AHeroicRetreat on xbl
Ultra Street Fighter IV - Page 263
| Forum Index > General Games |
Check out the new Street Fighter V Thread | ||
|
FakeSteve[TPR]
Valhalla18444 Posts
AHeroicRetreat on xbl | ||
|
MiyaviTeddy
Canada697 Posts
On December 29 2012 16:41 FakeSteve[TPR] wrote: If anybody wants to play get at me AHeroicRetreat on xbl when I wake up from sleeping in about 9 hours lol | ||
|
sOda~
United Kingdom441 Posts
| ||
|
ain
Germany786 Posts
On December 29 2012 22:35 sOda~ wrote: playing against people using turbo is really annoying How is playing against someone who is using turbo even any different than playing someone who isnt? I've heard a lot of people complain about it but never understood why apart from that it makes some inputs easier. | ||
|
Excalibur_Z
United States12240 Posts
On December 30 2012 01:10 ain wrote: How is playing against someone who is using turbo even any different than playing someone who isnt? I've heard a lot of people complain about it but never understood why apart from that it makes some inputs easier. Yeah I don't understand this either. Turbo serves two purposes. One is that you can mash out reversals easier, but the reversal window is 14 frames and that's really easy to do even without turbo. The other is that you can mash out normals easier, but that's susceptible to frame traps. Turbo doesn't even help with combo execution. | ||
|
Trumpet
United States1935 Posts
![]() The only real practical use i've heard about for it is apparently it makes all 2 frame guaranteed or something like that. I guess online that'd be pretty useful. Still not really a big deal. | ||
|
Censor
United States122 Posts
| ||
|
FakeSteve[TPR]
Valhalla18444 Posts
i really dislike xbl and playing sensitive games with input delay (still refuse to play bw without lan latency) but im dyin for competition | ||
|
O-ops
United States4236 Posts
On December 30 2012 03:52 Excalibur_Z wrote: Yeah I don't understand this either. Turbo serves two purposes. One is that you can mash out reversals easier, but the reversal window is 14 frames and that's really easy to do even without turbo. The other is that you can mash out normals easier, but that's susceptible to frame traps. Turbo doesn't even help with combo execution. It makes Honda palms and Blanka electric super free. And it just so happens that one of those two is also the most hated character ever existed so sometimes people associate those two together. | ||
|
YulyaVolkova
United Kingdom95 Posts
On December 30 2012 03:52 Excalibur_Z wrote: Yeah I don't understand this either. Turbo serves two purposes. One is that you can mash out reversals easier, but the reversal window is 14 frames and that's really easy to do even without turbo. The other is that you can mash out normals easier, but that's susceptible to frame traps. Turbo doesn't even help with combo execution. 5 frame :o) | ||
|
MiyaviTeddy
Canada697 Posts
| ||
|
ain
Germany786 Posts
On December 30 2012 18:07 MiyaviTeddy wrote: To be honest guys, playing from the original SF4 in 2009 to now, I can't even tell if someone is using turbo or not. I just assume they're good enough to actually do that. I agree. This kind of stuff isn't harder than any other optimised combo and to get good with a character you will have to learn it eventually. Even if you can execute it you have to learn how to properly use it. | ||
|
rwrzr
United States1980 Posts
So much mindgames! | ||
|
Soulstice
United States288 Posts
| ||
|
rwrzr
United States1980 Posts
On January 02 2013 04:59 Soulstice wrote: So i began maining sakura not too long ago, and im really enjoying her so far. Theres just one key element im struggling with, and thats how to mix up after a forward throw. Any advice? Ive been trying to find a safejump but i havnt found one yet, i get dp'd on most jump setups after my throw save for crossup mk which makes some dps whiff. I think the forward throw -> 1-2 steps back -> j.hp should make the DP whiff. | ||
|
MiyaviTeddy
Canada697 Posts
On December 30 2012 19:31 ain wrote: I agree. This kind of stuff isn't harder than any other optimised combo and to get good with a character you will have to learn it eventually. Even if you can execute it you have to learn how to properly use it. I actually tried doing a combo with turbo. It doesn't work vs. manually inputting them sometimes. | ||
|
Duka08
3391 Posts
On January 02 2013 04:45 rwrzr wrote: Doing God's work. Back to the front. http://www.youtube.com/watch?v=i_e5J3lAQB8 So much mindgames! That was a really entertaining match. | ||
|
rwrzr
United States1980 Posts
That salty commentary about Viper is too good. Banana Ken does a good job making the matchup look pretty even if you do your homework. | ||
|
Abenson
Canada4122 Posts
Just recently got AE on steam. Anyone play AE on pc here? | ||
|
YulyaVolkova
United Kingdom95 Posts
On January 02 2013 11:55 rwrzr wrote: That salty commentary about Viper is too good. Banana Ken does a good job making the matchup look pretty even if you do your homework. The amount of shit the commentators said about viper that is just flat out wrong was amusing :p. 4 frame uppercut, I wish! Crouch strong->EX seismo, fuck that would be nice if that was doable non-counterhit! Match was pretty sick tho, krone dropped alot of stuff which was sadface. | ||
| ||
