Path of Exile - Page 1539
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Guild invites: Message any of EvoSenseOfPride, ScionViableORly, neophyteWham, TheTouchOfGOLD in game OR post your character name in the thread and ask for an invite Private league ladder (finished): https://www.pathofexile.com/private-leagues/league/TeamLiquid and friends | ||
Velr
Switzerland10721 Posts
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Duvon
Sweden2360 Posts
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clusen
Germany8702 Posts
€ Also no Harbinger ![]() | ||
HolydaKing
21254 Posts
The buffs to Cyclone strike to me as the largest by far. However, Multistrike looks absolutely bonkers and Cyclone can't use that. Lacerate seems good too. Well, most melee skills look decent now DAMAGE wise. I had hoped for more changes for Sweep, I don't think I'll play it even though I really wanted to... just a base dmg buff seems meh. Most people will go Cyclone, pretty sure of that. | ||
PoulsenB
Poland7711 Posts
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Haasts
New Zealand4445 Posts
The 'Discus Thrower' notable mentioned in the notes is missing from the JSON file - was curious to see if it was a crumb thrown to Spectral Shield Throw. Wonder if there's some sort of memetastic warstaff Glacial Hammer build using the new Shockwave and Pulverise supports for permafreeze ... oh, wait, the patch notes have already been updated: Updated: Every third successive strike now freezes enemies as if it were dealing 200% more damage at gem level 1, up to 390% at gem level 20. (previously stated it was 500% at all levels) Edit: Uh, so Frenzy looks pretty juicy now, right, especially as a potential single-target alternative for wanders? | ||
-Archangel-
Croatia7457 Posts
![]() It seems I am going full life with my Trickster this league and using EB for casting spells. | ||
clusen
Germany8702 Posts
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jeefzors
United States120 Posts
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HolydaKing
21254 Posts
There's a massive amount of crit nodes for Staves, which is pretty tempting. For maces too now, but Blacksmith's Cout has a terrible position (not true for fire builds I guess). | ||
clusen
Germany8702 Posts
€ Except Axes didn't get much, so there is atleast some difference to the weapons Also apparently the bow knockback crit nodes got merged into the bow wheel near ranger, kinda sweet | ||
Pwere
Canada1556 Posts
Losing Araakili on every attack build is a huge loss, tho. But Flesh&Stone + new Immo call seem to provide even more than what was lost. Interesting times! | ||
-Archangel-
Croatia7457 Posts
Does EB regenerate all the time by itself since you can only take damage into your life? | ||
-Archangel-
Croatia7457 Posts
On June 05 2019 22:48 Pwere wrote: If Cyclone can still be used with Facebreaker, that amount of flat Phys combined with the Berserker buffs is gonna put it around 3-4M shaper dps with easy fortify, faster AS and MS, and a very reliable Immo Call with Enduring Cry. Losing Araakili on every attack build is a huge loss, tho. But Flesh&Stone + new Immo call seem to provide even more than what was lost. Interesting times! Cyclone lost Stun Immunity. It might be not that fun to play without another source of that | ||
HolydaKing
21254 Posts
On June 05 2019 22:48 Pwere wrote: If Cyclone can still be used with Facebreaker, that amount of flat Phys combined with the Berserker buffs is gonna put it around 3-4M shaper dps with easy fortify, faster AS and MS, and a very reliable Immo Call with Enduring Cry. Losing Araakili on every attack build is a huge loss, tho. But Flesh&Stone + new Immo call seem to provide even more than what was lost. Interesting times! As a boss killer it'll be great for sure, however even with the +2 buff for unarmed it'll will be very much worse for clearing than weapons which got extra range nodes as well | ||
Alur
Denmark3900 Posts
Edit: Source on the loss of stun immunity for Cyclone? Didn't see that in the notes | ||
Gorsameth
Netherlands21705 Posts
On June 05 2019 22:58 -Archangel- wrote: Source?Cyclone lost Stun Immunity. It might be not that fun to play without another source of that Because if you mean the skill gem, the old gem doesn't list stun immunity either. | ||
HolydaKing
21254 Posts
And then there's the question of the class. Berserker and Slayer are probably the best choices. Berserker would probably be hilarious since it'll give a great helicopter. | ||
ThaddeusK
United States231 Posts
On June 05 2019 23:05 Alur wrote: I wonder how the molten strike change should be interpreted. Are all the balls guaranteed to hit the same enemy if there is only one enemy nearby? Edit: Source on the loss of stun immunity for Cyclone? Didn't see that in the notes Previously all the balls hit in a random location in an area centered around the enemy hit, this is still the case if you hit 1 enemy with the melee hit. Now that you can hit multiple enemies with the melee portion the ball's area in which they can hit is centered around different enemies. So if you hit 2 enemies 1 ball will hit in a random location in an area centered around enemy 1, and 1 ball with hit in a random location in an area centered around enemy 2. | ||
Alur
Denmark3900 Posts
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