Why succeed when you can get stuck on T10 maps with meme builds instead?
Path of Exile - Page 1542
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ASoo
2864 Posts
Why succeed when you can get stuck on T10 maps with meme builds instead? | ||
HolydaKing
21254 Posts
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Sapaio
Denmark2037 Posts
On June 07 2019 02:02 HolydaKing wrote: If you didn't do already, consider using Impale if you focus on physical damage. Personally I think it's only worth it for fast attacking builds, which Berserker with Frenzy definitely is. Also I found the biggest benefit for choosing Slayer over Jugg: Physical reflect immunity. Seems like great idea. | ||
Espelz
Germany819 Posts
Will probably just roll a dice or whatever. I`m kinda hyped for Berserker and will probably play one this league, but I also tested chaos trickster in HC last league until a game freeze at 72 killed me, and I feel thats guaranteed fun for me. I enjoyed that time playing more than anything else the whole synthesis league... | ||
Haasts
New Zealand4445 Posts
On June 07 2019 02:55 ASoo wrote: I should probably play something straightforward and actually good for once, but who the hell has time for that? Flicker Strike necro scaling attack speed with Mistress of Sacrifice and damage with Spiritual Aid, here we go! Why succeed when you can get stuck on T10 maps with meme builds instead? I'm in this picture and I don't like it, etc. Away until Monday so I'll miss league start, but was thinking of giving the Bleed Bow Gladiator build a proper go in SSF, only seeing how the new Puncture does in place of Siege Ballista for single-target. 145% chance to bleed with Tornado Shot, baby! Going to farm up T2 Glacier for Lioneye's Fall with Lioneye's Glare as a consolation prize. Shame Ryslatha's Coil is absurdly rare. | ||
EchelonTee
United States5245 Posts
I decided on EQ Mace Jugg. Mace for stunning, with the buffs should stun everything but tanky rares/uniques. Jugg for the armor stuff; with Brass Dome and some armor gear, can hit 50k armor, which allows Molten Shell to mitigate 10k damage. Not sure if Immortal Call is worth it tbh... the low duration seems like a serious issue I'm thinking EQ + Brutality + MPD + Pulverise + Shockwave + Less Duration. Not sure how Pulverise / Shockwave will feel, guess we'll just have to test things out. Could even try Ground Slam... definitely worse clear but that 49% more damage must mean something | ||
Espelz
Germany819 Posts
On June 07 2019 06:14 EchelonTee wrote: Does the "more melee damage while totem is active" from Vaal Ancestral Warchief stack with a regular Ancestral Warchief? I decided on EQ Mace Jugg. Mace for stunning, with the buffs should stun everything but tanky rares/uniques. Jugg for the armor stuff; with Brass Dome and some armor gear, can hit 50k armor, which allows Molten Shell to mitigate 10k damage. Not sure if Immortal Call is worth it tbh... the low duration seems like a serious issue I'm thinking EQ + Brutality + MPD + Pulverise + Shockwave + Less Duration. Not sure how Pulverise / Shockwave will feel, guess we'll just have to test things out. afaik it does stack (the warchiefs). Brass Dome is super neat anyway. With all that Armour you can pretty much stand next to chimera and it wont even tickle. | ||
Haasts
New Zealand4445 Posts
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EchelonTee
United States5245 Posts
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TheYango
United States47024 Posts
Weapon skills having inherent flat phys does make Chance to Bleed worse than it was before, though. | ||
HolydaKing
21254 Posts
On June 07 2019 06:14 EchelonTee wrote: Does the "more melee damage while totem is active" from Vaal Ancestral Warchief stack with a regular Ancestral Warchief? I decided on EQ Mace Jugg. Mace for stunning, with the buffs should stun everything but tanky rares/uniques. Jugg for the armor stuff; with Brass Dome and some armor gear, can hit 50k armor, which allows Molten Shell to mitigate 10k damage. Not sure if Immortal Call is worth it tbh... the low duration seems like a serious issue I'm thinking EQ + Brutality + MPD + Pulverise + Shockwave + Less Duration. Not sure how Pulverise / Shockwave will feel, guess we'll just have to test things out. Could even try Ground Slam... definitely worse clear but that 49% more damage must mean something Not using Fortify on main link? Hmm I'm really unsure about links. Too many good ones for EQ. edit: I expect Shockwave to be too great to pass, so I'll likely do EQ + Brutality + Less Duration + Pulverise + Shockwave + Fortify, order depending on what I need the most, but hopefully Tabula drops quickly. | ||
-Archangel-
Croatia7457 Posts
![]() Shield Throw buff!! Everyone lets go! I was thinking Trypanon Berserker for my 2nd char but now I am going to do Cpt America! Would Slayer's crit node also work on a shield? :D | ||
Joni_
Germany352 Posts
I guess new Frenzy might be an idea, but what weapon should one use then, hmm... Back to the drawing board, I guess. I mean molten strike was just too good. Not having to actually hit the enemy and top end damage. Guess the only skill that has both those attributes as well would be Blade Flurry, I guess. Not sure how that mixes with Flicker though. Might be an idea. | ||
r.Evo
Germany14080 Posts
I think we don't have any of the usual NA guys around and Alurr only plays with noobs if they're Danish so it might be just down to Gunde + me so far. I don't plan on pulling crazy hours, just some casual mapping on day 1 would be nice. Obviously SC people are welcome to chill on TS as well - usually there are no groups for SC on our TS for leaguestarts, but might as well put it out there for anyone interested. =P Info: + Show Spoiler + TeamSpeak Server: teamspeak-de01fn.typefrag.com:5885 PW: evopls | ||
EchelonTee
United States5245 Posts
@Holydaking -- I think putting Fortify in main links could be better but it's definitely flexible with MPD. Fortify on Leap Slam (with weapon swap brightbeak) is usually fine for mapping but I guess you could put it on both. Another thing I realized is that there are like 11 good 2H uniques, so trying to snag any of them for a few chaos and building a tree around them is a good plan. Sinvicta's, Hezmana's, and Kondo's are especially good | ||
HolydaKing
21254 Posts
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clusen
Germany8702 Posts
Pretty boring but seems strong | ||
Alur
Denmark3900 Posts
On June 08 2019 00:24 r.Evo wrote: Not sure what league start will look like in HC this time around, people who are down with a 6-8h pace to A10 are welcome to just show up on TS before start as usual. I think we don't have any of the usual NA guys around and Alurr only plays with noobs if they're Danish so it might be just down to Gunde + me so far. I don't plan on pulling crazy hours, just some casual mapping on day 1 would be nice. Obviously SC people are welcome to chill on TS as well - usually there are no groups for SC on our TS for leaguestarts, but might as well put it out there for anyone interested. =P Info: + Show Spoiler + TeamSpeak Server: teamspeak-de01fn.typefrag.com:5885 PW: evopls My old friends have finally returned from the SC darkside, but I still might join you for some leveling depending on how things go. | ||
Yuljan
2196 Posts
On June 08 2019 00:24 r.Evo wrote: Not sure what league start will look like in HC this time around, people who are down with a 6-8h pace to A10 are welcome to just show up on TS before start as usual. I think we don't have any of the usual NA guys around and Alurr only plays with noobs if they're Danish so it might be just down to Gunde + me so far. I don't plan on pulling crazy hours, just some casual mapping on day 1 would be nice. Obviously SC people are welcome to chill on TS as well - usually there are no groups for SC on our TS for leaguestarts, but might as well put it out there for anyone interested. =P Info: + Show Spoiler + TeamSpeak Server: teamspeak-de01fn.typefrag.com:5885 PW: evopls I will give it a go. Might drop out if I die too often though. Just need a build.. Any nice slayer ideas? otherwise will probably end up leveling sunder... | ||
HolydaKing
21254 Posts
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