about Slayer. Jugg has the benefit of being able to use Abyssus if needed. I would say Slayer gives way more damage boost compared to Jugg. Just almost no defense unless you go overleech again.
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I think I'll just chill and finally do ED Trickster, dodged that build for way too long unless I get baited by something waggle again. I'll be around for launch but not sure how American my sleep schedule will be this time around.
Gunde! Are we going deep?
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On June 06 2019 22:38 -Archangel- wrote:Show nested quote +On June 06 2019 21:51 HolydaKing wrote: Looking at the new gems, Shockwave looks nice for Earthquake. As does Pulverize. Still got no idea what to start with. ^^
For EQ, Jugg still is the best choice right? Berserker gives attack speed which isn't what you look for usually and idk about Slayer. Jugg has the benefit of being able to use Abyssus if needed. I would say Slayer gives way more damage boost compared to Jugg. Just almost no defense unless you go overleech again. Yeah, it's more damage especially against bosses. However Jugg looks better to me, since you do not need accuracy investment with it to get easily over 3000 accuracy (said to be 100% hit vs lvl 83 monsters). With Slayer you either need accuracy nodes, have great accuracy gear or go RT. Investment into accuracy would hurt since there's so many good things to pick for melee nowadays.
I'd go with staves (Hegemony's Era for example) so going crit is doable even with no Slayer.
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On June 06 2019 23:20 HolydaKing wrote:Show nested quote +On June 06 2019 22:38 -Archangel- wrote:On June 06 2019 21:51 HolydaKing wrote: Looking at the new gems, Shockwave looks nice for Earthquake. As does Pulverize. Still got no idea what to start with. ^^
For EQ, Jugg still is the best choice right? Berserker gives attack speed which isn't what you look for usually and idk about Slayer. Jugg has the benefit of being able to use Abyssus if needed. I would say Slayer gives way more damage boost compared to Jugg. Just almost no defense unless you go overleech again. Yeah, it's more damage especially against bosses. However Jugg looks better to me, since you do not need accuracy investment with it to get easily over 3000 accuracy (said to be 100% hit vs lvl 83 monsters). With Slayer you either need accuracy nodes, have great accuracy gear or go RT. Investment into accuracy would hurt since there's so many good things to pick for melee nowadays. I'd go with staves (Hegemony's Era for example) so going crit is doable even with no Slayer. Or you can craft your endgame staff and put Hit's cannot be evaded on it  Also accuracy is a mod on rings, gloves and helmet. Not that hard to gather. More damage from Slayer is worth more than a bit of loss of mods on items.
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On June 06 2019 17:38 -Archangel- wrote: So I cannot decide what version of Ice Nova Trickster to play. So I could use some advice. I got 3 possible versions: 1. Life as defense. EB for mana. Mana for auras. This guy would have up to 6500 life with very good gear by lvl 95 (but probably over 5500 for most of the 80 to 95 leveling). Advantage is I only need to worry about leech life and I can use Patient Reaper to boost it.
2. Life and MoM for defense. I can have 5500 hp and up to 2000 mana for defense. Less auras but dps is same as now I can use arcane surge (but I depend on it and I cannot generate it using flame dash which is easiest method). Now I need to worry about how to leech or upkeep mana as well (which is not that easy in tougher fights). Probably means I need a mana flask so one less damage flask or defense flask. I still can use Patient Reaper. Weave the Arcane will help with mana upkeep with its 10% mana return on skill use.
3. Life and EB (+MoM) for defense. Mana for auras. 5500 hp and 1500 ES (more when I can afford lvl 4 enlighten so I can also use Discipline with my damage auras). 0.3% ES leech to help with ES upkeep. No Patient Reaper so less life recovery but Ghost Dance and Escape Artist now help with defenses.
All 3 characters will be using Acrobatics and Phase Acrobatics. I would do option 2 or 3. Option 1 is the simplest but IMO it's not enough defenses unless you are a Mathil level player.
Last league I would say 3 is better, but with the ES nerfs option 2 might better.
@Evo you can copy waggle's ED trickster for a reference. it's in HC perma lvl 97
I've decided on EQ something just b/c I love the skill and can narrow my focus on it easily enough
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I'm sad they nerfed Consecrated Path. Pulverize is a wonderful support, but they already gave cons path 20% less attack speed, so tackling on another 15% will feel bad. I know Berserker is a much better class than it was, but between the cons path nerf and Araakili removal, it really hasn't kept up with the power creep.
Cyclone facebreaker berserker will still be a stupidly fast league starter, but it's gonna hit a wall with nowhere to grow. So that's why I'm ditching my boy and going Starforge Cyclone like a pleb. Between Flesh&Stone, -30% enemy crit multi, SoulSteel and Rampart, there's enough additional defense to almost feel like a jugg. Throw a Kaom's on top if necessary.
As for accuracy, between War banner and the sword nodes, you likely only need one flat accuracy roll on gear to hit 3k.
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On June 06 2019 23:28 -Archangel- wrote:Show nested quote +On June 06 2019 23:20 HolydaKing wrote:On June 06 2019 22:38 -Archangel- wrote:On June 06 2019 21:51 HolydaKing wrote: Looking at the new gems, Shockwave looks nice for Earthquake. As does Pulverize. Still got no idea what to start with. ^^
For EQ, Jugg still is the best choice right? Berserker gives attack speed which isn't what you look for usually and idk about Slayer. Jugg has the benefit of being able to use Abyssus if needed. I would say Slayer gives way more damage boost compared to Jugg. Just almost no defense unless you go overleech again. Yeah, it's more damage especially against bosses. However Jugg looks better to me, since you do not need accuracy investment with it to get easily over 3000 accuracy (said to be 100% hit vs lvl 83 monsters). With Slayer you either need accuracy nodes, have great accuracy gear or go RT. Investment into accuracy would hurt since there's so many good things to pick for melee nowadays. I'd go with staves (Hegemony's Era for example) so going crit is doable even with no Slayer. Or you can craft your endgame staff and put Hit's cannot be evaded on it  Also accuracy is a mod on rings, gloves and helmet. Not that hard to gather. More damage from Slayer is worth more than a bit of loss of mods on items. Very true, I'm really unsure... I think going Marohi Erqi crit EQ Slayer is looking really good as well. Definitely not as tanky but should be a decent amount more damage. It got rebalanced too so probably even better now (could be too rare though, especially since it's a Legion only drop).
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On June 06 2019 23:30 EchelonTee wrote:Show nested quote +On June 06 2019 17:38 -Archangel- wrote: So I cannot decide what version of Ice Nova Trickster to play. So I could use some advice. I got 3 possible versions: 1. Life as defense. EB for mana. Mana for auras. This guy would have up to 6500 life with very good gear by lvl 95 (but probably over 5500 for most of the 80 to 95 leveling). Advantage is I only need to worry about leech life and I can use Patient Reaper to boost it.
2. Life and MoM for defense. I can have 5500 hp and up to 2000 mana for defense. Less auras but dps is same as now I can use arcane surge (but I depend on it and I cannot generate it using flame dash which is easiest method). Now I need to worry about how to leech or upkeep mana as well (which is not that easy in tougher fights). Probably means I need a mana flask so one less damage flask or defense flask. I still can use Patient Reaper. Weave the Arcane will help with mana upkeep with its 10% mana return on skill use.
3. Life and EB (+MoM) for defense. Mana for auras. 5500 hp and 1500 ES (more when I can afford lvl 4 enlighten so I can also use Discipline with my damage auras). 0.3% ES leech to help with ES upkeep. No Patient Reaper so less life recovery but Ghost Dance and Escape Artist now help with defenses.
All 3 characters will be using Acrobatics and Phase Acrobatics. I would do option 2 or 3. Option 1 is the simplest but IMO it's not enough defenses unless you are a Mathil level player. Last league I would say 3 is better, but with the ES nerfs option 2 might better. @Evo you can copy waggle's ED trickster for a reference. it's in HC perma lvl 97 I've decided on EQ something just b/c I love the skill and can narrow my focus on it easily enough Will the ES nerfs really effect EB that dramatically? I tried EB/MoM Trickster a bit in the last flashback and while I wasn't pushing deep red maps or whatever, the ES on mana never ever felt like a concern, it was always present and refilling constantly. Losing a small amount of the ES probably won't neuter it. The changes to Ghost Dance and Escape Artist are probably a bigger deal (though still very strong).
I don't have a good feel for how Wicked Ward and EB Trickster will interplay though. With WW not being Occultist exclusive now, hybrid might just be better.
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On June 06 2019 23:30 EchelonTee wrote:Show nested quote +On June 06 2019 17:38 -Archangel- wrote: So I cannot decide what version of Ice Nova Trickster to play. So I could use some advice. I got 3 possible versions: 1. Life as defense. EB for mana. Mana for auras. This guy would have up to 6500 life with very good gear by lvl 95 (but probably over 5500 for most of the 80 to 95 leveling). Advantage is I only need to worry about leech life and I can use Patient Reaper to boost it.
2. Life and MoM for defense. I can have 5500 hp and up to 2000 mana for defense. Less auras but dps is same as now I can use arcane surge (but I depend on it and I cannot generate it using flame dash which is easiest method). Now I need to worry about how to leech or upkeep mana as well (which is not that easy in tougher fights). Probably means I need a mana flask so one less damage flask or defense flask. I still can use Patient Reaper. Weave the Arcane will help with mana upkeep with its 10% mana return on skill use.
3. Life and EB (+MoM) for defense. Mana for auras. 5500 hp and 1500 ES (more when I can afford lvl 4 enlighten so I can also use Discipline with my damage auras). 0.3% ES leech to help with ES upkeep. No Patient Reaper so less life recovery but Ghost Dance and Escape Artist now help with defenses.
All 3 characters will be using Acrobatics and Phase Acrobatics. I would do option 2 or 3. Option 1 is the simplest but IMO it's not enough defenses unless you are a Mathil level player. Last league I would say 3 is better, but with the ES nerfs option 2 might better. @Evo you can copy waggle's ED trickster for a reference. it's in HC perma lvl 97 I've decided on EQ something just b/c I love the skill and can narrow my focus on it easily enough Yeah I looked at Dans & Waggles so far, shouldn't be too difficult.
Lacerate Jugg is also tempting, but fuck fighting over weapons on day1-3 with everyone else.
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I am thinking of doing Beserker with Frenzy, support with rage and shockwave. Does vengeance with rage seems like a good choice, and do i neeed cd recovery for this to actually work.
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On June 07 2019 01:08 Sapaio wrote: I am thinking of doing Beserker with Frenzy, support with rage and shockwave. Does vengeance with rage seems like a good choice, and do i neeed cd recovery for this to actually work. I don't think shockwave is very good with the crazy attack speed you'll have with Berserker & frenzy, but maybe it's good for clearing.
Vengeance + rage will help a little bit, might be worth it if you have the gem slots for it which isn't really a given these days.
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Yes i properly need a slow weapon and cd recovery for it to work. But could something like vengeance rage, splash and maimed work, or fortify instead of rage.
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If you didn't do already, consider using Impale if you focus on physical damage. Personally I think it's only worth it for fast attacking builds, which Berserker with Frenzy definitely is.
Also I found the biggest benefit for choosing Slayer over Jugg: Physical reflect immunity.
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On June 07 2019 00:32 r.Evo wrote:Show nested quote +On June 06 2019 23:30 EchelonTee wrote:On June 06 2019 17:38 -Archangel- wrote: So I cannot decide what version of Ice Nova Trickster to play. So I could use some advice. I got 3 possible versions: 1. Life as defense. EB for mana. Mana for auras. This guy would have up to 6500 life with very good gear by lvl 95 (but probably over 5500 for most of the 80 to 95 leveling). Advantage is I only need to worry about leech life and I can use Patient Reaper to boost it.
2. Life and MoM for defense. I can have 5500 hp and up to 2000 mana for defense. Less auras but dps is same as now I can use arcane surge (but I depend on it and I cannot generate it using flame dash which is easiest method). Now I need to worry about how to leech or upkeep mana as well (which is not that easy in tougher fights). Probably means I need a mana flask so one less damage flask or defense flask. I still can use Patient Reaper. Weave the Arcane will help with mana upkeep with its 10% mana return on skill use.
3. Life and EB (+MoM) for defense. Mana for auras. 5500 hp and 1500 ES (more when I can afford lvl 4 enlighten so I can also use Discipline with my damage auras). 0.3% ES leech to help with ES upkeep. No Patient Reaper so less life recovery but Ghost Dance and Escape Artist now help with defenses.
All 3 characters will be using Acrobatics and Phase Acrobatics. I would do option 2 or 3. Option 1 is the simplest but IMO it's not enough defenses unless you are a Mathil level player. Last league I would say 3 is better, but with the ES nerfs option 2 might better. @Evo you can copy waggle's ED trickster for a reference. it's in HC perma lvl 97 I've decided on EQ something just b/c I love the skill and can narrow my focus on it easily enough Yeah I looked at Dans & Waggles so far, shouldn't be too difficult. Lacerate Jugg is also tempting, but fuck fighting over weapons on day1-3 with everyone else. Just use a skill with built-in flat phys, your weapon now only needs attack speed and crit chance.
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On June 06 2019 23:30 EchelonTee wrote:Show nested quote +On June 06 2019 17:38 -Archangel- wrote: So I cannot decide what version of Ice Nova Trickster to play. So I could use some advice. I got 3 possible versions: 1. Life as defense. EB for mana. Mana for auras. This guy would have up to 6500 life with very good gear by lvl 95 (but probably over 5500 for most of the 80 to 95 leveling). Advantage is I only need to worry about leech life and I can use Patient Reaper to boost it.
2. Life and MoM for defense. I can have 5500 hp and up to 2000 mana for defense. Less auras but dps is same as now I can use arcane surge (but I depend on it and I cannot generate it using flame dash which is easiest method). Now I need to worry about how to leech or upkeep mana as well (which is not that easy in tougher fights). Probably means I need a mana flask so one less damage flask or defense flask. I still can use Patient Reaper. Weave the Arcane will help with mana upkeep with its 10% mana return on skill use.
3. Life and EB (+MoM) for defense. Mana for auras. 5500 hp and 1500 ES (more when I can afford lvl 4 enlighten so I can also use Discipline with my damage auras). 0.3% ES leech to help with ES upkeep. No Patient Reaper so less life recovery but Ghost Dance and Escape Artist now help with defenses.
All 3 characters will be using Acrobatics and Phase Acrobatics. I would do option 2 or 3. Option 1 is the simplest but IMO it's not enough defenses unless you are a Mathil level player. Last league I would say 3 is better, but with the ES nerfs option 2 might better. @Evo you can copy waggle's ED trickster for a reference. it's in HC perma lvl 97 I've decided on EQ something just b/c I love the skill and can narrow my focus on it easily enough Tnx. Yes I have been leaning towards #2 as well since I posted that. DPS also seems to be a bit better and I don't need to get that Diadem unique for free EB.
As for your EQ, can you link new shockwave support to it for double aftershock hit? :D
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On June 07 2019 02:02 HolydaKing wrote:Also I found the biggest benefit for choosing Slayer over Jugg: Physical reflect immunity. Yeah. Now that corrupted maps don't require Vaal orbs to zana mod, being able to run every map is pretty valuable!
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