• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 08:12
CET 14:12
KST 22:12
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10
Community News
RSL Season 3: RO16 results & RO8 bracket13Weekly Cups (Nov 10-16): Reynor, Solar lead Zerg surge2[TLMC] Fall/Winter 2025 Ladder Map Rotation14Weekly Cups (Nov 3-9): Clem Conquers in Canada4SC: Evo Complete - Ranked Ladder OPEN ALPHA16
StarCraft 2
General
SC: Evo Complete - Ranked Ladder OPEN ALPHA Weekly Cups (Nov 10-16): Reynor, Solar lead Zerg surge RSL Season 3: RO16 results & RO8 bracket RSL Season 3 - Playoffs Preview Mech is the composition that needs teleportation t
Tourneys
RSL Revival: Season 3 $5,000+ WardiTV 2025 Championship StarCraft Evolution League (SC Evo Biweekly) Constellation Cup - Main Event - Stellar Fest 2025 RSL Offline Finals Dates + Ticket Sales!
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 501 Price of Progress Mutation # 500 Fright night Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death
Brood War
General
Data analysis on 70 million replays What happened to TvZ on Retro? soO on: FanTaSy's Potential Return to StarCraft 2v2 maps which are SC2 style with teams together? BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[Megathread] Daily Proleagues [BSL21] RO16 Tie Breaker - Group B - Sun 21:00 CET [BSL21] RO16 Tie Breaker - Group A - Sat 21:00 CET Small VOD Thread 2.0
Strategy
Current Meta Game Theory for Starcraft How to stay on top of macro? PvZ map balance
Other Games
General Games
Path of Exile Nintendo Switch Thread Should offensive tower rushing be viable in RTS games? Clair Obscur - Expedition 33 Stormgate/Frost Giant Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread The Games Industry And ATVI Things Aren’t Peaceful in Palestine About SC2SEA.COM
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Movie Discussion! Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
The Health Impact of Joining…
TrAiDoS
Dyadica Evangelium — Chapt…
Hildegard
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1833 users

Ultra Street Fighter IV - Page 364

Forum Index > General Games
Post a Reply
Prev 1 362 363 364 365 366 668 Next
Check out the new Street Fighter V Thread
WindWolf
Profile Blog Joined July 2012
Sweden11767 Posts
Last Edited: 2013-11-15 07:20:05
November 15 2013 07:06 GMT
#7261
Popi streaming playing the PC version of this game now!
Edit: I think I saw that he opened the GFWL overlay
Edit2: It was PC, he even said that it has better netcode than Xbox360
EZ4ENCE
Noocta
Profile Joined June 2010
France12578 Posts
November 15 2013 12:56 GMT
#7262
Yeah Popi plays on PC pretty often, he can only stream from it and not the Xbox version right now.

By the way, Zhi tweeted a bunch of infos sur Ultra, and delayed wake up is confirmed
Red focus input is MP+MK+ any other attack button ( byebye throw+focus OS )
Red focua canceled from a move ( cost 4 bars ) crumple on lvl 1

+ a bunch of stuff about where they took the 4 new characters moves.
" I'm not gonna fight you. I'm gonna kick your ass ! "
Excalibur_Z
Profile Joined October 2002
United States12240 Posts
November 15 2013 15:57 GMT
#7263
Red focus crumple damage is also unscaled. As for the throw+focus OS, that would still be possible to do if you didn't have 2 bars to activate red focus.
Moderator
Duka08
Profile Blog Joined July 2010
3391 Posts
November 15 2013 18:48 GMT
#7264
On November 15 2013 21:56 Noocta wrote:
Red focua canceled from a move ( cost 4 bars ) crumple on lvl 1

With the unscaled thing, this sounds like a god-send for characters with supers that can't be combo'd into (demons, etc). Very excited to see how Ultra stuff develops, even the stuff that starts out as way too good (and/or stays that way, unchanged).
St3MoR
Profile Joined November 2002
Spain3256 Posts
November 15 2013 18:56 GMT
#7265
fuck you capcom, most likely kara-focus won't be available for claw anymore

...

fuck you capcom
Prophet in TL of the Makoto0124 ways
Excalibur_Z
Profile Joined October 2002
United States12240 Posts
November 15 2013 19:01 GMT
#7266
On November 16 2013 03:48 Duka08 wrote:
Show nested quote +
On November 15 2013 21:56 Noocta wrote:
Red focua canceled from a move ( cost 4 bars ) crumple on lvl 1

With the unscaled thing, this sounds like a god-send for characters with supers that can't be combo'd into (demons, etc). Very excited to see how Ultra stuff develops, even the stuff that starts out as way too good (and/or stays that way, unchanged).


Except you wouldn't be able to red focus combo into any Super because by definition a Super requires 4 bars and red focus costs 2. Unless you meant Ultras. In any case, I'm not expecting "unscaled" to mean "resets the current scaling to 100%" but rather "doesn't impose a 20% penalty like a normal focus." So, an Akuma c.mk xx fireball xx Lv1 red focus crumple ultra 1 wouldn't do 100% on the Ultra but rather 100% (c.mk) 100% (fireball) 90% (ultra 1).
Moderator
Duka08
Profile Blog Joined July 2010
3391 Posts
Last Edited: 2013-11-15 21:01:42
November 15 2013 20:34 GMT
#7267
On November 16 2013 04:01 Excalibur_Z wrote:
Show nested quote +
On November 16 2013 03:48 Duka08 wrote:
On November 15 2013 21:56 Noocta wrote:
Red focua canceled from a move ( cost 4 bars ) crumple on lvl 1

With the unscaled thing, this sounds like a god-send for characters with supers that can't be combo'd into (demons, etc). Very excited to see how Ultra stuff develops, even the stuff that starts out as way too good (and/or stays that way, unchanged).


Except you wouldn't be able to red focus combo into any Super because by definition a Super requires 4 bars and red focus costs 2. Unless you meant Ultras. In any case, I'm not expecting "unscaled" to mean "resets the current scaling to 100%" but rather "doesn't impose a 20% penalty like a normal focus." So, an Akuma c.mk xx fireball xx Lv1 red focus crumple ultra 1 wouldn't do 100% on the Ultra but rather 100% (c.mk) 100% (fireball) 90% (ultra 1).

Sorry I may have mislead. I meant if you have a full super bar, red focus cancel lvl 1 crumpling (+unscaled) allows for extremely easy openings into damaging combos. Obviously they'll then be meterless combos, but it's still a nice offensive option for characters that don't get AS much out of having a full meter.
ain
Profile Joined July 2010
Germany786 Posts
November 15 2013 20:43 GMT
#7268
DP redFADC sounds just slightly less bullshit than the current DP FADC.
diehilde
Profile Joined September 2008
Germany1596 Posts
November 15 2013 21:25 GMT
#7269
On November 16 2013 05:43 ain wrote:
DP redFADC sounds just slightly less bullshit than the current DP FADC.

why would you ever want to redfadc? 4 meters for the same result as a regular fadc?
Savior: "I will cheat everyone again in SC2!" - SCII Beta Tester
2stra
Profile Joined March 2011
Netherlands928 Posts
November 15 2013 21:33 GMT
#7270
Why would you ever use red focus to fadc an uppercut? Besides the occasional gamble on a blocked dp regular focus seems to be the superior option on hit/block.

I'm kinda excited for delayed wake-up, hopefully it will mean that there will be more emphasis on the neutral game.

Still no fifth character tho
ain
Profile Joined July 2010
Germany786 Posts
November 15 2013 21:39 GMT
#7271
In ultra DP FADC forward will be unsafe on block. Red focus will be the only way to continue pressure afterwards.
Noocta
Profile Joined June 2010
France12578 Posts
November 15 2013 22:00 GMT
#7272


Just found these ( two other in related video ), it's pretty funny to see Ultras from that angle.
Makoto's U1 look even more painful lol.

And I just realized right now that Fei Long Ultra 2 ends with Bruce Lee One Inch Punch.
" I'm not gonna fight you. I'm gonna kick your ass ! "
Duka08
Profile Blog Joined July 2010
3391 Posts
November 15 2013 22:13 GMT
#7273
On November 16 2013 07:00 Noocta wrote:
And I just realized right now that Fei Long Ultra 2 ends with Bruce Lee One Inch Punch.


Hell yeah that's why I never use Fei's U1. Matchups be damned!
zelgadissan
Profile Joined October 2010
United States389 Posts
November 16 2013 00:11 GMT
#7274
Am I the only who thinks almost every ultra looks way cooler that way?
"It's like Detroit in there" "Lots of shootings and damaged buildings" - Artosis/Tasteless
KDot2
Profile Blog Joined March 2011
United States1213 Posts
November 16 2013 02:27 GMT
#7275
can someone tell me in noob or laymans terms what the new changes mean ?
Risen
Profile Blog Joined March 2010
United States7927 Posts
November 16 2013 02:58 GMT
#7276
I've been really happy to see valle streaming so much lately + Show Spoiler +
http://www.twitch.tv/leveluplive
Pufftrees Everyday>its like a rifter that just used X-Factor/Liquid'Nony: I hope no one lip read XD/Holyflare>it's like policy lynching but better/Resident Los Angeles bachelor
Noocta
Profile Joined June 2010
France12578 Posts
Last Edited: 2013-11-16 03:37:41
November 16 2013 03:36 GMT
#7277
Valle is an awesome stream.
His endless lobbies get dominated by a few players sometimes tho, it gets old somewhat fast. But MLSwear is a godly Hakan if I ever saw one.

Uncle Valle still there to take back some ChonChon tho !
" I'm not gonna fight you. I'm gonna kick your ass ! "
HeatEXTEND
Profile Joined October 2012
Netherlands836 Posts
November 16 2013 11:27 GMT
#7278
On November 16 2013 09:11 zelgadissan wrote:
Am I the only who thinks almost every ultra looks way cooler that way?


Nope
knuckle
ain
Profile Joined July 2010
Germany786 Posts
November 16 2013 12:31 GMT
#7279
On November 16 2013 11:27 KDot2 wrote:
can someone tell me in noob or laymans terms what the new changes mean ?

Red focus attack is like the normal focus attack, except it costs 2 meters, can absorb any amount of hits and becomes unblockable faster.

Delayed wake-up means you will be able to choose to lie down a bit longer after you get knocked down which makes it slightly harder to apply pressure after knockdowns.

The new ultra option will allow you to pick both your characters ultras at once at a damage reduction.
Krohm
Profile Blog Joined May 2007
Canada1857 Posts
November 16 2013 13:00 GMT
#7280
I think everyone is forgetting something that absolutely needs to be added to the new version of Street Fighter.

THE OPTION TO DISABLE THAT ANNOUNCER VOICE GOD DAMN.

Anyway I don't know how I feel about red focusing. It seems like you'll be even more screwed now once you find yourself in the corner. Couldn't someone just hypothetically corner you and burn two bars for an almost guaranteed crumple?
Not bad for a cat toy.
Prev 1 362 363 364 365 366 668 Next
Please log in or register to reply.
Live Events Refresh
Wardi Open
12:00
#62
WardiTV699
TKL 229
Rex146
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Reynor 348
Lowko238
TKL 229
Harstem 181
Rex 146
SortOf 112
StarCraft: Brood War
Britney 42855
Sea 6502
actioN 1692
Soulkey 1331
Hyuk 1198
Horang2 896
Larva 742
Soma 597
Stork 501
Light 408
[ Show more ]
Killer 385
BeSt 327
ZerO 208
Snow 131
Rush 120
Pusan 99
Hyun 90
Free 50
Mind 33
Terrorterran 31
Backho 27
zelot 24
Icarus 24
Aegong 22
ToSsGirL 18
JulyZerg 16
scan(afreeca) 11
Hm[arnc] 9
SilentControl 8
Noble 6
Dota 2
singsing2772
Dendi276
XcaliburYe167
BananaSlamJamma57
Counter-Strike
zeus8449
fl0m3248
olofmeister1395
x6flipin819
byalli216
Other Games
B2W.Neo1829
Fuzer 344
Pyrionflax344
Mew2King93
hiko45
ArmadaUGS34
ZerO(Twitch)11
Organizations
Dota 2
PGL Dota 2 - Main Stream347
StarCraft: Brood War
lovetv 7
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• Adnapsc2 8
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV409
League of Legends
• Jankos1450
Upcoming Events
Monday Night Weeklies
3h 48m
OSC
9h 48m
Wardi Open
22h 48m
Replay Cast
1d 19h
Wardi Open
1d 22h
OSC
1d 23h
Tenacious Turtle Tussle
2 days
The PondCast
2 days
Replay Cast
3 days
OSC
4 days
[ Show More ]
LAN Event
4 days
Replay Cast
4 days
Replay Cast
4 days
Sparkling Tuna Cup
5 days
Replay Cast
6 days
Wardi Open
6 days
Liquipedia Results

Completed

SOOP Univ League 2025
RSL Revival: Season 3
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
YSL S2
BSL Season 21
CSCL: Masked Kings S3
SLON Tour Season 2
META Madness #9
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.