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Path of Exile - Page 1058

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Guild invites: Message any of EvoSenseOfPride, ScionViableORly, neophyteWham, TheTouchOfGOLD in game
OR
post your character name in the thread and ask for an invite
Private league ladder (finished): https://www.pathofexile.com/private-leagues/league/TeamLiquid and friends
vndestiny
Profile Blog Joined September 2011
Singapore3473 Posts
March 23 2016 03:32 GMT
#21141
Got to 36 challenges first in the guild wooo.
Kickstart
Profile Blog Joined May 2008
United States1941 Posts
Last Edited: 2016-03-23 08:38:19
March 23 2016 08:35 GMT
#21142
I'm going for 40. If anyone is on in SC while I am and doesn't do zana rotations I would appreciate If I could leech it from you :D.
Also if you see me and run into a tormented thief possessing a rare hmu as well!

36/40 was too easy so got to get that completed brotem~~~~

+ Show Spoiler +
Then I might go back HC :o
Ler
Profile Blog Joined August 2012
Germany543 Posts
March 23 2016 10:19 GMT
#21143
On March 23 2016 00:35 Tenks wrote:
This is probably the wrong place to ask but when I'm playing this game I want a few of my flasks to be bound so they all go off at once. Is there any little piece of hardware available that can "group" keys together like that? I want my 3-4-5 flasks to all go off at once and I figured a little plastic "bridge" would do the trick. I don't really feel like running some software in the background linking the keys together I'd prefer just hardware.


I just wrote smt like this for my Flaskvortex build °°
Twitter: @Ler_GG | Facebook: lergg | youtube: lerlolgg | Twitch.tv/gg_nore | #ArtOfSupport
solidbebe
Profile Blog Joined November 2010
Netherlands4921 Posts
March 23 2016 12:50 GMT
#21144
On March 23 2016 09:38 Miragee wrote:
I have mad respect for all the guys doing merciless labyrinth in HC. Just did the cruel one (lvl 76) and it scared the shit out of me at times. Had 2-3 close calls. It's one moment of carelessness and it could be over.

Show nested quote +
On March 23 2016 07:29 HolydaKing wrote:
On March 23 2016 07:04 Velr wrote:
Did Labyirinth in Act 1 after killing Vaal and missing the Prison Lab... Lagspike... Rip.

grml..

But well, wasn't far in .
Is there anything wrong with this skilltree so far (Trapper/shadow).

http://www.pathofexile.com/passive-skill-tree/AAAABAYAAA5IES8e8CoLKwoyGDY9RXxTMVVLXfJh4mKsbAhsjHBRcFJ2b36widOMNpeXnaqexKa-swO0OLTFt3XYVNvn5RnrY-4V8Yr79Q==

Nah, looks fine to me. But I never played a trapper. I would assume that the trap trigger radius nodes you didn't pick up yet are better the faster throwing ones, but maybe I'm wrong.


I wouldn't take either of them if I can avoid it, like in the Saboteur Cluster. I played multiple trappers in the past and I never felt the trigger radius was an issue if you know where to throw the traps. I think throwing speed can help in fights where you need to move a lot.

I actually felt the labyrinths arent that scary at all as long as youre overleveled. Some of the traps can be a little dodgy, but with some lightning warp/blink arrow/whatever you can skip most of them. Izaro is also a complete pushover if you dont give him buffs.
That's the 2nd time in a week I've seen someone sig a quote from this GD and I have never witnessed a sig quote happen in my TL history ever before. -Najda
ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
March 23 2016 13:27 GMT
#21145
On March 23 2016 17:35 Kickstart wrote:
I'm going for 40. If anyone is on in SC while I am and doesn't do zana rotations I would appreciate If I could leech it from you :D.
Also if you see me and run into a tormented thief possessing a rare hmu as well!

36/40 was too easy so got to get that completed brotem~~~~

+ Show Spoiler +
Then I might go back HC :o


That fkin Poorjoy's map. 7K hp, 14K armor, 5 endurance charges and perma fortify, still almost insta die. -___-

This is why melee is poo.
(╯°□°)╯︵ ┻━┻
HolydaKing
Profile Joined February 2010
21254 Posts
Last Edited: 2016-03-23 15:52:26
March 23 2016 15:38 GMT
#21146
I like my melee Gladiator on HC, I feel like it clears faster than my Bladefall Assassin whose dmg is higher. In general my melee char feels pretty safe, but I know that feel when you take surpringly big hits which wouldn't matter with a ranged char. My Gladiator is only lvl 83 because I play more SC and lately I only played Merciless Labyrinth runs on HC.

Defensive stats of it are 5190 Life, 74% Block & Spellblock, 10665 Armor (21963 /w granite), 24% Evasion, 6% Dodge, Basalt Flask, Fortify on Leap Slam but only 3 endurance charges (chose Frenzy from Merc Bandit). I'm also using 20q Enfeeble on CoH with the melee trigger gems. Labyrinth Izaro is usually easy enough to facetank (aside from when I get teleported). In terms of offensive stats my DPS is "only" 21k with Earthquake and all self buffs and RT with only a 4L. I guess I could and probably should respec my build and go from my 294 dps Mace to a Varunastra because it seems to be OP, but good ones are also not cheap.

Also I'm not really sure if Earthquake is the correct skill to use. I know Earthquake is OP and I really like its AoE, but I also know it's better with slow attack speed. My weapon is pretty slow (1.27), however I still have 3.16 attacks per second with Onslaught and Frenzy Charges up. I could imagine Ice Crash would do more damage, but I didn't test it yet.

edit: Just 5Led with 25 fusings with Kuduku method, quite happy.
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
March 23 2016 15:46 GMT
#21147
I'm pretty sure earthquake is like better than icecrash DPS before you factor in the explosion part so no, u shouldn't go icecrash.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
March 23 2016 15:54 GMT
#21148
Your block probably helps a ton, I'm just using Marohi.

It's k, my voltaxic sparker is finally coming on line. A little squishy atm but once I both gearing up ezlife
(╯°□°)╯︵ ┻━┻
Miragee
Profile Joined December 2009
8714 Posts
March 23 2016 17:12 GMT
#21149
On March 23 2016 21:50 solidbebe wrote:
Show nested quote +
On March 23 2016 09:38 Miragee wrote:
I have mad respect for all the guys doing merciless labyrinth in HC. Just did the cruel one (lvl 76) and it scared the shit out of me at times. Had 2-3 close calls. It's one moment of carelessness and it could be over.

On March 23 2016 07:29 HolydaKing wrote:
On March 23 2016 07:04 Velr wrote:
Did Labyirinth in Act 1 after killing Vaal and missing the Prison Lab... Lagspike... Rip.

grml..

But well, wasn't far in .
Is there anything wrong with this skilltree so far (Trapper/shadow).

http://www.pathofexile.com/passive-skill-tree/AAAABAYAAA5IES8e8CoLKwoyGDY9RXxTMVVLXfJh4mKsbAhsjHBRcFJ2b36widOMNpeXnaqexKa-swO0OLTFt3XYVNvn5RnrY-4V8Yr79Q==

Nah, looks fine to me. But I never played a trapper. I would assume that the trap trigger radius nodes you didn't pick up yet are better the faster throwing ones, but maybe I'm wrong.


I wouldn't take either of them if I can avoid it, like in the Saboteur Cluster. I played multiple trappers in the past and I never felt the trigger radius was an issue if you know where to throw the traps. I think throwing speed can help in fights where you need to move a lot.

I actually felt the labyrinths arent that scary at all as long as youre overleveled. Some of the traps can be a little dodgy, but with some lightning warp/blink arrow/whatever you can skip most of them. Izaro is also a complete pushover if you dont give him buffs.


I guess I should start using Blink Arrow then. I don't have any movement skills right now, although I do have enough slots. Not used to playing a char that holds a bow I guess, lol.

On March 24 2016 00:38 HolydaKing wrote:
I like my melee Gladiator on HC, I feel like it clears faster than my Bladefall Assassin whose dmg is higher. In general my melee char feels pretty safe, but I know that feel when you take surpringly big hits which wouldn't matter with a ranged char. My Gladiator is only lvl 83 because I play more SC and lately I only played Merciless Labyrinth runs on HC.

Defensive stats of it are 5190 Life, 74% Block & Spellblock, 10665 Armor (21963 /w granite), 24% Evasion, 6% Dodge, Basalt Flask, Fortify on Leap Slam but only 3 endurance charges (chose Frenzy from Merc Bandit). I'm also using 20q Enfeeble on CoH with the melee trigger gems. Labyrinth Izaro is usually easy enough to facetank (aside from when I get teleported). In terms of offensive stats my DPS is "only" 21k with Earthquake and all self buffs and RT with only a 4L. I guess I could and probably should respec my build and go from my 294 dps Mace to a Varunastra because it seems to be OP, but good ones are also not cheap.

Also I'm not really sure if Earthquake is the correct skill to use. I know Earthquake is OP and I really like its AoE, but I also know it's better with slow attack speed. My weapon is pretty slow (1.27), however I still have 3.16 attacks per second with Onslaught and Frenzy Charges up. I could imagine Ice Crash would do more damage, but I didn't test it yet.

edit: Just 5Led with 25 fusings with Kuduku method, quite happy.


I thought CoH doesn't work with Melee Trigger Gems? o.O
HolydaKing
Profile Joined February 2010
21254 Posts
March 23 2016 17:31 GMT
#21150
My Riposte definitely works with CoH and Enfeeble.
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
March 23 2016 17:39 GMT
#21151
Melee trigger gems dont work with fortify because GGG couldn't balance a pyramid on it's base. They work fine with everything else.

It's minions that don't work with CoH (for above mentioned reasons).
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
DarkPlasmaBall
Profile Blog Joined March 2010
United States46546 Posts
March 24 2016 02:02 GMT
#21152
On March 22 2016 17:56 Miragee wrote:
Show nested quote +
On March 22 2016 11:38 DarkPlasmaBall wrote:
On March 22 2016 08:49 Miragee wrote:
On March 22 2016 08:35 DarkPlasmaBall wrote:
Hey all,

Brand new player here (just a few hours into my first character, a Witch), and I'm really excited to play because I loved Diablo 1 and 2 (spent years and years playing them, especially LoD). I felt really let down by D3, but between reading through online PoE info, watching videos, and playing the game, I'm optimistic that I'll enjoy PoE

Given my irl time constraints and desire to not be super tryhard at a game for once, I'm looking to try out some fun, casual builds that are viable enough to get me through a simple playthrough. I'm not worried about godly tier anything or hyper-optimization... I just want to get a solid feel for the game and the gameplay.

With my Witch, based on the passive skill tree (forest? Christ that thing is huge!) and some of the spells I've tried out, I'd like to make a hybrid cold + minion/ summoner build. It also pays homage to my D2 sorc and necro Are there any rules of thumb/ guidelines/ beginner's notes you could offer? Thanks


Get some life for yourself. Most beginners don't skill life and get rekt in cruel with 600 hp. Although it might not be much of a prolem for you if you are going minions. I would still aim for 100-150 % life by the time your build is finished. Having 1-2k life in normal and 2-3k life in cruel should be safe, especially for a summoner (and I guess softcore?). Minions are rather slow in the beginning but pretty safe to play and easy to gear for a simple playthrough. Zombies are pretty good.

For your equip, get life on it as well as elemental res. Capping your res at 75 is important just like, or even more than, in d2. There are helmets with +1/+2 to minion gems, which could be nice.

Don't go for too many different skills. Focus on one or two minion skills and support them with curses, auras and offerings. Adding another cold spell might not help much. Just takes away from your minion damage and there is enough to cast all the time anyways afaik.


On March 22 2016 08:55 Kickstart wrote:
On March 22 2016 08:35 DarkPlasmaBall wrote:
Hey all,

Brand new player here (just a few hours into my first character, a Witch), and I'm really excited to play because I loved Diablo 1 and 2 (spent years and years playing them, especially LoD). I felt really let down by D3, but between reading through online PoE info, watching videos, and playing the game, I'm optimistic that I'll enjoy PoE

Given my irl time constraints and desire to not be super tryhard at a game for once, I'm looking to try out some fun, casual builds that are viable enough to get me through a simple playthrough. I'm not worried about godly tier anything or hyper-optimization... I just want to get a solid feel for the game and the gameplay.

With my Witch, based on the passive skill tree (forest? Christ that thing is huge!) and some of the spells I've tried out, I'd like to make a hybrid cold + minion/ summoner build. It also pays homage to my D2 sorc and necro Are there any rules of thumb/ guidelines/ beginner's notes you could offer? Thanks


Well, to level up it is probably going to be easier to focus on spells, as it is very simple to scale spell damage. You get yourself some sort of 3-linked item (either buy a lifesprig for a couple chaos orbs or you can get a quartz scepter and craft +1 gems to it - do this by making the scepter magic quality, then selling it, an alteration orb, and a resistance ring to a vendor (fire ring = +1 fire gems, saphire = cold gems, topaz = lightning gem).
As for summoner there are many good uniques that are quite cheap for summoners, but as I said I would suggest focusing on spells and go from there once you reach level 60-70 (merciless dried lake).

Also, we have a TL guild in game if you are interested, just give your character name in the thread or PM it to me and I can invite if you would like. It is a good place to ask questions and get some help!


Awesome, thanks guys I'll definitely PM you within a week or so to join the guild (if there's room) if I really start playing the game a lot. I have a feeling I will, lol.

I found the Passive Skill Tree template online and I made a cold + minion route... please let me know if you find any glaring mistakes/ have any suggestions

https://www.pathofexile.com/passive-skill-tree/AAAABAMAAAZJCPQJqhBYEJcRDxEtE2wUsBdUHNwfxyKBIvQo-iqYK3gsnC2LMjQy0TwFRAREq0VHRXxFnUwtTblQQlF0UzVTUlPUVEdVrlZKV5RakV3yakNqrGsXa9tsC20ZfIN9GH7Hga-CEIIegpuCx4UyhWCIQIuMjDaNgo48jumPppAzkyeVBJUgl5eaO5rgna6eoZ7EnwGf36KjppmmrKa-pwiofarErJivm7EFtDi4k7jQvOq_l8BUwGbAmsHzyT3MvNHk0_vVptkL2fzaOt-K37DlGeWL6QLr7uyK7SDtPPIe99f52_nd-oD79Q==


That's what I meant with taking life for yourself.^^ Try this:

https://www.pathofexile.com/passive-skill-tree/AAAABAMAAAQHBLMGSQj0CaoQWBCXEQ8RLRNsFm8XVBpsHNwigSL0JKomlSj6KpgsnDLRNuk6WEGHRAREq0VHRXxFnUwtTLNNuVBCUXRTNVNSU9RUR1VLVa5VxlZKWpFd8mHiakNqrGvbbAttGXyDfRh-x3_GghCCm4LHg9uFYIhAi4yMNo2CjjyO6Y8aj6aQM5Mnl5eaO5rgna6eoZ7EnwGiAKKjppmmrKa-pwiofarErJivm7Q4tz64k7zqv5fAVMBmwJrJPcy80eTT-9Wm2L3ZC9n837Dhc-Nq5Rnli-vu7IrtPPAf8h731_nb-d356PqA-_X-Cg==

I fixed a few pathing issues, removed a few bad damage nodes as well as a few clusters to get some life in exchange. I tried to leave the tree the way you did it as much as I could. It's a lot of points though and leveling into the 90s takes a lot of time, although not nearly as much as d2 currently.


This looks great, thanks!
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
Faeny
Profile Joined January 2015
647 Posts
March 24 2016 02:33 GMT
#21153
On March 23 2016 07:28 Ler wrote:
If you need anything in particular you wanna know write me a pm. Playing since Beta know pretty much everything ;D

There's something I'd like to know - does skill effect duration affect the duration of fortify?
SKT hwaiting! RIP TL, TiP
DarkPlasmaBall
Profile Blog Joined March 2010
United States46546 Posts
March 24 2016 03:04 GMT
#21154
I was just invited to the guild "Math of Exile", which is obviously the best name ever. Is that you guys?
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
WaveofShadow
Profile Blog Joined April 2010
Canada31495 Posts
March 24 2016 03:07 GMT
#21155
yarp
twitch.tv/waveofshadow ||| Winner of AHGL's So You Think You Can Cast! ||| Juicy Dad for lyfe ||| 'idk i get a kick out of stupid things' - Jarms Yarng
Fatmatt2000
Profile Joined January 2006
United States159 Posts
Last Edited: 2016-03-24 03:30:27
March 24 2016 03:28 GMT
#21156
On March 23 2016 07:04 Velr wrote:
Did Labyirinth in Act 1 after killing Vaal and missing the Prison Lab... Lagspike... Rip.

To bad i lost my low tier unique weapon... grml..

But well, wasn't far in .
Is there anything wrong with this skilltree so far (Trapper/shadow)?

http://www.pathofexile.com/passive-skill-tree/AAAABAYAAA5IES8e8CoLKwoyGDY9RXxTMVVLXfJh4mKsbAhsjHBRcFJ2b36widOMNpeXnaqexKa-swO0OLTFt3XYVNvn5RnrY-4V8Yr79Q==


Hey, I made a trapper this league and pretty much winged it. Your build looks pretty similar to mine starting out, although nothing seemed appealing to grab around level sixtyish, so I went over to templar. Im not really crazy about it though. I was thinking about investing into crit nodes (im right next to just about all of them) but decided against it as im using controlled destruction in both my traps currently.

I also thought about elemental overload, and figured I could get something to proc it, but everything dies pretty quickly already so I dont know if having a skill I just throw out to proc crits is really worth it, Ill probably try it out eventually.

All in all pretty happy with my trapper though.

https://www.pathofexile.com/fullscreen-passive-skill-tree/AAAABAYDAQQHBLMFtQceB2MI9AzyDkgRLxGWG-AfAiL0I_YmlSsKMHEwfDIBMhgy0TN4Nj02xTcXN9Q6QjpYPAU9Xz7PRUdFfElRS3hMs02SUUdSU1MxVEdVS1XGVvpd8mHiYetiT2KsZKpnTmo2akNsCGwLbIxtGW93cFF2b3pTfrB_K3_Gg9uMNo19jb-P-pANkyeVLpeVl5eX9Jsmm4adqp7EogCly6a-pwiyGbMDtDi0xbd1vebAVMBmwuzJBsu9z3rUI9gk2FTb592o5RnnOujW62Pr7uwY7T_uFe988B_w1fGK9p_79Q==
Quote?
DarkPlasmaBall
Profile Blog Joined March 2010
United States46546 Posts
March 24 2016 04:07 GMT
#21157
I went to click on my stash and it opened up and had a shitload of awesome high(ish) level stuff... then I realized I had actually clicked on the "guild stash". How exactly does that work? Is that just a community chest where guild members just store some stuff that they don't need but don't want to sell, in case other members might be interested in taking them?
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
bo1b
Profile Blog Joined August 2012
Australia12814 Posts
Last Edited: 2016-03-24 04:43:35
March 24 2016 04:43 GMT
#21158
The labyrinth has to be the biggest pain in the ass when levelling, especially when theres multiple gold keys to get
Kickstart
Profile Blog Joined May 2008
United States1941 Posts
Last Edited: 2016-03-24 05:50:58
March 24 2016 05:50 GMT
#21159
On March 24 2016 13:07 DarkPlasmaBall wrote:
I went to click on my stash and it opened up and had a shitload of awesome high(ish) level stuff... then I realized I had actually clicked on the "guild stash". How exactly does that work? Is that just a community chest where guild members just store some stuff that they don't need but don't want to sell, in case other members might be interested in taking them?

Pretty much. Whatever is in there you can take. Though don't clear it out and sell it all or something! :D
Jealous
Profile Blog Joined December 2011
10403 Posts
March 24 2016 06:13 GMT
#21160
On March 24 2016 13:07 DarkPlasmaBall wrote:
I went to click on my stash and it opened up and had a shitload of awesome high(ish) level stuff... then I realized I had actually clicked on the "guild stash". How exactly does that work? Is that just a community chest where guild members just store some stuff that they don't need but don't want to sell, in case other members might be interested in taking them?

I didn't know you played ^^ Time for me to dust off the BrolicMofo! Let me know next time you wanna play. I'm free on most evenings EST.
"The right to vote is only the oar of the slaveship, I wanna be free." -- бум бум сучка!
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