• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 23:23
CET 05:23
KST 13:23
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Dark completes military service, returns to SC211[BSL23] RO16 Group Stage19Weekly Cups (Nov 2-8): herO back on top?2Weekly Cups (Oct 26 - Nov 1): MaxPax, herO, Solar win0Weekly Cups (October 19-25): Clem triples first in 5.0.175
StarCraft 2
General
Dark completes military service, returns to SC2 Greetings.. No more SC2 streamers on team liquid? Serral's getting trashed by New Catsle's Mind Weekly Cups (Nov 2-8): herO back on top?
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament Sea Duckling Open (Global, Bronze-Diamond) Dark returns! GSL CK #7 4v4 Team Battle (Nov 19) soO & FanTaSy return! SC2 Kevin Scrim 4v4 (Nov 16) RSL goes to London! 2026 Offline Finals Nov 21-22
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps Starcraft 2 Advance [D] the control group Simple Questions/Answers
External Content
The PondCast: SC2 News & Results Mutation # 551 Robotic Revival Mutation # 550 Graveyard Shift Mutation # 549 Endless Sparkles
Brood War
General
Korean players' earnings Hit New All-Time High! SOOP Hosts SC1 & SC2 Event Tournament: Kevin Scrim BW General Discussion Recommended BW Settings for Mouse and Video List of top players active on ShieldBattery
Tourneys
[BSL23] Ro16 Group A - Saturday 21:00 CET [$1250] International ShieldBattery League [Megathread] Daily Proleagues Bisu's Team vs Shuttle's Team 2026-11-14
Strategy
Pluto's TvP 5Marine 2Medic Push Simple Questions, Simple Answers Infested Terran strategies in 2026 Nuke strategy worked in K-League 2026-11-09
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Free Space RTS Game, optimised f. Phone/Tablet etc List of Game Threads The PlayStation 5
Dota 2
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Artificial Intelligence Thread Trading/Investing Thread European Politico-economics QA Mega-thread Russo-Ukrainian War Thread
Fan Clubs
Fan Club Resource Thread Reynor Fan Club The Flash Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
The time I organised my…
AssyrianKing
Why I built Repalyzer (1.1.…
BlueStar
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 11799 users

Europa Universalis 3 - Page 14

Forum Index > General Games
Post a Reply
Prev 1 12 13 14 15 16 101 Next
bdictkam
Profile Joined April 2011
Canada155 Posts
Last Edited: 2011-07-12 06:34:52
July 12 2011 06:30 GMT
#261
Game is not that hard for those reluctant to try, i pretty much learned with a day of trying to absorb info, then it was just little details i needed to iron out

Tip= the more u earn as a total, the more hard ducat value u can set into your treasury for less inflation, so then u can support bigger armies etc without deficits. I previously thought CoT seemed like a waste of gold cause u were just gonna get those profits right into tech which just raised your monthly deficit, but u actualy reduce it cause u can have more minting happening in exchange.

However something that has me ultimately confused, even if on the ledger im one of the higher earning countries... i have just now hit around 4-5 tech levels... and some countries are into there 6's? How is that possible.. as earning = tech pretty much...
Yuljan
Profile Blog Joined March 2004
2196 Posts
July 12 2011 06:38 GMT
#262
You need to focus on 1 or 2 techs otherwise you fall behind. Income and size of the country matters. For example, if you own half of europe you will need 20k for the next tech instead of 3k as a one province minor.
Skilledblob
Profile Joined April 2011
Germany3392 Posts
July 12 2011 07:23 GMT
#263
best is to look at what country you have and pick 2 techs based on that.

For example when you play Britain you should level Trade and Navy
but with Prussia you should take Government and Army
bdictkam
Profile Joined April 2011
Canada155 Posts
Last Edited: 2011-07-12 07:56:25
July 12 2011 07:54 GMT
#264
Yulian, i did focus 100% on 1 or 2 techs, that doesnt matter at all it seems, im in the top 10 for income, and yes some countries have 6-6-6-6 tech while im like 4-5-4-5... thats quite a difference.. something i am missing or ai simply gets tech advantage or start off much more centeralized and whatever other sliders reduce tech cost

Edit- my belief is that some countries sliders are significantly towards reducing tech cost wereas poland start far on the decenteralized scale for example..
JoFritzMD
Profile Blog Joined July 2010
Australia163 Posts
July 12 2011 08:28 GMT
#265
Is there a downside to setting a province as a national focus? It just seems too easy :S
"Guess what. All my strategies are made of balls." - Tasteless
MattBarry
Profile Joined March 2011
United States4006 Posts
July 12 2011 09:20 GMT
#266
Production is ALWAYS important to tech no matter who you are.
Platinum Support GOD
Krehlmar
Profile Joined August 2010
Sweden1149 Posts
July 12 2011 09:33 GMT
#267
Hey can someone tell me why I have to chase asian rebels up to 20+ times across provinces whilst in europa they usually die instantly when you attack them? Not considering the 10-1 ratio instant kill thing here, for example ; 4-8 rebels in europa, I kill them with 10-16, they die. 4-8 rebels in asia, I beat them with 10-16, they run to the next province and get defeated there but only die like 50 peps whilst I die 400...
I haven't fucked up my military or anything I can fight countries perfectly fine and their armies die normally from 0 moral + chase 1-3 times, but these rebels are just idiotic, I have to keep remembering to chase them everyfuckingwhere.

Also have anyone been "called to arms!" by a non ally? Behir keeps asking me to come and help them and I hate them, we have 200- in relationship and even when I try "ally"/"marriage" it's "Impossible" so why the hell can he keep spamming me to help him?... I like 2 prestige on it everytime
My Comment Doesnt Matter Because No One Reads It
Skilledblob
Profile Joined April 2011
Germany3392 Posts
Last Edited: 2011-07-12 09:42:01
July 12 2011 09:38 GMT
#268
On July 12 2011 16:54 bdictkam wrote:
Yulian, i did focus 100% on 1 or 2 techs, that doesnt matter at all it seems, im in the top 10 for income, and yes some countries have 6-6-6-6 tech while im like 4-5-4-5... thats quite a difference.. something i am missing or ai simply gets tech advantage or start off much more centeralized and whatever other sliders reduce tech cost

Edit- my belief is that some countries sliders are significantly towards reducing tech cost wereas poland start far on the decenteralized scale for example..


the Muslim countries start with tech 5 in everything while the European Christian countries start with 3 tech in everything that might be a reason why you see a difference

Sliders at the start are different for every country and even when you start the same country twice the sliders might differ a bit.

I just started playing with Muscowy and felt super imba after I conquered allmost all the smaller russian countries and then I took over Nowgorod but I didnt think about the Infamy and after that I got screwed pretty hard by every other country around me :D

what I would also advise everybody to do is to use the first Magisters you get in the beginning and which you cant use for building. Use them to increase your cultural tradition up to 100% so you can get a lvl 6 advisor and if you want 2 lvl 5 advisors.

this is kinda important for countries that have to fight a lot in the beginning because this way you can get really fast an advisor that gives you 25% more new recruits
StateSC2
Profile Joined September 2010
Korea (South)621 Posts
Last Edited: 2011-07-12 10:08:55
July 12 2011 10:07 GMT
#269
Ahh!! Someone help me!

How do I make a regular province a core province? x)

what I would also advise everybody to do is to use the first Magisters you get in the beginning and which you cant use for building. Use them to increase your cultural tradition up to 100% so you can get a lvl 6 advisor and if you want 2 lvl 5 advisors.

Wait, what? How does that happen.
Fireblast!: "This guy is pointless and wonderful"
Icapica
Profile Joined February 2011
Finland206 Posts
July 12 2011 10:13 GMT
#270
On July 12 2011 19:07 State wrote:
Ahh!! Someone help me!

How do I make a regular province a core province? x)

Wait 50 years.

Show nested quote +
what I would also advise everybody to do is to use the first Magisters you get in the beginning and which you cant use for building. Use them to increase your cultural tradition up to 100% so you can get a lvl 6 advisor and if you want 2 lvl 5 advisors.

Wait, what? How does that happen.

I think he's suggesting that you commission paintings. You can do that from one of the tabs where you manage your sliders and stuff.
vyyye
Profile Joined July 2010
Sweden3917 Posts
July 12 2011 10:16 GMT
#271
On July 12 2011 19:13 Icapica wrote:
Show nested quote +
On July 12 2011 19:07 State wrote:
Ahh!! Someone help me!

How do I make a regular province a core province? x)

Wait 50 years.

Show nested quote +
what I would also advise everybody to do is to use the first Magisters you get in the beginning and which you cant use for building. Use them to increase your cultural tradition up to 100% so you can get a lvl 6 advisor and if you want 2 lvl 5 advisors.

Wait, what? How does that happen.

I think he's suggesting that you commission paintings. You can do that from one of the tabs where you manage your sliders and stuff.

Good way to make money for OPM's as well. Get to 100%, then recruit advisers down to 0%. You'll make 100 or so the next year.
StateSC2
Profile Joined September 2010
Korea (South)621 Posts
July 12 2011 10:16 GMT
#272
On July 12 2011 19:13 Icapica wrote:
Show nested quote +
On July 12 2011 19:07 State wrote:
Ahh!! Someone help me!

How do I make a regular province a core province? x)

Wait 50 years.

Show nested quote +
what I would also advise everybody to do is to use the first Magisters you get in the beginning and which you cant use for building. Use them to increase your cultural tradition up to 100% so you can get a lvl 6 advisor and if you want 2 lvl 5 advisors.

Wait, what? How does that happen.

I think he's suggesting that you commission paintings. You can do that from one of the tabs where you manage your sliders and stuff.


Ah, thanks.

But how do you get a level whatever advisor? Is it the higher culture tradition, the higher level advisor you receive? How does that work. ._______.
Fireblast!: "This guy is pointless and wonderful"
JoFritzMD
Profile Blog Joined July 2010
Australia163 Posts
July 12 2011 10:24 GMT
#273
On July 12 2011 19:16 State wrote:
Show nested quote +
On July 12 2011 19:13 Icapica wrote:
On July 12 2011 19:07 State wrote:
Ahh!! Someone help me!

How do I make a regular province a core province? x)

Wait 50 years.

what I would also advise everybody to do is to use the first Magisters you get in the beginning and which you cant use for building. Use them to increase your cultural tradition up to 100% so you can get a lvl 6 advisor and if you want 2 lvl 5 advisors.

Wait, what? How does that happen.

I think he's suggesting that you commission paintings. You can do that from one of the tabs where you manage your sliders and stuff.


Ah, thanks.

But how do you get a level whatever advisor? Is it the higher culture tradition, the higher level advisor you receive? How does that work. ._______.


The higher your culture the higher your advisor.

I liked to use advisors to fund my colonist spam into colonies.
"Guess what. All my strategies are made of balls." - Tasteless
StateSC2
Profile Joined September 2010
Korea (South)621 Posts
July 12 2011 10:26 GMT
#274
How do you get a colony?
Fireblast!: "This guy is pointless and wonderful"
SOB_Maj_Brian
Profile Blog Joined September 2008
United States522 Posts
July 12 2011 10:39 GMT
#275
Discover uninhabited land and use the colonists you stockpile. You also need the new world national focus and certain government level before you can do it. Finally, your colony range is limited by your naval tech + advisor, i.e. you can only colonize uninhabited land a max X units away from your nearest core port.

To actually discover new lands you will need to get a fleet and put an explorer on it, and for new land you need a conquistador (these are unlocked once you have the new world focus) and can be recruited where you recruit generals and admirals. One way to colonize the new world is just to conquer the natives (i.e. the Creek or the Inca, Aztec etc.) then after 50 years they become a core and you can colonize the surrounding area quickly. Otherwise, you have to colonize the Azores then wait 50 years and then colonize Bermuda etc. or just up your naval tech.
StateSC2
Profile Joined September 2010
Korea (South)621 Posts
July 12 2011 10:52 GMT
#276
How do you know all this!

Also, I can recuit a general? When is that a good idea? What does it cost?
Fireblast!: "This guy is pointless and wonderful"
JoFritzMD
Profile Blog Joined July 2010
Australia163 Posts
July 12 2011 10:56 GMT
#277
As Korea, after a while, I was able to see a few new regions I could colonise nearby (northern japan island) and from there I just spread up into eastern russia and across from there. I only needed the Colonial Ventures idea too to be able to get colonists. I guess it would be different for Europe though because it's so far to colonisable lands.
"Guess what. All my strategies are made of balls." - Tasteless
BeigeVolvo
Profile Joined April 2010
Norway17 Posts
July 12 2011 11:01 GMT
#278
On July 12 2011 17:28 JoFritzMD wrote:
Is there a downside to setting a province as a national focus? It just seems too easy :S


You can only change your national focus once every 50 years iirc. It applies to the province it gets put in and every bordering province, so you should put it in a province bordering as many provinces as possible. It is required to make a centre of trade, but apart from that the extra tax is the main benefit (0.5 tax per province, which adds up to quite a bit for the end of year tax).

Skilledblob
Profile Joined April 2011
Germany3392 Posts
Last Edited: 2011-07-12 11:21:45
July 12 2011 11:21 GMT
#279
On July 12 2011 19:52 State wrote:
How do you know all this!

Also, I can recuit a general? When is that a good idea? What does it cost?


a general costs 50 gold and a colonist

the better your army tradition is the better your general will be.

so when you got 100% army tradition would be the best point to recruit a general but getting 100% should be pretty hard if you dont fight all the time
StateSC2
Profile Joined September 2010
Korea (South)621 Posts
Last Edited: 2011-07-12 12:07:16
July 12 2011 12:01 GMT
#280
Guys

I followed your advice and lost Iceland to Burgundy! That's not very helpful.

EDIT: On a slightly unrelated note, how do I delete my old saved games? It takes so long whenever I click "Open Saved Game". ;;
Fireblast!: "This guy is pointless and wonderful"
Prev 1 12 13 14 15 16 101 Next
Please log in or register to reply.
Live Events Refresh
Next event in 5h 37m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft252
RuFF_SC2 233
StarCraft: Brood War
Noble 17
Icarus 7
League of Legends
JimRising 718
Reynor40
Counter-Strike
xp32
Heroes of the Storm
Khaldor114
Other Games
summit1g9090
NeuroSwarm155
ViBE45
Organizations
Other Games
BasetradeTV243
[ Show 10 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush779
Other Games
• Shiphtur271
Upcoming Events
Sparkling Tuna Cup
5h 37m
WardiTV Invitational
7h 37m
IPSL
12h 37m
Art_Of_Turtle vs KameZerg
Radley vs George
BSL
15h 37m
Artosis vs Dewalt
Ret vs Tech
SOOP
1d 5h
soO vs FanTaSy
WardiTV Weekly
1d 7h
Monday Night Weeklies
2 days
PiGosaur Cup
2 days
The PondCast
3 days
GSL
4 days
[ Show More ]
Replay Cast
4 days
KCM Race Survival
5 days
RSL Revival
6 days
BSL
6 days
eOnzErG vs StRyKeR
Cross vs JDConan
Liquipedia Results

Completed

Proleague 2026-11-14
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
BSL Season 23
IPSL Winter 2026-27
Calamity Cup Div. A Season 8
Underdog Cup 2026 Div 2-3
BLAST Rivals Fall 2026
IEM Beijing 2026
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026

Upcoming

YSL S4
Sector 591
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
StarCraft2 Weekly Open Tournament 2026 Grand Finals
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
IEM Kraków 2027
PGL Bucharest 2027
BLAST Bounty Winter 2027
PGL Major Singapore 2026
Stake Ranked Episode 6
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.