Path of Exile - Page 1480
Forum Index > General Games |
Guild invites: Message any of EvoSenseOfPride, ScionViableORly, neophyteWham, TheTouchOfGOLD in game OR post your character name in the thread and ask for an invite Private league ladder (finished): https://www.pathofexile.com/private-leagues/league/TeamLiquid and friends | ||
ThaddeusK
United States231 Posts
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EchelonTee
United States5241 Posts
did they ever post the challenges? dont they usually do that in advance? | ||
Deleted User 3420
24492 Posts
a cool mechanic would be something like, enemies that have a cap on damage taken per hit, that grow more enraged per hit on them, based on damage taken over that cap. like they move faster with higher attack speed or something that way it would punish people who are dishing out absurd numbers, but it would allow for counterplay instead of just instantly killing them | ||
ThaddeusK
United States231 Posts
On December 08 2018 01:43 EchelonTee wrote: overall I think most people think along your lines. at the end of the day I liked the changes too, dying to reflect rarely felt good / satisfying did they ever post the challenges? dont they usually do that in advance? They usually post them with the rewards, but specifically said this time you were gonna have to check it out in-game, probably because they have spoilers in them. | ||
Gzerble
82 Posts
On December 08 2018 01:16 EchelonTee wrote: I would say this is a tough league starter, because a lot of your damage will come from abyss jewels that won't be available for some time. It's probably not going to be a league starter, but generally speaking I run two builds a league, a starter and one that I want to check out. I think I'll start with some generic arc totem or mine build. | ||
Duvon
Sweden2360 Posts
On December 08 2018 01:43 travis wrote: thats fair a cool mechanic would be something like, enemies that have a cap on damage taken per hit, that grow more enraged per hit on them, based on damage taken over that cap. like they move faster with higher attack speed or something that way it would punish people who are dishing out absurd numbers, but it would allow for counterplay instead of just instantly killing them Rares can have phys or elemental thorns, which spits out the damage they took in a ground targeted projectile at you. Also izaro leuitenant and atziri reflect remains. | ||
Ryndika
1489 Posts
Would be also fun to play in guild so i can share some loot or party up for some stuff. Who I contact to get inv when i can log? im on hc btw | ||
EchelonTee
United States5241 Posts
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ThaddeusK
United States231 Posts
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HolydaKing
21253 Posts
On December 08 2018 02:15 EchelonTee wrote: queue up Woops, had to install another patch first. Well now at 2545. ^^ | ||
Latham
9553 Posts
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HolydaKing
21253 Posts
On December 08 2018 02:19 Latham wrote: Ugh I decided on Glacial Cascade Miner Saboteur which will start out as arc miner... I really wanted to try Toxic Rain + Herald of Agony but with the nerfs I feel iffy about it. It probably still works and has more than enough damage to clear content to boot, but the nerfs just leave a bad taste in my mouth for a league starter. I wonder if you want to play GC miner anymore after leveling with Arc miner, it's just so awesome. | ||
Latham
9553 Posts
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ASoo
2862 Posts
On December 08 2018 01:59 Duvon wrote: Rares can have phys or elemental thorns, which spits out the damage they took in a ground targeted projectile at you. Also izaro leuitenant and atziri reflect remains. Racecourse bosses too I think? Or did they get changed? I thought they were going in the right direction when they started adding a bunch of more easily accessible "reduced reflected damage taken" (Yugul and those two tree clusters), but the amounts were too small, and then they switched to only putting it on specific ascendancies. If you could get, like, 75% reflect resist with a minor pantheon power and a few passive points, it might be worth investing into, but as is, it's more like "if you're an elementalist, you're immune, otherwise don't bother, you can't get enough to save you." Sorta wish they'd stuck with adding more accessible sources instead of making reflect-immune ascendancies. | ||
Gzerble
82 Posts
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EchelonTee
United States5241 Posts
On December 08 2018 02:13 Ryndika wrote: Anyone wanna lvl with me? Idk what to roll yet. Would be also fun to play in guild so i can share some loot or party up for some stuff. Who I contact to get inv when i can log? im on hc btw you can play with us, there's usually 2-4 of us running on HC. join teamspeak~ racecourse boss, the centaur, has old reflect. I don't think it's thorns and yeah the nemesis rare reflect, the one that shoots the proj, is flat damage | ||
Ryndika
1489 Posts
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ASoo
2862 Posts
On December 07 2018 17:55 xM(Z wrote: you;d think so but nope. - lowering base totem hp made life scaling worse; 10% hp life node is worth 45%less. This isn't true. Imagine we have a totem with 1000 base life, and it's getting hit by something that deals 100 damage. Pre-patch:
Post-patch:
So, totems now have less max life, but they also take less damage by the exact same amount. Since stun and ailments are based on damage after mitigation (example source from a quick google), a given hit has the same chance to stun as it did before the change. On December 07 2018 00:11 xM(Z wrote: - every league mechanic comes with its own mobs which are overtuned compared to normal content. while players overcame those damage spikes with ascendancies/leech/defenses in general, totems got nothing extra/more. This might be true. If what you're saying is "enemies do more burst damage than they used to, and totems haven't been buffed enough to keep up," that may well be the case. But this has nothing to do with the totem life nerf, which didn't change their susceptibility to stuns or ailments at all. ----- I might be wrong on this - but this is my understanding from both the patch notes where the change was made, and everything I can find by searching now. Do you have any links or sources that suggest it works the way you're saying? | ||
r.Evo
Germany14079 Posts
On December 08 2018 02:51 Ryndika wrote: I have only discord :/ Shouldn't take longer than five minutes to setup if you can spare time now. Info was in this post and TS3 download can be found here. ...17800 in queue and slept really crappy. 6h A10 or bust. | ||
nukem1
345 Posts
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