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On July 11 2017 01:39 Velr wrote:Is there a date for this going live? I won't play the beta but me and 3-4 other filthy casuals are hype as fuck  I am also hyped for Path of Totem builds or better known as 3.0.
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There is no date yet. Last I read GGG saying they're aiming for early August.
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On July 11 2017 03:23 -Archangel- wrote:Show nested quote +On July 11 2017 01:39 Velr wrote:Is there a date for this going live? I won't play the beta but me and 3-4 other filthy casuals are hype as fuck  I am also hyped for Path of Totem builds or better known as 3.0.
Where is the diffrence to before when playing casually?
Flameblasttotem --> easylife.
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@Ryndika I think flameblast totems still alive tbh. Ignites are poop but hit based still works, just now it's not overwhelmingly the best starter
@Velr the huge difference is that they expanding the game from 4 Acts (repeat 3 times) into 10 Acts (play once). Though the second half are revisits, the environments are fresh, and there are tons of new fun / challenging boss fights to take on. Lab is also shorter and less trials. less repetitiveness, more fun.
they are also making a lot of Quality of Life adjustments. the minimap is much, MUCH better, there is an improved tutorial, performance enhancements.
These two things alone should be very nice for casual players. for dedicated players, they're making sweeping balance changes that should hopefully improve the game
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New Two-Week Turmoil event is looking very disappointing. It's almost like playing Legacy. Nothing compared to the last Mayhem event, just because they didn't wait to be a voided league... meh.
Should at least be two mods at the same time.
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On July 11 2017 08:28 EchelonTee wrote: @Ryndika I think flameblast totems still alive tbh. Ignites are poop but hit based still works, just now it's not overwhelmingly the best starter
@Velr the huge difference is that they expanding the game from 4 Acts (repeat 3 times) into 10 Acts (play once). Though the second half are revisits, the environments are fresh, and there are tons of new fun / challenging boss fights to take on. Lab is also shorter and less trials. less repetitiveness, more fun.
they are also making a lot of Quality of Life adjustments. the minimap is much, MUCH better, there is an improved tutorial, performance enhancements.
These two things alone should be very nice for casual players. for dedicated players, they're making sweeping balance changes that should hopefully improve the game Sure it will kind of work as a transition build if you are pathing on top side of tree but the dmg in endgame is halved now in beta, not to mention you would lose some amount of defences which will be the issue with next league. Fewer builds are going to have 8k+ EHP (multiple things in game hit 6k~ through defense layers in single hit that are hard to dodge like Na'am.) So when you drop nodes to get enough defeneses even your hit is going to lower. Hit FB totems are going to work for leveling great and be relatively unviable late game build. Even for low lvl maps it's really bad if you care about time while killing bosses.
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Anyone remembers way back when someone came in saying how he got million damage with a Trypanon Ancestral totems?
I ran it through the PoB for 3.0 and got 372 000 dps vs map bosses PER Totem and 223 000 vs Shaper (assuming new Shaper is still immune to elemental status effects) PER totem. It does not even have expensive gear. You will need to 6L either your weapon or armor (6L Trypanon should not be expensive to buy at some point as it is a very hipster item (getting 2R1G3B will be harder) and the rest is new Abyssus that I am sure it will be cheaper now that it is nerfed, Essence Worm that is never expensive and Marylene's Fallacy that is also not a popular item. And uses no expensive unique flasks.
When fully geared survivability should be 6000+ life, but with that damage I am sure some more nodes can be put towards more life if wanted.
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On July 11 2017 22:34 -Archangel- wrote: Anyone remembers way back when someone came in saying how he got million damage with a Trypanon Ancestral totems?
I ran it through the PoB for 3.0 and got 372 000 dps vs map bosses PER Totem and 223 000 vs Shaper (assuming new Shaper is still immune to elemental status effects) PER totem. It does not even have expensive gear. You will need to 6L either your weapon or armor (6L Trypanon should not be expensive to buy at some point as it is a very hipster item (getting 2R1G3B will be harder) and the rest is new Abyssus that I am sure it will be cheaper now that it is nerfed, Essence Worm that is never expensive and Marylene's Fallacy that is also not a popular item. And uses no expensive unique flasks.
When fully geared survivability should be 6000+ life, but with that damage I am sure some more nodes can be put towards more life if wanted. Hell yeah Trypanon is criminally underrated. Now added cold/lightning got buffed plus new Immolate Support, dmg is gonna be insane. Can prob self-attack via going elementalist or Ascendant for reflect immune even. One knock against it is that the build moves around quite slowly, so I'm still trying to figure that part out.
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I just don't see the issue with double dipping etc being removed, the state of the game currently is dumb.
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On July 11 2017 23:03 vndestiny wrote:Show nested quote +On July 11 2017 22:34 -Archangel- wrote: Anyone remembers way back when someone came in saying how he got million damage with a Trypanon Ancestral totems?
I ran it through the PoB for 3.0 and got 372 000 dps vs map bosses PER Totem and 223 000 vs Shaper (assuming new Shaper is still immune to elemental status effects) PER totem. It does not even have expensive gear. You will need to 6L either your weapon or armor (6L Trypanon should not be expensive to buy at some point as it is a very hipster item (getting 2R1G3B will be harder) and the rest is new Abyssus that I am sure it will be cheaper now that it is nerfed, Essence Worm that is never expensive and Marylene's Fallacy that is also not a popular item. And uses no expensive unique flasks.
When fully geared survivability should be 6000+ life, but with that damage I am sure some more nodes can be put towards more life if wanted. Hell yeah Trypanon is criminally underrated. Now added cold/lightning got buffed plus new Immolate Support, dmg is gonna be insane. Can prob self-attack via going elementalist or Ascendant for reflect immune even. One knock against it is that the build moves around quite slowly, so I'm still trying to figure that part out. Immolate is not a good idea, it is for fast hitting builds. Trypanon Totem one hit kills most enemies. I linked it Ancestral Warchief+Added Cold+Added Lightning+WED+Elemental Focus+Increased Critical Damage. That gives you by far best DPS. I also gave him Wrath and Anger auras and tried to put flat elemental damage on equipment here and there as well as Elemental Damage with weapons on ring and belt. Character is also immune to elemental status effects when on Consecrated Ground which you should be in any dangerous fight.
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Just to be clear, we're talking Inquisitor Trypanon, right? That *does* seem intriguing indeed.
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On July 11 2017 23:56 r.Evo wrote: Just to be clear, we're talking Inquisitor Trypanon, right? That *does* seem intriguing indeed. Of course. No point taking anyone else if you need all 3 elements to get to decent damage. And that Concentrated Ground part of Inquisitor ascendancy is also pretty cool.
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Eh Immolate is useless for 1HKO but we KO everything anyway. It's useful for bosses where Immolate provide the largest amount of flat ele dmg afaik. Edit: with the change, which acronym should we use for new WED now (no longer has W)
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On July 12 2017 01:51 vndestiny wrote:Eh Immolate is useless for 1HKO but we KO everything anyway. It's useful for bosses where Immolate provide the largest amount of flat ele dmg afaik. Edit: with the change, which acronym should we use for new WED now  (no longer has W) It really is not. The dps vs bosses is already good enough and you cannot ignite those bosses that matter making it mostly useless. Also it only increases fire damage while supports like WED, Ele Focus and Inc Crit damage increase everything. Also I use Atziri's Flask in this build which also gives 15% chaos damage from total that is also increased by all the inc crit damage bonuses. You would need to also not use Ele Focus which gives a huge damage boost. Actually in 2.6 Ele Focus could have been ignored because ignite damage was also 80k but in 3.0 with ignite killed Ele Focus and WED are two biggest damage boosts.
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trypanon is perandus exclusive, it may be tough to buy. with marylene's fancy the damage potential is insane; it's one of the few crit multi items not nerfed
thing is with esh amulet, getting high crit isn't that hard anymore. esh amulet going to cost a lot next league tho
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Certainly not a league starter build. Probably better to do something else totem related and switch to this once someone farms and starts selling Trypanons
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Under what circumstances does your ES recharge/not recharge if you have EB?
- Does spending ES to use a skill stop ES recharge if it's protecting mana?
- Does taking damage to your life stop ES recharge if it's protecting mana?
- Does taking damage to your mana (say, because you have MoM) stop your ES recharge if it's protecting mana?
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On July 12 2017 03:31 ASoo wrote:Under what circumstances does your ES recharge/not recharge if you have EB? - Does spending ES to use a skill stop ES recharge if it's protecting mana? yes
- Does taking damage to your life stop ES recharge if it's protecting mana? I think this one is no but I might have to test
- Does taking damage to your mana (say, because you have MoM) stop your ES recharge if it's protecting mana? yes
Answers in red
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On July 12 2017 02:44 EchelonTee wrote: trypanon is perandus exclusive, it may be tough to buy. with marylene's fancy the damage potential is insane; it's one of the few crit multi items not nerfed
thing is with esh amulet, getting high crit isn't that hard anymore. esh amulet going to cost a lot next league tho If you can do a build which runs esh, it's not going to be that hard to get going. White sextants can add a breach so a properly blocked shaped shore set up breaches should be fairly common.
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