It's 140k dps without impale or war banner calculated in (I used spectral throw as a skill stand in), using Scaevas, so I think it might actually be decent. The tree pathing is a bit awkward since I can't use the melee phys stuff in Marauder, and Iron Grip is too good to pass up, so I wonder if there could be optimization
Path of Exile - Page 1478
Forum Index > General Games |
Guild invites: Message any of EvoSenseOfPride, ScionViableORly, neophyteWham, TheTouchOfGOLD in game OR post your character name in the thread and ask for an invite Private league ladder (finished): https://www.pathofexile.com/private-leagues/league/TeamLiquid and friends | ||
EchelonTee
United States5241 Posts
It's 140k dps without impale or war banner calculated in (I used spectral throw as a skill stand in), using Scaevas, so I think it might actually be decent. The tree pathing is a bit awkward since I can't use the melee phys stuff in Marauder, and Iron Grip is too good to pass up, so I wonder if there could be optimization | ||
ggsimida
1125 Posts
On December 06 2018 23:37 -Archangel- wrote: 5-6 is a lot. Small chance you can get all of those to overlap. I was hoping to get 3 to overlap. Also we don't know what is the base number of projectiles WO releases. I hope it is not one :D For totems, WO is much better than BV. For selfcast, BV should be a lot superior. Except for self cast you can just use WO for clear and Ice Spear for bosses. im pretty sure if you get enough aoe they should overlap rather easily on a big boss, especially on totems where you easily get more projectiles than selfcast.. the more pertinent issue is totem survivaibility (die before they charge up to max stage) Also LOL at you saying "For totems, WO is much better than BV" BV totem is clunky but the DPS is INSANE. also the dmg of BV totem is based on the stacks you have on your char not on the totem so its easy to maintain 10 stacks during boss battle. when levelling arc totem try putting a 4L bv totem in your setup, they will rip bosses like kitava to shred while your 4L arc totem is piss in single target. honestly i think its a tad unfair to compare WO constantly to 1 of the best if not the best spell in the game. WO is already nigh superior to most spells. | ||
r.Evo
Germany14079 Posts
On December 07 2018 08:57 EchelonTee wrote: Can someone look at my Lancing Steel champ tree? - https://pastebin.com/Jj8Gyr6J It's 140k dps without impale or war banner calculated in (I used spectral throw as a skill stand in), using Scaevas, so I think it might actually be decent. The tree pathing is a bit awkward since I can't use the melee phys stuff in Marauder, and Iron Grip is too good to pass up, so I wonder if there could be optimization I think it's just the usual "I'm duelist and want lifewheel"-issue where the pathing ends up looking like crap. If you drop the lifewheel and just move on the outside you'd lose too much life. The one thing I'd consider would be Bloodmagic for the fat life pool, if you think you can afford to drop the herald and find another way to curse. Banner would reserve 5% and you'd put it down for a bossfight anyway so that shouldn't be an issue. I'm unsure if I want to push for the CoC Scion as a first build, I'm a bit stuck overall but this is where I'm at so far: https://pastebin.com/0T1h0a7f ... It'd be mines until 90s anyway, I think a 5L Shaper bow is mandatory for this to feel good. Accuracy seems still too low and can't be solved without really good gear, attack speed seems low, I can't find a way to incorporate the second starting location. Even if I drop Acro there's no good way to leave Duelist start towards VP. But damn, I think there's potential there. Shaper bows OP. | ||
EchelonTee
United States5241 Posts
this Cold DoT occultist with EB seems like a solid starter. really good dps and low gear requirement. just depends on how good vaal cold snap feels hehe | ||
LagLovah
Canada552 Posts
Evo you playing HC? | ||
Sermokala
United States13754 Posts
| ||
hunts
United States2113 Posts
On December 07 2018 14:39 Sermokala wrote: I got a hankerin for some minin. I can't decide between GC and arc. I'm leaning twords Glacial cascade. GC is better for bosses, arc is better for clear speed. | ||
bo1b
Australia12814 Posts
| ||
ggsimida
1125 Posts
On December 07 2018 15:43 bo1b wrote: I think with the stat stick changes arc's probably better for bosses as well, especially if you supplement it with lightning spire trap. unlike arc, gc has the full benefit of %added ele dmg from aura and flasks so its still has superior late game scaling | ||
Railgan
Switzerland1507 Posts
Can anyone please suggest me a good build ![]() | ||
EchelonTee
United States5241 Posts
zizaran video this GC mines build is good too https://www.pathofexile.com/forum/view-thread/1957409 I posted a cold DoT build above. You could also consider trying the new / revamped cold skills | ||
r.Evo
Germany14079 Posts
For those interested as usual, teamspeak is up and running: + Show Spoiler + Server IP: teamspeak-de01fn.typefrag.com:5885 Password: evopls I'll be around like an hour before launch at latest but feel free to hang around before then, at least for HC judging by the thread so far we'll have some activity for sure. Maybe one day we'll even drag the SC crew on voice. =P Still not sure whether I'll do Arc mines Sab or Arc totems Scion. Just spending the 50+ regrets to respec instead of relevelling is prolly smarter but ugh, game is hard. | ||
hunts
United States2113 Posts
| ||
EchelonTee
United States5241 Posts
| ||
bo1b
Australia12814 Posts
On December 07 2018 15:58 ggsimida wrote: unlike arc, gc has the full benefit of %added ele dmg from aura and flasks so its still has superior late game scaling Yeah it does, I'm still not convinced given just how much higher arcs base damage is, the different damage effectiveness, the way lightning damage just scales better in poe etc. And while hatred gives 36%, wrath still gives 21% so it's not like theres no aura buff at all. There's also the secondary chaining effect, and the 15% more damage per chain etc. I think you heavily underestimate arc mines dps. Min maxed gc is still probably better single target, but I'd wager it's very close, and in all other cases arc will do more. When you get to that stage it really doesn't matter though, here's arc mines doing uber elder in <2 minutes: On December 07 2018 16:14 r.Evo wrote: For self-cast arc I've seen this guide linked quite a bit, if you're into totems then looking up a Hierophant is prolly your best bet. For those interested as usual, teamspeak is up and running: + Show Spoiler + Server IP: teamspeak-de01fn.typefrag.com:5885 Password: evopls I'll be around like an hour before launch at latest but feel free to hang around before then, at least for HC judging by the thread so far we'll have some activity for sure. Maybe one day we'll even drag the SC crew on voice. =P Still not sure whether I'll do Arc mines Sab or Arc totems Scion. Just spending the 50+ regrets to respec instead of relevelling is prolly smarter but ugh, game is hard. Go arc mines scion? You'll level faster than any other skill available to you. | ||
Duvon
Sweden2360 Posts
| ||
hunts
United States2113 Posts
| ||
Jealous
10099 Posts
On December 07 2018 17:16 hunts wrote: Just curious, why arc mines over arc traps? I would like to know this too because I have no idea how either work TBH. How are traps and mine superior to just casting the skill directly? Can you undo a previous trap/mine by casting a new one if no one triggered the previous one? Does casting a new one automatically un-cast a previous one if it has been triggered? | ||
bo1b
Australia12814 Posts
| ||
r.Evo
Germany14079 Posts
Bo1b, if you can come up with a Bow/CoC/Arc Scion that makes sense, halp pls. I'd use totems to transition into ele hit and mines to transition into CoC/Arc. Main issue: I'm stuck here with the tree. Accuracy is missing, not sure if damage will be missing. Can't find a reasonable way to use the 2nd starting location either. There's also a CoC Icespear tree in there for shits and giggles, for that one pathing would actually make sense. | ||
| ||