• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 23:38
CEST 05:38
KST 12:38
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro16 Preview Pt1: Fresh Flow2[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy21ByuL: The Forgotten Master of ZvT30
Community News
$5,000 WardiTV TLMC tournament - Presented by Monster Energy5GSL CK: More events planned pending crowdfunding7Weekly Cups (May 30-Apr 5): herO, Clem, SHIN win0[BSL22] RO32 Group Stage5Weekly Cups (March 23-29): herO takes triple6
StarCraft 2
General
MaNa leaves Team Liquid Team Liquid Map Contest #22 - Presented by Monster Energy Quebec Clan still alive ? BGE Stara Zagora 2026 cancelled Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool
Tourneys
$5,000 WardiTV TLMC tournament - Presented by Monster Energy Sparkling Tuna Cup - Weekly Open Tournament RSL Revival: Season 5 - Qualifiers and Main Event GSL CK: More events planned pending crowdfunding Sea Duckling Open (Global, Bronze-Diamond)
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
Mutation # 521 Memorable Boss The PondCast: SC2 News & Results Mutation # 520 Moving Fees Mutation # 519 Inner Power
Brood War
General
[ASL21] Ro16 Preview Pt1: Fresh Flow JD's Ro24 review The Korean Terminology Thread so ive been playing broodwar for a week straight. ASL21 General Discussion
Tourneys
[ASL21] Ro16 Group A [Megathread] Daily Proleagues Escore Tournament StarCraft Season 2 [ASL21] Ro24 Group F
Strategy
Any training maps people recommend? Fighting Spirit mining rates Muta micro map competition What's the deal with APM & what's its true value
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Battle Aces/David Kim RTS Megathread General RTS Discussion Thread Starcraft Tabletop Miniature Game
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread Russo-Ukrainian War Thread The China Politics Thread Trading/Investing Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
lurker extra damage testi…
StaticNine
How Streamers Inspire Gamers…
TrAiDoS
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2607 users

Europa Universalis 3 - Page 87

Forum Index > General Games
Post a Reply
Prev 1 85 86 87 88 89 101 Next
Fruscainte
Profile Blog Joined December 2009
4596 Posts
Last Edited: 2012-01-01 05:59:32
January 01 2012 05:59 GMT
#1721
On January 01 2012 09:43 turdburgler wrote:
Show nested quote +
On January 01 2012 08:51 Fruscainte wrote:
On January 01 2012 07:56 turdburgler wrote:
wait for cannons then roll them. the way combat works cannons are retardedly op against people who dont have cannons.

On December 31 2011 14:12 Fruscainte wrote:
On December 31 2011 14:03 Euronyme wrote:
On December 31 2011 11:25 Ulfsark wrote:
Awesome thanks. I didn't know if there was a way to fix it.

edit: Any advice on fighting wars in faraway lands? I know it is better to avoid it but it can be tempting. So far I have been sending my squads with less than 200 soldiers back home to resupply and have been trying to swap them out for fresh units. Any thing else you guys can think of to help with fighting wars abroad?


I assume you're talking about going to India or China as a European country.
Just overwhelm with your superior quality army to get 2-3 provinces, and then let them rest on them to get their strenght back. Alternatively - get military access to one of the neighbours to resupply there.


Asian nations are tricky though. They have a LOT of stacks. I mean, just ludicrous amounts and can reinforce them just as fucking fast. I generally, if I'm going to Asia, do it in a very tight timing of when I get Cannons. Once I get cannons, stack up a shit ton of defensive infantry with defensive cannons, take a single province, and let the action come to you and stack up their war exaustion. If we're talking about a smaller Asian nation, such as SE Asia, Korea, Japan, or what have you, simply get offensive infantry + cannons and blitzkreig across their land, dont even fight them. Literally. They will have Fort 1's, and if you have 12k infantry and 3k cannons, you can auto-siege ~20 forts before you need to stop.

Cannons are literally that broken, and I always abuse that timing in every single game I play. Getting cannons and attacking nations with Fort 1 still. It's such an easy win, even in Europe. It's not as useful with Fort 2's though, so you got to act fast.


defensive stats have nothing to do with if you are attacking or defending. your cannons should be offensive because when you have a full row of infantry cannons take no dmg iirc


I'm pretty sure they do?

Defensive Morale means you get that much bonus to morale when you're attacked, and Shock effects are diminished with a certain amount of Shock in defense, so on and so forth, no?


defensive stats combined with their offence work out how much damage you take then they attack. both sides having high offence stats tends to lead to faster but more random fights as a few lucky dicerolls can end the whole thing. both sides having high defence stats leads to slower battles less likely to be ended quickly.

the only advantage of being attacked is possible terrain, this is all assuming i havent forgotten something major


Hm, that's interesting. Did not know that.

The only combat I do is hardcore blitzkreig anyways, so I need not worry.
gameguard
Profile Blog Joined March 2006
Korea (South)2132 Posts
Last Edited: 2012-01-01 22:19:58
January 01 2012 21:52 GMT
#1722
On January 01 2012 09:35 Kuja900 wrote:
Show nested quote +
On December 31 2011 02:36 gameguard wrote:
so, I've made many mistake on my first run (which is still going).

The biggest problem i face right now is Inflation and fucking rebels EVERYWHERE. I started off with korea, took ryuku early, then took some mayasian shit. I got some lands in pegu and vasalized brunei.

I read some strategy on korea which is bare bones and it said to get unam sanctum first to kill the infedels, but fucking I should have just tried to race trade tech to get quest for the new world. It seems like thats the limiting factor for westernizing because I already have -2 centralism (over the limiter ... damn revolts lol) and -3 innovation. My innovation and confucian teachings gets me negative missionaries so i cant convert these infedels LOL. My stability keep taking hits because of fucking country events. Oh my war exaustion is probably really high right now because i was in war for like 5 years... Revolt % is like 15+ across the board on all my noncore. Even my cores have 4% right now lol.... fuck

Im sitting at at like 8 inflation and its only 1450 or so. If i play it over, i would have a better idea on strategy but, it took me so long to even get here ~_~


Whatup gameguard you been playing this game as well? I have been playing as Holland and have a massive tech lead on everyone due to me just vassalizing central Europe to keep my tech costs low and only having 3 actual provinces and at the same time am getting massive amounts of ducats from trade. Let me get to New World way in advance and get all the juicy bits and now no one even close in tech or $, can pretty much rape anyone I want. Bout to start my first game in Asia.


i can finally westernize but i would probably have to go on full revolt suppresion mode lol. Hopefully i can get a good latin army and take over all of east asia before the game is over. Right now ming just rapes everything when i call them for help lol. I took some gold producing lands from mutapa but its hard to police that area cus its so far. When i took those lands i also demanded like 1600 ducats from them. Rich fucking bastards lol.

oh and mutherfuckign india kept instigating revolts with spies and I finally took over their whole country, but couldnt get anything meaningful from them -_-... fucking infamy. Ended up getting one province, 50 ducats and freeding dehli. Bleh i thought they would have more money.

Edit: save scumming kind of ruins the fun, but seeing as how its the first game and im just trying to see what works and what doesnt, It cant be helped i guess. There were a couple times i would have lost the war terribly if i didnt exploit knowledge from the world map and failed saves lol. At least dont reload every time some event royally fucks me over.
Fruscainte
Profile Blog Joined December 2009
4596 Posts
January 02 2012 01:50 GMT
#1723


how did i find this

why did i watch this

im so confused
Simberto
Profile Blog Joined July 2010
Germany11798 Posts
January 02 2012 02:16 GMT
#1724
On January 02 2012 10:50 Fruscainte wrote:
http://www.youtube.com/watch?v=CDS38Xt43Fk&feature=player_embedded

how did i find this

why did i watch this

im so confused


What the hell.
Fruscainte
Profile Blog Joined December 2009
4596 Posts
January 02 2012 03:13 GMT
#1725
On January 02 2012 11:16 Simberto wrote:
Show nested quote +
On January 02 2012 10:50 Fruscainte wrote:
http://www.youtube.com/watch?v=CDS38Xt43Fk&feature=player_embedded

how did i find this

why did i watch this

im so confused


What the hell.


That was my first reaction.
Fruscainte
Profile Blog Joined December 2009
4596 Posts
January 02 2012 05:37 GMT
#1726
So Bohemia, Austria, and the Papal State walk into a bar.

Guess what happens?

+ Show Spoiler +
They double team the Papal State with 400k troops and annex all of my territory within 6 months


._.
gameguard
Profile Blog Joined March 2006
Korea (South)2132 Posts
Last Edited: 2012-01-02 07:06:21
January 02 2012 07:01 GMT
#1727
ok i hit westernize... and then everything went to shit. So many ... SO MANY revolts EVERYWHERE! Seriously -3 stability, 30 infamy, and like 30 legitimacy = fucked. How do you even pull this off? I dont see how this is possible after you get provinces in other continents. I got provinces in malaysia and africa (took over somalia and some of mutapa and mamuluks. The problem is that i cant concentrate my army to fight off huge stacks of rebels. Even small stacks coalesce into large ones. I cant possibly take care of this because i run out of manpower reserves. And these rebels have ridiculous units or something. They fucking dont ever die. Even if they are outnumbered like 5:1, they just lose like 80 units and run around while i chase them for god knows how long... For some odd reason manchu is killing the shit in Korea (why are they doing that?? no one else does), so i just have to focus on SE asia and africa but its still not enough.

Should i vassalize all my provinces and then westernize?

actually its not malaysia... its strip of land with the trading center malaka(sp?) on top of acer(sp?) left of brunei(sp?) LOL i suck ass at geography
Simberto
Profile Blog Joined July 2010
Germany11798 Posts
Last Edited: 2012-01-02 13:35:24
January 02 2012 13:33 GMT
#1728
You should consider not having 30 infamy and 30 legitimacy. While westernisation revolts are quite a lot, if you don't add those effects to it it is far less annoying.

Also, i don't really know what you want with all that african stuff, it probably does not even bring in a lot of money since it is distant overseas. And i think since the muslims still got cores on those lands, you probably get rebels of their techlevel, which is pretty bad for you. So i would recommend releasing most of the african stuff as vassals (but make sure you keep at least one province next to europeans for further westernisation. And marry everyone you can. That should take care of the infamy/legitimacy problems, reduce your stab costs and give you less territory you have to worry about. Maybe build a few temples, and of course spend all of your investments on stability until you are completely westernised.
gameguard
Profile Blog Joined March 2006
Korea (South)2132 Posts
January 02 2012 22:12 GMT
#1729
well initially i went to africa to get next to france lol. Then i saw that matupa had ridiculous amount of gold. Like he would pay me 1800 if i only asked for ducats. So i looked at his land and it was producing gold and the province value was like 50. I didnt know being overseas affect the value lol. And I didnt know about core affecting revolts.

Anyways i just released most of my stuff exept malaka and bahir and some provinces around it. Somehow my infamy went down by 10 when i did this. Then i changed to noble republic which got rid of legitimacy alltogether. Now there are almost no revolts even with -3 stab.
Crisium
Profile Blog Joined February 2010
United States1618 Posts
January 02 2012 22:34 GMT
#1730
Speaking of Westernization, I'm a bit fuddled by the concept. I'm playing as "Byzantium", and I want to make Latin units. Is Westernization the only way to do this?

http://www.paradoxian.org/eu3wiki/Westernization

My sliders will be ready in a few decades (early-mid 1500s), and hopefully I have a good administrative ruler, but what's that technology gap requirement all about? Who's it compared to? Do I have to be 20 behind any Western nation? Or one in particular? Or an average?

Expansion into Europe is too hard with Eastern units, so I need to do this.
Broodwar and Stork forever! List of BW players with most Ro16, Ro8: http://tinyurl.com/BWRo16-Ro8
Simberto
Profile Blog Joined July 2010
Germany11798 Posts
January 02 2012 22:50 GMT
#1731
On January 03 2012 07:12 gameguard wrote:
well initially i went to africa to get next to france lol. Then i saw that matupa had ridiculous amount of gold. Like he would pay me 1800 if i only asked for ducats. So i looked at his land and it was producing gold and the province value was like 50. I didnt know being overseas affect the value lol. And I didnt know about core affecting revolts.

Anyways i just released most of my stuff exept malaka and bahir and some provinces around it. Somehow my infamy went down by 10 when i did this. Then i changed to noble republic which got rid of legitimacy alltogether. Now there are almost no revolts even with -3 stab.


You lose 2 infamy per provinces you release as a vassal.

On January 03 2012 07:34 Crisium wrote:
Speaking of Westernization, I'm a bit fuddled by the concept. I'm playing as "Byzantium", and I want to make Latin units. Is Westernization the only way to do this?

http://www.paradoxian.org/eu3wiki/Westernization

My sliders will be ready in a few decades (early-mid 1500s), and hopefully I have a good administrative ruler, but what's that technology gap requirement all about? Who's it compared to? Do I have to be 20 behind any Western nation? Or one in particular? Or an average?

Expansion into Europe is too hard with Eastern units, so I need to do this.


If you own a province on which someone else has a core, you can build their units, too. However, Westernisation is generally useful not only because of the unit types, but because of the faster tech, too.

Regarding the technology gap, you need to border a nation which is a total of 20 techs ahead of you (For example, if you have all techs at 5, and the other nation has 8,8,9,9,11, that would be a total of 20 techlevels ahead of you. As long as any nation you border fulfills that requirement (and being more westernised than you, of course), you can westernise, too.
Fruscainte
Profile Blog Joined December 2009
4596 Posts
Last Edited: 2012-01-03 00:10:13
January 03 2012 00:07 GMT
#1732
Yeah, the main purpose of Westernization isn't the higher tech units, rather, the fast tech. I forgot what it is in Vanilla and cba to search for it, but it's a huge fucking difference.

Also, Republics are fucking God Tier if you can get them. You lose Royal Marriages, but Republics are just so good.
Ulfsark
Profile Blog Joined September 2010
United States958 Posts
January 03 2012 02:41 GMT
#1733
Any tips on how to balance cavalry and infantry?
gg wp
Fruscainte
Profile Blog Joined December 2009
4596 Posts
Last Edited: 2012-01-03 04:12:00
January 03 2012 04:10 GMT
#1734
On January 03 2012 11:41 Ulfsark wrote:
Any tips on how to balance cavalry and infantry?


My normal ratios go like this for early-mid game (ie: 1399-1600)

Initially I keep my Infantry/Cavalry in 6:4 ratio. Then when you start getting badass infantry, and depending on your economic situation, I move it up into a 10:5 ratio. When I get cannons, I move up into a 12:5:3 ratio, and then when I get more and more money and force limits I eventually stop off around 15:6:4

As you can see, Infantry gets really fucking good as you progress. I always keep a good amount of Cavalry, especially later on when I get upgraded versions -- but infantry is just miles better in DW. However always make sure to have Cav because you get a really good Combined Arms bonus. Never more than 50% Cav however, as in, never have it in 1:1 Ratio otherwise you lose the bonus.
gameguard
Profile Blog Joined March 2006
Korea (South)2132 Posts
January 03 2012 04:41 GMT
#1735
can someone explain to me how manpower and reinforcement actually works? What are the mechanics behind reinforcing army in your territory, enemy territory, and your territory overseas and such.

I have some land in africa thats pretty pitiful. It had like 10 manpower at the begining lol. I built the first 2 armory upgrades but the manpower is still like 100. I thought its supposed to add 250 manpower? I seriously need alexandria because its bordering france's expansion in africa. But its cut off from my other provinces in africa on the east coast. I cant go around the damn continent every time i gota station troops in alexandria.

So basically my goal atm is to take over mamuluks, or at least one province to connect my land to alexandria, but cairo has like 3000 manpower compared to my 100. I cant reinforce and they eventually win. And for some reason they rape my army in terms of units killed even though i have two times more than him, and his units are only like 1 lvl higher than mine.
Fruscainte
Profile Blog Joined December 2009
4596 Posts
Last Edited: 2012-01-03 04:45:31
January 03 2012 04:44 GMT
#1736
On January 03 2012 13:41 gameguard wrote:
can someone explain to me how manpower and reinforcement actually works? What are the mechanics behind reinforcing army in your territory, enemy territory, and your territory overseas and such.

I have some land in africa thats pretty pitiful. It had like 10 manpower at the begining lol. I built the first 2 armory upgrades but the manpower is still like 100. I thought its supposed to add 250 manpower? I seriously need alexandria because its bordering france's expansion in africa. But its cut off from my other provinces in africa on the east coast. I cant go around the damn continent every time i gota station troops in alexandria.

So basically my goal atm is to take over mamuluks, or at least one province to connect my land to alexandria, but cairo has like 3000 manpower compared to my 100. I cant reinforce and they eventually win. And for some reason they rape my army in terms of units killed even though i have two times more than him, and his units are only like 1 lvl higher than mine.


I dont know what year it is in your game, but warring the Mamuluks for any reason before 1500 is just suicide. Unless they've been fucked over somehow. Anyways, I dont know the exact math behind reinforcements.
gameguard
Profile Blog Joined March 2006
Korea (South)2132 Posts
January 03 2012 07:39 GMT
#1737
holy jesus christ. I was messing with administrator rights and all that bullshit on windows 7 cus it wont let me change shit in program files folder. I dont know what the fuck could have caused this but all my save files for this game is missing. FML 3 days wasted lol
Ulfsark
Profile Blog Joined September 2010
United States958 Posts
January 03 2012 14:38 GMT
#1738
Hey man its not wasted. I am sure you learned a lot from the experience.

Maybe try doing a windows search with the name of your save game.
gg wp
Simberto
Profile Blog Joined July 2010
Germany11798 Posts
January 03 2012 14:57 GMT
#1739
On January 03 2012 13:41 gameguard wrote:
can someone explain to me how manpower and reinforcement actually works? What are the mechanics behind reinforcing army in your territory, enemy territory, and your territory overseas and such.

I have some land in africa thats pretty pitiful. It had like 10 manpower at the begining lol. I built the first 2 armory upgrades but the manpower is still like 100. I thought its supposed to add 250 manpower? I seriously need alexandria because its bordering france's expansion in africa. But its cut off from my other provinces in africa on the east coast. I cant go around the damn continent every time i gota station troops in alexandria.

So basically my goal atm is to take over mamuluks, or at least one province to connect my land to alexandria, but cairo has like 3000 manpower compared to my 100. I cant reinforce and they eventually win. And for some reason they rape my army in terms of units killed even though i have two times more than him, and his units are only like 1 lvl higher than mine.


Ok:

Reinforcing:

At the first of each month, man from your manpower pool replenish the divisions in your army. A reinforcement rate of 100% (which you would usually get in occupied enemy territory, for example) means that you replenish up to 10% of the maximum amount of men in each division each month, that would be 100 men. In your own territory, the reinforcement rate is 200%, in territory next to your own it is 50%, in coastal provinces 25%. All of that can be modified through sliders and advisors, and so on. You can only replenish troops that are not currently fighting a battle, and all of that happens automatically. Low military maintenance reduces your reinforcement rate, too.

Manpower:

Your provinces have a manpower value, which can be modified by buildings. It is also reduced for provinces of wrong culture , and greatly reduced for overseas provinces. (i think -30% for wrong culture, and -50% for overseas, additively). Global modifier from government or sliders, and provincial building modifiers are all added up before being applied as far as i know. All of your provinces final manpower values are then added up and become your countries manpower value, which is the manpower that is added to your pool each year in monthly increments. Your maximum pool is 2x your countries manpower value.

Regarding the rest, which country are you playing as, what are the generals involved, do the mameluks maybe have more expensive units like more cavallery, do you attack into bad terrain, do they have a better unit type then you?
Euronyme
Profile Joined August 2010
Sweden3804 Posts
January 03 2012 15:18 GMT
#1740
On January 03 2012 16:39 gameguard wrote:
holy jesus christ. I was messing with administrator rights and all that bullshit on windows 7 cus it wont let me change shit in program files folder. I dont know what the fuck could have caused this but all my save files for this game is missing. FML 3 days wasted lol


Dunno about your save files, but try searching for the name of the save to find it. It's probably not deleted.
To change files, when asked where to save the changed file, save it to somewhere else, and then drag and drop it to the folder you want it. Then you can just exchange them. Afaik there's no way of straight up editing game files without this procedure.

I have a question though. When you get missions for Austria for instance to vassilize Burgundy (The Burgundian inheritance).. How do you do that?
If you occupy them for long enough for the vassilation deal to go down from 158%~ to 100, you'll have automatically white peaced, as that's what happens when nothing happens in a war.
If you chip away at them, eating those 4 infamy + HRE infamy BS, you still just end up with a buttload of infamy and a vassilation CB that's run out..
What are you supposed to do? Is there a way to stop it from white peacing? I havn't really checked the folders for what the modifiers are exactly.
Should I leave one province to let them make units for me to kill to keep the war going?

It's such a good mission, and I've just declined the mission every time so far, but I feel like I wanna know what you're actually supposed to do...
I bet i can maı̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̨̨̨̨̨̨ke you wipe your screen.
Prev 1 85 86 87 88 89 101 Next
Please log in or register to reply.
Live Events Refresh
BSL
19:00
RO32 Group B
Sterling vs Azhi_Dahaki
Napoleon vs Mazur
Jimin vs Nesh
spx vs Strudel
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft546
RuFF_SC2 251
UpATreeSC 86
Nina 65
StarCraft: Brood War
GuemChi 5775
ggaemo 59
Sexy 32
scan(afreeca) 27
Leta 23
Noble 21
NaDa 12
Dota 2
NeuroSwarm142
Counter-Strike
taco 689
m0e_tv264
Super Smash Bros
Mew2King79
Heroes of the Storm
Khaldor88
Other Games
summit1g22785
JimRising 627
ViBE574
C9.Mang0506
Maynarde116
febbydoto27
Organizations
Other Games
gamesdonequick693
Counter-Strike
PGL342
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• davetesta30
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• RayReign 21
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo937
• Rush812
• Stunt233
Upcoming Events
Replay Cast
5h 22m
Wardi Open
6h 22m
Afreeca Starleague
6h 22m
Soma vs YSC
Sharp vs sSak
Monday Night Weeklies
12h 22m
OSC
20h 22m
Afreeca Starleague
1d 6h
Snow vs PianO
hero vs Rain
WardiTV Map Contest Tou…
1d 6h
GSL
1d 8h
Replay Cast
2 days
Kung Fu Cup
2 days
[ Show More ]
The PondCast
3 days
WardiTV Map Contest Tou…
3 days
Escore
4 days
WardiTV Map Contest Tou…
4 days
Korean StarCraft League
4 days
CranKy Ducklings
5 days
WardiTV Map Contest Tou…
5 days
IPSL
5 days
WolFix vs nOmaD
dxtr13 vs Razz
BSL
5 days
Sparkling Tuna Cup
6 days
WardiTV Map Contest Tou…
6 days
Ladder Legends
6 days
BSL
6 days
IPSL
6 days
JDConan vs TBD
Aegong vs rasowy
Replay Cast
6 days
Liquipedia Results

Completed

Escore Tournament S2: W2
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
StarCraft2 Community Team League 2026 Spring
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026

Upcoming

Escore Tournament S2: W3
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
RSL Revival: Season 5
WardiTV TLMC #16
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.