Ok, this thread is aimed mostly at the younger generation (people who've grown on RPG's like Dragon Age, Elder Scrolls IV: Oblivion, Mass Effect and Fallout 3) but I believe that older gamers will also find it nice to reminisce some of the finest moments in the history of gaming.
This is a way to show people a really awesome RPG, without the need to discourage anyone by stuff like Infinity Engine, used in Planescape: Torment or Baldur's Gate and Icewind Dale series. There's nothing wrong with this engine, but I'm afraid that younger people could be thrown off by the archaics of it.
Anyway, to get back on topic, I urge you all to play some Star Wars: Knights of the Old Republic. If you haven't played it before, you're in for an adventure of your life, if you did, there's nothing wrong in playing it again and reliving the joyous moments.
Why should I play it?
KotOR is a masterpiece. It is ridiculously good. You get a cool story, several ways to do each sidequest and the best NPC in any game to date: HK-47. Seriously, this game would be awesome even if just for him. Just look at this line of his (one of very many such):
"Disclosure: I am a versatile protocol and combat droid, fluent in verbal and cultural translation. Should your needs prove more... practical, I am also skilled in highly personal combat." - HK-47
There is so much to this game compared to the later RPG-like titles... Characters, their stories and interactions, some truly epic quests on the way etc. You're really missing out if you won't at least try it.
Does this game have any flaws?
Sadly, like basically any human creation, this one is not rid of flaws. They're very minor though, the biggest being some skills losing importance (security comes to mind) due to the door-bashing mechanic. It was remedied in the second installment of the game, but even more flaws are in there (they rushed KotOR2 too much to release it during christmas which resulted in the game being not finished and not polished enough, with some lingering bugs remaining).
It doesn't have much influence on the gameplay though, as the most important things happen during the conversations and of course combat (no bugs there at least). Exploration being a bit unfair (since the least combat-capable class doesn't really need one of its core skills) doesn't diminish the overall awesomeness of this title much.
Vista/W7 Fix
First try running the game without this, if it doesn't work go here:
This mod changes the saber hilts. It also adds armored robes to the game (they look great and aren't all that OP).
Use this mod before lighsaber retextures posted above, then just overwrite (retextures only change blade colours and add flickering so they don't brake the hilts). Together this mods make lightsabers look truly amazing.
Since it also gives you access to the lightsaber before the intended time in the game (you find one in your quarters when you board Harbinger) it is not recommended to apply this mod during your first playthrough.
It is fully compatible with TSLRCM 1.7 (which should be applied prior to HotOR).
All mentioned K1 mods in one place:
[url blocked]
All mentioned K2 mods in one place:
[url blocked]
Please don't blame me if K2 mods don't work as they should, there's a lot of files in them and the process of applying them can be quite tedious. I really tried.
Oh my god. Kotor. I've played through each one at least three times. Pretty solid, both the engine and the story. I've been definitely missing HK-47 ;( Kotor 2 had a great potential (even considering the similarity to Planescape: Torment)... too bad they rushed it. I'd guess the mod that should have included the missing stuff is done by now?
My favorite game of all time. Whenever people bring up their favorite RPGs im always a bit sad that KOTOR is never brought up. Sure the second one sorta fell on its face, but it was still a damn good series.
this is totaly legit I got a copy of it for 3 bucks off of steam for some crazy sale. I've seen it for that a few times and the second one is just as epic and I do belive in a lot of places more so.
The graphics scale up VERY nicely to todays standards think something like what source engine would be a few years ago.
will use these mods for my game very interested on what It does.
I'm in the minority that likes the second one better. Much better in fact, I felt the first one was sort of a rehash of A New Hope with renamed characters, while the second one was a more personal journey that took an approach to morality that was completely unprecedented in Star Wars games.
I must have played through KOTOR 10 times. Great game, lots of different paths to take. Not only Dark/Light but different abilities you can focus on either side or mix it up and be greyish. As far as the story goes you can take several paths which is also good for replay-ability. And not to mention the purple lightsaber <3
just played last year finally! You can really see the influence it had on the genre, and a precursor to how the modern rpg would be. love you bioware, keep stealing more hours out of my life.
Thank you for this thread.I never could make people play kotor. I hope this will inspire some people
I want to add that Kotor2 has kreia,who is one of the best characters i have ever seen in a game,movie,or literature. She is the only chick in a rpg that i didn't want to bang (obviously), yet i carried her everywhere.
There is a restoration project for kotor2 that restores most of the cut content from the game.Including shitload of cutscenes,dialogues,endings,skills,quests and even an entire planet(HK factory). I played that mod a few years ago and it was %99 complete.Yet i cant find the original site at the moment.If anyone wants they could check the lucas or bioware forums i guess
and for the love of god people..PLAY THE FIRST GAME FIRST,SECOND GAME SECOND.
Seriously a masterpiece, and the game that got me irretrievably addicted to good RPGs. However, its graphics and gameplay haven't really aged well. IMO it would be really difficult for someone used to modern RPGs to go back and play this one.
On May 24 2011 09:26 jalstar wrote: I'm in the minority that likes the second one better. Much better in fact, I felt the first one was sort of a rehash of A New Hope with renamed characters, while the second one was a more personal journey that took an approach to morality that was completely unprecedented in Star Wars games.
The second one IS better. The only reason people think it's worse was because Obsidian was rushed by Lucas Arts to release it almost 6 months before its original release date so they could not buffer out the small shit.
However, the game is still infinitely better than the first one. Yeah, people make fun of Peragus for being the longest fucking tutorial ever to exist -- but that is just like 2 hours of a HUGE game. I mean, the twist in KOTOR 1 was so obvious I literally knew what it was within 30 minutes after getting off the ship. I was not the only one too, it was blatantly obvious. Was it still fun as hell? Yes. KOTOR is one of my favorite RPG's of all time, fuck, favorite games of all time.
However, the hate KOTOR 2 gets is unwarranted. Obsidian has the best writers in the gaming industry -- that is essentially undisputed from the gamers I talk to. The story for KOTOR 2 is just astounding. I wont give it away, but anyone who played it for any length of time knows what I'm talking about when I say how the Force is portrayed in KOTOR 2 is freaking amazing -- even for die hard Star Wars fans. Of course George Lucas does not like it since it actually had some depth to it and was not LOL GOOD VS LOL EVIL, but nonetheless, it was interesting to say the least.
The gameplay was also solid. Yes, it had a few bugs. However, the gameplay was essentially the same as KOTOR 1's. The dialogue, the combat (except with more force powers this time around), etc.
I recommend KOTOR 1 to anyone any day of the week. However, if you liked KOTOR 1, definitely try out the second one. It's boat loads of fun to see how they twist shit around that is considered set in stone and how much it makes sense. Also:
The first one was better in overall experience, but the second one had Kreia, one of the best video game characters ever. Talk to her often and listen to what she has to say.
Also check out this guy's page for youtube clips of funny or awesome KOTOR scenes:
On May 24 2011 09:42 Visas wrote: Thank you for this thread.I never could make people play kotor. I hope this will inspire some people
I want to add that Kotor2 has kreia,who is one of the best characters i have ever seen in a game,movie,or literature. She is the only chick in a rpg that i didn't want to bang (obviously), yet i carried her everywhere.
There is a restoration project for kotor2 that restores most of the cut content from the game.Including shitload of cutscenes,dialogues,endings,skills,quests and even an entire planet(HK factory). I played that mod a few years ago and it was %99 complete.Yet i cant find the original site at the moment.If anyone wants they could check the lucas or bioware forums i guess
and for the love of god people..PLAY THE FIRST GAME FIRST,SECOND GAME SECOND.
Too bad I lost my discs to KOTOR 1 . Personally I thought the story of KOTOR 1 was better but KOTOR 2 had a lot better gameplay. Even if dual saber was broken.
On May 24 2011 09:53 Coriolis wrote: Too bad I lost my discs to KOTOR 1 . Personally I thought the story of KOTOR 1 was better but KOTOR 2 had a lot better gameplay. Even if dual saber was broken.
I agree here. I literally spent an entire summer playing KotOR I and II and nothing else. Didn't go outside, didn't see my friends (much), just played them through about 4-5 times each >_>
On May 24 2011 10:05 MonsieurGrimm wrote: does anyone know if kotor 2 is for PC? when I played it I played it on Xbox, but I re-purchased Kotor 1 on steam after my xbox died :/
Yes, but it's not on Steam.
You either have to go scavenge up a box copy, find an obscure digital distribution site that has it, or go pirate it. If you already purchased it before, you might as well just do the latter.
On May 24 2011 10:05 MonsieurGrimm wrote: does anyone know if kotor 2 is for PC? when I played it I played it on Xbox, but I re-purchased Kotor 1 on steam after my xbox died :/
Yes, but it's not on Steam.
You either have to go scavenge up a box copy, find an obscure digital distribution site that has it, or go pirate it. If you already purchased it before, you might as well just do the latter.
with my bandwidth cap, I'd honestly rather buy a boxed copy T________T
I'm actually just popped it in since I'd only beaten it once when it was new. It's a fine game and all, but a lot of the dialogue is really, really redundant on a massive scale. Redundant dialogue is one of the things that draws me out of scenes and situations most. A character will repeat variations of the same dialogue from different conversation trees over and over, as if we didn't understand the situation or something.
I never knew about that restoration project for KotoR 2, I might play 2 again when I'm done, even though I hadn't planned to.
edit: I played on the infinity engine when it was new, but now I despise it (and any one similar to it). I can hardly stand touching any game that uses it now. Combat mechanics featuring it just aged so poorly.
edit 2: HK is definitely awesome, he's not at the top of my list but he's close.
edit 3 (fuck it, I'm in a reflective mood): Oddly enough, most of the characters in KotoR are actually pretty boring, except for HK. He's fantastic to talk to and have around in various situations. I just find it odd to think that every other character in KotoR is 100% forgettable, whereas their (bioware's) newer rpgs are filled with memorable characters in comparison.
On May 24 2011 09:26 jalstar wrote: I'm in the minority that likes the second one better. Much better in fact, I felt the first one was sort of a rehash of A New Hope with renamed characters, while the second one was a more personal journey that took an approach to morality that was completely unprecedented in Star Wars games.
i agree i felt like the stuff missing in kotar 1 was added and modified ni kotar 2, also the new powers and abilities made the game so much more enjoyable. Just remember in kotar 1 when you go to the crates and cant remeber if you opened it. I hated that
It feels so fucking weird and wrong to think of Kotor as an old school game. To me, kotor is new school just as much as dragon age or mass effect. I know you already mentioned why you are not talking about and advising Baldur's Gate 2 etc., but to be honest kotor sums up pretty much everything about the transition from old school to new school in RPGs. That's not bad or good, but they are not learning much 'history' playing this game that came out in, correct me if I'm wrong but I believe it was 2003? Only 8 years ago?
Christ, is this what it feels like to grow up? Old school for me is more like 1993 and before. I remember kotor being a pretty good RPG, nothing particularly amazing about it, I do remember being hooked on it for awhile when it came out. To be honest it was pretty shallow in many ways, imo. Just a little less shallow than Mass Effect.
Also I really don't see where you're coming from in terms of HK being a great character, or even the best in an RPG. Imo that's crazy talk.
PS another thing I remember about the game is the HORRIFICALLY shallow and simplistic morality system and the 'set pieces' to determine your morality.
The thing I didn't really like in K2 (apart from missing content obviously) was the fact that you start as a Jedi but get your first lightsaber at what feels like halfway through the game. In this respect I liked K1 more, where you started as a regular dude and then BAM! out of nowhere you become a Jedi and you feel awesome.
This games are so good. SO GOOD!
@sc4k:
You know, I come from the days of Eye of Beholder, Ishar, Might & Magic series and the like. I've chosen KotOR specifically because it's probably the last good RPG series that was released. It felt great even after TESIII: Morrowind, which set the bar pretty high in my opinion (Oblivion was a joke in comparison).
And what makes them even better, is the fact that they were released both for PC and consoles, and usually such games tend to fail hardcore.
And HK is the funniest and most entertaining character ever. There was some true genius writing his lines...
"Definition: 'Love' is making a shot to the knees of a target 120 kilometers away using an Aratech sniper rifle with a tri-light scope. Statement: This definition, I am told, is subject to interpretation. Obviously, love is a matter of odds. Not many meatbags could make such a shot, and fewer would derive love from it. Yet for me, love is knowing your target, putting them in your targeting reticle, and together, achieving a singular purpose, against statistically long odds." - HK-47
How can anyone NOT love this guy?
P. S.
And a pearl from the back of a box: "Sell gizka guano to overenthusiastic Rodian!"
Ok I take that back I remember he is pretty epic. An evil android haha. I probably didn't get as attached to him because I didn't play him on 2 out of my 3 run throughs.
PS I personally loved Oblivion but shucks I really am in the minority there. It will have to go away into my 'don't bring it out in public draw' along with the remake of the wicker man and astrology.
Kotor 2 has the best video game character of all time in Kreia, as expressed by many gamers and organisations. The dialogue in this game rivals that of most books written in the past 100 years.
I picked up KotOR with the Best of PC pack (which was alone easily worth the entire $40) and somehow my local Best Buy had KotOR II retail up until like Fall of last year so I was able to luck out and enjoy both KotOR games without dealing with download services. Both are absolutely great for anybody into RPGs, and pretty goddamn good for anybody into video games and/or Star Wars in general.
Also, please note that KotOR doesn't really play nice with newer computers, even the Steam version of KotOR. You will need to do some googling before you can get them to run on Vista/W7, but the trouble isn't that bad and the game is honestly worth it.
And I don't mean to derail the thread, but it seems as if there are now Fan Favorites packs including many of the Star Wars games that didn't make it into the Best of PC pack. None of them have KotOR (hard to imagine that the KotORs aren't "fan favorites," but that is besides the point). If I do get the Fan Favorites pack, I'd have purchased my third copy of Star Wars: Battlefront.
PS another thing I remember about the game is the HORRIFICALLY shallow and simplistic morality system and the 'set pieces' to determine your morality.
And so does many other RPG games. While I do agree with the fact that the simplistic morality is a detriment, I have yet to find an RPG game where I felt like I had control over the dialogue AND the dialogue didn't boil down to "Click this option to be evil," and "Click this option to be good." Dialogue and morality often pains me in RPG games, so I wouldn't ding KotOR for failing in a process that many other games have failed at before. Until we can somehow express everything we want to say into the game without the filter of GUIs, selection boxes, and "dialogue wheels," then I doubt the morality system will ever get complex enough to satisfy everyone.
On May 24 2011 10:46 Eruaphadion wrote: The dialogue in this game rivals that of most books written in the past 100 years.
That's saying nothing. Technically, 'most' books written in the past 100 years were total failures. If you are talking about classic literature, then no, not by any stretch of imagination -.-
PS anyone who likes jedis really should play any game from the Jedi Knight series. Insanely fun and simpler but you actually get to do lightsaber fighting and both 2 and 3 have extremely good flow to them.
I tried kotor once I think. I didn't find ti to my taste though. But that was years ago. Thinking of downloading it to give it a try.
Though tbh I didn't enjoy dragon age, or mass effect. I enjoyed obilvion somewhat. I guess 'm in the minority that don't enjoy most mainstream rpg games.
Though tbh I love the mount and blade series. They are amazing.
while on the topic of rpg's. any ones one might care to suggest ones other than the obivious kotor
On May 24 2011 10:55 masterbreti wrote: Though tbh I didn't enjoy dragon age, or mass effect. I enjoyed obilvion somewhat. I guess 'm in the minority that don't enjoy most mainstream rpg games.
Though tbh I love the mount and blade series. They are amazing.
Haha, did someone clone me when I was asleep and put my clone in America :D
fuck yeah mount and blade!!!! THAT is a game I wish more people played.
Can I rant about how disappointed I am about the 3rd being an mmo? And that obsidian is not doing it? I was so excited to see the conclusion of this masterful tale. The story that really made the force a living thing, and really slapped you in the face with what it really meant to be a jedi or sith, and that you didn't even have to be force sensitive to do so. Will we never get to see the moment where Revan(Who represents the absolute power the force gives) and The Exile (Who represents a possibly even greater strength, power in the absence of the force/philosophical dogma) finally meet? Are we doomed to going back to the attitudes of jedi and sith just being good and evil super-beings?
On May 24 2011 10:46 Eruaphadion wrote: The dialogue in this game rivals that of most books written in the past 100 years.
That's saying nothing. Technically, 'most' books written in the past 100 years were total failures. If you are talking about classic literature, then no, not by any stretch of imagination -.-
PS anyone who likes jedis really should play any game from the Jedi Knight series. Insanely fun and simpler but you actually get to do lightsaber fighting and both 2 and 3 have extremely good flow to them.
Thats exactly what I mean... I know it doesn't even come close to classic literature, but a video game (A medium not hailed for it's artistic value) has in fact beaten books at their own game in the past century. (Now there have obviously been some good books written in a century, I just like hyperbole)
On May 24 2011 10:52 vindKtiv wrote: And so does many other RPG games. While I do agree with the fact that the simplistic morality is a detriment, I have yet to find an RPG game where I felt like I had control over the dialogue AND the dialogue didn't boil down to "Click this option to be evil," and "Click this option to be good." Dialogue and morality often pains me in RPG games, so I wouldn't ding KotOR for failing in a process that many other games have failed at before. Until we can somehow express everything we want to say into the game without the filter of GUIs, selection boxes, and "dialogue wheels," then I doubt the morality system will ever get complex enough to satisfy everyone.
You should play Deus Ex, for sure... one of the games ever imoimo... even though it's probably closer to an FPS than an RPG. You can do almost whatever the fuck you want in that game, and the story will adapt to it.
On May 24 2011 10:55 masterbreti wrote: Though tbh I didn't enjoy dragon age, or mass effect. I enjoyed obilvion somewhat. I guess 'm in the minority that don't enjoy most mainstream rpg games.
Though tbh I love the mount and blade series. They are amazing.
Haha, did someone clone me when I was asleep and put my clone in America :D
fuck yeah mount and blade!!!! THAT is a game I wish more people played.
lol.
I have all 3 games and ave put in about 70 hours just on native alone for warband. about 15 for fire and sword. and countless on orignal mount and blade.
Its an awesome mix of rts and rpg. combines both amazingly well imho.
On May 24 2011 10:55 masterbreti wrote: I tried kotor once I think. I didn't find ti to my taste though. But that was years ago. Thinking of downloading it to give it a try.
Though tbh I didn't enjoy dragon age, or mass effect. I enjoyed obilvion somewhat. I guess 'm in the minority that don't enjoy most mainstream rpg games.
Though tbh I love the mount and blade series. They are amazing.
while on the topic of rpg's. any ones one might care to suggest ones other than the obivious kotor
Morrowind, Persona 4, Baldur's Gate 2, Planescape: Torment.
But obviously try Kotor out again it's one of the best(this includes KOTOR2).
On May 24 2011 10:55 masterbreti wrote: I tried kotor once I think. I didn't find ti to my taste though. But that was years ago. Thinking of downloading it to give it a try.
Though tbh I didn't enjoy dragon age, or mass effect. I enjoyed obilvion somewhat. I guess 'm in the minority that don't enjoy most mainstream rpg games.
Though tbh I love the mount and blade series. They are amazing.
while on the topic of rpg's. any ones one might care to suggest ones other than the obivious kotor
Morrowind, Persona 4, Baldur's Gate 2, Planescape: Torment.
But obviously try Kotor out again it's one of the best(this includes KOTOR2).
whoever hasn't played persona 3 and 4 should literally drop everything they are doing and GET TO IT.
On May 24 2011 10:55 masterbreti wrote: I tried kotor once I think. I didn't find ti to my taste though. But that was years ago. Thinking of downloading it to give it a try.
Though tbh I didn't enjoy dragon age, or mass effect. I enjoyed obilvion somewhat. I guess 'm in the minority that don't enjoy most mainstream rpg games.
Though tbh I love the mount and blade series. They are amazing.
while on the topic of rpg's. any ones one might care to suggest ones other than the obivious kotor
Morrowind, Persona 4, Baldur's Gate 2, Planescape: Torment.
But obviously try Kotor out again it's one of the best(this includes KOTOR2).
whoever hasn't played persona 3 and 4 should literally drop everything they are doing and GET TO IT.
Personally i didnt like KotOR, i forced myself to play it and got stuck at one part and my friend came over to help(he beat the game 3 times at the point) and he even didnt know where the fuck i was. i never really got KotOR, i would sit down and try to play it some time but i dont have any time.
persona owns. in fact most SMT games own, especially nocturne/lucifer's call. i dont get people who froth at the mouth over wrpgs vs jrpgs. they are both genres each with their own good/terrible games. calm down!!
I'd still recommend baldur's gate 2 over Kotor to a young person. I was 11 years old when I first played both. Admittedly BG2 took much longer to figure out for my younger self but once I did I was just blown away by the story and the characters and such, and the combat is more strategic and fun than Kotor. I guess Kotor allows you to get into the action quicker and has nicer graphics but that's all it has up on BG2.
I agree that recommending Planescape:Torment to a young person would be bad though. I didn't fully appreciate that game until just recently. Also Kotor 2 is WAY better than the first.
I bought Kotor 2 for my new XBox purchase in the fall of 2004, mainly because I like Star Wars and it had some award on the front of the box.
Great purchase... excellent game. As the OP mentioned, HK-47 is awesome, as is Jolee Bindo. Tough enough I didn't just breeze through it, but not so hard I put it away for weeks on end and never came back to it. My introduction to the RPG genre. From there I played FFVI and got into WoW later.
On May 24 2011 09:26 jalstar wrote: I'm in the minority that likes the second one better. Much better in fact, I felt the first one was sort of a rehash of A New Hope with renamed characters, while the second one was a more personal journey that took an approach to morality that was completely unprecedented in Star Wars games.
The second one had a better UI, combat mechanics, and pretty much everything except the story and levels. It takes way too long to get to the main part of the game, you start as a Jedi so your stat growth gets exponentially better than the 1st game, thus making you completely overpowered no matter what you do from about the halfway point on, and the story is the most bullshit I've ever heard.
It's a shame, because the characters (especially Kreia, whose theme song is "You're Gonna Go Far, Kid") were absolutely excellent, the storyline they played out was completely uninteresting and pulled form nowhere. Combine that with an ending that is literally just a zoom out and nothing more and you get major disappointment.
I ran into the same problem with KotOR that I did with Baldur's Gate: I got used to the UI and other general improvements of the 2nd game that makes playing the first one painful, even though the first one is amazing.
I still have it on my computer, though, so I pick it up every once in a while when my internet is down.
On May 24 2011 09:26 jalstar wrote: I'm in the minority that likes the second one better. Much better in fact, I felt the first one was sort of a rehash of A New Hope with renamed characters, while the second one was a more personal journey that took an approach to morality that was completely unprecedented in Star Wars games.
The second one had a better UI, combat mechanics, and pretty much everything except the story and levels. It takes way too long to get to the main part of the game, you start as a Jedi so your stat growth gets exponentially better than the 1st game, thus making you completely overpowered no matter what you do from about the halfway point on, and the story is the most bullshit I've ever heard.
It's a shame, because the characters (especially Kreia, whose theme song is "You're Gonna Go Far, Kid") were absolutely excellent, the storyline they played out was completely uninteresting and pulled form nowhere. Combine that with an ending that is literally just a zoom out and nothing more and you get major disappointment.
I ran into the same problem with KotOR that I did with Baldur's Gate: I got used to the UI and other general improvements of the 2nd game that makes playing the first one painful, even though the first one is amazing.
I still have it on my computer, though, so I pick it up every once in a while when my internet is down.
Reinforcing this point. You can get ridiculously strong if you play all your cards right. by the end of the game on a "perfect" playthrough, I was almost unkillable, and any non-boss characters died in seconds to basically whatever the fark I wanted to do.
Anyway, nevermind kotor, what really makes me shudder is that there are young people out there who will never experience the unforgettable story, music and gameplay of Final Fantasy VII. Same goes for Deus Ex although it does seem that finally DE is getting more respect nowadays than it was getting around the 2006-9 era.
I recently replayed KotOR 1 and 2. It was nice playing through them both again. One was awesome once again and although I thought they added a few nice things to 2, it just felt like it dragged on towards the end. Felt a bit aimless. The characters in 2 just seem to appear and join your crew. Like the bounty hunter chick...I didn't speak a word to her and I had to use her randomly at the end when the wookie somehow tracked her down for a 1v1. Anyway, I lost the fight and the game just carried on. The chick died and like...no one gives a fuck? I know I didn't. So many random ass characters that are in MY party and I just don't know why the fuck they are with me. I don't like half of them and I can't do anything about it.
At the end I quicksaved it before fighting Darth thingie and when she asked me if I wanted to know about the future I said: "The future will reveal itself" or whatever. I then thought about reloading and doing all the other options like, "What happens to x character?" but I really didn't care so I just left the game.
The infinity engine RPGs were great, but a little imposing as 2nd edition Adnd tended to be... THAC0 was easily a huge mind bender, especially in BG2:TOB where you had players and monsters with huge negative ACs and Thac0. Resist rolls took me a while to get my mind around, but was a bit broken when you understood it, and led me to builds where you can one shot "almost" every boss.
I found both KoTORs to be pretty good, but I was annoyed with the first one and it's Xbox exclusiveness for quite some time, and I think it was the second one that had broken/unfinished endings (Broken in that they worked, but were weird and didn't make much sense till I think they later came back and fixed em).
I actually finished it just last year, bought it years ago but it kept crashing on my old PC so never finished it back then.
Still amazing game and worth checking out even after 8 years or what? Only downside I personally experienced was many bugs and crashes, gameplay and content wise it's golden.
On May 24 2011 10:55 masterbreti wrote: I tried kotor once I think. I didn't find ti to my taste though. But that was years ago. Thinking of downloading it to give it a try.
Though tbh I didn't enjoy dragon age, or mass effect. I enjoyed obilvion somewhat. I guess 'm in the minority that don't enjoy most mainstream rpg games.
Though tbh I love the mount and blade series. They are amazing.
while on the topic of rpg's. any ones one might care to suggest ones other than the obivious kotor
Morrowind, Persona 4, Baldur's Gate 2, Planescape: Torment.
But obviously try Kotor out again it's one of the best(this includes KOTOR2).
whoever hasn't played persona 3 and 4 should literally drop everything they are doing and GET TO IT.
if you don't have a ps2, EMULATE it xD
I'm sorry, but jRPG's suck.
There are great JRPGs and bad JRPGs, just like western made RPGs ...
I think most people would agree a game like Final Fantasy Tactics is far better than a game like Fable 2 or Dragon Age 2.
I personally really loved Bastila's role in this game particularly when you form a strong relationship with her as a male protagonist. Haven't really found any of the other relationships in Bioware games as substantial. + Show Spoiler +
The male romance with Bastila also had a very sweet and touching ending.
KOTOR2 was amazing as well; just a shame it was so buggy.
On May 25 2011 02:32 Absentia wrote: I personally really loved Bastila's role in this game particularly when you form a strong relationship with her as a male protagonist. Haven't really found any of the other relationships in Bioware games as substantial. + Show Spoiler +
The male romance with Bastila also had a very sweet and touching ending.
On May 28 2011 02:21 Fruscainte wrote: Now here's a question, who here has done a full Blaster run of KOTOR? Like not using Jedi Powers and shit, just using your blaster rifle and whatnot?
I remember I once did a Boba Fett style character. Was running around blasting things to pieces. The only force powers I used were immunities (chose Sentinel as it seemed to me that it would be prudent to have your blooded bounty hunter not fear stuff). It's pretty damn hard, I don't believe I finished the game this way. Boss fights tend to be really damn tough with their blaster bolt deflection and what not... Might be easier in K2, where you can take feats which help with that.
KotOR is one of the best games ever made. Just finished it like 2 weeks ago, probably my 10th time. Full dark side of course - silly jedi not killing their prisoners.
Sadly if you have seen the leaked Old republic gameplay video, you already know that we will never have the chance to play an awesome game like the first one. They turned it into a WoW clone with starwars skins. I don't want to go in the forest and kill boars and collect their skins(even if it is with a lightsaber), thank you very much...
i feel this is a very underated game imo. one of my top 3 of all time. so much story, choices, RPG elements, would really like to see a KOTOR 3, but sadly i bet they will do another Dragon Ages game cuz thats what will sell. seriously, almost got divorced over this game cuz i couldn't stop playing it.
On May 28 2011 02:21 Fruscainte wrote: Now here's a question, who here has done a full Blaster run of KOTOR? Like not using Jedi Powers and shit, just using your blaster rifle and whatnot?
In KotOR 1, it's next to impossible to do as light side and without Jedi Powers for one simple reason: The final boss fight.
He has super duper deflection and every time you get him low, he drains a prisoner. Unless you drain all of them before he does and main-line life support packs, I can't see you winning the fight at all.
KotOR 2 it's more than possible thanks to completely overpowered end-game weapon mods and passive feats. (The light side feat that gives you every buff in the game for 1 turn of casting time for instance).
KotOR 1 is a really really great RPG game. I replay it every year or 2 or so. I played Kotor 2 twice, once only patched and another time with the restoration mod. It really added a fair bit of things to the game. Too bad Obsidian kinda ran out of time and release it in that state. Althought modders did a good job, they weren't the original creators and a lot of data was lost forever. The storyline is really great I find, and it's also a big plus for me that it isn't based on Luke-Vader times, which I'm honestly sick of. Such a shame SW:TOR will be an MMO not another epic epic instalment. Bastila x Revan was sooo good =) I love the lore and story based around Revan, Bastila and their timeline! I'll also add something:
I had the Best of PC version of KOTOR and it was buggy as hell. I had to disable cutscenes to make it play and save frequently against random crashes. The low resolution was also annoying (I think my game version itself only supported 1280xSomething), but I got a mod that made the game playable at 1920x1080, at the expense of a floating HUD. I would have played it on the Xbox instead but I wanted to record some scenes onto YouTube as I always do.
KOTOR was a fantastic part of some of my earliest gaming experiences and it is a title that shouldn't be missed. There are some great characters, a great storyline, and an epic feel. Obviously you will get more out of it as a Star Wars fan but even if you aren't, KOTOR will be a lot of fun.
What frustrates me the most about KOTOR 2 is that you can see the potential the game had to even exceed the first, but it stumbles at too many points to make it. The end was, quite frankly, rushed and uninspiring. Peragus was also not fun. Other levels were actually pretty good, and the darker storyline was a great new way to approach things, if they had actually completed it and done it justice. + Show Spoiler +
Having Sion and Traya merely a door apart at the end really shows how they had to rush things
I played KOTOR on PC about 6 months ago and had fun, even though this was probably about my 10th time playing it. I played KOTOR 2 only about 3 times and none recently. So take that as you will.
As for TOR, to use a Star Wars quote, "I got a bad feeling about this". But of course, I'll play it anyways, and hope for the best. They sure know how to make great trailer cutscenes though!
On May 25 2011 02:32 Absentia wrote: I personally really loved Bastila's role in this game particularly when you form a strong relationship with her as a male protagonist. Haven't really found any of the other relationships in Bioware games as substantial. + Show Spoiler +
The male romance with Bastila also had a very sweet and touching ending.
On May 25 2011 02:32 Absentia wrote: I personally really loved Bastila's role in this game particularly when you form a strong relationship with her as a male protagonist. Haven't really found any of the other relationships in Bioware games as substantial. + Show Spoiler +
The male romance with Bastila also had a very sweet and touching ending.
Except that Raven goes outside of mapped space to find ''the greatest evil'' no matter what you do and leaves bastilla alone. Yes, I've played all the endings. Yes, I read the entire lore on some wikipedia side. Yes, I am a kotor nerd. Yes, it was fucking awesome and i don't regret any second of it. Though the good ending with raven x bastilla is still my favourite <3
On May 25 2011 02:32 Absentia wrote: I personally really loved Bastila's role in this game particularly when you form a strong relationship with her as a male protagonist. Haven't really found any of the other relationships in Bioware games as substantial. + Show Spoiler +
The male romance with Bastila also had a very sweet and touching ending.
Except that Raven goes outside of mapped space to find ''the greatest evil'' no matter what you do and leaves bastilla alone. Yes, I've played all the endings. Yes, I read the entire lore on some wikipedia side. Yes, I am a kotor nerd. Yes, it was fucking awesome and i don't regret any second of it. Though the good ending with raven x bastilla is still my favourite <3
The problem was that there wasn't really any good way to have a KOTOR 2 without Revan being involved in some meaningful way, and his involvement would change drastically based on the ending chosen for KOTOR 1. He had to be written out somehow.
On May 28 2011 05:54 DannyJ wrote: I've been interested in this game for a long time but alot of people I've talked to say its unbearably buggy on the PC so i havent pulled the trigger.
if unbearably buggy means you reload maybe twice throughout the course of your playthrough.
Wait... KOTOR is considered "old"? I know the graphics are a bit outdated and it was intended for last generations gaming machines.. but I never thought it was old. Hell in a lot of ways, KOTOR beats out ME1 (which came 5 years later).
I'll tell you what you should play , Baldur's Gate, Icewind Dale, Fallout( 1 and 2) series , Planescape Torment and Arkanum. Those are true old school RPGs way more deep and complex than anything out today. There will never be anything like them because in the times we live, game companies dumb down and simplify RPG's so that mongoloids can play them . Really sad.
On May 28 2011 09:29 Onlinejaguar wrote: This game was seriously better then Mass Effect. I still think they are both good but KOTOR takes the cake.
KOTOR is still 90% pure RPG while Mass Effect is practically a shooter with RPG elements. Obviously it won't be as complex but for what it is Mass Effect is great story wise especially. Even so KOTOR doesn't even come close to the RPGs I enumerated in the previous post. It's kinda funny that KOTOR is seen as an "old RPG" because in the end it's a cheap imitation of the true oldschool RPGs.There's nothing like them and if you don't have the will to play them because their graphics are " too old " then you aren't a true RPG fan. An RPG needs a good story and complex character development and gameplay , not flashy visuals.
Traya was not always intended to be the only Traya and final boss in the game. Before the content was cut out, the choices the Exile made could have her or Atris become Traya at the end. Screenshots of Atris as Darth Traya in the official strategy guide seem to support this notion.
Traya was not always intended to be the only Traya and final boss in the game. Before the content was cut out, the choices the Exile made could have her or Atris become Traya at the end. Screenshots of Atris as Darth Traya in the official strategy guide seem to support this notion.
Traya was not always intended to be the only Traya and final boss in the game. Before the content was cut out, the choices the Exile made could have her or Atris become Traya at the end. Screenshots of Atris as Darth Traya in the official strategy guide seem to support this notion.
it goes to great lengths to explain the themes of the game, many of which are sadly hard to notice in the actual game, what with all the cut content :<
Traya was not always intended to be the only Traya and final boss in the game. Before the content was cut out, the choices the Exile made could have her or Atris become Traya at the end. Screenshots of Atris as Darth Traya in the official strategy guide seem to support this notion.
Traya was not always intended to be the only Traya and final boss in the game. Before the content was cut out, the choices the Exile made could have her or Atris become Traya at the end. Screenshots of Atris as Darth Traya in the official strategy guide seem to support this notion.
Wait so... TSL adds this to KOTOR2? At first I thought TSL was just a bunch of bug fixes and the re-addition of the factory...
TSL is abbreviation for The Sith Lords (KotOR 2). I don't know if TSLRCM adds this or not, I'm still on Telos...
Was referring to the restoration mod, my mistake, should of made it more clear
On May 28 2011 09:44 Blizzard_torments_me wrote: I'll tell you what you should play , Baldur's Gate, Icewind Dale, Fallout( 1 and 2) series , Planescape Torment and Arkanum. Those are true old school RPGs way more deep and complex than anything out today. There will never be anything like them because in the times we live, game companies dumb down and simplify RPG's so that mongoloids can play them . Really sad.
Now these are the games to be considered old lol... Actually quite tempted now to try and get my hands of a working copy of Planescape Torment. Heard the story was darn good in that game.
Traya was not always intended to be the only Traya and final boss in the game. Before the content was cut out, the choices the Exile made could have her or Atris become Traya at the end. Screenshots of Atris as Darth Traya in the official strategy guide seem to support this notion.
On May 28 2011 09:44 Blizzard_torments_me wrote: I'll tell you what you should play , Baldur's Gate, Icewind Dale, Fallout( 1 and 2) series , Planescape Torment and Arkanum. Those are true old school RPGs way more deep and complex than anything out today. There will never be anything like them because in the times we live, game companies dumb down and simplify RPG's so that mongoloids can play them . Really sad.
Now these are the games to be considered old lol... Actually quite tempted now to try and get my hands of a working copy of Planescape Torment. Heard the story was darn good in that game.
It is, but don't expect much from the gameplay side of things.
I've never played either Kotor, but I have a quiestion for people that did: Are Darth Bane and Darth Zannah in the game? I read the Darth Bane trilogy and he's for sure Starwars' most badass character ever!
On May 29 2011 04:01 Ghoststrikes wrote: I've never played either Kotor, but I have a quiestion for people that did: Are Darth Bane and Darth Zannah in the game? I read the Darth Bane trilogy and he's for sure Starwars' most badass character ever!
No. But Reven and Malak are by far two of the most badass characters in the Starwars "universe" (IMO) I've played these games at least 9 times each. Best. RPGs. Ever.
On May 29 2011 04:01 Ghoststrikes wrote: I've never played either Kotor, but I have a quiestion for people that did: Are Darth Bane and Darth Zannah in the game? I read the Darth Bane trilogy and he's for sure Starwars' most badass character ever!
Are you sure you meant Darth Bane and not Cad Bane?
Cad is awesome. But to answer your question: Events in KotOR (both of them as there's just 5 years between them) take place approximately 3000 years before Darth Bane or Darth Zannah make their appearance.
I remembered those names (Malak and Revan) because Darth Bane actually recovers Revan's holocron in order to learn about the thoughtbomb and more, and uses it to purge all the sith but himself!
KotOR was certainly an enjoyable game; however, my favorite RPG was the very first one I played, Earthbound for the SNES. Perhaps it's nostalgia, but I thoroughly enjoyed the storyline (it certainly felt epic for a SNES game), the ol' standard turn-based combat (I first learned the greek alphabet from this game, ha), and all the oddities that made this game unique (fighting deranged hippies, fighting yourself in a nightmare, using prayer to win battles, etc). If you can get your hands on a copy, I'd recommend it.
I just couldn't get into this game when I bought it.
Played it for a couple hours but I just hated the combat system too much to continue.I think maybe if I had tried it a few years ago I would have loved it but it's just too dated for my tastes.
Traya was not always intended to be the only Traya and final boss in the game. Before the content was cut out, the choices the Exile made could have her or Atris become Traya at the end. Screenshots of Atris as Darth Traya in the official strategy guide seem to support this notion.
On May 28 2011 09:44 Blizzard_torments_me wrote: I'll tell you what you should play , Baldur's Gate, Icewind Dale, Fallout( 1 and 2) series , Planescape Torment and Arkanum. Those are true old school RPGs way more deep and complex than anything out today. There will never be anything like them because in the times we live, game companies dumb down and simplify RPG's so that mongoloids can play them . Really sad.
Now these are the games to be considered old lol... Actually quite tempted now to try and get my hands of a working copy of Planescape Torment. Heard the story was darn good in that game.
Yes, it is.Get it from Good Old Games.Actually the stories of all the RPGs I enumerated are really good. There hasn't been an RPG made yet that could equal them. If a djin gave me a wish i'd want to erase the memories of those games out of my mind so I could enjoy them again without knowing the plot.That's how awesome they are.
Man I cant beat the last boss (malak)... My force powers sux (just the thunder and another random thing) and he heals everything... (I cant kill the statis guys).
On May 29 2011 12:39 FranzF1 wrote: Man I cant beat the last boss (malak)... My force powers sux (just the thunder and another random thing) and he heals everything... (I cant kill the statis guys).
I suck I know it =/
You can use force breach or drain life on them yourself I believe.
What did you spend your 12 (at least) force power points on?
On May 29 2011 09:17 GGTeMpLaR wrote: I just couldn't get into this game when I bought it.
Played it for a couple hours but I just hated the combat system too much to continue. I think maybe if I had tried it a few years ago I would have loved it but it's just too dated for my tastes.
Seriously? Seeing as 90% of this game is dialogue and only 10% is combat I would hardly view this as hindrance...
P. S.
Why the hell would you bold first letters of every sentence and each period? Please stop...
because of this thread i bought this game. problem is, i cant run it without "disable movies" on win7x64. do i know have to miss all ingame cutscenes/movies? i already downloaded a movie player so i can access them from the folder, but i think if i watch the movies outside the game it will greatly decrease the gaming experience + idk which file to play at point XY in the game. any ideas?
On May 29 2011 19:13 grieverEU wrote: hello everybody,
because of this thread i bought this game. problem is, i cant run it without "disable movies" on win7x64. do i know have to miss all ingame cutscenes/movies? i already downloaded a movie player so i can access them from the folder, but i think if i watch the movies outside the game it will greatly decrease the gaming experience + idk which file to play at point XY in the game. any ideas?
thx
1. Have you tried the vista/w7 fix posted in the OP? 2. The movies are pretty short anyway, which game did you get, KotOR1 or 2?
Edit: Found something that might work for you:
Ok, for the cutscene errors, download the Mss32.dll, and overwrite the file currently in the same folder as swkotor2.exe. For the no savegame issue, in the same place as the Windows XP compatability mode box, look toward the bottom of the window. There should be a 'Run this program as an Administrator' checkbox. Check it, and your savegames should stay there.
The problem is that all folders and files in the 'Program Files' folder is protected by administrative priveleges. By running as an administrator, you have read and write access to the entire computer, except system folders, such as the 'Windows' folder on the root of your C drive. If for some reason the startup cutscenes crash, check 'Disable visual thems', 'Disable desktop composition' and 'Disable display scaling on high DPI settings'
Oh, and windows xp compatability mode does not need a virtual machine with more expensive versions of Windows 7. You can get the virtual machine version, and it is much more compatible with windows XP software, but the graphics card is emulated (Virtual machine, duh) so games run like molasses, if at all.
I liked the story in the first better, but gameplay in the 2nd, just because of the extra classes and the crafting of your lightsabre and stuff. You can get so powerful its ridic.
But yeah the story in the first is by far better, the ending is so mysterious it's soo awesome
Played both of them a couple of times... Just installed again but the beginning is always so boring without the lightsabers and cool gear :p So i tried to cheat and mod a bit. However I can get the cheats to work I added that enablecheats line under the game options shit in that .ini file but when I'm in game I can't find the "~" key :p
How do I type in the cheats? I can't type ~ in the game :s
Heh, I'm on Linux so I must run it windowed (which also forces me to run it 800x600 since my laptop monitor is only 768 pixels high and I don't have enough space for virtual window). I guess I could get it to work fullscreen by putting it in its own X server, but that's too much hassle and I can always browse TL.net when playing now
On May 29 2011 12:39 FranzF1 wrote: Man I cant beat the last boss (malak)... My force powers sux (just the thunder and another random thing) and he heals everything... (I cant kill the statis guys).
I suck I know it =/
You can use force breach or drain life on them yourself I believe.
What did you spend your 12 (at least) force power points on?
On May 29 2011 09:17 GGTeMpLaR wrote: I just couldn't get into this game when I bought it.
Played it for a couple hours but I just hated the combat system too much to continue. I think maybe if I had tried it a few years ago I would have loved it but it's just too dated for my tastes.
Seriously? Seeing as 90% of this game is dialogue and only 10% is combat I would hardly view this as hindrance...
P. S.
Why the hell would you bold first letters of every sentence and each period? Please stop...
Sorry, the intention is not for it to bother others.
On May 30 2011 05:47 emidan wrote: KOTOR is considered old? Now I feel old...
You don't think 8 years is a long time? :D One of the best games I've played, just loved seeing how my face turned more grey after some conversations..
I remember Kotor 1 as the first Bioware RPG I got completely addicted to until I beat it, but at the same time I hated the gameplay (the trend continued until their modern day games). It's like those page turner novels really, you just want to see what happens next in the plot and character relationships. I thought the actual gameplay was awful though.
On May 30 2011 08:18 Talin wrote: I remember Kotor 1 as the first Bioware RPG I got completely addicted to until I beat it, but at the same time I hated the gameplay (the trend continued until their modern day games). It's like those page turner novels really, you just want to see what happens next in the plot and character relationships. I thought the actual gameplay was awful though.
I agree with you, I don't see what the replay value of KotOR is. I tried replaying it once, and it was pretty boring because I remembered most of the plot and the character back-stories and, as you said, the actual gameplay is not particularly exciting. For the first play through, however, the game is amazing.
On May 30 2011 08:18 Talin wrote: I remember Kotor 1 as the first Bioware RPG I got completely addicted to until I beat it, but at the same time I hated the gameplay (the trend continued until their modern day games). It's like those page turner novels really, you just want to see what happens next in the plot and character relationships. I thought the actual gameplay was awful though.
I agree with you, I don't see what the replay value of KotOR is. I tried replaying it once, and it was pretty boring because I remembered most of the plot and the character back-stories and, as you said, the actual gameplay is not particularly exciting. For the first play through, however, the game is amazing.
What? I, and I believe many others, have replayed this game many times. I think that after I got it, I beat it at least 3 times in a row and still didn't have enough.
Edit: Updated the OP with link to HQ music and movie patches. They should make it not look/sound so bad (but it's over 1GB download).
Edit2: Packed all the mods into one place, for easier application.
hey manit0u, have any solution to characters freezing in gameplay? its not a big deal as i just tab to another character and play with it, and bug fixes when i change locations, but it sure is kinda frustrating
On May 31 2011 00:54 Niklai wrote: hey manit0u, have any solution to characters freezing in gameplay? its not a big deal as i just tab to another character and play with it, and bug fixes when i change locations, but it sure is kinda frustrating
If your character is freezing after a fight just quick save and then quick load and your guy unfreezes.
Some of the glitches in this game are so frustrating like whenever I kill a terentaket the game crashes.
On May 30 2011 08:18 Talin wrote: I remember Kotor 1 as the first Bioware RPG I got completely addicted to until I beat it, but at the same time I hated the gameplay (the trend continued until their modern day games). It's like those page turner novels really, you just want to see what happens next in the plot and character relationships. I thought the actual gameplay was awful though.
I agree with you, I don't see what the replay value of KotOR is. I tried replaying it once, and it was pretty boring because I remembered most of the plot and the character back-stories and, as you said, the actual gameplay is not particularly exciting. For the first play through, however, the game is amazing.
What? I, and I believe many others, have replayed this game many times. I think that after I got it, I beat it at least 3 times in a row and still didn't have enough.
Well I am not saying that you shouldn't, it's just that as you (was it you?) have said the 90% of the game is in the story/character/dialogs and, well, the KotOR story is not that exciting when you already know the twists. I don't know, I have enjoyed replaying other Bioware games but not this one.
Great game, played through again a while ago when I got the steam version during a sale. It is pretty stable on win7 and I didnt encounter the crashing problems I used to have.
These graphics are bringing me back to the days of halo. And although back in those days Halo was AMAZING, I can't stand it anymore :/
Hopefully over time I'll get used to the UI, atm I'm feeling really iffy but I really want to enjoy the game.
BTW can someone outline what it is I'm supposed to expect from this game...I gather this game isn't for combat but is mainly for the story and choices etc. Is that true?
On June 01 2011 18:27 Firebolt145 wrote: These graphics are bringing me back to the days of halo. And although back in those days Halo was AMAZING, I can't stand it anymore :/
Hopefully over time I'll get used to the UI, atm I'm feeling really iffy but I really want to enjoy the game.
BTW can someone outline what it is I'm supposed to expect from this game...I gather this game isn't for combat but is mainly for the story and choices etc. Is that true?
another edit: how do I get into windowed mode?
For windowed mode: Edit the swkotor.ini (or swkotor2.ini for TSL)
[Graphics Options] (for kotor 2 the same option also appears under [Display Options], need to change both) FullScreen=0
When set to 0, you run in windowed mode.
[Graphics Options] AllowWindowedMode=1
allows you to switch from fullscreen to window and vice versa by pressing ALT-Enter
There is some combat in this game, but you'll discover soon enough that the majority of the plot resides in the dialogue, getting sidequests is also dependant on your dialogue choices.
For the first playthrough, to discover the most options I'd suggest starting with Scoundrel class (the only class to get Persuade as class skill, and that's invaluable) and trying to play more on the light side.
Of course, you should always use the style of playing you prefer, the above option is the one that should show you the most of the game though. There are some dark side exclusives, but just 2 DS companions (and each companion offers a sidequest I believe, at least most of them do) and most of the time you'll be either force persuading people to do what you want them to or killing them for not complying. Hardly the way to discover the game but can be fun for a second playthrough (get rid of the dudes that were annoying you before).
P. S.
Download the K1 modpack I posted in the OP and use it. It's just a couple of slight cosmetic changes which will make the game more enjoyable while not changing any gameplay.
I've already played as soldier and just saved Bastila, as light side. Would you say restarting as a scoundrel is worth it?
Although I'm enjoying the side quests and dialogue, I can't seem to get a hang of the combat so far. Right now I'm just spamming basic 'attack' skills at most enemies. Surely there is much more to it?
On June 01 2011 20:59 Firebolt145 wrote: I've already played as soldier and just saved Bastila, as light side. Would you say restarting as a scoundrel is worth it?
Although I'm enjoying the side quests and dialogue, I can't seem to get a hang of the combat so far. Right now I'm just spamming basic 'attack' skills at most enemies. Surely there is much more to it?
When it comes down to attacks, the basic attack is what you want to use early on. Critical Strike has the same penalty on all the levels, the same goes for Power Attack, but they get better when you improve them (although I'd discourage going the PA route, it scales pretty bad and CS gives you a ton more damege overall). Flurry is just an extra attack, people love it but I'm not a big fan personally.
Combat overall is pretty simple, only later on, when there's actually some challenge (like the Mandalorian boss on Dantooine) you'll learn to utilize grenades, stimulants and shields. Also, Force powers add another level of depth.
The point where you save Bastila, and entire Taris in general is pretty short in itself. You can do it with all the sidequests and what not in ~3-4 hours without speed-running anything and paying attention to all the dialogue. You can judge for yourself if it's worth to restart.
Scoundrel is in my opinion the best starting class in K1, you get Persuasion and Security (never was a fan of bashing things open), +4 defence and sneak attack. Soldier gets a ton of feats, hitpoints and better attack bonus, but overall I don't find him all that great. You get 3 useless feats to begin with (power attack, medium and heavy armour profficiency).
Let's take a look at a simple breakdown of what you get with character without any bonuses (assume all stats at 10) at the point where you become a Jedi: Scoundrel: 13 feats (including class bonus feats and starting feats), 24 skills, base attack bonus of 6, 48hp. Soldier: 13 feats (no special ones though), 8 skills, base attack bonus of 8, 80hp.
Scoundrel's special feats give you +4 defence and +4-24 damage against stunned enemies (not too shabby seeing how you get the mass stun forces later on). It's also why I find Mission to be the best ranged support character in the game, give her 2 pistols and watch her rip everyone to shreds after you stun them (at the end of the game she gets +10-60 damage on each hit). For starting Scoundrel I'd also suggest the Empathy feat line and at least 14 starting Charisma, your main is the only character able to use Persuasion, you can as well maximise it's effects.
Flurry + Light Side speed = 4 attacks. You cannot go wrong with 4 attacks. (Assuming you're DWing sabers which you always should). It gets more OP in KotOR 2 when you can have super powerful lightsaber crystals in both swords.
Scoundrel -> Jedi Consular is the easiest way for Dark Side in both games because 2 Force Storms will kill everything in the room with you until the end of the game.
On June 02 2011 00:32 deth2munkies wrote: Flurry + Light Side speed = 4 attacks. You cannot go wrong with 4 attacks. (Assuming you're DWing sabers which you always should). It gets more OP in KotOR 2 when you can have super powerful lightsaber crystals in both swords.
Scoundrel -> Jedi Consular is the easiest way for Dark Side in both games because 2 Force Storms will kill everything in the room with you until the end of the game.
Actually, my Scoundrel/Consular (LS), with single saber and dueling feat line seems to have better survivability and damage than my Soldier/Guardian(DS) with double-bladed lightsaber...
3 attacks (2 provided by speed and one standard) of which 2 are criticals is equivalent to 5 attacks (and you get higher hit chance without dual-wielding). The result is the same as dw + speed + flurry, but on top of that you get stuns from critical strikes (and then you hit stunned enemies even harder with sneak attack) ^_^
On May 24 2011 09:26 jalstar wrote: I'm in the minority that likes the second one better. Much better in fact, I felt the first one was sort of a rehash of A New Hope with renamed characters, while the second one was a more personal journey that took an approach to morality that was completely unprecedented in Star Wars games.
On May 24 2011 09:26 jalstar wrote: I'm in the minority that likes the second one better. Much better in fact, I felt the first one was sort of a rehash of A New Hope with renamed characters, while the second one was a more personal journey that took an approach to morality that was completely unprecedented in Star Wars games.
Haha, glad I'm not the only one!
The problem with K2, despite having much better dialogues and mechanics (maybe except persuasion, which is too easy there while it was a big thing in K1), is that the story kinda unravels itself without your participation. You're just wandering aimlessly through the galaxy with random people who randomly join you (Mira/Hanharr anyone?). So, while the dialogues are next to none, the plot is rather uninspired, whereas in K1 it wasn't great, but much more entertaining.
How does stealth work? I turn off solo mode but then I have to spam my stealth hotkey and it seems to work randomly, then I think I'm supposed to have some form of backstab (breaking stealth for extra damage) but can't quite figure out how yet... Hmm.
It's funny that in your OP, you talk about not discouraging people with Infinity Engine. I'm a huge BG1/2 and PS:T fan that has never played kotor mostly because of graphics. I would trade old and poorly made 3D for Infinity Engine every day!
Might give it a shot if I have nothing to play on a lonely weekend What does the combat system looks like actually? I know it's not the most important but (quite) challenging fights is what keep me playing BG2 after all those years. Could not find videos on Youtube without spoiling myself too much...
On June 02 2011 06:01 Firebolt145 wrote: How does stealth work? I turn off solo mode but then I have to spam my stealth hotkey and it seems to work randomly, then I think I'm supposed to have some form of backstab (breaking stealth for extra damage) but can't quite figure out how yet... Hmm.
There's a button for it somewhere around your portrait (solo mode and stealth buttons), if you have stealth generator equipped you can enter stealth. Then, to get sneak attacks in (they work with blasters too) you just need to attack something (note, it only works with regular attack from stealth, not any of the special ones). Basically, you get your bonus damage from sneak attacks every time you hit something that: a) can't see you b) is stunned c) is paralyzed d) in any other way incapable of defending itself
Just don't invest much in stealth, it's only really useful if you wish to do solo runs (ie: no companions, people do that) or like to play with setting up mines -> going out of stealth -> laughing at enemies blowing themselves up as they're trying to reach you.
Edit: To see if you managed a backstab you can always check up your combat message log (it's there somewhere in the quick menu, pretty obscurely placed but it's there, it shows you the hit/damage rolls and damge in combat, with all the modifiers and what not).
Edit: Found it! To the left of Journal, switch to 'feedback' at the bottom.
On May 24 2011 09:26 jalstar wrote: I'm in the minority that likes the second one better. Much better in fact, I felt the first one was sort of a rehash of A New Hope with renamed characters, while the second one was a more personal journey that took an approach to morality that was completely unprecedented in Star Wars games.
Haha, glad I'm not the only one!
same here, kotor1 was kind of generic good vs evil stuff but 2 did a good job of questioning what it meant to be light/dark
4 days later, I have beaten both KOTOR and KOTOR:TSL.
You could say I had a huge nostalgia for Star Wars... or something like that. ;D
Played through the light side and did practically every quest. I can't believe the amount of content I missed playing through only once or twice and consider the fact that I have never been a light side character before. I much prefer it now that I have played it. Now I am depressed... for there are only 2 games.
relationship with Bastila. To me, K2's characters are so vastly superior in almost every regard excepting HK-47 and Canderous who are present in both obviously. Yes, K1 was a very quintessential Star Wars story, but that's both a strength and a weakness. I think K2 took it and made it so much more. Even the way the story progresses seems more realistic. There is some meandering but to me that really mimics how life is in a lot of ways. HK-47's rendition of Carth in K2 is amazingly awesome and sadly brief.
I obviously don't need to say anything about Kreia, she speaks for herself as a character. Sadly in K1 you basically had a group of light siders and that was immensely disappointing. Jolee even was a light sider acting like he was neutral. My final point before it sounds like I think K1 is a bad game which is completely not what I feel about it: the darkside decisions in K2 are so much more thoughtful than K1 lol. In K1 it's all about killing someone before they talk and in K2 you can be intelligently evil and manipulate people rather than just violent. Anyway, HK-47 and Kreia are the stars of the games. Sooooooo much fun.
Oh, one last thing. K1 definitely has more challenging combat. The only fight that was remotely difficult for me in K2 was the end as a pure lightsider consular I think and that was because Traya's blades seemed to eat me alive for some reason. Even then, my first run through of K1 I was a light sider consular too and good god do you know how much of a bitch that was against Malak with no ability to drain the tanks LOL. I kited him around FOREVER. Poor character creation on my part that first time.
relationship with Bastila. To me, K2's characters are so vastly superior in almost every regard excepting HK-47 and Canderous who are present in both obviously. Yes, K1 was a very quintessential Star Wars story, but that's both a strength and a weakness. I think K2 took it and made it so much more. Even the way the story progresses seems more realistic. There is some meandering but to me that really mimics how life is in a lot of ways. HK-47's rendition of Carth in K2 is amazingly awesome and sadly brief.
I obviously don't need to say anything about Kreia, she speaks for herself as a character. Sadly in K1 you basically had a group of light siders and that was immensely disappointing. Jolee even was a light sider acting like he was neutral. My final point before it sounds like I think K1 is a bad game which is completely not what I feel about it: the darkside decisions in K2 are so much more thoughtful than K1 lol. In K1 it's all about killing someone before they talk and in K2 you can be intelligently evil and manipulate people rather than just violent. Anyway, HK-47 and Kreia are the stars of the games. Sooooooo much fun.
Oh, one last thing. K1 definitely has more challenging combat. The only fight that was remotely difficult for me in K2 was the end as a pure lightsider consular I think and that was because Traya's blades seemed to eat me alive for some reason. Even then, my first run through of K1 I was a light sider consular too and good god do you know how much of a bitch that was against Malak with no ability to drain the tanks LOL. I kited him around FOREVER. Poor character creation on my part that first time.
not all companions being Jedi/Jediable, while in K1 you got 3 Jedi companions in K2 you get 2 and can turn 4 more into them. It leaves you only with poor Mandalore, Hanharr and droids that can't become Jedi. I disliked this fact about K2 a lot.
relationship with Bastila. To me, K2's characters are so vastly superior in almost every regard excepting HK-47 and Canderous who are present in both obviously. Yes, K1 was a very quintessential Star Wars story, but that's both a strength and a weakness. I think K2 took it and made it so much more. Even the way the story progresses seems more realistic. There is some meandering but to me that really mimics how life is in a lot of ways. HK-47's rendition of Carth in K2 is amazingly awesome and sadly brief.
I obviously don't need to say anything about Kreia, she speaks for herself as a character. Sadly in K1 you basically had a group of light siders and that was immensely disappointing. Jolee even was a light sider acting like he was neutral. My final point before it sounds like I think K1 is a bad game which is completely not what I feel about it: the darkside decisions in K2 are so much more thoughtful than K1 lol. In K1 it's all about killing someone before they talk and in K2 you can be intelligently evil and manipulate people rather than just violent. Anyway, HK-47 and Kreia are the stars of the games. Sooooooo much fun.
Oh, one last thing. K1 definitely has more challenging combat. The only fight that was remotely difficult for me in K2 was the end as a pure lightsider consular I think and that was because Traya's blades seemed to eat me alive for some reason. Even then, my first run through of K1 I was a light sider consular too and good god do you know how much of a bitch that was against Malak with no ability to drain the tanks LOL. I kited him around FOREVER. Poor character creation on my part that first time.
not all companions being Jedi/Jediable, while in K1 you got 3 Jedi companions in K2 you get 2 and can turn 4 more into them. It leaves you only with poor Mandalore, Hanharr and droids that can't become Jedi. I disliked this fact about K2 a lot.
.
The other thing that bothered me is the fact that lore conflicts with game mechanics in regards to some characters.
For example, Canderous, Mandalore, and Zalbaar all have lots of feats regarding ranged weapons, come with specialty ranged weapons catered to them, yet have shit for Dex and high Str/Con making them better as melee fighters. Mandalore in particular comes so late in the game that his feats are all wasted on ranged stuff so you can't even swap him to be a melee fighter. It was so irritating.
Same thing with Mission coming with a specialized Vibroblade, makes no bloody sense.
In K1 I've always used Canderous as a melee fighter, the same goes for Zaalbar. Mission's vibroblade is pretty understandable, as they wanted her to be the stealth+backstab girl. Doesn't change the fact that I've always just gave her a blaster.
In K2 Mandalore is useless overall, by the time you get him (assuming you're playing DS so you'd want to use him) you have Hanharr, who is the best melee character in the game and HK-47, who's better at ranged combat than Mandalore. He's this novelty thing that doesn't really serve any purpose but to push the story forward.
Wow, so KOTOR is considered one of the "old classic RPGs" now? It was only 7 years ago goddamit. Guess thats a long time for some people.
Great game though. I thought the 2nd one didnt get enough credit, it was rushed but there was a lot to enjoy and sadly, a lot of unfulfilled potential, but thats been the case with almost every Obsidian game so far (havent played NWN 2 yet)
KOTOR 2's ending just left me with a sour taste in my mouth. Real shame that it was rushed so much, because it almost made no sense. Both pretty great games though. I wish Bioware would just make KOTOR 3 already.
On June 02 2011 23:03 Spitfire wrote: Wow, so KOTOR is considered one of the "old classic RPGs" now? It was only 7 years ago goddamit. Guess thats a long time for some people.
7 years is like forever in the computer world. Look at it this way, there was more or less a 7 year period between Warcraft II (which was considered top of the line at the time) and Warcraft III. It took Might & Magic series just 4 years to go from VI to XIX, and just look at the difference:
MM6:
MM9:
So yeah, 7 years is a lot (especially for people who are like 16 now).
On June 02 2011 23:26 Manit0u wrote: So yeah, 7 years is a lot (especially for people who are like 16 now).
Yeah, but I think theres a much bigger difference between a game in 2000 and a game in 1993 then there is in 2012 vs 2004, because gaming technology accelerated quicker back then.
But it probably just seemed that way 'cause I was 16 in 2000, haha.
On June 02 2011 23:26 Manit0u wrote: So yeah, 7 years is a lot (especially for people who are like 16 now).
Yeah, but I think theres a much bigger difference between a game in 2000 and a game in 1993 then there is in 2012 vs 2004, because gaming technology accelerated quicker back then.
But it probably just seemed that way 'cause I was 16 in 2000, haha.
On May 24 2011 09:26 jalstar wrote: I'm in the minority that likes the second one better. Much better in fact, I felt the first one was sort of a rehash of A New Hope with renamed characters, while the second one was a more personal journey that took an approach to morality that was completely unprecedented in Star Wars games.
I would have liked the 2nd one better if it had been actually finished by Obsidian. The game had missing parts, conversations, cutscenes had huge plot holes, contunity errors. I'm not talking about "why can't Jimmy just cut Tychus out of his explosive-rigged armor with some kind of operation" kind plot holes, but actual idiotisms in the game. If you went dark side at one point of the game you killed one of your companion, but he was still in a cutscene afterwards, and was on the ship... It had a considerable amount of gameplay bugs too, I think most of this has been patched and taken care of.
Other than this, both Kotor were awesome games, way superior action and rpg elements than in Mass Effect, NPC interaction was jaw dropping for that time, the games were actually challenging and so on, and so on.
Also for the Oblivion kids there is a game called Morrowind, so they could see how Bethesda dumbed down The Elder Scrolls (and I don't have any confidence at all they won't continue the process with Skyrim (although I am gonna play it for hundreds of hours for sure)).
And all the Bioware fanboys should also try Baldur's Gate, you they'd see what Bioware was like when they actually made rpgs.
And the Icewind Dale games, and Planescape Torment. My god Planescape... No, I won't write 20.000 characters about that game, I must just resist the urge.
And I'm not even gonna mention Deus Ex, nope not a single word, none at all.
If you are under 18 and have not played at least 2 of these games, you immediately should, if you're over 18 and still haven't played these... WTF ARE YOU DOING, YOUR LAZYASS SHOULD BE THROWN TO JAIL, NOW GTFO AND PLAY THEM. (oh yeah, and System Shock 2) Cheers
On May 24 2011 09:26 jalstar wrote: I'm in the minority that likes the second one better. Much better in fact, I felt the first one was sort of a rehash of A New Hope with renamed characters, while the second one was a more personal journey that took an approach to morality that was completely unprecedented in Star Wars games.
I would have liked the 2nd one better if it had been actually finished by Obsidian. The game had missing parts, conversations, cutscenes had huge plot holes, contunity errors. I'm not talking about "why can't Jimmy just cut Tychus out of his explosive-rigged armor with some kind of operation" kind plot holes, but actual idiotisms in the game. If you went dark side at one point of the game you killed one of your companion, but he was still in a cutscene afterwards, and was on the ship... It had a considerable amount of gameplay bugs too, I think most of this has been patched and taken care of.
Other than this, both Kotor were awesome games, way superior action and rpg elements than in Mass Effect, NPC interaction was jaw dropping for that time, the games were actually challenging and so on, and so on.
Also for the Oblivion kids there is a game called Morrowind, so they could see how Bethesda dumbed down The Elder Scrolls (and I don't have any confidence at all they won't continue the process with Skyrim (although I am gonna play it for hundreds of hours for sure)).
And all the Bioware fanboys should also try Baldur's Gate, you they'd see what Bioware was like when they actually made rpgs.
And the Icewind Dale games, and Planescape Torment. My god Planescape... No, I won't write 20.000 characters about that game, I must just resist the urge.
And I'm not even gonna mention Deus Ex, nope not a single word, none at all.
If you are under 18 and have not played at least 2 of these games, you immediately should, if you're over 18 and still haven't played these... WTF ARE YOU DOING, YOUR LAZYASS SHOULD BE THROWN TO JAIL, NOW GTFO AND PLAY THEM. (oh yeah, and System Shock 2) Cheers
KotOR vs KotOR 2 suffers from the same thing that BG1 vs BG2 and Morrowind vs Oblivion did: The latter feels unplayable after you played the former. The advances in the UI and controls are just so immense that even if the story is worse or you don't like the characters as much, you can't go back to the old one because it feels so shitty to play.
On May 24 2011 09:26 jalstar wrote: I'm in the minority that likes the second one better. Much better in fact, I felt the first one was sort of a rehash of A New Hope with renamed characters, while the second one was a more personal journey that took an approach to morality that was completely unprecedented in Star Wars games.
On June 03 2011 03:50 Ace wrote: Are any of these games freely available? In the sense that I wont have to torrent a billion files to get it up and running.
Most of this games are very hard (if at all possible) to buy now. KotOR 1 is available via Steam, as for the BG/ID/PT and DE games you can get them here and here.
But for the BG series you'll still need to get the mods (like EasyTutu or BGT and widescreen mod) to be able to enjoy them this days. There's a thread dedicated to Baldur's Gate somewhere on TL.net, pretty recent too. Found it here. You can skim through it to find links to mods.
On June 03 2011 03:50 Ace wrote: Are any of these games freely available? In the sense that I wont have to torrent a billion files to get it up and running.
Most of this games are very hard (if at all possible) to buy now. KotOR 1 is available via Steam, as for the BG/ID/PT and DE games you can get them here and here.
But for the BG series you'll still need to get the mods (like EasyTutu or BGT and widescreen mod) to be able to enjoy them this days. There's a thread dedicated to Baldur's Gate somewhere on TL.net, pretty recent too. Found it here. You can skim through it to find links to mods.
Seriously, GoG has most everything now, the only things they're missing are some that are tied up in decade-old legal battles over rights (like Deus Ex).
Oh, as far as getting them for "free"?
You'd have to pirate them, but why bother, they're cheap as dirt now.
Good post, KOTOR 1 is one of my favourite games ever, and I even liked the sequel. I'd rank KOTOR 1 up there with any RPG as it truly is a masterpiece, and it is one of those games that is not too long or too short but just right at around ~40 exciting hours per play through.
On June 03 2011 09:11 crabz wrote: go play Arcanum: Of Steamworks and Magick Obscura this was sick good rpg (probably my favourite together with fallouts 1/2)
I tried this one...it makes The Witcher UI look like a children's book.
oh god arcanum was so good. i think story was the best in the rpg genre in last 15 years, and still i havnt played anything that good, tho bg2 and kotor1 was really close. true, it has some imbalanced classes (hello, dwarf with full gun craft tree and best weapon in game), but whole idea of mixing magic skills with technical crafting is really great and makes a fine gameplay if you dont abuse it (the game becomes too easy if you really go read some forums and make powergaming character). The only lacking thing is interaction with companions, certainly dialogs (and relationships) in bg2 or kotor are waaaay better, altho character development and history of our main hero is well done. Also whole idea of finding masters to teach you high tech skills is just awesome and its a shame that it wasnt really followed up in any other rpg to the extend of arcanum. And the world is so freaking big you wont be bored with exploring it
I certainly recommand downloading the only patch there was, it fixes some annoying bugs, and going human/half elf route with melee weapons, a touch of herbology, some points with explosives (molotov <3) and either temporal, force or conveyance magic (you dont really can fully develop more than 2 magic routes if you go technical and usual skills - persuation, melee, dodge, maybe heal and pick locks, plus adding primary statistics) to have the most fun experiance.
god that game was so awesome, i might just play it 5th time now.
On June 05 2011 22:53 Ace wrote: Just got done with the Baldurs Gate 2 SOA demo. Pretty fun game even though I couldn't level up. I'll probably pick it up next week.
Pick it up off GoG so you get ToB too. ToB just adds a ridiculous amount to the game that it's extremely worth it.
On June 05 2011 22:53 Ace wrote: Just got done with the Baldurs Gate 2 SOA demo. Pretty fun game even though I couldn't level up. I'll probably pick it up next week.
Hell, pick up the original BG and it's xpac, and install the BG tutu mod that lets you play it in BG 2's engine.
I played both Kotor's on the xbox years ago, and lately I've been on a RPG / Cheap Games kick, so im thinking of picking them up for my PC. Three questions though.
1: How's the steam version of KOTOR. Does it get along with mods / fixes for windows 7?
2: Is there any way to buy a digital copy of KOTOR 2, or are only physical copies available?
On June 05 2011 22:53 Ace wrote: Just got done with the Baldurs Gate 2 SOA demo. Pretty fun game even though I couldn't level up. I'll probably pick it up next week.
Hell, pick up the original BG and it's xpac, and install the BG tutu mod that lets you play it in BG 2's engine.
I played both Kotor's on the xbox years ago, and lately I've been on a RPG / Cheap Games kick, so im thinking of picking them up for my PC. Three questions though.
1: How's the steam version of KOTOR. Does it get along with mods / fixes for windows 7?
2: Is there any way to buy a digital copy of KOTOR 2, or are only physical copies available?
3: Any comments on the Kotor 2 restoration mod?
1) Yes, it works fine.
2) Not that I know of besides TPB.
3) Meh. I tried it and couldn't get it to run well. Then again, KOTOR2 would crash 75% of the times I tried to start it, but work just fine afterwards, so I always had a problematic relationship with it.
I was like 10 years old when I played this for the first time. I remember being close to tears when I betrayed jolie and did the whole game from scratch just to re-do my error.
AWSOME FUCKING GAME BTW. I love Fallout and I love Oblivion, but this is the daddy of all RPGs. The part on taris is the most I have ever enjoyed playing a video game, easily.
I'm thinking about streaming a play through of this since it's summer and I have some free time. I haven't played this since... 7 or so years ago so it's pretty much going to be like I am playing it for the first time. Will update this post when I get off work with info
On June 08 2011 07:16 Crimson wrote: I'm thinking about streaming a play through of this since it's summer and I have some free time. I haven't played this since... 7 or so years ago so it's pretty much going to be like I am playing it for the first time. Will update this post when I get off work with info
On June 08 2011 16:51 Isaac wrote: just bought this game off steam, downloaded and applied the mods, and i have no idea wtf to do. im on the part where + Show Spoiler +
i get beat up in the lower city of taris
does anyone know of a good walkthrough/playthrough i can check out, or would it ruin my experience?
That fight I breezed through on my first 2 playthroughs, then on my 3rd one I died 6-7 times.
The best strategy is to have Carth tank for you and kill the guy with the stunstick first, or he might RNG stun both of you to death.
As for walkthroughts/guides/etc, avoid them. The game is linear enough that you should be able to find just about everything, and there are at least 2 plot points that make the game fucking awesome if you don't know them.
On June 06 2011 01:17 Cain0 wrote: I was like 10 years old when I played this for the first time. I remember being close to tears when I betrayed jolie and did the whole game from scratch just to re-do my error.
AWSOME FUCKING GAME BTW. I love Fallout and I love Oblivion, but this is the daddy of all RPGs. The part on taris is the most I have ever enjoyed playing a video game, easily.
MATE, i was exactly the same. i was really young and when i betrayed jolee(he was such a boss) i was sooo gutted i wanted to cry lol. had to start over again and make sure i wasnt an asshole
On June 03 2011 09:11 crabz wrote: go play Arcanum: Of Steamworks and Magick Obscura this was sick good rpg (probably my favourite together with fallouts 1/2)
Hell yeah,, just re-played Arcanum a week ago,, an awesome game..
KotOR vs KotOR 2 suffers from the same thing that BG1 vs BG2 and Morrowind vs Oblivion did: The latter feels unplayable after you played the former. The advances in the UI and controls are just so immense that even if the story is worse or you don't like the characters as much, you can't go back to the old one because it feels so shitty to play.
You're including BG1 vs BG2 in that comparison? BG2 is widely considered superior to the first.
KotOR vs KotOR 2 suffers from the same thing that BG1 vs BG2 and Morrowind vs Oblivion did: The latter feels unplayable after you played the former. The advances in the UI and controls are just so immense that even if the story is worse or you don't like the characters as much, you can't go back to the old one because it feels so shitty to play.
You're including BG1 vs BG2 in that comparison? BG2 is widely considered superior to the first.
Yeah, but that's not the point. BG1 was still a good game, but if you went back and tried to play it after playing BG2, you'd be increasingly frustrated and the interface because 2's was just that much better. It's the same thing with KoTOR.
On June 09 2011 00:05 deth2munkies wrote: Yeah, but that's not the point. BG1 was still a good game, but if you went back and tried to play it after playing BG2, you'd be increasingly frustrated and the interface because 2's was just that much better. It's the same thing with KoTOR.
I didn't think Kotor was that old... In less you were born in the 2000s I think you would have been around when the game came out. I am still pushing the Supreme SNES RPGs on people, Such as Breath of Fire, Lufia 2, Chrono Trigger, FF mystic quest.
Though Knights is a different type of RPG than what I listed, The new style of RPG since everyone moved away from classic turn based fighting. For a more movement action style of fighting... I still loved KOTOR so everyone should play it as well :D
So it doesn't look like I will be able to stream the play through at the moment. I can't get Xsplit to register my speaker output so there is no sound. I will update again later if anything changes
This was the first game I got for my Xbox when i got it 7 years ago but when I got to the Rakghouls I gave up because i thought it was too hard haha. Then Halo & COD came around and I promptly forgot about KOTOR for all these years.
Now I'm finally getting into it and I gotta say that its AWESOME!!!
Lol, this game was awesome, I remember when I was young I only tried the second one and actually managed to get stuck on the ship part(ROFL). I played it again like 5 years later and it was really fun. The HK-47 companion was the best part, and I remembered him every time I used the vertex form of a parabola (y = a(x-h)^2+k, I dunno y, but my brain associated the H and K there to HK-47 >.>)
You should add the Mod that lets you play Kotor2 with the Bastila skin. It doesn't really fit in the story line but Bastila is so damn cute that you don't really care
Just finished KOTOR1 for the first time. I decided about a third of the way through that I was playing the game for the story and not the combat so I ended up cheating my way through most of it, but the storyline was amazing. And I've still got so many other things to explore.
Downloading KOTOR2 now; pity they don't have it on steam, I don't like torrenting things. :/
I'm working my way through this game from the $2.50 steam deal. I was really excited to get into it, but I am just finding myself incredibly bored. I got off the first ship and now I'm in that city that is quarantined. I just got the guard outfit and I have no idea where to go...
I just beat this game and it was amazing! Much better than Mass Effect which I got bored of quickly. I love how the dialogue stays fresh and the plot is always engaging. I want to go back for another run. I'm trying to play skyrim now, but the dialogue just doesn't hold up to the old republic.
Also is it worth playing Kotor 2? I'm getting a lot of mixed reactions from this thread on K2.
On November 22 2011 16:14 Athos wrote: I just beat this game and it was amazing! Much better than Mass Effect which I got bored of quickly. I love how the dialogue stays fresh and the plot is always engaging. I want to go back for another run. I'm trying to play skyrim now, but the dialogue just doesn't hold up to the old republic.
Also is it worth playing Kotor 2? I'm getting a lot of mixed reactions from this thread on K2.
Play KOTOR 2! Definitely not as good as 1, but still sooooo sick.
I enjoyed playing the original KOTOR when it came out but playing it now the combat system is just way to slow and shit. The story and dialogue is still top notch though.
yeah boi, I decided to replay the KotOR's not so long ago. 1 is great, the combat may be a little slow but once you start getting more attacks per turn and better feats it does begin to look cool. Mmmm force pushing then running up and slashing the fuck outta a sith with a Vibroblade...
On November 23 2011 00:04 ToT)OjKa( wrote: yeah boi, I decided to replay the KotOR's not so long ago. 1 is great, the combat may be a little slow but once you start getting more attacks per turn and better feats it does begin to look cool. Mmmm force pushing then running up and slashing the fuck outta a sith with a Vibroblade...
Are you by any chance using the Force Push -> Critical Strikes + Sneak Attack as Scoundrel/Jedi Master? The damage from that is SO sick. Also, Mission with maxed rapid shot deals horrendeous damage to stunned enemies
I'd play Kotor 2 again, but every time I play it I just get so pissed off because George Lucas refused to have any gray in his precious series and retconned all of it. Fuck.
That and the mining ship thing. I refuse to play that
Downloaded this and going to be playing it more. I rushed through this years ago on my regular Xbox and easiest difficulty and hardly remember a thing, and am replaying it now as I have some fond memories. I know it's a rather large bump, but this is a damn good game -- one of the best RPG's and Star Wars games as well and deserves more attention.
I beat the first and second on the hardest difficulties. Definitely a great play and there are really no flaws with the first game. Second one has a really bad ending since it was rushed out like three months in advance. Still the first one ranks as on eof the best rpgs of all time.
Just please don't read up on any walkthroughs and guides. The best way to experience this game is to play it at least once without any research. After that you can play with min-maxing and doing uber builds.
On March 18 2012 13:06 Manit0u wrote: @ Candadar: You're in for a treat then
Just please don't read up on any walkthroughs and guides. The best way to experience this game is to play it at least once without any research. After that you can play with min-maxing and doing uber builds.
Just got to the Jedi home place and doing some stuff here.
God damn, once you get past the lulzy engine this game is pretty damn fun.
I tried. I really tried to replay KotOR last weekend, but god dammit I can't get through the massive tutorial that is Taris/Dantooine...just takes sooooooo long.
On April 25 2012 11:54 Praetorial wrote: AAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHH
Just read up on Revan on Wookiepedia. WHY WHY WHY.
It ends great, but then he has to leave everything behind to find the Sith Empire?
ALL OF HIS FRIENDS BASTILA EVERYTHING AHHHHHHHHHHHHHHHHHHHHHHHHH
And then he dies?! AAAAH.
The expanded universe is largely unfulfilling garbage. The sooner you learn that and just stick to KOTOR 1 and 2 the better, even if you want an answer to what happens after 2.
On April 25 2012 11:54 Praetorial wrote: AAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHH
Just read up on Revan on Wookiepedia. WHY WHY WHY.
It ends great, but then he has to leave everything behind to find the Sith Empire?
ALL OF HIS FRIENDS BASTILA EVERYTHING AHHHHHHHHHHHHHHHHHHHHHHHHH
And then he dies?! AAAAH.
I don't think he is dead. He goes to kill the emperor and fails and is kept alive for 300 years after that then is freed by a republic strike team from the emperor. He goes crazy and heads off to the foundry where imperials try to defeat him but he disappears in a flash of light. He might have used fold spaceto get outta there. Bioware will use him again in SWTOR.
Just decided to play this game since I never got around to it before. I've been trying to read some guides to get some insight as to character creation and progression, and all I've run into are a bunch of widely-ranging, conflicting opinions. I don't know if it's because there are a lot of people who don't know what they're talking about, or if the game really just allows for so much variation.
I started off thinking Soldier because I've always enjoyed being a melee powerhouse, but then was persuaded to go with Scout because it appears there's no appreciable loss of melee ability or toughness, particularly with gear, and more versatility in general. Since I don't have the time these days to play through a game multiple times, versaility and the idea of a character who can hack/slash while also using a good amount of Jedi powers appeals.
After deciding on Scout, I then ran into very different opinions on how to spend my Attribute points. The only concensus seems to be that Intelligence is the least useful, followed by Charisma. Currently, I'm contemplating something like 16 str, 12 dex, 10 con, 10 int, 16 wis, 12 cha (I think that's how it breaks down, I'm at work and can't check). The idea is to be good at melee and spell casting, while still having some charisma to have some additional dialogue options.
I haven't reached the point yet obviously, but I've also read conflicting opinions on what Jedi class to choose. I am leaning toward Sentinel to continue with the versatility approach of the Scout, and I hear the immunity feats are very useful. I hear that going Jedi at level 8 has benefits as a Scout because you get Implant lvl3 and Uncanny Dodge 2, but have also read that I should stay as low a level as possible before becoming Jedi, which is around level 5 I hear.
Lastly, skills. Everything I'm reading says go with Persuade and Treat Injury, but then it gets mixed after that. I've heard that HK-47 is a great character to have, for dialogue if anything, and I hear that some investment should be made into Repair if that's the case. One guide said Computer Use is good to have for those times when your character is operating solo, but no one else has indicated as such. As a result, my plan is to just max out Treat Injury and Repair, while putting a bit in Persuade, but have no clue how much of each I should alot.
If you want to breeze through the game for the first time, pick soldier, max out strength and get at least 16 in Will and the rest in Con/Dex. Get 2 weapon fighting Feats, dual wield lightsabers as a Jedi Guardian (when you get the option) and max out Burst of Speed, Heal, and Force Push/Wave ASAPLY. After a couple of planets, nothing will ever be able to stand up to you spamming Flurry/Power Attack.
Scouts typically go into Jedi Sentinels, so having a few extra int would be good. Get Persuade whenever possible (it helps), though it's less important if you take Force Persuade. At the very end of the game when you are alone, there is one computer that takes either 99 spikes or nearly maxed out Computer Use skill and it gives you the best armor in the game. Apart from that you can use another character or just T3 to do all your computers.
Treat Injury becomes slightly less important later in the game, but is good at the beginning. Repair is really only useful for leveling up HK if you want to use him, and I've found to be the least useful of any of the abilities.
What difficulty are you playing on, I never tried hard but at least on normal you can enjoy the game without putting much thought into your build, probably better not to overthink it to not make it too easy actually. Personally I just started Soldier and went Jedi asap and rolled through the game while walking the thin line between light/dark side as a Jedi Guardian. Just make sure to have at least one other Jedi with different role than you in your party as imo they wipe the floor with the other characters. Jedi Guardian dual wielding 2x "epic" saber crystals was pretty badass late game as far as I recall.
Sorry, I'd love to give my input on the actual build questions but it's been too damn long.
Hello, bumping this thread for some advice! I bought KOTOR 1 from the recent steam sale and only recently have been able to start it. I decided on a scoundrel, can someone give me advice on the skills that are most important and stats? I hate leveling it up and finding out later its completely useless!
Thanks, this looks like a good game already!
EDIT: If yall have played Mass effect, I want to play this character like a stealth sniper assassin (Infiltrator)! My character name is Thane :D
On August 24 2012 16:15 Archers_bane wrote: Hello, bumping this thread for some advice! I bought KOTOR 1 from the recent steam sale and only recently have been able to start it. I decided on a scoundrel, can someone give me advice on the skills that are most important and stats? I hate leveling it up and finding out later its completely useless!
Thanks, this looks like a good game already!
EDIT: If yall have played Mass effect, I want to play this character like a stealth sniper assassin (Infiltrator)! My character name is Thane :D
The game is pretty easy, so you don't have to follow a specific build to be able to win the game. I would advise not to level up before you become a jedi, though. the best is to stay at level 2 through all of Taris and Dantoine. That way you get maximum jedi powers.
On August 24 2012 16:15 Archers_bane wrote: Hello, bumping this thread for some advice! I bought KOTOR 1 from the recent steam sale and only recently have been able to start it. I decided on a scoundrel, can someone give me advice on the skills that are most important and stats? I hate leveling it up and finding out later its completely useless!
Thanks, this looks like a good game already!
EDIT: If yall have played Mass effect, I want to play this character like a stealth sniper assassin (Infiltrator)! My character name is Thane :D
The game is pretty easy, so you don't have to follow a specific build to be able to win the game. I would advise not to level up before you become a jedi, though. the best is to stay at level 2 through all of Taris and Dantoine. That way you get maximum jedi powers.
Uh oh, I am lvl 3 already -.- I should stop helping people out and killing anyone I see or what? I am exploring Taris, just helped some guy who sold Sith Uniforms to some guy in the Lower City that is planning to attack them.
On August 24 2012 16:15 Archers_bane wrote: Hello, bumping this thread for some advice! I bought KOTOR 1 from the recent steam sale and only recently have been able to start it. I decided on a scoundrel, can someone give me advice on the skills that are most important and stats? I hate leveling it up and finding out later its completely useless!
Thanks, this looks like a good game already!
EDIT: If yall have played Mass effect, I want to play this character like a stealth sniper assassin (Infiltrator)! My character name is Thane :D
The game is pretty easy, so you don't have to follow a specific build to be able to win the game. I would advise not to level up before you become a jedi, though. the best is to stay at level 2 through all of Taris and Dantoine. That way you get maximum jedi powers.
Uh oh, I am lvl 3 already -.- I should stop helping people out and killing anyone I see or what? I am exploring Taris, just helped some guy who sold Sith Uniforms to some guy in the Lower City that is planning to attack them.
No, don't stop doing anything. What he means is don't go to the level up screen and assign your attributes, skills, and feats. That way, when you become a Jedi, you gain those levels *as a Jedi* and not as your non-Jedi class. You still gain experience, so don't worry about missing out on that.
On August 24 2012 16:15 Archers_bane wrote: Hello, bumping this thread for some advice! I bought KOTOR 1 from the recent steam sale and only recently have been able to start it. I decided on a scoundrel, can someone give me advice on the skills that are most important and stats? I hate leveling it up and finding out later its completely useless!
Thanks, this looks like a good game already!
EDIT: If yall have played Mass effect, I want to play this character like a stealth sniper assassin (Infiltrator)! My character name is Thane :D
While you are mentioning ME, to me Kotor has a better story and better characters. I only liked combat in ME more because Kotor is way too easy.
On August 24 2012 16:15 Archers_bane wrote: Hello, bumping this thread for some advice! I bought KOTOR 1 from the recent steam sale and only recently have been able to start it. I decided on a scoundrel, can someone give me advice on the skills that are most important and stats? I hate leveling it up and finding out later its completely useless!
Thanks, this looks like a good game already!
EDIT: If yall have played Mass effect, I want to play this character like a stealth sniper assassin (Infiltrator)! My character name is Thane :D
The game is pretty easy, so you don't have to follow a specific build to be able to win the game. I would advise not to level up before you become a jedi, though. the best is to stay at level 2 through all of Taris and Dantoine. That way you get maximum jedi powers.
Uh oh, I am lvl 3 already -.- I should stop helping people out and killing anyone I see or what? I am exploring Taris, just helped some guy who sold Sith Uniforms to some guy in the Lower City that is planning to attack them.
No, don't stop doing anything. What he means is don't go to the level up screen and assign your attributes, skills, and feats. That way, when you become a Jedi, you gain those levels *as a Jedi* and not as your non-Jedi class. You still gain experience, so don't worry about missing out on that.
Ahh I see, well a bit too late for that haha already leveled up persuasion and other stuff :\ Whats the difference between leveling it as a jedi than a non-jedi? Don't I obtain the same attributes/skills/feats
and @-Archangel- , I mention ME because thats the first game I played from Bioware and I enjoyed it. Many people recommended KOTOR so here I am playing it, hopefully I get as much fun and delve into this world as much as I was in ME 1 & 2 (Haven't played 3 yet)
On August 24 2012 16:15 Archers_bane wrote: Hello, bumping this thread for some advice! I bought KOTOR 1 from the recent steam sale and only recently have been able to start it. I decided on a scoundrel, can someone give me advice on the skills that are most important and stats? I hate leveling it up and finding out later its completely useless!
Thanks, this looks like a good game already!
EDIT: If yall have played Mass effect, I want to play this character like a stealth sniper assassin (Infiltrator)! My character name is Thane :D
The game is pretty easy, so you don't have to follow a specific build to be able to win the game. I would advise not to level up before you become a jedi, though. the best is to stay at level 2 through all of Taris and Dantoine. That way you get maximum jedi powers.
Uh oh, I am lvl 3 already -.- I should stop helping people out and killing anyone I see or what? I am exploring Taris, just helped some guy who sold Sith Uniforms to some guy in the Lower City that is planning to attack them.
No, don't stop doing anything. What he means is don't go to the level up screen and assign your attributes, skills, and feats. That way, when you become a Jedi, you gain those levels *as a Jedi* and not as your non-Jedi class. You still gain experience, so don't worry about missing out on that.
Ahh I see, well a bit too late for that haha already leveled up persuasion and other stuff :\ Whats the difference between leveling it as a jedi than a non-jedi? Don't I obtain the same attributes/skills/feats
The main reason is Force points. The more levels you have as a Jedi, the more Force points you get. Also, Jedi have defense bonuses and additional feats not available to non-Jedi classes. While it may be difficult to play through Taris at such a low level (especially as dark side, in my experience), it's much more rewarding later on in the game.
On August 24 2012 17:37 bITt.mAN wrote: I would say I've played this series a lot, at least both games, both sides.
Is it worth it to download and install all the mods listed in the OP, in particular the TSL? Or shoud I spend that time completing Deus Ex 2 and 3 ?
I'm not sure about the mods for KotOR 1, as I feel that game is good enough by itself (lol 40+ goty awards)
KotOR 2, on the other hand, definitely get at least the TSLRCM, I think they're on version 1.8 now. KotOR 1 wasn't rushed. KotOR 2 was rushed to hell and back, and is unfinished without that mod.
On August 24 2012 16:15 Archers_bane wrote: Hello, bumping this thread for some advice! I bought KOTOR 1 from the recent steam sale and only recently have been able to start it. I decided on a scoundrel, can someone give me advice on the skills that are most important and stats? I hate leveling it up and finding out later its completely useless!
Thanks, this looks like a good game already!
EDIT: If yall have played Mass effect, I want to play this character like a stealth sniper assassin (Infiltrator)! My character name is Thane :D
The game is pretty easy, so you don't have to follow a specific build to be able to win the game. I would advise not to level up before you become a jedi, though. the best is to stay at level 2 through all of Taris and Dantoine. That way you get maximum jedi powers.
Uh oh, I am lvl 3 already -.- I should stop helping people out and killing anyone I see or what? I am exploring Taris, just helped some guy who sold Sith Uniforms to some guy in the Lower City that is planning to attack them.
No, don't stop doing anything. What he means is don't go to the level up screen and assign your attributes, skills, and feats. That way, when you become a Jedi, you gain those levels *as a Jedi* and not as your non-Jedi class. You still gain experience, so don't worry about missing out on that.
Ahh I see, well a bit too late for that haha already leveled up persuasion and other stuff :\ Whats the difference between leveling it as a jedi than a non-jedi? Don't I obtain the same attributes/skills/feats
The main reason is Force points. The more levels you have as a Jedi, the more Force points you get. Also, Jedi have defense bonuses and additional feats not available to non-Jedi classes. While it may be difficult to play through Taris at such a low level (especially as dark side, in my experience), it's much more rewarding later on in the game.
Damn, I am about to reach level 4. When do I become a jedi? I just reached the lower city and killing shit in the apartments here. Should I just not do sidequests and focus on getting jedi first?
On August 24 2012 16:15 Archers_bane wrote: Hello, bumping this thread for some advice! I bought KOTOR 1 from the recent steam sale and only recently have been able to start it. I decided on a scoundrel, can someone give me advice on the skills that are most important and stats? I hate leveling it up and finding out later its completely useless!
Thanks, this looks like a good game already!
EDIT: If yall have played Mass effect, I want to play this character like a stealth sniper assassin (Infiltrator)! My character name is Thane :D
The game is pretty easy, so you don't have to follow a specific build to be able to win the game. I would advise not to level up before you become a jedi, though. the best is to stay at level 2 through all of Taris and Dantoine. That way you get maximum jedi powers.
Uh oh, I am lvl 3 already -.- I should stop helping people out and killing anyone I see or what? I am exploring Taris, just helped some guy who sold Sith Uniforms to some guy in the Lower City that is planning to attack them.
No, don't stop doing anything. What he means is don't go to the level up screen and assign your attributes, skills, and feats. That way, when you become a Jedi, you gain those levels *as a Jedi* and not as your non-Jedi class. You still gain experience, so don't worry about missing out on that.
Ahh I see, well a bit too late for that haha already leveled up persuasion and other stuff :\ Whats the difference between leveling it as a jedi than a non-jedi? Don't I obtain the same attributes/skills/feats
The main reason is Force points. The more levels you have as a Jedi, the more Force points you get. Also, Jedi have defense bonuses and additional feats not available to non-Jedi classes. While it may be difficult to play through Taris at such a low level (especially as dark side, in my experience), it's much more rewarding later on in the game.
Damn, I am about to reach level 4. When do I become a jedi? I just reached the lower city and killing shit in the apartments here. Should I just not do sidequests and focus on getting jedi first?
Don't change your playstyle at all. The only thing we're saying not to do is go to the level up screen. You'll become a Jedi shortly after Taris and you'll gain all the levels you've "saved up" then, but as a Jedi instead of as a soldier/scout/scoundrel. Don't skip any sidequests in the interest of becoming a Jedi faster.
On August 24 2012 16:15 Archers_bane wrote: Hello, bumping this thread for some advice! I bought KOTOR 1 from the recent steam sale and only recently have been able to start it. I decided on a scoundrel, can someone give me advice on the skills that are most important and stats? I hate leveling it up and finding out later its completely useless!
Thanks, this looks like a good game already!
EDIT: If yall have played Mass effect, I want to play this character like a stealth sniper assassin (Infiltrator)! My character name is Thane :D
The game is pretty easy, so you don't have to follow a specific build to be able to win the game. I would advise not to level up before you become a jedi, though. the best is to stay at level 2 through all of Taris and Dantoine. That way you get maximum jedi powers.
Uh oh, I am lvl 3 already -.- I should stop helping people out and killing anyone I see or what? I am exploring Taris, just helped some guy who sold Sith Uniforms to some guy in the Lower City that is planning to attack them.
No, don't stop doing anything. What he means is don't go to the level up screen and assign your attributes, skills, and feats. That way, when you become a Jedi, you gain those levels *as a Jedi* and not as your non-Jedi class. You still gain experience, so don't worry about missing out on that.
Ahh I see, well a bit too late for that haha already leveled up persuasion and other stuff :\ Whats the difference between leveling it as a jedi than a non-jedi? Don't I obtain the same attributes/skills/feats
The main reason is Force points. The more levels you have as a Jedi, the more Force points you get. Also, Jedi have defense bonuses and additional feats not available to non-Jedi classes. While it may be difficult to play through Taris at such a low level (especially as dark side, in my experience), it's much more rewarding later on in the game.
Damn, I am about to reach level 4. When do I become a jedi? I just reached the lower city and killing shit in the apartments here. Should I just not do sidequests and focus on getting jedi first?
Don't change your playstyle at all. The only thing we're saying not to do is go to the level up screen. You'll become a Jedi shortly after Taris and you'll gain all the levels you've "saved up" then, but as a Jedi instead of as a soldier/scout/scoundrel. Don't skip any sidequests in the interest of becoming a Jedi faster.
Ok, any suggestions on which skills I should focus on for a scoundrel? And like is persuasion worth it, are there any useless skills I shouldn't worry about? Thanks
On August 24 2012 16:15 Archers_bane wrote: Hello, bumping this thread for some advice! I bought KOTOR 1 from the recent steam sale and only recently have been able to start it. I decided on a scoundrel, can someone give me advice on the skills that are most important and stats? I hate leveling it up and finding out later its completely useless!
Thanks, this looks like a good game already!
EDIT: If yall have played Mass effect, I want to play this character like a stealth sniper assassin (Infiltrator)! My character name is Thane :D
The game is pretty easy, so you don't have to follow a specific build to be able to win the game. I would advise not to level up before you become a jedi, though. the best is to stay at level 2 through all of Taris and Dantoine. That way you get maximum jedi powers.
Uh oh, I am lvl 3 already -.- I should stop helping people out and killing anyone I see or what? I am exploring Taris, just helped some guy who sold Sith Uniforms to some guy in the Lower City that is planning to attack them.
No, don't stop doing anything. What he means is don't go to the level up screen and assign your attributes, skills, and feats. That way, when you become a Jedi, you gain those levels *as a Jedi* and not as your non-Jedi class. You still gain experience, so don't worry about missing out on that.
Ahh I see, well a bit too late for that haha already leveled up persuasion and other stuff :\ Whats the difference between leveling it as a jedi than a non-jedi? Don't I obtain the same attributes/skills/feats
The main reason is Force points. The more levels you have as a Jedi, the more Force points you get. Also, Jedi have defense bonuses and additional feats not available to non-Jedi classes. While it may be difficult to play through Taris at such a low level (especially as dark side, in my experience), it's much more rewarding later on in the game.
Damn, I am about to reach level 4. When do I become a jedi? I just reached the lower city and killing shit in the apartments here. Should I just not do sidequests and focus on getting jedi first?
Don't change your playstyle at all. The only thing we're saying not to do is go to the level up screen. You'll become a Jedi shortly after Taris and you'll gain all the levels you've "saved up" then, but as a Jedi instead of as a soldier/scout/scoundrel. Don't skip any sidequests in the interest of becoming a Jedi faster.
Ok, any suggestions on which skills I should focus on for a scoundrel? And like is persuasion worth it, are there any useless skills I shouldn't worry about? Thanks
This should be quite obvious, but only pick ONE of the (two weapon fighting / dueling) feat lines. The other would be useless to you. Generally, the feats that add +1 to skills per level of the feat are also useless (an argument can be made for Treat Injury, see below, but I don't recommend it). Pick one special attack and max it (doesn't matter which one, just stick to it), and when you get your Jedi feats, max those as well.
As far as skills, I've seen arguments both for and against Persuade. I'm personally against it in KotOR 1 due to not many opportunities to use it and Force Persuade as a Jedi. Put your points in Treat Injury instead. Tbh, the only really important skill in KotOR 1 is Treat Injury due to its effect on medpacs. The others CAN be safely neglected without any significant impact, so pick whatever you want.
In KotOR 2, though, skills become MUCH more useful due to the crafting system. In fact, I always start my KotOR 2 character as a Jedi Sentinel with all attributes at 12 and Intelligence at 16 to get as many skill points as possible. Then I make Repair a class skill and keep Computer Use, Awareness, Persuade, Repair, Security, and Treat Injury maxed as long as possible
Force powers are a bit more complicated due to light/dark side bonus/deficit mechanics. Just make sure you pick the powers that align with your moral choices XD
Alright cool, I probably wont be good at using a lightsaber if I want to put a lot of feats into guns ( but I cant have both...or can I? lol
I am heading off to bed soon, thanks for all the help. Sucks I already put some skills into persuasion though. Is a rounded stats page the best? Or do I max out dexterity and strength
On August 24 2012 18:19 Archers_bane wrote: Alright cool, I probably wont be good at using a lightsaber if I want to put a lot of feats into guns ( but I cant have both...or can I? lol
I am heading off to bed soon, thanks for all the help. Sucks I already put some skills into persuasion though. Is a rounded stats page the best? Or do I max out dexterity and strength
OK now, disregard all the previous advice you've been given
First of all, Scoundrel is one of the best classes to start with. What you should be increasing is Persuade (as it's your class skill) which will be useful for gaining extra cash from quest rewards - this is particularly useful if you're going to play on the Light Side as you get less cash there because of your altruism. Scoundrel's Luck, your class feat is awesome as it gives you a static boost to your armour class (and you can't have enough of that) and Sneak Attack, which is also awesome. You shouldn't be going higher than lvl 6 before changing into Jedi (you usually do that ~lvl 8 if playing the usual way). This way you'll get Improved Scoundrel's Luck (+4 AC!) and some sneak attack. Also, you won't get all that many skill points as a Jedi, so that's why you should also use some levels on your Scoundrel.
Some pointers: - stealth is only useful if you're going to play through the game solo (without companions) - security is useless in KotOR 1 and priceless in KotOR 2 (in 1 you can just bash stuff open) - your first feat should go into making either repair or computer use your class skill and upgrade it to level 4 at the least (you'll need a lot of repair if you want to go Dark Side and use the coolest companion ever) - feats of note for you: implants, critical strikes, dueling (if going single-saber, my prefered style) - when you go Jedi you can choose 1 out of 3 classes, Guardian will increase your hp and fighting power a lot, Sentinel is considered imba due to his immunities and more skill points than others, Consular isn't really good for fighting but can blast things apart with Force (only really good for Dark Siders) - skills you want: persuade (as high as you can), computer use/repair (4 points at the least), treat injury (all the other points you can sink into it)
Now, with Scoundrel and Dueling feat you should have a static +7 AC bonus, which is nice. You also get sneak attack which pairs nicely with Critical Strikes, Force Stun and other ways of debilitating your enemy (you practically double or triple your damage on enemies that can't defend themselves, and then you get criticals for even more damage and stun).
To sum it up, if you want to be a melee monster, go for Guardian type Jedi, balanced and easier survival is Sentinel and Dark Side evil maniac blasting everyone to bits is Consular.
Hope that helps.
Edit: Oh, and get the mods I mentioned in the OP. They don't affect gameplay at all, just make things look and sound better in the game.
On August 24 2012 18:19 Archers_bane wrote: Alright cool, I probably wont be good at using a lightsaber if I want to put a lot of feats into guns ( but I cant have both...or can I? lol
I am heading off to bed soon, thanks for all the help. Sucks I already put some skills into persuasion though. Is a rounded stats page the best? Or do I max out dexterity and strength
OK now, disregard all the previous advice you've been given
First of all, Scoundrel is one of the best classes to start with. What you should be increasing is Persuade (as it's your class skill) which will be useful for gaining extra cash from quest rewards - this is particularly useful if you're going to play on the Light Side as you get less cash there because of your altruism. Scoundrel's Luck, your class feat is awesome as it gives you a static boost to your armour class (and you can't have enough of that) and Sneak Attack, which is also awesome. You shouldn't be going higher than lvl 6 before changing into Jedi (you usually do that ~lvl 8 if playing the usual way). This way you'll get Improved Scoundrel's Luck (+4 AC!) and some sneak attack. Also, you won't get all that many skill points as a Jedi, so that's why you should also use some levels on your Scoundrel.
Some pointers: - stealth is only useful if you're going to play through the game solo (without companions) - security is useless in KotOR 1 and priceless in KotOR 2 (in 1 you can just bash stuff open) - your first feat should go into making either repair or computer use your class skill and upgrade it to level 4 at the least (you'll need a lot of repair if you want to go Dark Side and use the coolest companion ever) - feats of note for you: implants, critical strikes, dueling (if going single-saber, my prefered style) - when you go Jedi you can choose 1 out of 3 classes, Guardian will increase your hp and fighting power a lot, Sentinel is considered imba due to his immunities and more skill points than others, Consular isn't really good for fighting but can blast things apart with Force (only really good for Dark Siders) - skills you want: persuade (as high as you can), computer use/repair (4 points at the least), treat injury (all the other points you can sink into it)
Now, with Scoundrel and Dueling feat you should have a static +7 AC bonus, which is nice. You also get sneak attack which pairs nicely with Critical Strikes, Force Stun and other ways of debilitating your enemy (you practically double or triple your damage on enemies that can't defend themselves, and then you get criticals for even more damage and stun).
To sum it up, if you want to be a melee monster, go for Guardian type Jedi, balanced and easier survival is Sentinel and Dark Side evil maniac blasting everyone to bits is Consular.
Hope that helps.
Edit: Oh, and get the mods I mentioned in the OP. They don't affect gameplay at all, just make things look and sound better in the game.
Sound advice, this is. I admittedly have very little experience with the Scoundrel, as I usually keep my non-Jedi level down to 2.
Light side consulars are not that bad if you go for a scoundrel actually. It is not anywhere near the power of a dark consular (I'm looking at you life drain and force lightning), but with sneak attack and the huge disable potential of a LS consular you can dish out good damage. Treat him like a support character (skill your party accordingly, you will want two characters that can do good damage while you sit in the back and disable everything) and you will do great. The final fight might be hard though.
As far as skills are concerned persuade is decent if you want a light side character, since some force persuades come with dark side points.
On August 24 2012 22:15 Coriolis wrote: Tbh the game isn't THAT hard, you don't have to power game your way through it.
This. If it's your first playthrough just do what u want and enjoy the story and quests.
This reminds me of my friend, who was playing the game for the first time, I come to visit him and I see that he's near the end of the game, still using guns and light armour... Not that it can't work, but when I gave him the robes and lightsaber he suddenly started tearing through stuff that posed a lot of problems for him otherwise. Not to mention the fact that he got access to many force powers which are restricted by armour.
Just some of the perils of not knowing what to really do.
Edit: And I forgot that when you become Jedi it might be wise to get Treat Injury as your class skill. This way you should be able to increase persuade, injury and repair/computer use on every level (depending on your INT, I usually don't create characters with INT < 14).
KOTOR2 was my favourite game. I actually accidently woundered it in the store, and bought. It kinda was my first big RPG, from which i learned more english than I ever learned form the 10 grades of school, lol. Even desprite the story conections, you can play one wothout playing KOTOR1, mighty fine.
KOTOR1 was not all that impressive after KOTOR2, even inspite KOTOR2 not spoiling KOTOR1 storyline afaik at all, after all KOTOR2 did a better job of characters you could learn from them, it was interesting to talk to many of them, pretty muche everyone had a number of unique skills, and overally the squard felt much better, not to mention the pretty common sence interface inprovements KOTOR2 had, and some really good new feats&forces.
Gameplaywise I think KotOR1 is better. KotOR2 from Obisidan is the same thing like New Vegas. Obisidian is great when it comes to Story, but BioWare is better with Characters/Gameplay and giving you Choices.
K2 could be so much better if most locations wouldn't be so bland and with so many places where you can't go even though it looks like you could (unfinished game). The characters there are also weaker in my opinion. Nothing can really compare to Jolee Bindo and original HK. I guess my biggest gripe with K2 was that from the onset it was very PC-centric, while in K1 it was way more subtle. I also hate Kreia and her constantly telling me how I should live my life, she's like a nasty version of Bindo, who did comment on your actions but never truly condemned you for them.
"Heroes and tyrants rise and fall, and historians sort out the pieces… don't go thinking that this war—your war—is any more important than any other war simply because you're in it." - Jolee Bindo
On August 25 2012 05:29 SeggsyLori wrote: Gameplaywise I think KotOR1 is better. KotOR2 from Obisidan is the same thing like New Vegas. Obisidian is great when it comes to Story, but BioWare is better with Characters/Gameplay and giving you Choices.
Gameplay is actually better in KOTOR2, since they fixed the problem of skills uselesness, you would get EXP for locks slising and mines disabling, you would need repair and computer skills to fix your robot characters, ex, ex.
+interface improvements. +all the new force powers, force forms, skills, ex.
You actually feel rewaded for diging in your teammates, and fixing their moral problems, the character backstories are IMO much better, ex.
On August 25 2012 07:50 Manit0u wrote: K2 could be so much better if most locations wouldn't be so bland and with so many places where you can't go even though it looks like you could (unfinished game). The characters there are also weaker in my opinion. Nothing can really compare to Jolee Bindo and original HK. I guess my biggest gripe with K2 was that from the onset it was very PC-centric, while in K1 it was way more subtle. I also hate Kreia and her constantly telling me how I should live my life, she's like a nasty version of Bindo, who did comment on your actions but never truly condemned you for them.
"Heroes and tyrants rise and fall, and historians sort out the pieces… don't go thinking that this war—your war—is any more important than any other war simply because you're in it." - Jolee Bindo
KOTOR was same in terms of level design, There was precicely one ocasion where you were seeng the level-gate but could not open it.
Kreia>Jolee. Ofcourse, if we speak about the funny and punny dialogs, bioware does them better, but i actually liked the Obsidian`s more calm and serious approach. ("It is all that is left unsaid upon which tragedies are built" - Kreia, and such).
She actually speaks very interesting things, if you listen to what she says. It is always like that, some people are getting annoyed by mentors, some are interested in listening to what the mentor has to say. The fact that she annoys you only means her character is believable.
Not to mention Bastilla is also lecturing you in KOTOR1
HK appears in both games abot same.
Then KOTOR had puppy-Carth, and Mission Vao. URGh. Juhani and Kanderos were ok, but nothing special. And there was Bastilla. The big boss that you could troll about how much she lowes you(for male character) and how she likes to boss everyone around.
Characters felt a few too much unserious and overplaying, but that is typical bioware and they do same things in ME series, so i guess it is a metter of taste.
In KOTOR2, there were Kreia, Atris, Visas, Nihilus, Mira, GO-TO, Atton, General Vaklu which i all liked very much. Not to mention HK, and the entire small story about his copies and their factory, the T3m4 and HK banther and such.
The KOTOR1 story was kinda filled with a single topic. Save the galaxy or rule it but, get REVANGE!!!!11 on the villan.
The KOTOR2 storyline is about people burdened by what they did, and trying to figure out what to do in their life(Atton, Bao Dur, probably Mira), the sith maste knowlege, that a student will kill the master, the general fight for life, the butterfly theory that can be made real thrugh the force, the question of what is the Force itself? A curse? A blessing? A neutral fairly powerfull substance that gives people capable of mastering it? What does a Jedi that is cut away from the force feels? A story about human meeting new hope for different future, the assasin that sided with it`s victim, and will sacrifice it`s life, if needed. A story about various betrayals, intrigues and double plays, the crew, where pretty much noone can trust anyone, ex, ex.
KOTOR2 storyline is a masterpiece, while KOTOR1 is very simplistic and obvious, granted, with hilarious dialogues.
In my opinion the only thing that makes kotor2 worse than kotor1 is the mind numbingly slow, boring and long starter area. Seriously, if I didn't have to play through that crappy space-station everytime I started a new game, I would play through that game many more times.
On August 26 2012 21:46 Undrass wrote: In my opinion the only thing that makes kotor2 worse than kotor1 is the mind numbingly slow, boring and long starter area. Seriously, if I didn't have to play through that crappy space-station everytime I started a new game, I would play through that game many more times.
Do you mean the Citadel Station on to the surface of telos? Or the peragus mining facility? As opposed to KOTOR1 Telos and dantuin? I wouldn`t say that it is that much worse.
And if you pick the force powers that allow you to run fast, which you totally should, it sudenly becomes way faster and action packed.
On August 26 2012 21:46 Undrass wrote: In my opinion the only thing that makes kotor2 worse than kotor1 is the mind numbingly slow, boring and long starter area. Seriously, if I didn't have to play through that crappy space-station everytime I started a new game, I would play through that game many more times.
Do you mean the Citadel Station on to the surface of telos? Or the peragus mining facility? As opposed to KOTOR1 Telos and dantuin? I wouldn`t say that it is that much worse.
And if you pick the force powers that allow you to run fast, which you totally should, it sudenly becomes way faster and action packed.
Also the speed force powers basically double your attack damage output by the end of the game.
On August 26 2012 21:46 Undrass wrote: In my opinion the only thing that makes kotor2 worse than kotor1 is the mind numbingly slow, boring and long starter area. Seriously, if I didn't have to play through that crappy space-station everytime I started a new game, I would play through that game many more times.
Do you mean the Citadel Station on to the surface of telos? Or the peragus mining facility? As opposed to KOTOR1 Telos and dantuin? I wouldn`t say that it is that much worse.
And if you pick the force powers that allow you to run fast, which you totally should, it sudenly becomes way faster and action packed.
On Taris, you're actually meeting a bunch of different people and hitting major plot points. Peragus is 75% silently killing droids and solving the most obvious mystery of all time, while only getting a few lines with a couple of characters. You don't even meet any more members on the Citadel Station OR have anything interesting happen, and Bao-Dur is the worst character among any of the KotOR games, so I dunno if I count him.
All in all, it's like 3 hours before you feel like you're actually playing the game, that's why I only beat it twice and stalled out the rest of the time.
KotOR 1 constantly has you meeting new people with more interesting storylines at earlier periods. Taris is a bit long, but you can slog through it pretty easily. The pacing is much better in 1 than 2.
I haven't played the restored content mod so I don't know if it helps, but IMO, KotOR 2 was better in story until the 3rd act, which might as well have not existed. Short, relatively spoiler free version: nothing happens during the climax then you kill everyone in back to back to back boss fights with extremely linear levels in front of them. When you know nothing interesting happens at the end, it really kills your motivation for playing...
On August 26 2012 21:46 Undrass wrote: In my opinion the only thing that makes kotor2 worse than kotor1 is the mind numbingly slow, boring and long starter area. Seriously, if I didn't have to play through that crappy space-station everytime I started a new game, I would play through that game many more times.
Do you mean the Citadel Station on to the surface of telos? Or the peragus mining facility? As opposed to KOTOR1 Telos and dantuin? I wouldn`t say that it is that much worse.
And if you pick the force powers that allow you to run fast, which you totally should, it sudenly becomes way faster and action packed.
On Taris, you're actually meeting a bunch of different people and hitting major plot points. Peragus is 75% silently killing droids and solving the most obvious mystery of all time, while only getting a few lines with a couple of characters. You don't even meet any more members on the Citadel Station OR have anything interesting happen, and Bao-Dur is the worst character among any of the KotOR games, so I dunno if I count him.
All in all, it's like 3 hours before you feel like you're actually playing the game, that's why I only beat it twice and stalled out the rest of the time.
KotOR 1 constantly has you meeting new people with more interesting storylines at earlier periods. Taris is a bit long, but you can slog through it pretty easily. The pacing is much better in 1 than 2.
I haven't played the restored content mod so I don't know if it helps, but IMO, KotOR 2 was better in story until the 3rd act, which might as well have not existed. Short, relatively spoiler free version: nothing happens during the climax then you kill everyone in back to back to back boss fights with extremely linear levels in front of them. When you know nothing interesting happens at the end, it really kills your motivation for playing...
I tend to agree on peragus. Telos is not bad, IMO. You get the Czerca/Ithorian catfight, a smuggling subquest, the thing about the guy why gambled his girlfriend in cards, and you burst the exchange.
There was something about the on-surface quest probably, but i guess it was cut, togather with HK47 factory, after all, there was that HK47 near the shuttle bay, that just exploded willy-nilly.
Well, there is a subplot in act 3 about the mass shadow generator, though it definitely was in the reseased version, just without all that clear explainations of what the hech.
THere also is the Mira vs Hannar fight if you chose Mira, that also was in the original version. But indeed, the Malacor feels somewhat shallow, but it was not finished, and it is visible in game, very well. It was not intended like that.
On August 26 2012 21:46 Undrass wrote: In my opinion the only thing that makes kotor2 worse than kotor1 is the mind numbingly slow, boring and long starter area. Seriously, if I didn't have to play through that crappy space-station everytime I started a new game, I would play through that game many more times.
Do you mean the Citadel Station on to the surface of telos? Or the peragus mining facility? As opposed to KOTOR1 Telos and dantuin? I wouldn`t say that it is that much worse.
And if you pick the force powers that allow you to run fast, which you totally should, it sudenly becomes way faster and action packed.
On Taris, you're actually meeting a bunch of different people and hitting major plot points. Peragus is 75% silently killing droids and solving the most obvious mystery of all time, while only getting a few lines with a couple of characters. You don't even meet any more members on the Citadel Station OR have anything interesting happen, and Bao-Dur is the worst character among any of the KotOR games, so I dunno if I count him.
All in all, it's like 3 hours before you feel like you're actually playing the game, that's why I only beat it twice and stalled out the rest of the time.
KotOR 1 constantly has you meeting new people with more interesting storylines at earlier periods. Taris is a bit long, but you can slog through it pretty easily. The pacing is much better in 1 than 2.
I haven't played the restored content mod so I don't know if it helps, but IMO, KotOR 2 was better in story until the 3rd act, which might as well have not existed. Short, relatively spoiler free version: nothing happens during the climax then you kill everyone in back to back to back boss fights with extremely linear levels in front of them. When you know nothing interesting happens at the end, it really kills your motivation for playing...
Not to mention that you get 6 companions to choose from by the time you're done with Taris in K1. And really, when you're playing the game for the n-th time you can do it fairly quickly (unless you're hell-bent on completing all of the sidequests, beating everyone in Pazaak and generally fooling around).
I do agree that the UI and gameplay are much better in K2, where skills are way more important and varied (the same goes for jedi sub-classes).
Both of those games are awesome, but overall I still like K1 more.
And for people who liked the games, you should definitely check out Jedi Knight II: Jedi Outcast and Jedi Knight III: Jedi Academy. One of the best FPS games of all time, Outcast has much better story while Academy comes with tons of awesome Jedi action. Also, Jedi Outcast played on the hardest difficulty setting is simply ridiculous, even for hardcore players.
There's no Hanharr in this picture! Hanharr is awesome.
"It's like he's out to make the whole galaxy suffer—every living thing in it. He wants to break them, ruin them, and when they can't suffer any more, he wants them dead." ― Mira
In general the characters in Kotor2 were really a lot deeper and more serious than they were in Kotor1. Also the game engine and mechanics got polished and it was actually fun to work on character builds and craft stuff. The problem was just that the game was unfinished in so many other areas and a lot of quests/worlds were really unmemorable because of that. I can remember a lot of good quests and worlds that i liked in Kotor1 while i have a hard time remembering great quests or passages in Kotor2.
On August 30 2012 03:33 AntiGrav1ty wrote: In general the characters in Kotor2 were really a lot deeper and more serious than they were in Kotor1. Also the game engine and mechanics got polished and it was actually fun to work on character builds and craft stuff. The problem was just that the game was unfinished in so many other areas and a lot of quests/worlds were really unmemorable because of that. I can remember a lot of good quests and worlds that i liked in Kotor1 while i have a hard time remembering great quests or passages in Kotor2.
But which?
in KOTOR2 i liked the quest about the moisters waporators in Dantuin, that give the ability to peace the Militia with some of the merks, Nar shadar, Onderon, with it`s quests to sabotage the royalists, and such.
On August 29 2012 17:01 Manit0u wrote: There's no Hanharr in this picture! Hanharr is awesome.
"It's like he's out to make the whole galaxy suffer—every living thing in it. He wants to break them, ruin them, and when they can't suffer any more, he wants them dead." ― Mira
Kotor1: - Jolee murder Trial on Manaan was pretty cool. Manaan in general was a very fascinating planet. The "neutral" zone. First time underwater and finding out what was going on down there was also pretty exciting.
- The Investigation on Dantooine as part of your Jedi training was a very good side quest.
- The family feud on dantooine could be annoying but there were many layers about it and very different outcomes were possible depending on your actions and what you actually found out about the parties involved.
- Trying to get recruited by the sith and go through their academy trials was also something new. Learning about Sith code and values was pretty interesting.
Kotor2: - I really disagree about Nar Shaddar in Kotor2. The whole refugee questline in Kotor2 was forgettable. Rescue the daughter, find a ship for the family, find a captain, heal the sick guy, find the wife. Was all pretty meh.... It's basically finding and then talking to two people or killing a few thugs. The characters were also completely replacable.
- There is a lot of miniquests where u have to do like 2 clicks or conversations to get something. The defense/attack of the dantoine settlement, all the quests to the refugee sector, the Dxun quests are all very short.
- Dxun and Korriban were very interesting places in terms of lore but the quests and the time you spend there is very short. I wish they had expanded that on both worlds.
There were some good sidequests in Kotor2 as well but as always with the second part they just didn't reacht their full potential. I still mourn when i think about what Kotor2 could have been with more development time. The mechanics and depth of most NPC characters were much superior to the first one, great lore and nice feel for the dark side. If they had just finished the job properly...
I remember this game from when I was a kid. Never worked on Vista but I just installed and started successfully on Win7. First thing that happens, my super sweet sword attack animation bugs out and I go open a door instead of attacking the sith bro.
Bug free hhehe?
Anyway thanks for the mods. That'll probably breathe enough life into this for a throwback playthrough.
On September 03 2012 09:14 Probe1 wrote: I remember this game from when I was a kid. Never worked on Vista but I just installed and started successfully on Win7. First thing that happens, my super sweet sword attack animation bugs out and I go open a door instead of attacking the sith bro.
Bug free hhehe?
Anyway thanks for the mods. That'll probably breathe enough life into this for a throwback playthrough.
Not bug free, quite a few crash bugs on Vista/Window 7 for either game. It's largely avoidable though since the community has worked out everything.
I just installed recently too. Although I keep putting off playing it.
1. Steam will never ever bann a Account for something like that - if you play with a crack Steam does not even track the game. 2. You need to patch the .exe to get it to work on 1920x1080 and when I played it 1 year ago it didn't worked with the Steam .exe
The games are on the current humble bundle right now.
Didn't really care for that pre alpha video myself. Feels like one can't tell how it will play with changed perspective, which is the most important. Though I guess if they do it pretty enough somebody will tack on the original game play. ^^
I played KotoR first on my Xbox (the one without any other name, the giant brick) and loved it. KotoR II had its problems thanks to Lucas Arts, but TSLRCM made it not only in a playable state, but making it one of my fav. games ever.
I love both KotoRs, I love the work that the modder scene has put in both games, K1R is great, more will come on that.
But I am also very open minded to this very very early alpha version with FPP. I well made fighting and item system was always a good system, very fitting for a RPG, but in the end, KotoR is for me about the story, the characters and the atmosphere. A well made FPP system with still usefull RPG aspects (Items, Lvls) and a well made melee combat system (Dark Messiah of Might and Magic anyone?) would make the game atmosphere even more dense.
It will stand and fall in how much they change the story, the characters and the dialogs. Even if they "fail" and bring out a KotoR 2017 which is widely different from the originial: Where is the problem, it is fan made, it will be for free, nobody takes the old game away.
I will definitly keep track of their work and watch where it is going.